<div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/cover.webp" "500px">><</img>><blockquote>Welcome to the 0.4 release of The Dormroom Conundrum.</blockquote>
<blockquote>Are you 18+? If not then please [[click here!!!|GETOUT!!!]]</blockquote>
<blockquote>This game will be my first foray into the realm of sandbox games, by sandbox I mean there are no strict story, only relationship to make and to ruin.</blockquote>
<blockquote>The basic gameplay loop is very simple, keep your GPA, live your life, make relationship with girls, or other people will have that relationship with the girls. Your choice.</blockquote>
<blockquote>If you like the game, like really really do then please consider supporting me in <a href="https://www.patreon.com/AnonDux1/">Patreon!</a></blockquote>
<blockquote class="hubcard"><<button "Click here to play">><<goto "Intro1">><</button>></blockquote>
</div>
</div>
<<set $location to "Dorm">>
<<set $locationImages to "Dorm">><div id="intro-screen">
<img src="images/misc/getout.webp" width=600px>
<h1>CLOSE THE TAB OR SHE'LL KICK YOUR ASS!!!</h1>
</div>
<div id="sidebar">
<div class="stats">
<h3>Stats</h3>
<p>
<strong>Monica</strong><br>
$monlove❤️ ($monlovelvl) $monrival🔥 ($monrivallvl)
</p>
<p>
<strong>Clarissa</strong><br>
$clalove❤️ ($clalovelvl) $clarival🔥 ($clarivallvl)
</p>
<p>
<strong>Alice</strong><br>
$allove❤️ ($allovellvl) $alrival🔥 ($alrivallvl)
</p>
<p>
<strong>GPA</strong><br>
$gpa
</p>
</div>
<div class="support-links-container">
<div class="support-links">
<a href="https://www.patreon.com/AnonDux1">
<img src="images/misc/patreon.webp" width="80" alt="Patreon">
</a>
<a href="https://www.paypal.me/anondux">
<img src="images/misc/pp.webp" width="80" alt="PayPal">
</a>
</div>
</div>
</div><div id="story-banner" class="story-banner">
<div class="time-marker">
<strong>$day : $time</strong>
<<button "📱">>
<<set $returnTo = passage()>>
<<goto "PhoneHub">>
<</button>>
</div>
</div><<set $monlove = 0>> <!-- Start at 50, neutral -->
<<set $monrival = 0>>
<<set $monlovelvl = 1>>
<<set $monrivallvl = 1>>
<<set $clalove = 0>> <!-- Lust level -->
<<set $clarival = 0>>
<<set $clalovelvl = 1>>
<<set $clarivallvl = 1>>
<<set $allove = 0>>
<<set $alrival = 0>>
<<set $allovellvl = 1>>
<<set $alrivallvl = 1>>
<<set $gpa = 3>>
<<set $day = "Sunday">>
<<set $time = "Afternoon">>
<<set $engprog = 0>>
<<set $mathprog = 0>>
<<set $natsciprog = 0>>
<<set $compprog = 0>>
<<set $socsci = 0>>
<<set $clalunchalone = 0>>
<<set $clalunchfriend = 0>>
<<set $clalunchrival = 0>>
<<set $clayardalone = 0>>
<<set $clayardrival = 0>>
<<set $clacommalone = 0>>
<<set $clacommrival = 0>>
<<set $clacommroomie = 0>>
<<set $monlunchalone = 0>>
<<set $monlunchfriend = 0>>
<<set $monlunchrival = 0>>
<<set $monyardalone = 0>>
<<set $monyardrival = 0>>
<<set $moncommalone = 0>>
<<set $moncommrival = 0>>
<<set $moncommfriend = 0>>
<<set $allunchalone = 0>>
<<set $allunchfriend = 0>>
<<set $allunchrival = 0>>
<<set $alyardalone = 0>>
<<set $alyardrival = 0>>
<<set $alcommalone = 0>>
<<set $alcommrival = 0>>
<<set $alcommfriend = 0>>
<<set $monclubtrip to 0>>
<<set $clalibtrip to 0>>
<<set $mc = "Riley">> <!-- Default name if not renamed --><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "400px" "400px">><</img>>
<blockquote>The wind blows as the sun begins to set. People are slowly but surely streaming into the building, while others are still lounging around the area, some to wait, some to draw, read, or play.</blockquote>
<<speech "phone" "Phone">>*bzzzt bzzzzt bzzzzt*<</speech>>
<blockquote>You are standing in front of the building, though far before the entrance. Your heart beating on your chest as the sight planted a certain feeling within that you rarely have.</blockquote>
<<speech "phone" "Phone">>*bzzzt bzzzzzt bzzzzt*<</speech>>
<blockquote>Hesitation? Fear? Excitement? Who knows, what you know for sure, is that you feel your hand quietly shaking.</blockquote>
<<speech "unknown" "???">>Aren't you going to [[answer that?|Intro2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m1.webp" "500px">><</img>>
<blockquote>Her words jolted you out of your daze and turns. There stands a girl with her hand on her hips and a slight smirk on her face, maybe a little older than you, with her hair flowing and shining sharply, as sharp as her gaze.</blockquote>
<<speech "monica" "Girl">>Aren't you?<</speech>>
<blockquote>Startled, you quickly dug through your pocket. You didn't even realized that your phone has been ringing for quite some time. But the moment you had the phone on your hand, the girl suddenly grasped your wrist.</blockquote>
<<speech "monica" "Girl">>Well, not now. Not when I'm talking to you.<</speech>>
<blockquote>Her smirk never seems to waver.</blockquote>
<<speech "monica" "Girl">>The name's Monica.<</speech>>
<blockquote>She then playfully shakes your wrist, while also looking straight into your eyes, waiting for your own introduction.</blockquote>
<blockquote> <label> Your name is <<textbox "$name" Riley>></label>
<<button "Introduce yourself">>
<<goto "Intro3">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m1.webp" "300px">><</img>>
<blockquote>She grabs her chin, leaning close as her eyes twinkled.</blockquote>
<<speech "monica" "Monica">>$name... $name... $name... are you $name Johnson?<</speech>>
<blockquote>You are not.</blockquote>
<<speech "monica" "Monica">>No no, his lips much thinner. $name July? Mmmmm... no... too pretty...<</speech>>
<blockquote>She looks at you up and down.</blockquote>
<<speech "monica" "Monica">>$name Mancini...? Hmm... no... you look far too sane to be in Math.<</speech>>
<blockquote>She counts even more name from her mental Rolodex until she threw her hands up.</blockquote>
<<speech "monica" "Monica">>Aight, I give. Another $name to the list. Nice to meet you, $name.<</speech>>
<blockquote>Now she gives you her hand for a proper handshake, but before you could took it, you phone blares again.</blockquote>
<<speech "monica" "Monica">>I guess you better answer that, huh?<</speech>>
<blockquote>With that smirk still on her face, she gave you a lazy salute of goodbye before waltzing to the dorm front door. Along the way she greets everyone who waves at her, which is quite nearly everyone.</blockquote>
<<speech "phone" "Phone">>*bzzzzt bzzzzt bzzzzt*<</speech>>
<blockquote>Time to [[answer that.|Intro4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/npc/phone.webp" "300px">><</img>>
<<speech "mom" "Mom">>"Are you there yet?"<</speech>>
<blockquote>That message was from thirty minutes ago.</blockquote>
<<speech "mom" "Mom">>"Hey!"<</speech>>
<blockquote>You know who she is, obviously.</blockquote>
<<speech "mom" "Mom">>"$name! Answer me!"<</speech>>
<blockquote>That was ten minutes ago.</blockquote>
<<speech "mom" "Mom">>"OKAY!!! If that's how you want it!!!"<</speech>>
<<speech "phone" "Phone">>*You have been blocked.*<</speech>>
<blockquote>Five minutes ago.</blockquote>
<<speech "phone" "Phone">>*You have been unblocked.*<</speech>>
<<speech "mom" "Mom">>"Are you there yet?"<</speech>>
<blockquote>[[A few seconds ago.|Intro5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "400px" "400px">><</img>>
<blockquote>Slowly, you typed in the reply.</blockquote>
<<speech "mom" "Mom">>"There you are! I was wondering if you got lost on the train."<</speech>>
<<speech "mom" "Mom">>"So? How's the room? Is it as good as it looks online? How about your roommate? What's their name?"<</speech>>
<blockquote>Her typing speed is only rivaled by her talking speed. Bombarded by questions, you answered with the truth.</blockquote>
<<speech "mom" "Mom">>"What do you mean you're not inside yet? Go! Before it's too late."<</speech>>
<blockquote>You took that message as the final one, but before you could tuck in the phone, it buzzed again.</blockquote>
<<speech "mom" "Mom">>"Remember. If you're GPA ever get to 2, or heaven forbid, lower than 2, I swear I'll come there myself."<</speech>>
<blockquote>That threat is pretty much credible. You can imagine the scene where she rampaged across the campus because of this, it will mean the end of your campus life, hell, even your social life as a whole.</blockquote>
<<speech "mom" "Mom">>"Remember that."<</speech>>
<blockquote>Now with lump on your throat, you took a hesitant step forward closer [[to the dorm.|Intro6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>This might be the common room. You can see other students lounging on the sofa, chatting with each other and hanging out. The TV is occupied too, a football game is playing as people gather round.</blockquote>
<<speech "staff" "Staff">>-ave another place to stay the night? Any relative?<</speech>>
<blockquote>The voice came from the front desk.</blockquote>
<<img "images/girls/c1.webp" "400px">><</img>>
<<speech "clarissa" "Girl">>I-I don't... w-we're all in Iowa...<</speech>>
<blockquote>The girl across the desk seems to be close to breaking down.</blockquote>
<<speech "clarissa" "Girl">>P-Please... can I just have my room?<</speech>>
<<speech "staff" "Staff">>I'm sorry, miss, I really do. But there's been an unprecedented incident in your room... we're uhh... cleaning it as we speak...<</speech>>
<blockquote>The girl seems like a freshman, like you, and by the way she's dressed, you won't be surprised if this is the first time she's ever been to a big city.</blockquote>
<<speech "staff" "Staff">>Why don't you sit down? I'll try to find a temporary room for you tonight.<</speech>>
<<speech "clarissa" "Girl">>T-Thank you...<</speech>>
<blockquote>She turns, still downcast, and then sits down on one of the bench. You take the cue to take a [[step forward.|Intro7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>The staff then skims through the book before massaging her forehead, it was at that moment she noticed your arrival.</blockquote>
<<speech "staff" "Staff">>Good afternoon, another freshman? Give me your ID and papers.<</speech>>
<blockquote>You do as she said.</blockquote>
<<speech "staff" "Staff">>$name... let's see... there you are, room seven, second floor.<</speech>>
<blockquote>She made you sign some papers as she found your place. As you signed it, she quietly reads more about the room you are currently about to occupy.</blockquote>
<<speech "staff" "Staff">>Oh. No roommate. Hmm... miss!<</speech>>
<blockquote>You perked up, realizing what the hell she was going to do but you're too late as the girl from earlier is already breathing down your neck.</blockquote>
<<speech "clarissa" "Girl">>Y-Yes!?<</speech>>
<<speech "staff" "Staff">>I just found you an [[open room!|Intro8]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c1.webp" "400px">><</img>>
<<speech "clarissa" "Girl">>A-A ROOM!?<</speech>>
<blockquote>Her eyes is blinding you, making your will to protest all gone.</blockquote>
<<speech "staff" "Staff">>Yup, with this boy right here.<</speech>>
<<speech "clarissa" "Girl">>NO!<</speech>>
<blockquote>Your heart broke apart for some reason.</blockquote>
<<speech "staff" "Staff">>W-What? Why not?<</speech>>
<<speech "clarissa" "Girl">>C-Cause h-he's, w-well, O-OBVIOUSLY!<</speech>>
<blockquote>It looks like she's more willing to sleep in the park more than to sleep with you.</blockquote>
<<speech "staff" "Staff">>N-No need to worry, besides, he's not a dangerous playboy. You're not, right?<</speech>>
<blockquote>You shook your head.</blockquote>
<<speech "staff" "Staff">>He even said yes, no questions asked.<</speech>>
<blockquote>You never said yes, and she never asked any question.</blockquote>
<<speech "clarissa" "Girl">>S-Still...<</speech>>
<<speech "staff" "Staff">>Girl... be sensible. [[Look at the time.|Intro9]]<</speech>>
</div>
</div><<advanceTime>>
<div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>Within all the squabbling, none of you realized that the time already passed by.</blockquote>
<<speech "clarissa" "Girl">>W-Well...<</speech>>
<blockquote>She looks to the yard outside, then to the clock, then to the staff, finally to you.</blockquote>
<<speech "clarissa" "Girl">>I-I... o-okay...<</speech>>
<<speech "staff" "Staff">>There we go!<</speech>>
<blockquote>Tension seems to be defused between the two of them. Clarissa then gives you an apologetic yet grateful look.</blockquote>
<<speech "clarissa" "Girl">>T-Thanks for letting me stay.<</speech>>
<blockquote>You never said that, but it's far too late.</blockquote>
<<speech "clarissa" "Girl">>M-My name is Clarissa... nice to see you.<</speech>>
<blockquote>She shook your hand before going back to grab her bags. Finally, you gave the staff a big stinky look.</blockquote>
<<speech "staff" "Staff">>I'll give you ten meal vouchers for that.<</speech>>
<blockquote>[[And all is forgiven.|Intro10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/c5.webp" "300px">><</img>>
<blockquote>*sckkkthhhh skkktttchhhh rrrrrr*</blockquote>
<blockquote>The sound of rolling wheel accompany your way to find the room.</blockquote>
<<speech "clarissa" "Clarissa">>A-Are you from out of the state too, $name?<</speech>>
<blockquote>She said, leading the way with her loud bag, wanting to start a conversation.</blockquote>
<<speech "clarissa" "Clarissa">>T-This is my first time being out, see. S-So, I'm a little nervous.<</speech>>
<blockquote>You nodded idly. After the mishap downstairs, the staff gave you some vouchers after she gave you the keys and all the other necessary documents.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh, what's your major?<</speech>>
<blockquote>She asked again, and you answered again.</blockquote>
<<speech "clarissa" "Clarissa">>I see... we won't be seeing each other much then.<</speech>>
<blockquote>She quietens again, letting the wheel obnoxiously fills the silence.</blockquote>
<<speech "clarissa" "Clarissa">>$name... a-are you sure you're not a super dangerous playboy?<</speech>>
<blockquote>You were about to answer the inane question before somebody stops you in [[your tracks.|Intro11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/a1.webp" "300px">><</img>>
<<speech "alice" "Girl">>Please keep that down.<</speech>>
<blockquote>A girl that was standing in front of the bulletin board suddenly turns to you two, her eyes is as sharp as Monica was but without the playfulness behind it.</blockquote>
<<speech "clarissa" "Clarissa">>A-Ah, u-umm.<</speech>>
<blockquote>The girl pointed to the bag. Instantly, you help Clarissa and lift the bag, it's quite heavy.</blockquote>
<<speech "alice" "Girl">>That's better.<</speech>>
<blockquote>She turns her gaze to you.</blockquote>
<<speech "alice" "Girl">>You can go.<</speech>>
<blockquote>Finally, she went back to the bulletin board.</blockquote>
<<speech "clarissa" "Clarissa">>Y-Yes...<</speech>>
<blockquote>Clarissa stuttered as she continues, she only spared a small thank you for your quick action.</blockquote>
<<speech "alice" "Girl">>.......................<</speech>>
<blockquote>You passed her without words, still with Clarissa leading the way. But because her eyes still locked downward, missed your door and went off, to the point where you had to tug her collar back.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh, uhh, t-thanks. Ha-ha.<</speech>>
<blockquote>Finally, you took opened the door to your [[new home.|Intro12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>Here you are, the place where you'll be staying for the next few years. The room is well kept, it's the usual layout for a traditional simple dorm. Two beds, two tables, two windows, and finally two cupboards.</blockquote>
<<speech "clarissa" "Clarissa">>Ahhh... so this is how it looks...<</speech>>
<blockquote>You dropped her bag on one of the floor, the weight nearly made a dent on the floor.</blockquote>
<<speech "clarissa" "Clarissa">>S-Sorry, I packed too much stuff.<</speech>>
<blockquote>She sounds apologetic but her eyes is twinkling as she went around the room. After a while she settles near the windows, looking out wistfully to building across.</blockquote>
<<speech "clarissa" "Clarissa">>It was my dream to attend college, you see...<</speech>>
<blockquote>The moonlight is hitting her face in a perfect way.</blockquote>
<<speech "clarissa" "Clarissa">>Now that it's right in front of me... it's a little overwhelming...<</speech>>
<blockquote>She sighed and sit on [[one of the bed.|Intro13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<speech "clarissa" "Clarissa">>Thank you, $name...<</speech>>
<blockquote>She said slowly.</blockquote>
<<speech "clarissa" "Clarissa">>Without you I'll be...<</speech>>
<blockquote>Her smile seems to brighten the room.</blockquote>
<<speech "clarissa" "Clarissa">>H-Heh, I don't know where I'll be.<</speech>>
<<img "images/girls/c2.webp" "500px">><</img>>
<blockquote>And her laugh brightens your mood, all hesitation you felt earlier seems to have dissolved.</blockquote>
<blockquote>After that, conversation flows smoothly, her timidity from also eroded as you talked all the way into the night. Then as the day ends and sleep approached, you realized that you have found your [[very first friend.|Intro14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>.........................................</blockquote>
<blockquote>........................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[The next morning|Intro15]]</blockquote>
</div>
</div><<advanceTime>>
<div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/c3.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>Thanks, $name. For letting me stay.<</speech>>
<blockquote>The morning has come and she is standing in front of the door with the bag in her hand.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, don't worry about it, it's not that heavy.<</speech>>
<blockquote>You offered your help again and again but she always politely turn it down.</blockquote>
<<speech "clarissa" "Clarissa">>I'll see you again later, goodbye!<</speech>>
<blockquote>She left the room. Her path leading downstairs, back to the lobby to get her proper room.</blockquote>
<<speech "monica" "Monica">>Oh.<</speech>>
<blockquote>Before you could even get back inside, Monica's voice [[startled you.|Intro16]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/m2.webp" "500px">><</img>>
<<speech "monica" "Monica">>You sure works quick.<</speech>>
<blockquote>Her smirk turned from harmless teasing into one that promises endless mischief.</blockquote>
<<speech "monica" "Monica">>Who would've guessed...<</speech>>
<blockquote>Her hands is on her sizable chest and her head is filled with ideas, all of them wrong.</blockquote>
<<speech "monica" "Monica">>So what trick did you used? I never know anything that could work this fast.<</speech>>
<blockquote>You tendered your denial which she never even bothered to hear. Instead, she peered through your shoulder and looks inside, what she saw immediately took her smirk away.</blockquote>
<<speech "monica" "Monica">>...Clean? Did you just spent the night talking?<</speech>>
<blockquote>You did.</blockquote>
<<speech "monica" "Monica">>A gentlemen or a nice guy? I can count those who would do more than just talking with my finger and toes in this dorm alone.<</speech>>
<blockquote>She lazily pointed to one such specimen.</blockquote>
<<speech "monica" "Monica">>[[Like him.|Intro17]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>There stood the girl from yesterday, standing near the vending machine, but there's a man before her.</blockquote>
<<speech "monica" "Monica">>That's Dwayne.<</speech>>
<blockquote>The man is built like an athlete, he most likely is, and is currently standing right in front of the girl, bringing his entire body close to her.</blockquote>
<<speech "monica" "Monica">>Those type.<</speech>>
<blockquote>He then whispered something to the girl's ear that made her turn all red. Finally, she slinks away and stomps all the way to your direction, Dwayne on the other hand, is still smiling ear to ear.</blockquote>
<<speech "monica" "Monica">>Morning, Alice.<</speech>>
<<img "images/girls/a2.webp" "400px">><</img>>
<<speech "alice" "Alice">>...Good morning.<</speech>>
<blockquote>She answered curtly, face still all red, before going into room 9.</blockquote>
<<speech "monica" "Monica">>Very friendly. But remember that red face? That mean it's working.<</speech>>
<blockquote>She pats you on the back before going away, but without imparting her final advice.</blockquote>
<<speech "monica" "Monica">>Everyone has their limits. It's only a matter of time until it's crossed.<</speech>>
<blockquote>With that, she leave you [[all alone.|Intro18]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>Taking a step back inside the room, you finally have some time for yourself. The dorm feels large now that you're alone, but as the minutes passed by, you realized that it's time to do something.</blockquote>
<blockquote>Across the dorm is where you'll be studying for the next few years. You heard your mom's threat and you know that she's not one to kid around about this, that means going to class regularly. But because you're in college, it's now the time for you to go out and spend the last remaining days of your youth, in moderation.</blockquote>
<blockquote>But that's not the only threat that you feel gripping your heart. You saw what Dwayne did with Alice, if what Monica said is true than no one is safe... not even Clarissa.</blockquote>
<blockquote>You shook your head, regaining your composure. Then, you walk towards your unpacked bag and choose the best clothes you could find. Finally, you are ready to [[join the fray.|DormRoom]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<<if $time is "Morning">><blockquote class="hubcard">It's like any other morning in your dorm room. The usual sounds of late riser running around the hall, which followed by a yell from the sticklers, like clockwork.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">You are in your room as the sun is at the top, and you might be one of the only people still in this entire building as most is either still in the campus or going off somewhere with their friends.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">You are in your room, the clock shows 4PM and the activity from outside of your door show exactly that. Sounds of tired murmuring can be heard as doors are constantly being opened and closed, the day is going to end soon.</blockquote><<elseif $time is "Night">>
<blockquote class="hubcard">Night has come and the world outside has gone silent. You're stretching your feet on the bed, wanting to release the tension that's been accumulated throughout the entire day. You should go to sleep soon.</blockquote><</if>><<set _dormroomflavor = either(
"A sudden commotion can be heard from out the window. Curious, you looked out, just to see two upper classmen having a full scale fisticuffs. It's a shame your phone camera sucks, cause the fight was genuinely good.",
"Your heart nearly stopped as you hear an incessant clicking from your laptop. Thankfully, the sound subsides and nothing seems to have change on the laptop, but you should investigate it soon when you have the money.",
"Something flies in front of you the moment you lay down. You don't know what that is, you don't want to know what that is, but you opened the windows as quickly as possible, hopefully it gets them out and not brings more in.",
"A sharp melodious whispers can be heard from the corridor outside, for some reason, you have a strong feeling you know who's that voice belongs to.",
"Cold wind slips through the window, and soon the sound of light drizzle can be heard. It's been a while since it rained, and from the way people are gathering outside it seems they all appreciate the rain as much as you do."
)>><blockquote class="hubcard"><<print _dormroomflavor>></blockquote>
<<if $clalove >= 20 and $clalovelvl == 2 and $time is "Night">><blockquote class="hubcard">It's been a long day and you wanted to get some [[shut eye.|ClarissaLove2-1]] ❤️</blockquote>
<</if>>
<<if $clalove >= 40 and $clalovelvl == 4 and $time is "Morning">><blockquote class="hubcard">Your phone rang. You took a quick glance at the name to see that it's [[Clarissa.|ClarissaLove4-1]] ❤️</blockquote>
<</if>>
<<if $clalove >= 60 and $clalovelvl == 6 and $time is "Morning">><blockquote class="hubcard">This particular morning you feel your head pounding, already putting you on the [[wrong side of the day.|ClarissaLove6-1]] ❤️</blockquote>
<</if>>
<<if $day == "Saturday" or $day == "Sunday">>
<<if $clalove >= 80 and $clalovelvl == 8 and $time is "Morning">><blockquote class="hubcard">Weekend is finally here, after the long week, you only wanted to lie down and went to sleep. But the sudden ring from your phone [[begs to differ.|ClarissaLove8-1]] ❤️</blockquote>
<</if>>
<</if>>
<<if $clarival >= 70 and $clarivallvl == 7 and $time is "Morning">>
<blockquote class="hubcard">The sun shines bright on this particular morning, illuminating you to a very beautiful day, surely [[nothing will go wrong.|ClarissaRival7-1]] 🔥</blockquote>
<</if>>
<<if $clarival >= 90 and $clarivallvl == 9 and $time is "Afternoon">>
<blockquote class="hubcard">Despite the sun still in the process of setting, you feel like the day is already over, and you're doing nothing to prevent yourself from [[falling asleep.|ClarissaRival9-1]] 🔥</blockquote>
<</if>>
<<if $clarival >= 100 and $clarivallvl == 10 and $time is "Night">>
<blockquote class="hubcard">Your head has been in a constant battle about Clarissa. Tonight, your willpower has already sapped from everything, and you have no will to fight back [[against your desire.|ClarissaRival10-1]] 🔥</blockquote>
<</if>>
<<if $monlove >= 20 and $monlovelvl == 2 and $time is "Night">><blockquote class="hubcard">Your eyes is getting quite heavy after such a long day. But even as the bed seems enticing, the sudden noise, footsteps, coming from the corridor might mess with [[your sleep.|MonicaLove2-1]]❤️</blockquote>
<</if>>
<<if $monrival >= 30 and $monrivallvl == 3 and $time is "Night">><blockquote class="hubcard">It's late and as usual, you're mindlessly scrolling through your phone hoping that the eye fatigue will [[knock you out.|MonicaRival3-1]] 🔥</blockquote>
<</if>>
<<if $allove >= 30 and $allovellvl == 3 and $time is "Morning">><blockquote class="hubcard">You're awaken to be greeted by a beautiful sunny morning, today might be a [[good day.|AliceLove3-1]] ❤️</blockquote><</if>>
<<if $allove >= 50 and $allovellvl == 5 and $time is "Night">><blockquote class="hubcard">The day is coming to an end, it's time for a nice shut-eye, until a sudden knock on [[the door interrupts it.|AliceLove5-1]] ❤️</blockquote><</if>>
<blockquote><<if $time is "Morning">><<button "Check the Laptop">>
<<goto "LaptopHub">>
<</button>>
<<button "Go Straight to Campus">>
<<goto "CollExt">>
<</button>>
<<button "Go to the Corridor">>
<<goto "DormCorr">>
<</button>>
<<if $day is "Monday" or $day is "Tuesday" or $day is "Wednesday" or $day is "Thursday" or $day is "Friday">>
<<button "Skip Class">>
<<goto "SkipClass">>
<</button>>
<</if>>
<<elseif $time is "Noon">>
<<button "Check the Laptop">>
<<goto "LaptopHub">>
<</button>>
<<button "Nap">>
<<goto "Nap">>
<</button>>
<<button "Do Homework">>
<<goto "Homework">>
<</button>>
<<button "Go to the Corridor">>
<<goto "DormCorr">>
<</button>>
<<elseif $time is "Afternoon">>
<<button "Check the Laptop">>
<<goto "LaptopHub">>
<</button>>
<<button "Nap">>
<<goto "Nap">>
<</button>>
<<button "Do Homework">>
<<goto "Homework">>
<</button>>
<<button "Go to the Corridor">>
<<goto "DormCorr">>
<</button>>
<<elseif $time is "Night">>
<<button "Check the Laptop">>
<<goto "LaptopHub">>
<</button>>
<<button "Sleep">>
<<goto "Sleep">>
<</button>>
<<button "Go to the Corridor">>
<<goto "DormCorr">>
<</button>>
<</if>>
</blockquote>
<<if $monrivallvl is 6>><blockquote class="hubcard">You have reached the current end of Monica's corruption route, stay tuned for more. Also, please consider supporting me on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like the game!</blockquote><</if>>
<<if $monlovelvl is 6>><blockquote class="hubcard">You have reached the current end of Monica's corruption route, stay tuned for more. Also, please consider supporting me on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like the game!</blockquote><</if>><<if $allovellvl is 6>><blockquote class="hubcard">You have reached the current end of Alice's love route, stay tuned for more. Also, please consider supporting me on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like the game!</blockquote><</if>>
<<if $alrivallvl is 6>><blockquote class="hubcard">You have reached the current end of Alice's corruption route, stay tuned for more. Also, please consider supporting me on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like the game!</blockquote><</if>>
<<if $gpa <= 2>>
<<goto "Death">>
<</if>>
</div>
</div> <div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>><<if $time is "Morning">><blockquote class="hubcard">People are running around like bats out of hell, relegating you to hug the wall just to avoid them. The hallway is always the busiest place during the morning no matter where you are.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">As the morning passed, the hallway suddenly transformed into a long winding silent path. Almost everyone is in the campus or out about their day. You're may be the only one in this whole entire building.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">The sun is starting to set and with that people is start to fill back the hallway, most are going back to their room but there are others who want to get another bout of shower, that or to take their first shower of the day.</blockquote><<elseif $time is "Night">><blockquote class="hubcard">Nobody's here. The silence and the darkness make it seems like the hall is positively endless. But voices can be heard coming from some of the rooms, either people stirring in their sleep or agonizing about their upcoming test.</blockquote><</if>><<set _dormcorrflavor = either(
"Someone is playing saxophone in the stairwell. Badly. Enthusiastically, but badly. Though not as bad as the singing that tried to keep up with the bad music.",
"You can hear an argument about anime coming from a room somewhere, they've been at it since yesterday and will keep on going until the end of time, as is the nature of anime talk.",
"You hear snoring coming from above you, it might even be two floors above. You don't know who, but you know he needs to be checked, or to be put down as fast as possible.",
"You hear a loud continous thud coming from one of the room, and judging from how clear the sounds is, it seems they forgot to [[close the door.|CorrRand]]",
"Someone’s door slams open, and the suspect ran straight to the toilet. It must be either an accident or an incident, but you don't have any desire to know more.",
"You spot a slice of pizza on the floor. Not a box. Just the slice. It's been stepped on. You wonder if the three seconds rule still apply to that unscrumptious looking stepped-on-pizza."
)>><blockquote class="hubcard"><<print _dormcorrflavor>></blockquote>
<<if $clalove >= 30 and $clalovelvl == 3 and $time is "Noon">><blockquote class="hubcard">You are walking down the corridor as normal until you hear sudden rustling coming from [[Clarissa's room.|ClarissaLove3-1]] ❤️</blockquote>
<</if>>
<<if $clalove >= 50 and $clalovelvl == 5 and $time is "Night">><blockquote class="hubcard">You were walking across the corridor when you suddenly feel an invisible draw coming from [[Clarissa's room.|ClarissaLove5-1]] ❤️</blockquote>
<</if>>
<<if $clarival >= 30 and $clarivallvl == 3 and $time is "Night">><blockquote class="hubcard">You look around the length of the corridor, then you noticed someone kneeling near the door, 🔥 [[Clarissa's door.|ClarissaRival3-1]]</blockquote>
<</if>>
<<if $monlove >= 30 and $monlovelvl == 3 and $time is "Morning">><blockquote class="hubcard">It's still the dead of morning, but you see a figure standing near the stairs, looking, [[waiting.|MonicaLove3-1]] ❤️</blockquote>
<</if>>
<<if $monlove >= 40 and $monlovelvl == 4 and $time is "Afternoon">><blockquote class="hubcard">You climbed the stairs after such a long day, the corridor, as you might've expect, is empty as most is messing around downstairs. But you see someone standing in front of [[her room door.|MonicaLove4-1]] ❤️</blockquote>
<</if>>
<<if $monrival >= 40 and $monrivallvl == 4 and $time is "Noon">><blockquote class="hubcard">The sun is not quite at the top, most people is either in class or went off somewhere else. But you're here [[for a reason.|MonicaRival4-1]] 🔥</blockquote>
<</if>>
<<if $monrival >= 50 and $monrivallvl == 5 and $time is "Noon">><blockquote class="hubcard">Here you are again, standing in the same place in the same time, hiding yourself, waiting for someone [[to arrive.|MonicaRival5-1]] 🔥</blockquote>
<</if>>
<<if $allove >= 20 and $allovellvl == 2 and $time is "Morning">>
<blockquote class="hubcard">You're early, in your half asleep state, you feel like taking a [[nice long shower.|AliceLove2-1]] ❤️</blockquote><</if>>
<<if $allove >= 40 and $allovellvl == 4 and $time is "Afternoon">>
<blockquote class="hubcard">It's been a tiring day, you approached the stairs in an effort to gain some relaxation just to then see Alice being surrounded [[by two men.|AliceLove4-1]] ❤️</blockquote><</if>>
<<if $alrival >= 40 and $alrivallvl == 4 and $time is "Afternoon">>
<blockquote class="hubcard">It's been a tiring day, you just want to turn yourself in but a chance encounter on the stairs stops you [[from doing so.|AliceRival4-1]] 🔥</blockquote><</if>><<if $alrival >= 50 and $alrivallvl == 5 and $time is "Afternoon">><blockquote class="hubcard">What happened that day with Alice still hasn't left your mind to this day, but as you climbed the stairs, you had another [[chance encounter.|AliceRival5-1]] 🔥</blockquote><</if>><<if $day is "Saturday" and $time is "Morning">><blockquote class="hubcard">The day is early but you already see Clarissa carrying boatload of cleaning tool from the bathroom, today is her cleaning duty day.</blockquote><</if>>
<<if $day is "Saturday" and $time is "Noon">><blockquote class="hubcard">The day is early but you already see Clarissa carrying boatload of cleaning tool from the bathroom, today is her cleaning duty day.</blockquote><</if>>
<<if $day is "Sunday" and $time is "Morning">><blockquote class="hubcard">The day is early but you already see Clarissa carrying boatload of cleaning tool from the bathroom, today is her cleaning duty day.</blockquote><</if>>
<<if $time is "Night">><<if $day is "Saturday" or $day is "Friday" or $day is "Sunday">><blockquote class="hubcard">A great rustling of plastic bags disturbs the night on the long walk of the corridor, you turned to see it's source to see Alice carrying a copious amount of snacks.</blockquote>
<</if>><</if>>
<blockquote><<button "Visit Someone's Room">>
<<goto "RoomVisit">>
<</button>>
<<button "Go to your Room">>
<<goto "DormRoom">>
<</button>>
<<button "Go Downstairs">>
<<goto "DormComm">>
<</button>>
<<if $time is "Morning" and $day is "Saturday">>
<<button "Help Clarissa">>
<<goto "ClarissaClean">>
<</button>>
<</if>>
<<if $time is "Noon" and $day is "Saturday">>
<<button "Help Clarissa">>
<<goto "ClarissaClean">>
<</button>>
<</if>>
<<if $time is "Morning" and $day is "Sunday">>
<<button "Help Clarissa">>
<<goto "ClarissaClean">>
<</button>>
<</if>>
<<if $time is "Noon" and $day is "Sunday">>
<<button "Help Clarissa">>
<<goto "ClarissaClean">>
<</button>>
<</if>>
<<if $time is "Night">><<if $day is "Friday" or $day is "Saturday" or $day is "Sunday">>
<<button "Help Alice">>
<<goto "AliceGaming">>
<</button>>
<</if>><</if>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>><<if $time is "Morning">><blockquote class="hubcard">In the morning, this place is only used as a launching pad to go out, but there are some stragglers that's lounging around the room like they owned it.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">Those who didn't wake up in the morning are now occupying this entire room, either to get out and face the day as they should, or to stall even more time by lazing around the place.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">The sun is starting to set and the room is getting filled up by the residents. As all classes are done, it is time to sit down, relax, and socialize.</blockquote><<elseif $time is "Night">><blockquote class="hubcard">Only a few people are here, most of them passed out for one reason or another while the other are watching the uncrowded TV. The TA and RA are here too, they're also watching the TV.</blockquote><</if>><<set _dormcommflavor = either(
"Bolt, the dorm alpha cat, waltz around the room like he owned the place, in response everyone bowed to him like he owned the place. It's a self fulfilling predicament.",
"The TV is playing a rerun of a soap opera from the 80s, the one that your mom loves so much. Nobody’s watching, but nobody turns it off either. It's a weird kind of white noise now.",
"A group of freshmen are gathered around a phone, howling at a two-minute TikTok. You never figure out what it was, and you feel both grateful and left out.",
"There's a sudden tension as you look around, it all came from the table where the boys and girls are playing Jenga. With your keen eye you can see one of the girls softly, subtly, blowing on the blocks. You wonder if that trick ever works.",
"The room itself is as usual, but in your heightened sense of hearing, you can hear a certain strange sounds coming from [[the bathroom|CommRand]]",
"Clarissa is sitting on the corner of the room, her glasses nearly hitting the book as she used 100% of her brainpower to read. It feels wrong to even join her."
)>><blockquote class="hubcard"><<print _dormcommflavor>></blockquote><<if $clalove >= 100 and $clalovelvl == 10 and $time is "Afternoon">><blockquote class="hubcard">The sun is setting and the day is almost over. But the sight coming from the reception table tells you that the day is [[far from over.|ClarissaLove10-1]] ❤️</blockquote>
<</if>>
<<if $clalove >= 10 and $clalovelvl == 1 and $time is "Afternoon">><blockquote class="hubcard">Your eyes went around the room [[looking for someone,|ClarissaLove1-1]] ❤️</blockquote>
<</if>><<if $clarival >= 10 and $clarivallvl == 1 and $time is "Afternoon">><blockquote class="hubcard">You turn to Clarissa's usual table to find she's there with pile of books [[by her side.|ClarissaRival1-1]] 🔥</blockquote>
<</if>><<if $clarival >= 40 and $clarivallvl == 4 and $time is "Morning">><blockquote class="hubcard">Clarissa promised to meet you for some tutoring at her usual table, but it seems like she's not [[there yet.|ClarissaRival4-1]] 🔥</blockquote>
<</if>><<if $clarival >= 50 and $clarivallvl == 5 and $time is "Night">>
<blockquote class="hubcard">There's a bunch of people playing PS4 near the tv, but hiding near the corner, you can see Clarissa and [[Dwayne.|ClarissaRival5-1]] 🔥</blockquote>
<</if>>
<<if $clarival >= 60 and $clarivallvl == 6 and $time is "Night">>
<blockquote class="hubcard">Sleep is pretty hard to come by tonight, because of that you are pacing silently, wanting to tire yourself out [[in this quiet room.|ClarissaRival6-1]] 🔥</blockquote>
<</if>>
<<if $monrival >= 10 and $monrivallvl == 1 and $time is "Night">><blockquote class="hubcard">It's already late at night yet there are still some people watching movies in the common room, though you have to admit that you are interested in [[the movie.|MonicaRival1-1]] 🔥 </blockquote>
<</if>>
<<if $monrival >= 20 and $monrivallvl == 2 and $time is "Night">><blockquote class="hubcard">Your stomach is grumbling. The sun has been gone for hours but your craving for burger never subsides, like a vampire. [[You want to satisfy that hunger.|MonicaRival2-1]] 🔥 </blockquote>
<</if>>
<<if $alrival >= 20 and $alrivallvl == 2 and $time is "Night">><blockquote class="hubcard">It's late but there's a rerun of a very popular detective series from the 80s that you're [[very interested in.|AliceRival2-1]] 🔥</blockquote><</if>>
<<if $day is "Saturday" and $time is "Noon">><blockquote class="hubcard">You entered the common room to be served by a sight of Monica looking utterly bored, [[lounging on the sofa.|MonClubTrip]]</blockquote>
<</if>>
<<if $day is "Saturday" and $time is "Afternoon">><blockquote class="hubcard">You entered the common room to be served by a sight of Monica looking utterly bored, [[lounging on the sofa.|MonClubTrip]]</blockquote>
<</if>>
<blockquote><<if $time is "Morning">><<button "Pass the Time">>
<<goto "SkipTime">>
<</button>>
<<button "Go Upstairs">>
<<goto "DormCorr">>
<</button>>
<<button "Go to the Front Yard">>
<<goto "DormExt">>
<</button>>
<<elseif $time is "Noon">><<button "Pass the Time">>
<<goto "SkipTime">>
<</button>>
<<button "Hangout">>
<<goto "HangoutComm">>
<</button>>
<<button "Go Upstairs">>
<<goto "DormCorr">>
<</button>>
<<button "Go to the Front Yard">>
<<goto "DormExt">>
<</button>>
<<elseif $time is "Afternoon">><<button "Pass the Time">>
<<goto "SkipTime">>
<</button>>
<<button "Hangout">>
<<goto "HangoutComm">>
<</button>>
<<button "Join the Study Group">>
<<goto "StudyGroup">>
<</button>>
<<button "Go Upstairs">>
<<goto "DormCorr">>
<</button>>
<<button "Go to the Front Yard">>
<<goto "DormExt">>
<</button>>
<<elseif $time is "Night">><<button "Hangout">>
<<goto "HangoutComm">>
<</button>>
<<button "Go Upstairs">>
<<goto "DormCorr">>
<</button>>
<<button "Go to the Front Yard">>
<<goto "DormExt">>
<</button>>
<</if>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div><<img "images/bg/dormext.webp" "400px" "400px">><</img>><<if $time is "Morning">><blockquote class="hubcard">The morning sun shines brightly on the freshly mowed lawn, students are pouring out of the dorms to the direction of the campus, though there are some who went straight to the road or just sits in the grass, enjoying the morning.</blockquote><<elseif $time is "Noon">>
<blockquote class="hubcard">The sun shines straight on your head, the dorm stood shadowless during this phase of the day, most people are hiding from the sun while some is having a lunch under it.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">The sun is starting to set, showing a rather beautiful sight of the dorm building. As the temperature cools, there are students who are lying down by on the grass, doing their coursework or just socializing.</blockquote><<elseif $time is "Night">><blockquote class="hubcard">The moon is out, it's time to go back as there is almost no one to see in this darkness. The security guard is wondering around the area, looking alert, the very opposite of you.</blockquote><</if>><<set _dormextflavor = either(
"Someone has parked a tiny tent on the lawn and is napping inside. There's a ‘Do Not Disturb’ sign pinned to the flap. The security guard is standing in front of it, looking quite unimpressed.",
"You see a drone hovering a few feet above the ground. Nobody seems to be controlling it. It just... floats.",
"A couple is having an emotional argument under the old oak tree, again. There are a small crowd hiding on the other side of the tree.",
"Someone brought a guitar out and is strumming the same four chords over and over. You don't know why she's doing it, but you know that when she's done she'll be the world number one in playing that four chord.",
"There's some rustling coming from somewhere. Your head swivels around the place to see someone kneeling near behind the [[tall bushes.|DormExtRand]]",
"A guy in pajama pants is lying face-down on the grass. He’s not moving. You assume it’s fine, because someone put a cone on his back like a traffic marker."
)>><blockquote class="hubcard"><<print _dormextflavor>></blockquote>
<<if $clarival >= 20 and $clarivallvl == 2 and $time is "Night">><blockquote class="hubcard">The night is peaceful, the bench on the corner feels like it's calling you 🔥 [[to sit.|ClarissaRival2-1]]</blockquote>
<</if>>
<<if $clarival >= 80 and $clarivallvl == 8 and $time is "Night">>
<blockquote class="hubcard">A while back, you were desperate to go to sleep. Today, you can't and don't particularly want to, as a nightmare [[always seems to greet you.|ClarissaRival8-1]] 🔥</blockquote>
<</if>>
<<if $clalove >= 90 and $clalovelvl == 9 and $time is "Morning">><blockquote class="hubcard">You yawned loudly as you sit near the grass. It's early morning but you already have a plan that will take almost the entire day to go through. You only wish that she'll [[show up soon.|ClarissaLove9-1]]❤️</blockquote>
<</if>>
<<if $day is "Sunday" and $time is "Noon">><blockquote class="hubcard">There's a new sight in the front of the building, Clarissa is on her knees, tying her shoes as she looked dressed up in this Sunday Noon. [[She's going somewhere.|ClaLibraryTrip]]</blockquote>
<</if>>
<<if $day is "Sunday" and $time is "Morning">><blockquote class="hubcard">There's a new sight in the front of the building, Clarissa is on her knees, tying her shoes as she looked dressed up in this Sunday. [[She's going somewhere.|ClaLibraryTrip]]</blockquote>
<</if>>
<<if $monlove >= 10 and $monlovelvl == 1 and $time is "Afternoon">>
<blockquote class="hubcard">As the sun comes down and the dorm activity increasingly moving inside, you can hear light snoring from one of the [[big tree.|MonicaLove1-1]] ❤️</blockquote>
<</if>>
<blockquote><<if $time is "Morning">><<button "Go Inside the Dorm">>
<<goto "DormComm">>
<</button>>
<<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<elseif $time is "Noon">><<button "Go Inside the Dorm">>
<<goto "DormComm">>
<</button>>
<<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<elseif $time is "Afternoon">><<button "Hang out">>
<<goto "HangoutYard">>
<</button>>
<<button "Go Inside the Dorm">>
<<goto "DormComm">>
<</button>>
<<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<elseif $time is "Night">><<button "Go Inside the Dorm">>
<<goto "DormComm">>
<</button>>
<</if>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collext">
<div class="overlay"></div><<img "images/bg/collext.webp" "300px">><</img>><<if $time is "Morning">><blockquote class="hubcard">The students slowly fills up the long walkways towards the campus. On the road, a small traffic jam started because of the sudden increase in cars, you're thankful that you don't have to go through that every morning.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">The traffic to the campus front door has significantly decreased. Only those with afternoon class and habitual skippers are walking around the area.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">The sun is starting to set and the students are all on their way home. The parking lot that was filled to the brim, now is nearly empty, and while there are still some people sitting on the bench, most are too tired to even do so.</blockquote><</if>><<set _campextflavor = either(
"A pack of feral cyclists just zoomed past you, almost clipping your shoulder. You consider reporting them, but realize you don’t even know who to report that to.",
"A tour guide is leading a group of parents and high schoolers. You remember your own experience doing the same thing, you also remember your mom accosting the guide for more brochure.",
"You overhear two students passionately debating whether cereal is soup. You regret hearing it, but it's too late now, because the soup guy has won you over.",
"There's a guy handing out flyers. You take one out of politeness. It was a cult recruitment form.",
"You spot Monica hanging out with her friends, she noticed you and gives you a subtle wink."
)>><blockquote class="hubcard"><<print _campextflavor>></blockquote>
<<if $time is "Afternoon">><blockquote class="hubcard">As the crowd filters out of the campus, you see some going to their clubs, but you also see some people recruiting members, one of them is Monica.</blockquote>
<</if>>
<blockquote><<if $time is "Morning">><<button "Go to the Dorm Courtyard">>
<<goto "DormExt">>
<</button>>
<<button "Go to the Campus Lobby">>
<<goto "CollCamp">>
<</button>>
<<elseif $time is "Noon">><<button "Go to the Dorm Courtyard">>
<<goto "DormExt">>
<</button>>
<<button "Go to the Campus Lobby">>
<<goto "CollCamp">>
<</button>>
<<elseif $time is "Afternoon">><<button "Go to the Dorm Courtyard">>
<<goto "DormExt">>
<</button>>
<<button "Help Monica">>
<<goto "MonicaHelp">>
<</button>>
<<button "Go to the Campus Lobby">>
<<goto "CollCamp">>
<</button>>
<</if>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>><<if $time is "Morning">><blockquote class="hubcard">The campus is lively with students all over the building. From here, you can see all the classes are still opened, makes sense given the early hour.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">The campus turns quiet at this point in time, makes sense because being loud mean you'll get your ass kicked by the professors. Most everyone are in the cafeteria or sitting under the sunshine enjoying their lunch.</blockquote><<elseif $time is "Afternoon">><blockquote class="hubcard">The sun begins to set and the campus turns silent as fatigue hits everyone all at once. Those who were spirited, goes back to their home with eyes half-closed, even the professors.</blockquote><</if>><<set _collcampflavor = either(
"A professor rushes by, holding a stack of papers and a bagel in their mouth. This seems like one of those fated first meeting, except for the fact that the professor is a giant old dude.",
"Someone’s having a full-on phone argument in the stairwell. You weren’t eavesdropping, but you do have ears, same with everyone else who does eavesdropping openly.",
"A group of students just walked out of a lecture hall mid-class. Either it ended early or there was a mutiny. You're not sure which.",
"Someone taped a motivational poster to the wall. Someone else taped a sticky note under it with a hand drawn picture of a dick.",
"Alice is standing alone near a crowd of students. Her face aloof and composed as usual. She then noticed your stare, which she returned with icy disgust. Rude.",
"A very low moan entered your heightened sense of hearing, looking around you realized that the sound came from [[one of the doors.|CollCampRand]]"
)>><blockquote class="hubcard"><<print _collcampflavor>></blockquote><<if $monlove >= 50 and $monlovelvl == 5 and $time is "Noon">><blockquote class="hubcard">The class has finally ended, you appeared gets out with a satisfied look on your face. Your friends is already planning on the trip to [[the cafeteria.|MonicaLove5-1]] ❤️</blockquote>
<</if>>
<<if $clalove >= 70 and $clalovelvl == 7 and $time is "Afternoon">><blockquote class="hubcard">The time shows 3PM, and your head is puffing up smoke. Without any entertainment, your mind is soon to break, that same sentiment is shared by literally [[everyone here.|ClarissaLove7-1]]❤️</blockquote>
<</if>>
<<if $allove >= 10 and $allovellvl == 1 and $time is "Noon">><blockquote class="hubcard">The class has finally ended but as soon as you stepped outside, you see Alice struggling with a [[large number of papers.|AliceLove1-1]] ❤️</blockquote><</if>><<if $alrival >= 10 and $alrivallvl == 1 and $time is "Noon">><blockquote class="hubcard">Class has ended but there's still one more class during the noon before you [[can consider yourself free.|AliceRival1-1]] 🔥</blockquote><</if>><<if $alrival >= 30 and $alrivallvl == 3 and $time is "Noon">><blockquote class="hubcard">Class has ended and your stomach is grumbling like mad, time to [[grab yourself a bite.|AliceRival3-1]] 🔥</blockquote><</if>><<if $time is "Afternoon">><blockquote class="hubcard">A low but persistent grumbling can be heard from the computer's lab direction, there stood grumpy looking Alice.</blockquote>
<</if>>
<blockquote><<if $time is "Morning">><<if $day is "Monday">><<button "Go to the English Class">>
<<goto "English">>
<</button>>
<<elseif $day is "Tuesday">><<button "Go to the Math Class">>
<<goto "Math">>
<</button>>
<<elseif $day is "Wednesday">><<button "Go to the Computer Class">>
<<goto "Computer">>
<</button>>
<<elseif $day is "Thursday">><<button "Go to the Natural Science Class">>
<<goto "NatSci">>
<</button>>
<<elseif $day is "Friday">><<button "Go to Social Science Class">>
<<goto "SocSci">>
<</button>>
<<else>><<button "Go to Class">>
<<goto "NoClass">>
<</button>>
<</if>>
<<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<elseif $time is "Noon">><<button "Have a Lunch">>
<<goto "Lunch">>
<</button>>
<<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<elseif $time is "Afternoon">><<button "Go to the Campus Exterior">>
<<goto "CollExt">>
<</button>>
<<button "Approach Alice">>
<<goto "AliceHelp">>
<</button>>
<<button "Visit a Faculty's Office">>
<<goto "FacultyMenu">>
<</button>>
<<button "Go Straight to your Room">>
<<goto "DormRoom">>
<</button>>
<</if>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div><<img "images/bg/collclass.webp" "300px">><</img>>
<<if $engprog is 0>>
<blockquote>You rushed to the classroom as your morning preparation took a little too long. But your heart was calmed as you noticed that there's still ten minutes before English beg-</blockquote>
<<img "images/girls/eng.webp" "500px">><</img>>
<<speech "iris" "Professor">>How nice of you to finally join us.<</speech>>
<blockquote>Your heart dropped, the professor is already there, and she looks like she's about to kill you.</blockquote>
<<speech "iris" "Professor">>If you're not in your seat by five, I'll kick you out. ONE! TWO! THREE!<</speech>>
<blockquote>You scrambled to wherever spot is open, and you found one smackdab in the middle.</blockquote>
<<speech "monica" "Monica">>Heh~ relax kid, you're not late.<</speech>>
<blockquote>It's Monica! But before you could say anything, she shushed you up.</blockquote>
<<speech "iris" "Professor">>As I was saying. My name is Iris Spencer, and I will be your English professor for the semester, and if you want to know something about it, is that I ABSOLUTELY abhor those who are late. If you're late THREE times for my class, then consider yourself scratched off for the year.<</speech>>
<blockquote>Her eyes sharp on you.</blockquote>
<<speech "iris" "Mrs. Iris">>Monica! You're on your third semester, why are you here?<</speech>>
<<speech "monica" "Monica">>I was late three times, ma'am, and you told me to see you next year.<</speech>>
<blockquote>You solemnly swear to follow all her rules to the letter. Lest you got kicked off and your mother ended up as a murderer with you being the murder victim.</blockquote>
<<speech "iris" "Mrs. Iris">>You. Spread this around the class.<</speech>>
<blockquote>She pointed to one of the students. He stands up and walk to the center before lifting some of the heaviest book you've ever seen in your life.</blockquote>
<<speech "monica" "Monica">>That's how she is...<</speech>>
<blockquote>Monica whispered as the man gives you your copy of the book. You take the book. You’re pretty sure you just dislocated your shoulder. It's a massive tome with "The English Language, an International Bestseller" written on it.</blockquote>
<<speech "mstudent" "Student">>M-Ma'am, h-how much is this?<</speech>>
<<speech "iris" "Mrs. Iris">>Free. I wrote it.<</speech>>
<blockquote>She said impassively, while everyone nearly jumped off their seat.</blockquote>
<<speech "iris" "Mrs. Iris">>SILENCE!!! Open page number three, and you, latecomer, read it aloud.<</speech>>
<blockquote>And just like that, [[the lesson began.|EnglishResult]]</blockquote>
<<else>>
<<set _engrand = random(1, 3)>>
<<switch _engrand>>
<<case 1>>
<blockquote>The class was going swimmingly with Mrs. Iris taking the lead, that is until a surprise comes barging into the room.</blockquote>
<<speech "van" "Van">>Sorry I'm late, ma'am.<</speech>>
<blockquote>It's Van, the guy who was elected to carry those tome back in the first meeting. Mrs. Iris seems flabbergasted seeing this newcomer.</blockquote>
<<speech "iris" "Mrs. Iris">>...I think you're in the wrong class, young man. Because if you are, you're late by... one hour and thirty seven minutes...<</speech>>
<<speech "van" "Van">>Well, ma'am. My little sister is sick and I had to drive her to the hospital, I've only just got back from the hospital, see?<</speech>>
<blockquote>She looks at him with frowned brows.</blockquote>
<<speech "van" "Van">>I mean, look, why would I even come here then? Why would I come in at this hour if I was trying to dodge?<</speech>>
<<speech "iris" "Mrs. Iris">>...Your attendance?<</speech>>
<<speech "van" "Van">>Compared to one strike? You know I risked infinitely more if I show up than if I skipped entirely, right?<</speech>>
<blockquote>Mrs. Iris dully stared at the student before something dawns on her. Suddenly, she slowly nods her head.</blockquote>
<<speech "iris" "Mrs. Iris">>...That's true. Go on then, take a seat.<</speech>>
<blockquote>The snakish, smug, and satisfied grin hanging off his face the moment he turns his back on her is something to be immortalized.</blockquote>
<<speech "monica" "Monica">>Remember the saying, $name. It's better to be late by one hour and thirty seven minutes than by one single minute.<</speech>>
<blockquote>You never heard of that before, but there's a grain of truth in there, somewhere.</blockquote>
<<case 2>>
<blockquote>Class goes on as usual, today it's all about reading a play. Something that you never have to do back in any level of education you've been at.</blockquote>
<<speech "iris" "Mrs. Iris">>No, no, no. That's not at all what that means, Ms. Perez.<</speech>>
<blockquote>Mrs. Iris is currently engaging the international student, someone who still has some difficulty with English.</blockquote>
<<speech "iris" "Mrs. Iris">>See this line? It's a straight statement of facts, but then see how the character acts.<</speech>>
<blockquote>She then took a step backward, before hopping around, mean mugging the wind.</blockquote>
<<speech "iris" "Mrs. Iris">>Would you believe someone who's doing all these, saying all those words? Exactly! You wouldn't. Now why don't you show us HOW he should've been acting.<</speech>>
<blockquote>Mrs. Iris stretched her hand, which the student immediately took. Then without even a direction from her, the student starts to act the way the man on the play should.</blockquote>
<<speech "iris" "Mrs. Iris">>That's it, now after knowing all that. What do those lines really mean?<</speech>>
<blockquote>And as the correct answer hits her ear, Mrs. Iris snaps her finger.</blockquote>
<<speech "iris" "Mrs. Iris">>Bingo!<</speech>>
<blockquote>And the class goes on.</blockquote>
<<case 3>>
<blockquote>You've been in English class in every single grades in every single school you've been in. The atmosphere is usually the same, those of quiet and a relative peace.</blockquote>
<<speech "iris" "Mrs. Iris">>Oh, please, Monica. Only a child would believe those spiel.<</speech>>
<<speech "monica" "Monica">>Are you calling a child, ma'am?<</speech>>
<blockquote>Monica is sitting in her chair, which is right beside you. Mrs. Iris is leaning on the table, which is in front of you.</blockquote>
<<speech "monica" "Monica">>Sure, I might have ALLEGEDLY been set foot inside at 09:01, but I was at the threshold of the door even before that!<</speech>>
<<speech "iris" "Mrs. Iris">>Which would make it 09:00.<</speech>>
<<speech "monica" "Monica">>You don't seriously consider 08:59 to be the cutoff point, right?<</speech>>
<<speech "iris" "Mrs. Iris">>But it is the cutoff point, Monica. You should know by now.<</speech>>
<blockquote>Monica jumps out of her seat.</blockquote>
<<speech "monica" "Monica">>T-That's ridiculous! W-Well then what about the OTHER cutoff point? You said so yourself that you saw me before I entered the door, and we already established that it was before 09:00. So what will it be? Am I present the moment you saw me, or is it when I set foot inside?<</speech>>
<<speech "iris" "Mrs. Iris">>It's the former. How is this even an argument?<</speech>>
<<speech "monica" "Monica">>WELL~! Don't be so sure-<</speech>>
<blockquote>They went on and on and on. You’re seriously considering jumping out the window just to escape.</blockquote>
<</switch>>
<blockquote><<button "Business as usual">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/bg/collclass.webp" "300px">><</img>>
<<if $mathprog is 0>>
<blockquote>A sense of dread spreads across the classroom as the clock ticks. It's Tuesday morning, that means it's time for math. Students sit and pray to whatever god they believe so that the professor has amnesia, only Alice, still with her aloof face sits in the front row, completely confident.</blockquote>
<<speech "mstudent" "Student">>Shit! Get down!<</speech>>
<blockquote>The classroom lookout bursts through the door like he’s seen a ghost. And with him comes the bad news.</blockquote>
<<img "images/girls/math.webp" "500px">><</img>>
<<speech "mizu" "Professor">>Good morning, everyone. How are you doing today?<</speech>>
<blockquote>A short statured Asian woman enters the room. Her gait tells you about her extensive experience, but her voice told you of a certain tenderness.</blockquote>
<<speech "mizu" "Professor">>My name is Kawasaki Mizuhara, and as you might expect, I'm not from around here.<</speech>>
<blockquote>A few polite laughs scatter around the room. She then turns to the board and writes her name in Kanji. In response all the weebs in class went "Ooooohhh" and "Aaaaahhhh"</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>That’s my name. Anyone here read it?<</speech>>
<<speech "xander" "Student">>Sure can. It's Kawasaki Mizuhara.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>100 points! But I probably shouldn’t’ve introduced myself first, huh?<</speech>>
<blockquote>This time the laughter is real, even Alice cracks a little smirk.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>My friends call me Ms. Water. So if you wanna use that, you’d better be my friend.<</speech>>
<blockquote>The dread melts away. Everyone seems to be enjoying themselves, you do too, Math might not suck this year.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>But before we dive in, I need to see where everyone is.<</speech>>
<blockquote>She scribbles some algebra problems on the board, all tough one, the kind where you need a calculator, piece of mind, and absolute silence.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>You. You. You. You. You.<</speech>>
<blockquote>Her fingers went all around the room, ending up on you. Silence, everyone stares.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Come forward and solve them.<</speech>>
<blockquote>She's [[that kind of teacher...|MathResult]]</blockquote>
<<elseif $mathprog is 1>>
<<set $mizupoint = 0>><<advanceTime>><<set $mathprog to 2>>
<blockquote>The class was going quite normally, but there's is something different in how Mrs. Mizuhara been acting, a little distant perhaps.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>And that will close today class.<</speech>>
<blockquote>She put the marker on the table, again, quite strange as she usually publicly execute someone by humiliation to close up every class.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>W-Wait, before you go...<</speech>>
<blockquote>She suddenly said, turning back, you can hear hesitation in her words.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I was wondering if anyone here is interested in volunteering as my assistant. My current assistants are doing field work and I need their replacement, at least for a few months.<</speech>>
<blockquote>That came out of nowhere, you looked around to gauge other people's reaction, most are too scared to even raised their hand, except one that is.</blockquote>
<<speech "dwayne" "Dwayne">>Count me in.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Oh! Dwayne!<</speech>>
<<speech "dwayne" "Dwayne">>I won't be available everyday but I'll try when I have the time.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>No, no, this is not a daily thing. Only once a week, and I promised the work won't be too much.<</speech>>
<blockquote>That sweetens the deal but others is still apprehensive.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Anyone else? I-I only need two. A-And if there's none I guess I can try the other class...<</speech>>
<blockquote>Her eyes went all over the class once again, after a while her eyes turns to resignation, as if accepting that no one is interested. In response to that, you...</blockquote>
<blockquote><<button "Raise your hand">>
<<goto "MathResult1">><<set $mizupoint += 1>><<set $firstmizu = 1>><<set $mizuevent = 1>>
<</button>>
<<button "Keep your hand in your pocket">>
<<goto "MathResult1">><<set $firstmizu = 0>><<set $mizuevent = 1>>
<</button>>
</blockquote>
<<else>>
<<set _mathrand = random(1, 3)>>
<<switch _mathrand>>
<<case 1>>
<blockquote>Class started as normal, with creeping dread. Soon your fear is proven to be correct as she elected you to solve a problem on the board. Seeing no way out of this, you took a step forward, much to the relief of everyone else in class.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>.......................<</speech>>
<blockquote>Mrs. Mizuhara stood silent as she watched you do your best fighting against the math problem. Her silence instead spurs you forward, sensing that you're on the right track. A few minutes passed and you underline your answer with a flourish and hand the marker back to her.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Mr. $name... how in God's name did you even reach that answer?<</speech>>
<blockquote>Terror took over your heart, but there wasn't even any laugh of derision from your classmate, because they know they're next. From the corner of your eyes, you can see Alice holding her laughter.</blockquote>
<<case 2>>
<blockquote>Mrs. Mizuhara was punctual as always, you'll have a better chance getting a PS5 dropped on your lap than ever seeing her be late.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Ms. Alice<</speech>>
<<speech "alice" "Alice">>Here, ma'am.<</speech>>
<blockquote>She's taking the attendance report before the class started. You look to the world outside, taking a long deep breath before the long battle to come.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Mr. Xander<</speech>>
<blockquote>Silence.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...Mr. Xander?<</speech>>
<blockquote>Still silence, you look behind you to investigate. Xander IS there, but he's also not there, cause he's so deep in his sleep.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I see...<</speech>>
<blockquote>She trails off, looking at the sleeping man. She leans forward slightly, as if inspecting a bug. Then you see her pen start to move… slowly, in a circular motion on the attendance paper.</blockquote>
<<case 3>>
<blockquote>The class came and went without any incident. Not only that but you also avoided her almighty finger. Now as the noon is slowly approaching, you feel freedom is at hand.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Okay, class. Before we go, I'll write one more problem on the board as the final recap.<</speech>>
<blockquote>All stiffened in place. Then like a searchlight, her head went around the entire circular classroom.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Let's see...<</speech>>
<blockquote>You keep your head straight, not wanting to attract any attention, same with Bobby, the guy sitting beside you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Mr. Bobby, if you please.<</speech>>
<blockquote>Unfortunately for him, it seems like his heartbeat is a tad bit too loud.</blockquote>
<</switch>>
<blockquote><<button "Business as usual">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/bg/collclass.webp" "300px">><</img>>
<<if $natsciprog is 0>>
<blockquote>You look at the schedule as you wait for the class to start. But you might be the only one who's sitting peacefully, the others are either chatting with each other or doing something with their phones. Amidst the hustle bustle of the crowd, you wonder when you will ever reach the 'meat' of your major, so far it's nearly all gen ed stuff.</blockquote>
<<img "images/girls/nat.webp" "500px">><</img>>
<<speech "rose" "Professor">>How do you do, everyone?<</speech>>
<blockquote>A sudden voice breaks the crowd, you turn to the voice, and the moment you see where it came from, you unconsciously sits more stiffer. She then walks towards the desk while everyone settle back to their seats.</blockquote>
<<speech "rose" "Professor">>First and foremost, I would like to congratulate all of you for successfully getting to this university, I know it's not easy, I've been there.<</speech>>
<blockquote>She looks a little wistful, and everyone silently watched her as she talked. Everyone been to school before, they automatically knew the trope she might belong to just by looks alone, and it spells doom to everyone.</blockquote>
<<speech "rose" "Professor">>So to you, every single one of you, I offer my proudest congratulation.<</speech>>
<blockquote>She boomed, as if forcing the words, her combative looking jawline certainly doesn't help.</blockquote>
<<speech "rose" "Professor">>I also know that the early weeks of university is always the hardest one, so as an advice, I will tell you this. Open your mind, make friends, socialize, the sooner you adapt, the easier the this whole intimidating experience is.<</speech>>
<blockquote>Her piercing eyes seems to bind all that looks at her.</blockquote>
<<speech "rose" "Professor">>And if you have any difficulty, anything at all, be it the lessons, your friends, even love. I will be willing to lend you an ear, so everyone, let us be friends.<</speech>>
<blockquote>Finally, she smiled. Though it only emphasized her crow's feet, which send chills down your spine.</blockquote>
<<speech "rose" "Professor">>Oh, I nearly forgot one important part! My name is Rosary Graves, you can call me Rose. It's pleasure to meet every single one of you.<</speech>>
<blockquote>She bowed. [[But even her name sounds threatening...|NatSciResult]]</blockquote>
<<else>>
<<set _natrand = random(1, 3)>>
<<switch _natrand>>
<<case 1>>
<blockquote>The class came and went, it's just a normal subject introduction section, nothing too serious. And as you might've expected, scary looking teachers are always somehow the best teachers.</blockquote>
<<speech "rose" "Ms. Rose">>That will be the end of today's lesson. I'll see you again next week.<</speech>>
<blockquote>Everyone quickly stream outside of the classroom, leaving only stragglers behind, like you who took too long to pack your stuff.</blockquote>
<<speech "rose" "Ms. Rose">>Talk to me.<</speech>>
<blockquote>She suddenly said.</blockquote>
<<speech "dwayne" "Dwayne">>...Talk what, ma'am?<</speech>>
<blockquote>She's talking to Dwayne, the resident football player.</blockquote>
<<speech "rose" "Ms. Rose">>You're always the first one to leave, that means you have something in mind.<</speech>>
<<speech "dwayne" "Dwayne">>Am I?<</speech>>
<blockquote>She's standing over his desk while Dwayne himself is still planted in his chair.</blockquote>
<<speech "rose" "Ms. Rose">>Do you have any problem?<</speech>>
<<speech "dwayne" "Dwayne">>I don't think so, ma'am.<</speech>>
<<speech "rose" "Ms. Rose">>Then why are you sitting there? Do you need any help?<</speech>>
<<speech "dwayne" "Dwayne">>I mean... in a way... I guess.<</speech>>
<blockquote>You don't know where he's going with this, but his smile looks extremely mischievous, like he's ready to risk it all. But before he could, something else happened.</blockquote>
<<speech "dwayne" "Dwayne">>Oh. Never mind, ma'am. It's gone. But I'll keep your promise in mind, okay?<</speech>>
<<speech "rose" "Ms. Rose">>I see...<</speech>>
<blockquote>Dwayne then stands up normally, he grabs his books, and walks away while readjusting his pants. You think you understand why he refused to stand up.</blockquote>
<<case 2>>
<blockquote>It's another slow day in the natural science class. Despite her long winded speech during the first meeting, Mrs. Rose is actually quite reserved.</blockquote>
<<speech "mstudent" "Male Student">>Good morning, ma'am. Sorry I'm late.<</speech>>
<<speech "rose" "Mrs. Rose">>It's okay, go on.<</speech>>
<blockquote>The latecomer immediately went to his seat. You seem to remember seeing him last night, playing Monopoly in the common room until after you went to your room.</blockquote>
<<speech "mstudent" "Female Student">>H-Hello, ma'am.<</speech>>
<<speech "rose" "Mrs. Rose">>Another latecomer? Come in and sit before you miss anything else.<</speech>>
<blockquote>Again she let another one came in, and again you remembered that she was also in that monopoly game. You shook your head and immediately went back to note taking.</blockquote>
<<speech "dwayne" "Dwayne">>Morning, ma'am. Can I come in?<</speech>>
<blockquote>The final latecomer, and this time Mrs. Rose stops writing on the board and with her eyes still sharp, turn fully to the student.</blockquote>
<<speech "rose" "Mrs. Rose">>Everyone, from now on, if you're late to my class, please don't announce yourself. You can just come in, hide yourself if you could, and went straight to your chair, understood?<</speech>>
<blockquote>Everyone looks at each other in silence.</blockquote>
<<speech "rose" "Mrs. Rose">>I don't mind if you're late, but just don't interfere with the flow of my teaching.<</speech>>
<blockquote>That's a new one.</blockquote>
<<speech "rose" "Mrs. Rose">>Okay, let's get back to the topic.<</speech>>
<<case 3>>
<blockquote>Today's class is different than usual. The difference stems from the fact that there are five students standing in front of the class, all having the same guilty look. While Mrs. Rose herself is fashioning her natural strict expression.</blockquote>
<<speech "rose" "Mrs. Rose">>Shall we begin with the excuse, the apology, or straight to the punishment?<</speech>>
<blockquote>They all apologized all at once.</blockquote>
<<speech "rose" "Mrs. Rose">>I gave you a week to finish those assignment and what do I get? An empty paper without even a stain of fingerprint anywhere.<</speech>>
<blockquote>Her usual strict feature seems to be amplified, now she looks positively terrifying, so terrifying in fact that even you, the one who's sitting four tables behind them, feel the oppressive aura.</blockquote>
<<speech "rose" "Mrs. Rose">>What shall I do with all of you...?<</speech>>
<blockquote>She said menacingly, circling the five like a hungry shark. Then after intense internal deliberation, she came into a decision.</blockquote>
<<speech "rose" "Mrs. Rose">>I want all of you to turn in that assignment after lunch.<</speech>>
<blockquote>That was weak as hell.</blockquote>
<<speech "mstudent" "Student">>L-Lunch!? B-But...<</speech>>
<<speech "rose" "Mrs. Rose">>...Do you have a prior engagement?<</speech>>
<blockquote>You wouldn't understand how he got the balls to even talk at that point, let alone trying to weasel out.</blockquote>
<<speech "mstudent" "Student">>Y-Yes, t-to eat.<</speech>>
<<speech "rose" "Mrs. Rose">>Oh... that's right. I can't have you miss lunch. So please turn the assignment tomorrow afternoon.<</speech>>
<blockquote>That was weak as fuck.</blockquote>
<</switch>>
<blockquote>
<<button "Business as usual">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/bg/collclass.webp" "300px">><</img>>
<<if $compprog is 0>>
<blockquote>The light from your laptop hits your eyes as it booted up, today is computer class. The hum of the screen and the sound of the spinning fan can also be heard from every corner of the classroom.</blockquote>
<<speech "alice" "Alice">>Good morning.<</speech>>
<blockquote>Alice greeted as she puts her beefy looking laptop, it even shines in RGB the moment she turns it on. But that was the extent of her greeting, she instead reads some of the basic material in silence.</blockquote>
<<speech "comp" "Professor">>*sigh* good morning, everyone.<</speech>>
<blockquote>A man sighed as he steps inside the classroom, in his hand is the crummiest looking cheap laptop you've ever seen in your life.</blockquote>
<<img "images/npc/comp.webp" "500px">><</img>>
<<speech "comp" "Professor">>Your real professor decided to give birth, so here I am.<</speech>>
<blockquote>It drew some laugh from the crowd, but he looks rather unamused himself. He walks to the desk then boots his laptop up before then turning to the class again.</blockquote>
<<speech "comp" "Professor">>Now I hope you already have it all set up?<</speech>>
<blockquote>He spouts lazily, but now it only makes everyone wonder in confusion. The silenced confusion was broken by one student.</blockquote>
<<speech "fstudent" "Student">>Set what up, sir?<</speech>>
<blockquote>He looks blankly at him.</blockquote>
<<speech "comp" "Professor">>...Basic.<</speech>>
<blockquote>Silence is their reply.</blockquote>
<<speech "comp" "Professor">>This IS BASIC Programming, right?<</speech>>
<<speech "fstudent" "Student">>It's Basic Programming, sir.<</speech>>
<blockquote>Suddenly, his eyes turns wide and he immediately opens his syllabus, something he should've done days ago. As each page goes by, his face turns paler and paler.</blockquote>
<<speech "comp" "Professor">>...Any one of you ever touched Python?<</speech>>
<blockquote>Someone raised her hand.</blockquote>
<<speech "comp" "Professor">>Y-You have?<</speech>>
<<speech "mstudent" "Student">>Yes, it was scary.<</speech>>
<<speech "comp" "Professor">>W-Wait, wh- oh, forget it.<</speech>>
<blockquote>As the professor laments his fate, you can see Alice holding back her laughter from the corner of your eyes.</blockquote>
<<speech "comp" "Professor">>Okay... l-let's... start... from... the... very... beginning...<</speech>>
<blockquote>Every words seems to mortally wound him. You can only hope he'll [[survive the semester.|CompResult]]</blockquote>
<<else>>
<<set _comprand = random(1, 2)>>
<<switch _comprand>>
<<case 1>>
<<speech "comp" "Professor">>Dammit...<</speech>>
<blockquote>The professor is currently grumbling at his computer.</blockquote>
<<speech "comp" "Professor">>Work! You stupid piece of...<</speech>>
<blockquote>Despite his reluctance to teach during the first week, he turned out to be a good teacher. But he's prone to these little antics.</blockquote>
<<speech "alice" "Alice">>...............................<</speech>>
<blockquote>Alice, like everyone else in the classroom, is staring at him with amusement. Suddenly, one brave soul voiced what's on everyone's mind.</blockquote>
<<speech "mstudent" "Student">>Why don't you just buy another one, sir?<</speech>>
<<speech "comp" "Professor">>Nah, this one works fine.<</speech>>
<blockquote>He simply said before going back and swearing to torture the laptop's manufacturer.</blockquote>
<<case 2>>
<blockquote>It's another day of basic programming and it's the deadline for last week's assignment. In your zeal, you already turned in yours a few days ago, while Alice turned in hers the moment last week's class ended, a mere hour after the assignment was given.</blockquote>
<<speech "mstudent" "Male Student">>P-Prof, my files were corrupted...<</speech>>
<<speech "comp" "Professor">>REALLY?<</speech>>
<blockquote>Words can't describe the incredible tone he used in that one word.</blockquote>
<<speech "mstudent" "Male Student">>I-I swear, sir, on my mother's grave.<</speech>>
<blockquote>You seemed to remember seeing him phoning his mom last night.</blockquote>
<<speech "comp" "Professor">>Tch. Give it here.<</speech>>
<blockquote>The professor took the laptop and tinkered with it for a few minutes, then suddenly, the student let out a huge gasp.</blockquote>
<<speech "comp" "Professor">>Oh, would you look at that... you really did do it.<</speech>>
<<speech "mstudent" "Male Student">>H-How...? Y-You even recovered my lost cat's picture!<</speech>>
<blockquote>Then after thanking him profusely, everyone else begins to sweat.</blockquote>
<<speech "comp" "Professor">>Anyone else got have their assignment REALLY corrupted?<</speech>>
<blockquote>Nobody does.</blockquote>
<</switch>>
<blockquote><<button "Business as usual">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/bg/collclass.webp" "300px">><</img>>
<<if $socsci is 0>>
<blockquote>The professor is late, that much is clear. Clarissa is sitting right beside you, twiddling her pen as she reads the schedule once more.</blockquote>
<<speech "clarissa" "Clarissa">>$name... how do you think Mr. Stanley looks like?<</speech>>
<blockquote>A male sociology teacher with the name of Stanley Marshall. A few faces came into you but for some reason it's all combined into an image of Clarence Oddbody.</blockquote>
<<speech "clarissa" "Clarissa">>R-Really? Him? I mean from his name alone I would think more of a... a... Scrooge. N-No, not the duck, the Christmas guy.<</speech>>
<blockquote>She didn't specify which actor's rendition, which is quite inconvenient.</blockquote>
<<img "images/npc/soc.webp" "500px">><</img>>
<<speech "marshall" "Professor">>Sit down! Class now begins! And no, kid, I don't look like Scrooge McDuck.<</speech>>
<blockquote>A voice suddenly boomed right behind you. He's no Clarence Oddbody, he's no Scrooge either, the guy looks more like the Terminator.</blockquote>
<<speech "marshall" "Mr. Marshall">>The name is Stanley Marshall, call me Mr. Marshall.<</speech>>
<blockquote>Then like a drill sergeant, he stomps all the way to his desk. But then you mentioned something bulging from his belt, and it's not only you that noticed it.</blockquote>
<<speech "mstudent" "Student">>S-Sir! I-Is that?<</speech>>
<blockquote>He knows what the student meant already, probably from experience.</blockquote>
<<speech "marshall" "Mr. Marshall">>No, it's only a combat knife. I much prefer hand to hand combat.<</speech>>
<blockquote>While everyone gasped in horror, Clarissa whispered to you.</blockquote>
<<speech "clarissa" "Clarissa">>He reminds me of my dad.<</speech>>
<<speech "marshall" "Mr. Marshall">>Now you might wonder why in the hell, is he bringing that to class? Well, the answer is simple.<</speech>>
<blockquote>He writes one word on the board. "Life"</blockquote>
<<speech "marshall" "Mr. Marshall">>This, ladies and gentlemen, is the most valuable thing in the universe. The Aztec knows them, for they traded the most valuable thing they know, life for the continuation of their universe, no matter how twisted it is, they really did believe it.<</speech>>
<blockquote>His voice boomed across the room.</blockquote>
<<speech "marshall" "Mr. Marshall">>Another aspect about life, ladies and gentlemen, is universal. We all have it, humans, animals, plants. Regardless of color, gender, or creed. We all have it and we all guard it. So use that as your guiding principle.<</speech>>
<blockquote>Suddenly, he unsheathed his knife then looks wistfully at it's shine.</blockquote>
<<speech "marshall" "Mr. Marshall">>And cherish it always. Because for some, it's the only thing they have left.<</speech>>
<blockquote>The class is all but silent.</blockquote>
<<speech "marshall" "Mr. Marshall">>Now go and write me a short essay about the value of life. *CLAP*<</speech>>
<blockquote>And with a clap from his hand, [[everyone went to work.|SocResult]]</blockquote>
<<else>>
<<set _socrand = random(1, 2)>>
<<switch _socrand>>
<<case 1>>
<blockquote>You got up a tad bit later than usual. You can only hope that Mr. Marshall is tardy as usual.</blockquote>
<<speech "mstudent" "Student">>AHAHAHAHAHAHAHAHAHAHAHA<</speech>>
<blockquote>Well that alone already set your mind at ease, cause it could only mean class hasn't started yet.</blockquote>
<<speech "clarissa" "Clarissa">>Good morning.<</speech>>
<blockquote>Clarissa greeted as you went in, the first thing you noticed is that a group of students are congregating near the corner, most of them laughing or cheering.</blockquote>
<<speech "van" "Van">>H-Had enough!?<</speech>>
<blockquote>Van's voice came from behind the pile.</blockquote>
<<speech "clarissa" "Clarissa">>Not joining them?<</speech>>
<blockquote>You don't even know what the hell they're doing.</blockquote>
<<speech "van" "Van">>G-Give it up, teaaaaaaaaaaaaaaaaaaaaaarrrrrgggghhhhhhhhh~!!!<</speech>>
<blockquote>Then a loud thud follow, then cheers and applause.</blockquote>
<<speech "marshall" "Mr. Marshall">>Don't underestimate your elder, kid.<</speech>>
<blockquote>Mr. Marshall pops up, his tall figure towers over everyone.</blockquote>
<<speech "marshall" "Mr. Marshall">>Okay, get back to your seat. Class now begins.<</speech>>
<<case 2>>
<blockquote>The class goes on relatively normal. Mr. Marshall isn't the type to read through the textbook, he much prefer just talking whatever it is came to his mind. You do wonder how he could even be a professor, let alone a sociology professor.</blockquote>
<<speech "marshall" "Mr. Marshall">>Now, let's do something fun. Go and write problems do you think is currently plaguing this country.<</speech>>
<blockquote>It's time for him to rest his voice by giving everyone something to do.</blockquote>
<<speech "marshall" "Mr. Marshall">>Make sure you thinks it through, don't you dare write some inane crap cause you know I'll be picking it with an icepick.<</speech>>
<blockquote>That he'll do. For now, you grab your pen and think about your title. Your eyes drift to Clarissa, who's already in the process of writing, it seems like she's writing something about the literacy crisis. She felt your stare and warn you.</blockquote>
<<speech "clarissa" "Clarissa">>H-Hey! Don't read mine!<</speech>>
<blockquote>Ironic. Your eyes then went to the front, where Mr. Marshall is sipping his coffee, then you noticed a little tint of fondness sentimentality beneath his eyes as his gazed at something. Curious, you followed his eyes.</blockquote>
<<speech "marshall" "Mr. Marshall">>...............................<</speech>>
<blockquote>He's looking at the world map, on the corner. His eyes scanned through all the realms in the world, and still hold that sentimentality as he gazed at South America, even at Africa.</blockquote>
<<speech "marshall" "Mr. Marshall">>*gulp*<</speech>>
<blockquote>But there's a sudden tension as he looks at the US map, his knife hand's are twitching wildly the moment his eyes saw the flicker of Detroit.</blockquote>
<</switch>>
<blockquote><<button "Business as usual">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>>
<blockquote class="hubcard">You set your foot inside the classroom only to realize that it's the weekend. There's no class here, maybe there will be one later, but for now, you can only go back to your dorm.</blockquote>
<blockquote><<button "To the Dorm">>
<<goto "DormComm">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div><<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">After a long day in class, the cafeteria always smells heavenly but it's also always sounds like a battlefield. The combination of the two makes this place the truest location for a human, where everyone lowers their mask.</blockquote><<set _collcafeflavor = either(
"Someone suddenly started to sing 'Happy Birthday' in the far corner. Then as if on cue, every single person in the entire cafeteria, even the professors, joined in. No one even bothered to fact check whether there's really a birthday or not.",
"A brawl suddenly started as you walked in. One of the fighter is clearly a martial artist, he's on the ground wanting to grapple, but the non-martial artist turns around and grabbed a steel chair. Thankfully, the security guard came quickly enough to beat up both of them.",
"A student tried to impress a group by chugging three chocolate milks. He succeeded, but also showed you the reality of mankind's need for fleeting entertainment.",
"A professor was arguing with the lunch lady about the nutritional content of the mashed potatoes. For once everyone is rooting for the professor, because at least that way she'll change the boring menu. For better of for worse.",
"Someone brought their acoustic guitar again and started strumming a sad indie ballad. Within seconds, the jocks hijacked the tune into a rowdy sea shanty. They actually sounds amazing."
)>><blockquote class="hubcard"><<print _collcafeflavor>></blockquote>
<blockquote><<button "Look for Clarissa">>
<<goto "ClarissaLunchIndoor">>
<</button>>
<<button "Search for Monica">>
<<goto "MonicaLunch">>
<</button>>
<<button "Try to find Alice">>
<<goto "AliceLunch">>
<</button>>
<<button "Go back">>
<<goto "CollCamp">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div><<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">This is where nearly all outdoor activity happens. From the bookworms, to the cool kids, to the radical activists, everyone congregates here, in their own corner of heaven.</blockquote>
<<set _yardhangflavor = either(
"One side of the courtyard is a peaceful reader’s nook, another is a hypebeast runway, and somewhere between the two a guy with a clipboard is collecting signatures like his scholarship depends on it. Which it might.",
"One girl reads with her headphones in, singing along to classical music while highlighting furiously. She's singing the organ, again, she's singing the organ.",
"The courtyard is crowded but full of yawns. People drift like ghosts with coffee cups, dodging sprinklers and chasing a weak Wi-Fi signal.",
"Laughter echoes from the far end of the courtyard where the cool crowd leans on bikes, walls, and each other. Every gesture looks casual, you wonder if they're truly chill or just performing to chill."
)>><blockquote class="hubcard"><<print _yardhangflavor>></blockquote>
<blockquote><<button "Look for Clarissa">>
<<goto "ClarissaHangYard">>
<</button>>
<<button "Search for Monica">>
<<goto "MonicaHangYard">>
<</button>>
<<button "Try to find Alice">>
<<goto "AliceHangYard">>
<</button>>
<<button "Go back">>
<<goto "DormExt">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>><<if $time is "Morning">><blockquote class="hubcard">You took some careful steps down the stairs in the dead of morning, it's not even ten yet but your eyes is already heavy.</blockquote><blockquote class="hubcard">The common room is not so lively in this time of day, but you can see some people lounging in the sofa wanting to catch more sleep. Seeing them, you decided to join in.</blockquote><<elseif $time is "Noon">><blockquote class="hubcard">The building is pretty much deserted at this time of day, but there are some stragglers in the common room, those who don't particularly have much else to do other than hang out.</blockquote><blockquote class="hubcard">A group of friends are playing the Switch on the dorm TV, as you also have nothing else to do, you decided to join them.</blockquote><<elseif $time is "Afternoon">>
<blockquote class="hubcard">As the sun goes down, everyone streams back into the common room. Now, there are plenty to do at this time of hour.</blockquote><blockquote class="hubcard">There's some people on the big table playing UNO, others in an even bigger table is arm wrestling, there are also those near the bookshelf, keeping a low profile as they talked about anime.</blockquote>
<</if>>
<blockquote><<button "You pass the time">>
<<goto "DormComm">>
<<if $time is "Morning" and $day isnot "Saturday" and $day isnot "Sunday">>
<<addGPA -0.2>>
<</if>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><blockquote class="hubcard">You approached the round table where some of your classmates are gathering to study.</blockquote><<set _clastudyrand = random(1, 2)>><<switch _clastudyrand>><<case 1>>
<<img "images/girls/c8.webp" "500px">><</img>>
<blockquote class="hubcard">You joined the studying group, setting your things to the table. But before you could even sit down Clarissa appeared from out of nowhere and stood in your face, asking whether you have any problem.</blockquote><blockquote class="hubcard">Sensing her earnestness, you said yes. After that, you spent the next hour privately tutored by Clarissa, much to the envy of everybody else.</blockquote>
<blockquote><<button "You feel smarter">>
<<goto "DormComm">>
<<advanceTime>>
<<addGPA 0.2>>
<<set $clalove += 1>>
<</button>>
</blockquote>
<<case 2>><<img "images/girls/c8.webp" "500px">><</img>><blockquote class="hubcard">You joined the studying group, even from afar you can see that Clarissa is here, most likely the one teaching. As you sit, she turns and ask whether you needed some help. Before before you could even answer, Xander appeared and asked for her help instead.</blockquote><blockquote class="hubcard">She was torn between you two, and you know that she wouldn't be able to effectively tutored two people at once. She looks at you, waiting for your decision.</blockquote>
<blockquote><<button "Study on your own">>
<<goto "DormComm">>
<<advanceTime>>
<<set $clarival += 1>>
<</button>>
<<button "Insist that you need help">>
<<goto "DormComm">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>><blockquote class="hubcard">The common room is lively at this time of day. Everyone wants to unwind after a long day of classes and clubs.</blockquote><<set _hangcommflavor = either(
"A girl with dyed-pink hair lounges on the beanbag, surrounded by snacks and manga. She’s not moving unless the room catches fire.",
"The soft glow of a muted TV blends with the low hum of conversation. You recognize the background noise: a streamer raging, laughter from a podcast, and a microwave someone forgot to clean again.",
"The Switch is docked. Four players. One screen. The trash talk is playful, but you can smell the salt through the Wi-Fi.",
"Near the window, a couple students are deep into a conspiracy theory rabbit hole. Something about pigeons. You stop listening halfway through but they're still going strong.",
"A gamer curses at lag, a girl in pajamas watches a K-drama on her phone, and two students are having a heart-to-heart in the corner with ice cream and a single spoon. It’s like a sitcom with no script."
)>><blockquote class="hubcard"><<print _hangcommflavor>></blockquote>
<blockquote><<button "Look for Clarissa">>
<<goto "ClarissaHangComm">>
<</button>>
<<button "Search for Monica">>
<<goto "MonicaHangComm">>
<</button>>
<<button "Try to find Alice">>
<<goto "AliceHangComm">>
<</button>>
<<button "Go back">>
<<goto "DormComm">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote class="hubcard">You are standing in the corridor, intending to visit someone's room. Who would you visit today?</blockquote>
<blockquote><<button "Clarissa">>
<<goto "ClarissaRoomVisit">>
<</button>>
<<button "Monica">>
<<goto "MonicaRoomVisit">>
<</button>>
<<button "Alice">>
<<goto "AliceRoomVisit">>
<</button>>
<<button "Nobody">>
<<goto "DormCorr">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/laptop.webp" "300px">><</img>>
<blockquote class="hubcard">This is your laptop from time immemorial, been with you through the thick and thin of life. Now it's time for it to work again.</blockquote>
<blockquote><<button "Guide">>
<<goto "Guide">>
<</button>>
<<button "Watch... something">>
<<goto "Porn">>
<</button>>
<<button "Cheat Menu">>
<<goto "CheatMenu">>
<</button>>
<<button "Go Back">>
<<goto "DormRoom">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<<if $time is "Morning">>
<blockquote class="hubcard">The sun goes up, your eyes goes down. Coffee should take care of your drowsiness but another hour of sleep could cure it better.</blockquote>
<<elseif $time is "Noon">>
<blockquote class="hubcard">The building is pretty much deserted at this point of the day. The silence makes your effort to stay awake close to impossible, and so... you succumbed to the seduction.</blockquote>
<<elseif $time is "Afternoon">>
<blockquote class="hubcard">It was a long day, and a long day need a good long rest. Thankfully, you're in the spot where you can took a nap until next week if need be.</blockquote>
<</if>>
<blockquote>
<<button "You shut your eyes">>
<<goto "DormRoom">>
<<advanceTime>>
<<if $time is "Morning" and $day isnot "Saturday" and $day isnot "Sunday">>
<<addGPA -0.2>>
<</if>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote class="hubcard">College means assignment, you even already have some waiting to be finished on the desk.</blockquote>
<blockquote class="hubcard">Like a zombie, you hobbled to your chair. Then with a long desperate sigh, you picked up your pen, and went to work.</blockquote>
<blockquote>
<<button "You did your homework">>
<<goto "DormRoom">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote class="hubcard">Your eyes went heavier and heavier then moment you look at your bed. Your tiredness blocks the memory of what happened today, at this point, you just want to lay down and sleep.</blockquote>
<blockquote>
<<button "Go to Sleep">>
<<goto "SleepyTime">>
<<set $textcoup to 0>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/flavor/math.webp" "300px">><</img>>
<<if $mathprog is 0>>
<<set $mathprog to 1>>
<blockquote class="hubcard">The next few hours passed by slowly. Mrs. Mizuhara conducts the class like a sweet hearted yet cold blooded psychopath, using her index finger to point out her next victim, none were spared.</blockquote><blockquote class="hubcard">She never once raised her voice, even to those who's math level is stuck in kindergarten. Her little "Oh..." and "I see..." is enough to break even the strongest of heart. Finally, when the high noon comes, everyone came out a changed man.</blockquote>
<blockquote><<button "Freedom">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/flavor/math.webp" "300px">><</img>>
<<if $engprog is 0>>
<<set $engprog to 1>>
<blockquote class="hubcard">Mrs. Iris acts more like a drill sergeant than an English professor, though thankfully a rather fair one, cause even when you stumbled on your reading, she only asked you to repeat, without the usual beatdown involved.</blockquote><blockquote class="hubcard">And as the class goes on, the fear you felt in the beginning begins to drift away. Time will tell if it will instead turn into respect.</blockquote>
<blockquote><<button "Class is Over">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/flavor/math.webp" "300px">><</img>>
<<if $socsci is 0>>
<<set $socsci to 1>>
<blockquote class="hubcard">Mr. Marshall sits at the edge of the desk as everyone starts writing, there's an understandable fear growing among the student body that he might obliterate the desk. Fortunately though, it survived until the class ended.</blockquote><blockquote class="hubcard">He walks around the class as soon as the hour mark passed, inspecting the papers first before even collecting any of it, as if taking notes on what everyone wrote. Then as soon as he's done, he went right back to his chair, then finally ordered everyone to read their own paper. You have to admit, it was extremely effective.</blockquote>
<blockquote><<button "The class ended">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/flavor/math.webp" "300px">><</img>>
<<if $natsciprog is 0>>
<<set $natsciprog to 1>>
<blockquote class="hubcard">Mrs. Rose is a great teacher, that much is true. She managed to summarize the entire syllabus into a few short paragraphs, something that even other veteran professors would struggle to do.</blockquote><blockquote class="hubcard">But there is something keeping everyone on edge, way she turns at the slightest of sound makes your heart wildly palpitates, then the way she inquired further, her little tension and her sharp eyes still needs more than a few adaptation. As she said earlier, adapt, as quickly as you can.</blockquote>
<blockquote><<button "The class ended">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div><<img "images/flavor/math.webp" "300px">><</img>>
<<if $compprog is 0>>
<<set $compprog to 1>><blockquote class="hubcard">The Professor reluctantly starts to teach, it's clear that he's not accustomed to teaching freshman without any computer skills. But as the class move along, he eventually found his groove by demonstrating his work, rather than following the textbook.</blockquote><blockquote class="hubcard">You are one thousand percent sure that his practical teaching will be way more useful for those who want to work in that field, but you also realized that almost no one here will be in that field. Hopefully he won't ever come to that realization.</blockquote>
<blockquote><<button "The class ended">>
<<goto "CollCamp">>
<<advanceTime>>
<<addGPA 0.2>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/c9.webp" "500px">><</img>> <<set _clalunchscene to either("alone", "friend", "rival")>>
<<switch _clalunchscene>>
<<case "alone">>
<blockquote class="hubcard">Clarissa is alone, poking at her mystery meat like it's the enemy.</blockquote>
<blockquote><<button "Join her">>
<<goto "ClarissaLunchAlone">>
<</button>>
<<button "Eat alone instead">>
<<goto "ClarissaLunchAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Clarissa is chatting with two friends at a corner table.</blockquote>
<blockquote><<button "Join them">>
<<goto "ClarissaLunchFriend">>
<</button>>
<<button "Eat alone instead">>
<<goto "ClarissaLunchFriendSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Clarissa is sitting at a corner table, Xander is already right beside her.</blockquote>
<blockquote><<button "Join anyway">>
<<goto "ClarissaLunchRival">>
<</button>>
<<button "Eat alone instead">>
<<goto "ClarissaLunchRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/c9.webp" "500px">><</img>><<if $clalunchfriend is 0>>
<<set $clalunchfriend to 1>>
<blockquote>She was chatting with two other girls with huge thick glasses when she noticed your arrival. You never expected her to invite you to join in, but seeing as there's no harm in it, you decided to join them.</blockquote>
<<speech "clarissa" "Clarissa">>Come here, $name! There's a chair free.<</speech>>
<blockquote>The two girls then whispered to each other the moment you bring your tray over.</blockquote>
<<speech "clafriend" "Clarissa's Friend">>So you're the one who slept with her on the first day.<</speech>>
<<speech "clarissa" "Clarissa">>W-What!? H-Hey! Don't phrase it like that!<</speech>>
<blockquote>The blonde one then moves closer to you.</blockquote>
<<speech "clafriend" "Clarissa's Friend">>I heard you dashed to her help the moment you heard of the situation.<</speech>>
<blockquote>That's not at all what happened but you only said yes.</blockquote>
<<speech "clarissa" "Clarissa">>N-Not you too!<</speech>>
<<speech "clafriend" "Clarissa's Friend">>I also heard that you lift her bag in one hand and then princess carried her on the other.<</speech>>
<blockquote>Yeah, sure, that happened. You smile and nod, as Clarissa herself is running intererence for herself.</blockquote>
<<set $clalove += 2>>
<<else>>
<<set _clafriendrand = random(1, 2)>>
<<switch _clafriendrand>>
<<case 1>>
<blockquote class="hubcard">Today, you joined the Clarissa and her friends once again. As soon as you sit, one of the girl decided to taste test your food. In response you also taste tested her food.</blockquote>
<blockquote class="hubcard">Not wanting to just be a spectator, Clarissa and her other friend traded looks before descending on your plate with their forks. At the end of the experience you're thankful for what they did, cause the food fucking sucks.</blockquote>
<<case 2>>
<blockquote class="hubcard">The three of them are in a hot debate the moment you entered the scene. They're talking about who's the better fit for a character named Madeline.</blockquote>
<blockquote class="hubcard">Your careless curiosity made you ask which book they're talking about, because as the result, you are now ordered to read the book and write up a report on who's the better fit for Madeline.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $clalove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/c9.webp" "500px">><</img>><<if $clalunchalone is 0>>
<<set $clalunchalone to 1>>
<<speech "clarissa" "Clarissa">>Hiya, $name.<</speech>>
<blockquote>She greeted as you approached.</blockquote>
<<speech "clarissa" "Clarissa">>Come here, the food is great!<</speech>>
<blockquote>You can hear someone snorted the moment she said it, but you don't know who.</blockquote>
<<speech "clarissa" "Clarissa">>I was waiting for my friends but they might be a little held up.<</speech>>
<blockquote>Accepting her invitation, you placed the tray on the table. The moment you did, Clarissa's eyes twinkled.</blockquote>
<<speech "clarissa" "Clarissa">>Oooohh... I never tried that one before.<</speech>>
<blockquote>You know that tone, and you give her a new task of tasting your food.</blockquote>
<<speech "clarissa" "Clarissa">>R-Really? Okay, here goes! Mmm... m-mmm... w-wow... m-mmm... y-yeah...<</speech>>
<blockquote>She took a huge bite, clearly not the taste testing kind of bite, but her face changed as soon as it entered her mouth.</blockquote>
<<speech "clarissa" "Clarissa">>I-It's good! S-Seriously! V-Very unique!<</speech>>
<blockquote>Now you're wondering if she's being sponsored by the lunchlady.</blockquote>
<<set $clalove += 2>>
<<else>>
<<set _clalonerand = random(1, 2)>>
<<switch _clalonerand>>
<<case 1>>
<blockquote class="hubcard">She invited you to eat once again the moment she laid eyes on you. But before you could even take a single bite of your food, she's already went off talking about the new book she's reading.</blockquote>
<blockquote class="hubcard">And by the time your food is done and the plate is clean, she already spoiled nine plot points before then recommending you to read the rest.</blockquote>
<<case 2>>
<blockquote class="hubcard">She was eating when you arrived. She didn't even noticed even after you started to eat right in front of her.</blockquote>
<blockquote class="hubcard">Even after twenty minutes of eating, her left hand is still on the book, and her right is still on the fork. It was only after you burped that she finally noticed your existence. Her reddened face after that realization rivals that of the mystery meat on her plate.</blockquote>
<</switch>>
<</if>>
<blockquote>
<<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $clalove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/c9.webp" "500px">><</img>><<if $clalunchrival is 0>>
<<set $clalunchrival to 1>>
<blockquote>Clarissa is sitting in her usual chair but she's not alone. Instead, someone else is with her, someone you've seen before in one of the class.</blockquote>
<<speech "clarissa" "Clarissa">>$name!<</speech>>
<blockquote>She suddenly called out. Which also made Xander looks at you.</blockquote>
<<speech "xander" "Xander">>Oh? $name from Math, isn't it? I didn't know you two know each other.<</speech>>
<<speech "clarissa" "Clarissa">>Y-Yes! We sure do.<</speech>>
<blockquote>She then gave him the short rundown on how you two meet, what happened that day, that night, and then the morning after. She also didn't neglect to mention how grateful she was for everything. At the end of the story, Xander is clapping before shaking your hand.</blockquote>
<<speech "xander" "Xander">>Now that's what I call a gentlemen.<</speech>>
<blockquote>Clarissa lightly laughed at his and your antics.</blockquote>
<<speech "xander" "Xander">>Well, if you're wondering about me, I'm just a normal student sitting besides her in Science. There's nothing deeper than that, right? Unless...<</speech>>
<<speech "clarissa" "Clarissa">>Nothing deeper.<</speech>>
<<speech "xander" "Xander">>Ouch!<</speech>>
<blockquote>He went down comically, which makes her laugh. But you sensed that he's only half joking when he said 'unless'.</blockquote>
<<set $clarival += 2>>
<<else>>
<<set _clarivalrand = random(1, 2)>>
<<switch _clarivalrand>>
<<case 1>>
<blockquote class="hubcard">Xander was regaling his tale about growing up in the dark street of Chicago. It was in the middle of that tale that you entered the scene. He frowned a little as you appeared, but as Clarissa welcomed your presence, he's forced to continue regardless.</blockquote>
<blockquote class="hubcard">The story was still entertaining, but you have a feeling that the way he told the story might be different if you're not around.</blockquote>
<<case 2>>
<blockquote class="hubcard">The two are chatting amicably when you looked around to find Clarissa. It's also clear that he's about to close the distance before Clarissa suddenly noticed and invited you to the table.</blockquote>
<blockquote class="hubcard">After your arrival, he's still his charming self, but it's clear that he forced some of his smile as Clarissa divides her attention between him and you.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Clarissa is sitting with Xander, seeing them together makes you feel a certain way, but as you have no desire to play the second fiddle, you decided to sit somewhere else.</blockquote>
<blockquote class="hubcard">But even as you sit alone, even after you started eating, your eyes can't help but to drift to the two of them. Your grip on the fork especially tightens when Clarissa openly laughed at one of his jokes.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Clarissa didn't notice your arrival as she was too busy muching on her food. Taking advantage of that fact, you immediately went to the other corner of the cafeteria, ordering yourself a nice steak with the meal coupon.</blockquote>
<blockquote class="hubcard">But as the steak arrived, someone else did too. Xander appeared and immediately sits with Clarissa. It seems she didn't expect it too, but as the minutes passes by, it seems she's very much enjoying his company.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Clarissa is sitting with her usual friends, it looks like they're having fun, so you refrained from joining them, instead choosing to sit somewhere else.</blockquote>
<blockquote class="hubcard">But then you noticed Xander walking in with a tray in his hand, darting to where the three are sitting without a second thought. Not only that but one of the girl seems to be familiar with him, which in turns made his appearance actually welcome. Clarissa, too, didn't seem to mind.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/c10.webp" "500px">><</img>>
<<set _clalunchscene to either("alone", "rival")>>
<<switch _clalunchscene>>
<<case "alone">>
<blockquote class="hubcard">There's a sound of scribbling paper coming from behind the tree.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "ClarissaHangYardAlone">>
<</button>>
<<button "Spend your time alone instead">>
<<goto "ClarissaHangYardAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">There's two voices coming from behind the tree, a female laugh, Clarissa's, and a deep voice from a male.</blockquote>
<blockquote>
<<button "Approach them">>
<<goto "ClarissaHangYardRival">>
<</button>>
<<button "Spend time alone instead">>
<<goto "ClarissaHangYardRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/c10.webp" "500px">><</img>>
<<if $clayardrival is 0>>
<<set $clayardrival to 1>>
<blockquote>You walked under the big tree, wanting to find some peace and quiet, only to find Clarissa sitting on the ground and someone else, Dwayne, on a big branch.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name.<</speech>>
<blockquote>She greeted, though you're wondering what the two are really doing in this secluded place.</blockquote>
<<speech "dwayne" "Dwayne">>We're reenacting Tarzan, or was it King Kong?<</speech>>
<blockquote>It drew laugh from Clarissa, but it turned into actual amazement when he climbed even higher.</blockquote>
<<speech "clarissa" "Clarissa">>H-How did you do that?<</speech>>
<<speech "dwayne" "Dwayne">>Sheer strength, baby.<</speech>>
<blockquote>He hopped back down before suddenly picked Clarissa up in his arm.</blockquote>
<<speech "clarissa" "Clarissa">>W-What!? H-HEY!<</speech>>
<blockquote>She protested but he moved too fast, and before she even realized it, he already climbed up top before perching her on the branch.</blockquote>
<<speech "clarissa" "Clarissa">>Y-You bas-<</speech>>
<blockquote>Her words stopped as she opened her eyes. Her eyes glittered as the stunning sight of the courtyard is revealed before her. She stayed in that state even after you walked away.</blockquote>
<<set $clarival += 1>>
<<else>>
<<set _clalonerand = random(1, 2)>>
<<switch _clalonerand>>
<<case 1>>
<blockquote class="hubcard">Clarissa is perched on the branch, it's clear that she didn't climb up there by herself. You approached and she waved at you, the moment you entered her vision.</blockquote>
<blockquote class="hubcard">Five minutes later Dwayne returned, but the moment he saw you sitting on the ground, his eyes narrowed. Then suddenly he picked YOU up and perched you on another branch, that drew a massive laughing fit out of Clarissa. You don't know if his reason was to humiliate you, but it backfired cause Clarissa instead starts to pay more attention to you.</blockquote>
<<case 2>>
<blockquote class="hubcard">Clarissa is chatting with Dwayne as you arrived. Dwayne is the first to notice your arrival, and in response he stands up and used his massive frame to block her line of sight.</blockquote>
<blockquote class="hubcard">But even the biggest frame wouldn't be able to block one thing, sound, so you decided to cough as loud as you can. And as expected, it attracted her attention, which made her invite you join in, much to Dwayne's chagrin.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/c10.webp" "500px">><</img>>
<<if $clayardalone is 0>>
<<set $clayardalone to 1>>
<blockquote>You walked to the back of the big tree, intending to find yourself a shade. But it seems like it's already taken, by someone you know, no less.</blockquote>
<<speech "clarissa" "Clarissa">>Oh! $name! Fancy meeting you here.<</speech>>
<blockquote>She pats the ground beside her, a clear invitation.</blockquote>
<<speech "clarissa" "Clarissa">>Beautiful, isn't it?<</speech>>
<blockquote>The sun is hiding behind one of the building, and the ray it went through gives you quite a stunning sight.</blockquote>
<<speech "clarissa" "Clarissa">>It might even be the best spot in campus.<</speech>>
<blockquote>She drops her book, and then set her head on the branch, enjoying the breeze.</blockquote>
<<speech "clarissa" "Clarissa">>You know... this little corner here really reminds me of my home.<</speech>>
<blockquote>Then with a long breath, she closed her eyes, enjoying your silent company.</blockquote>
<<set $clalove += 1>>
<<else>>
<<set _clalonerand = random(1, 2)>>
<<switch _clalonerand>>
<<case 1>>
<blockquote class="hubcard">You find her still in that same spot, enjoying the sun as per usual. Without her invitation, you sit down right beside her, she only recognized your presence with a light greeting.</blockquote>
<blockquote class="hubcard">You didn't say a word, neither did she. You only spent the next few hours together enjoying the silent breeze.</blockquote>
<<case 2>>
<blockquote class="hubcard">Clarissa is writing something on her notebook. Curious, you peeked over her shoulder to see. What you see isn't a writing, it's a drawing of the campus building, amateur-like, almost like a kid's drawing, and NOT, in a good way.</blockquote>
<blockquote class="hubcard">She yelled and nearly punched you in the face as she realized you're peeking, but you deftly deflected her weak-ass strike. But like a smart man that you are, you quickly retreated back to where it's crowded. Her death threat was the last thing you heard as you sauntered away.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<<set $clalove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>><blockquote class="hubcard">That spot is where Clarissa usually hangs out. You decided not to bother her today and leave her to her own device, deciding to find another spot.</blockquote><blockquote class="hubcard">But it seems you're the only one with that consideration for others as Dwayne appeared from out of nowhere and barged into her little private corner. You cannot see them from where you're standing but you can't hear any arguments, instead, you can hear them... chatting.</blockquote>
<blockquote><<button "Time passed">>
<<goto "DormExt">>
<<advanceTime>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">It seems Clarissa is already occupied with someone else, Dwayne from the sound of the man's voice. Not wanting to be the third wheel, you decided to walk away.</blockquote><blockquote class="hubcard">Then as you turn to find another spot, a sudden yelp and then a laugh can be heard from behind the tree. Your heart told you to investigate but you simply decided to walk away.</blockquote>
<blockquote><<button "Time passed">>
<<goto "DormExt">>
<<advanceTime>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c4.webp" "500px">><</img>>
<<set _clalunchscene to either("alone", "friend", "rival")>>
<<switch _clalunchscene>>
<<case "alone">>
<blockquote class="hubcard">Clarissa is sitting alone, scrolling through her phone like it's the most interesting thing in the world.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "ClarissaCommAlone">>
<</button>>
<<button "Go watch TV instead">>
<<goto "ClarissaCommAloneSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Clarissa is being hounded by her roommate.</blockquote>
<blockquote>
<<button "Join them">>
<<goto "ClarissaCommRoomie">>
<</button>>
<<button "Go watch TV instead">>
<<goto "ClarissaCommRoomieSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Clarissa's table has an unusually high traffic. Someone else sitting with her, Van.</blockquote>
<blockquote>
<<button "Join anyway">>
<<goto "ClarissaCommRival">>
<</button>>
<<button "Go watch TV instead">>
<<goto "ClarissaCommRivalSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c4.webp" "500px">><</img>>
<<if $clacommalone is 0>>
<<set $clacommalone to 1>>
<blockquote>You spot Clarissa sitting in one of the corner table, the one very close to the window. She's currently looking at her phone, her face constantly changing every time a new message appears.</blockquote>
<<speech "clarissa" "Clarissa">>$name! What's up?<</speech>>
<blockquote>She suddenly greeted before inviting you to sit.</blockquote>
<<speech "clarissa" "Clarissa">> I-I was just chatting with my friends.<</speech>>
<blockquote>You mentioned the expressions she made.</blockquote>
<<speech "clarissa" "Clarissa">>H-Heh, w-well, I guess that's why everyone tells me to never play cards. Anyway, my friend just told me about her cats, how one gave birth to cute kitties while the other one passed away...<</speech>>
<blockquote>Now you're understand why she made those faces.</blockquote>
<<speech "clarissa" "Clarissa">>Oh! And she sent me some pictures! Come and see.<</speech>>
<blockquote>It wasn't much invitation as she practically shoved her phone to your face. And that's what you're doing in the next few hours, looking at cats with her eagerly showing you every single picture.</blockquote>
<<set $clalove += 1>>
<<else>>
<<set _clacommalrand = random(1, 2)>>
<<switch _clacommalrand>>
<<case 1>>
<blockquote class="hubcard">You see Clarissa in her usual place, still scrolling on her phone. This time though, she has a perpetual frown hanging over her face.</blockquote>
<blockquote class="hubcard">Curious, you walk closer. Then the moment she saw you, she grunted and show you her phone screen. It seems like the book she's anticipating is being postponed, you feel extremely indifferent about it.</blockquote>
<<case 2>>
<blockquote class="hubcard">Clarissa is in her usual place, looking at her phone again but this time smiling ear to ear. Because of that, you're hesitant to sit with her, not wanting to mess with her alone time. But she noticed you insteead and invited you to sit.</blockquote>
<blockquote class="hubcard">And the moment you do, she shoved her phone to your face, bombarding you with pictures of dog, her dog, Rocket, she called her. And after that she begins to tell story, about that dog, from the moment he was born until now. It took around three hours until she's done. And in those time, you can only sit and smile.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time goes by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">You saw Clarissa sitting in the corner, browsing her phone while smiling ear to ear. Not wanting to mess with her time, you decided to join the others and watch TV instead.</blockquote>
<blockquote class="hubcard">Then after the mindnumbingly boring show ended, you turned around wanting to go to your room, but instead, see Van sitting right beside Clarissa, laughing together, as Clarissa showed him her phone.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c8.webp" "500px">><</img>>
<<if $clacommroomie is 0>>
<<set $clacommroomie to 1>>
<blockquote>Clarissa is sitting at the corner table with someone else in front of her. Clarissa is reading a book while the other girl is pestering her about something.</blockquote>
<<speech "kelly" "Girl">>Listen here, C. Look at you, you need a little glowing up...<</speech>>
<<speech "clarissa" "Clarissa">>*sigh*<</speech>>
<blockquote>It seems the conversation has repeated for a zillion times already. As Clarissa lowers her book, she noticed your arrival.</blockquote>
<<speech "clarissa" "Clarissa">>$name! Hello.<</speech>>
<blockquote>She said hi, implicitly inviting you to sit, but you're reluctant to do so as the other girl is eyeing you with a mischievous eyes.</blockquote>
<<speech "kelly" "Girl">>$name, huh? I heard a lot about you. I'm Kelly, Clarissa's beautiful roomie.<</speech>>
<<speech "clarissa" "Clarissa">>And the reason why our room was hold up.<</speech>>
<<speech "kelly" "Kelly">>Hey now, don't tell him everything just yet. Let a girl have a little mystique, why don't you?<</speech>>
<blockquote>She said, while leering at you. Her gaze was so sharp that you can't help but be self conscious. And not wanting to be undone, Clarissa also stares at you with as much intensity. In the next hour no one said a word, the two are holding an indirect staring competition where the unwilling target is you.</blockquote>
<<set $clalove += 1>>
<<else>>
<<set _clacommroomrand = random(1, 2)>>
<<switch _clacommroomrand>>
<<case 1>>
<blockquote class="hubcard">You look at where Clarissa usually see and instead saw a strange sight. Clarissa is frozen in place, while Kelly is taking hundreds of pictures of her from all angles.</blockquote>
<blockquote class="hubcard">And seeing you've entered the scene, Kelly dragged you to where Clarissa is and started to take pictures again. You were hoping to be at least being paid for doing this.</blockquote>
<<case 2>>
<blockquote class="hubcard">Clarissa and Kelly is playing cards as you entered, though playing is quite a misnomer as it implies competition, what you seen is instead a massacre.</blockquote>
<blockquote class="hubcard">Feeling rather bad for Clarissa, you joined in the game. It is then you realized that not only is Clarissa extremely weak, but Kelly is extremely good too. In the end you combined your strength to beat Kelly, to not so positive results.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time goes by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<advanceTime>>
<<goto "DormComm">>
<</if>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Clarissa is being hounded for photo by her roommate again, and as you have no desire to be hounded as well so you decided to just sneaks along to the TV table.</blockquote>
<blockquote class="hubcard">But as it turns out, someone else doesn't particularly care about being hounded, it's Van, he in turns, actually joins the two to be hounded. Then as her roommate keeps moving the two for more poses, they kept on getting closer, even touching each other as the shot continues.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c4.webp" "500px">><</img>>
<<if $clacommrival is 0>>
<<set $clacommrival to 1>>
<blockquote>Clarissa is in her usual seat, but she's not alone, there are a few other people sitting with her, they're all playing Jenga.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh... Mmm... Hooo...<</speech>>
<blockquote>She's making weird noises as she deliberates on which piece to take.</blockquote>
<<speech "van" "Van">>Take your time, baby.<</speech>>
<blockquote>The man, Van, said as he air flicks the tower.</blockquote>
<<speech "clarissa" "Clarissa">>S-STOP IT!<</speech>>
<blockquote>Amidst the sweaty fits and yelling, she noticed your arrival.</blockquote>
<<speech "clarissa" "Clarissa">>$name! H-Help, which one should I take?<</speech>>
<blockquote>You pointed to the left, she took a deep breath and do as she's told.</blockquote>
<<speech "clarissa" "Clarissa">>Haa... o-oh. It works! YEAH!<</speech>>
<<speech "van" "Van">>That's unfair! Okay, brother, which one should I take?<</speech>>
<blockquote>You pointed to the right, again, he did as he's told. It went off without a hitch.</blockquote>
<<speech "van" "Van">>Oh, damn. Would you look at that?<</speech>>
<<speech "kelly" "Kelly">>Do me, brother!<</speech>>
<blockquote>You pointed to the middle. It also went off without a hitch.</blockquote>
<<speech "kelly" "Kelly">>Fuck! This guy's a magician!<</speech>>
<blockquote>You spent the next hour indirectly playing Jenga. In that time, it doesn't escape your attention how Van is deliberately brushing his hand on Clarissa, it drew blushes from her, which she tries hard to hide.</blockquote>
<<set $clarival += 3>>
<<else>>
<<set _clacommrivalrand = random(1, 2)>>
<<switch _clacommrivalrand>>
<<case 1>>
<blockquote class="hubcard">Clarissa is playing cards with Van, one look can tell you something strange is happening. Clarissa is beaming with pride, cause for once in her life, she's actually winning in card game.</blockquote>
<blockquote class="hubcard">But as hurtful as the truth is, you can clearly see that Van is deliberately losing, all in an attempt to make her the way she is now, beaming with happiness. Suddenly, you invited yourself into the game and then also deliberately losing, much to Clarissa's unending glee, but also to Van's chagrin.</blockquote>
<<case 2>>
<blockquote class="hubcard">Van is chatting with Clarissa when you arrived. They're sitting quite close to each other, and as the conversation atmosphere subtly turns, you can see Van's hand slowly touching hers.</blockquote>
<blockquote class="hubcard">Seeing this, you deliberately enters Clarissa's line of sight, which expectedly makes her invites you to join. And as you joined, you can clearly see Van rolling his eyes.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time goes by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Clarissa is already playing a game of card with Van the moment you arrived. And it's very clear that Van is deliberately letting her win.</blockquote>
<blockquote class="hubcard">You wanted to step in and stop him, but seeing her laughing so joyfully made you hesitant, because of that you leave her alone. They continued to play until late.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $clarival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>><blockquote class="hubcard">You're tired, so very tired. So tired, in fact, that you hobbled into your room like a zombie.</blockquote><blockquote class="hubcard">Then your eyes went heavier and heavier the moment you look at your bed. Your tiredness blocks the memory of what happened today, at this point, you just want to lay down and sleep.</blockquote>
<blockquote><<button "Go to Sleep">>
<<goto "SleepyTime">>
<<set $textcoup to 0>>
<</button>>
</blockquote>
</div>
</div>//<<run setup.initVars()>> on StoryLoad
//<<script>> on INIT
//setup.initVars = function() {
//const vars = State.variables;
// 🧠 Safe default variables
//if (vars.clalove === undefined) vars.clalove = 0;
//if (vars.clalunchalone === undefined) vars.clalunchalone = 0;
//if (vars.clalunchrival === undefined) vars.clalunchrival = 0;
//if (vars.clalunchfriend === undefined) vars.clalunchfriend = 0;
// 🔁 Example: Boolean flags or state objects
//if (vars.flags === undefined) vars.flags = {};
//if (vars.day === undefined) vars.day = 1;
//if (vars.hasSeenIntro === undefined) vars.hasSeenIntro = false;
// 📚 Arrays
//if (vars.choices === undefined) vars.choices = [];
//};
//setup.initVars();
//<</script>>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote class="hubcard">Time sure passed by when you're having fun, but time passed faster when you're asleep.</blockquote><<set _sleep1 = random(1, 3)>>
<<switch _sleep1>>
<<case 1>> <<img "images/girls/c2.webp" "300px">><</img>><blockquote class="hubcard">Clarissa entered your dreams, it's a replay of what happened that day, but then the dream take a wild turn.</blockquote><blockquote class="hubcard">A turn into... well... a wetter kind. You'll be cursing yourself when you're awake this morning.</blockquote>
<<case 2>><<img "images/flavor/math.webp" "300px">><</img>><blockquote class="hubcard">You had a nightmare, bad bad bad nightmare.</blockquote><blockquote class="hubcard">The math professor decided to test everyone in class for their math skills, but for some reason, you're the only one in that class.</blockquote>
<<case 3>><<vid "images/girls/m1.webm">>
<blockquote class="hubcard">For some reason, Monica entered your dream.</blockquote><blockquote class="hubcard">In that dream she turned into a sex demon that stalks you, and also for some stupid reason, the you in that dream ACTUALLY fought back.</blockquote>
<</switch>>
<blockquote><<button "The day passed by">>
<<goto "DormRoom">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<speech "clarissa" "Clarissa">>Alone? Me too.<</speech>>
<blockquote>She's not as sociable as other girls you know, but she has her own circle of friends, which none of them seems to be here.</blockquote>
<<speech "clarissa" "Clarissa">>Everyone is busy with clubs these days, even though the year just began...<</speech>>
<blockquote>Your friends and classmates too, there are those who's in the Soccer club, those in the culture club like the otakus, and even others at the gaming club.</blockquote>
<<speech "clarissa" "Clarissa">>It's funny how many club there is in this campus, huh? They even have a knitting club, would you believe it? I thought only our village community center have those.<</speech>>
<blockquote>She laughed at her own jokes, but then the conversation continues to flow. From speculating about the hidden bingo clubs, to urban legend regarding any of the clubs, the conversation was fun, warm, and [[quite long.|ClarissaLove1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>You didn't find Clarissa anywhere, instead you found a patch of hair bobbing up and down at her usual seat.</blockquote>
<<speech "unknown" "Hair">>Mmm...<</speech>>
<blockquote>The hair sounds a lot like Clarissa, so you moved in closer to make sure.</blockquote>
<<img "images/girls/c4.webp" "500px">><</img>>
<<speech "clarissa" "Clarissa">>Oh, $name? Hello.<</speech>>
<blockquote>She greeted with a forced enthusiasm.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, I'm alright. Just a little bored, that's all.<</speech>>
<blockquote>She pats the chair beside her.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, [[sit down.|ClarissaLove1-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<speech "clarissa" "Clarissa">>Haa... if only I'm not busy with my part time...<</speech>>
<blockquote>She stares wistfully at the campus building after the long talk ended, before sighing at the end.</blockquote>
<<speech "clarissa" "Clarissa">>Well... thanks for the company, $name.<</speech>>
<blockquote>She cups your hand.</blockquote>
<<speech "clarissa" "Clarissa">>Please come and find me again when you're alone, so we can at least be lonely together.<</speech>>
<blockquote>And with a final smile, she walks away.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormComm">>
<<advanceTime>>
<<set $clalovelvl to 2>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div> <div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/c12.webp" "500px">><</img>>
<blockquote>You lay awake as the night grows darker, it's time for some sleep. But as you closed your eyes, a sudden knock on the door wakes you.</blockquote>
<<speech "clarissa" "Clarissa">>$name! A-Are you awake? H-Help...<</speech>>
<blockquote>Her voice sounds too timid that you nearly missed it, but stands right up to open the door.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh, there you are. I-I'm so glad to see you.<</speech>>
<blockquote>She then immediately went for a hug, something that caught you off-guard. She looks pale, shaking like a leaf in your chest.</blockquote>
<<speech "clarissa" "Clarissa">>$name, t-there's... t-t-t-there's a g-g-g-g-ghost in my room.<</speech>>
<blockquote>A what? Your face remains impassive even as she lets go of you and turns serious.</blockquote>
<<speech "clarissa" "Clarissa">>I-I was just done from my cafe shift and went I'm standing in front of the door, I-I can hear howling l-l-l-l-like a werewolf from inside... a-a-and then thudding, again and again... l-like bodies being dropped...<</speech>>
<blockquote>She's still shaking, because of that you [[let her in.|ClarissaLove2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>She sits on the floor, near the round table you usually relaxed in, still pale.</blockquote>
<<speech "clarissa" "Clarissa">>I-I even called Kelly before coming here, but she's not answering... I-I wonder if she escaped like I'm doing now...<</speech>>
<blockquote>Then after saying that, she finally realize an important thing about her predicament.</blockquote>
<<speech "clarissa" "Clarissa">>$name... u-umm... c-can I stay the night?<</speech>>
<blockquote>Can she? Of course she can, but her shaking voice and that shy look she's giving you is too cute not to tease.</blockquote>
<<speech "clarissa" "Clarissa">>C-Can I? P-Please?<</speech>>
<blockquote>You assumed a thinking position, holding your chin, deep in thought.</blockquote>
<<speech "clarissa" "Clarissa">>I-I can't...?<</speech>>
<blockquote>Okay, that's enough teasing and you immediately nods your head.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh! Thank you.<</speech>>
<blockquote>She then embraced you again, this time for gratitude. You simply let the [[feeling lingers.|ClarissaLove2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>After a while, and after her feeling is settled, she lets you go, a little red now. And then went on the empty bed.</blockquote>
<<speech "clarissa" "Clarissa">>Phew... I thought I'll be sleeping on the couch today...<</speech>>
<blockquote>She said as she laid down. As you also went to your own bed.</blockquote>
<<speech "clarissa" "Clarissa">>T-Thanks, $name.<</speech>>
<blockquote>She smiled the smile that you saw during the first day.</blockquote>
<<img "images/girls/c2.webp" "500px">><</img>>
<<speech "clarissa" "Clarissa">>Good night.<</speech>>
<blockquote>Then turns away from you, before going silent.</blockquote>
<<speech "clarissa" "Clarissa">>.........................................<</speech>>
<blockquote>It didn't take you long to also fall asleep.</blockquote>
<blockquote>Then as the morning came, she's no longer there. The slightly untidy placing of the pillow on the other bed was the only sign that she was there.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clalovelvl to 3>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote>You were waltzing peacefully across the long corridor, wanting to grab a food as your stomach rebelled a few minutes back. But as you passed Clarissa's room, you suddenly hear her door opened and then feel yourself being tugged inside.</blockquote>
<<img "images/girls/c12.webp" "500px">><</img>><<speech "clarissa" "Clarissa">>Hey, $name. Fancy meeting you here.<</speech>>
<blockquote>SHE tugged YOU in.</blockquote>
<<speech "clarissa" "Clarissa">>Go on, sit down sit down.<</speech>>
<blockquote>She guides you to the table, where there's actually two cups of tea and a plateful of biscuits sitting, waiting someone to eat them, and that someone seems to be you.</blockquote>
<<speech "clarissa" "Clarissa">>You saved me two times now, $name. And I haven't show you my appreciation at all.<</speech>>
<blockquote>She grabs her cup of tea and then stares at you, waiting for you to drink yours first. Not wanting to be rude to your host, you [[sipped the tea.|ClarissaLove3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<img "images/girls/c15.webp" "300px">><</img>><blockquote>The warm beverage went smoothly down your throat. Clarissa seems to be satisfied seeing you liking the tea.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm... if not for you, $name. Who knows where I'll be, in a hotel I can't afford, perhaps? Or in the lobby's sofa? Or worse, in someone else's room...<</speech>>
<blockquote>She shivered as she imagined that last bit.</blockquote>
<<speech "clarissa" "Clarissa">>I'm just grateful that it was you I met that day...<</speech>>
<blockquote>She smiled adoringly as she took another sip.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, in case you're wondering, the reason why this room was hold up was because of Kelly. She, uhh, decided to have a little... game, a showdown if you will, against her friend...<</speech>>
<blockquote>She seems hesitant to continue.</blockquote>
<<speech "clarissa" "Clarissa">>She was having a... vomit-off, to see wh- hey! Where are you going?<</speech>>
<blockquote>You gets up and darts [[towards the door.|ClarissaLove3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote>But before you could even reach the handle, Clarissa already rushed you to it, accidentally pinning you on the door.</blockquote>
<<speech "clarissa" "Clarissa">>N-Ngh.<</speech>>
<blockquote>She pinned you rather roughly. It was then she realized her current position. You on the wall, her on your chest, staring at each other's eye.</blockquote>
<<speech "clarissa" "Clarissa">>$name...<</speech>>
<blockquote>Softly, she touched your chest. Letting her hand moves up and down as she feels the warmth of your skin.</blockquote>
<<speech "clarissa" "Clarissa">>............................................<</speech>>
<<img "images/girls/cav.webp" "700px">><</img>>
<blockquote>She gazed deep into your eyes. Then leans in closer to your face. Stealing a chaste kiss from your lips.</blockquote>
<<speech "clarissa" "Clarissa">>M-Mmm...<</speech>>
<blockquote>Time seems to stop for that moment, but as she lost her breath, she let you go.</blockquote>
<<speech "clarissa" "Clarissa">>Thank you...<</speech>>
<blockquote>She lets the door open as you leave the room.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormCorr">>
<<advanceTime>>
<<set $clalovelvl to 4>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>The phone buzzed, a quick glance showed you that it's Clarissa, asking you where you are. "Not anywhere", you replied. Then a few minutes after that, a knock that doesn't even need to be answered appear.</blockquote>
<<img "images/girls/c5.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>Hello, $name.<</speech>>
<blockquote>She let herself in. In her hand is a bundle of something.</blockquote>
<<speech "clarissa" "Clarissa">>You forgot these!<</speech>>
<blockquote>She walks to the table and takes out the content inside the bag, turns out, it's some homemade biscuits, the same one from earlier.</blockquote>
<<speech "clarissa" "Clarissa">>Well, it's not the exact one, but I made another batch.<</speech>>
<blockquote>After that she stands back up and plug in an electric kettle she had from that same bag, wanting to make tea, possibly doing a re-run of that day's event.</blockquote>
<<speech "clarissa" "Clarissa">>You do have tea, right?<</speech>>
<blockquote>You don't.</blockquote>
<<speech "clarissa" "Clarissa">>Lucky for you, [[I have some!|ClarissaLove4-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>Like Doraemon, she pulls some tea out of that bag. You wouldn't be surprised if she pulls out some fresh water out from it, but then she did!</blockquote>
<<speech "clarissa" "Clarissa">>In case there's no water here, you know.<</speech>>
<blockquote>She pours the water and turns on the kettle. Then sits with you as you waited for the water to heat up.</blockquote>
<<speech "clarissa" "Clarissa">>..............................................<</speech>>
<blockquote>As the busywork done, there is only you, her, and the slowly heating water.</blockquote>
<<speech "clarissa" "Clarissa">>H-Hey... uhh...<</speech>>
<blockquote>The memory of what happened makes it hard for either of you to say anything.</blockquote>
<<speech "clarissa" "Clarissa">>T-That time... I-I...<</speech>>
<blockquote>The conversation stalls over and over again. Until she suddenly grunts and gets up.</blockquote>
<<speech "clarissa" "Clarissa">>I-I'll check the water!<</speech>>
<blockquote>But as she turns, her flustered state made her rushed too quickly and accidentally [[hits the kettle.|ClarissaLove4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>AHHHHHH!!!<</speech>>
<blockquote>The kettle is knocked on the ground, pouring the scalding water all over the floor, and on your pants.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh no!!!<</speech>>
<blockquote>The pain is immense and it sticks. Your hands immediately went straight to your belt, taking it off, before unzipping your pants.</blockquote>
<<speech "clarissa" "Clarissa">>I-I'm sorry!!!<</speech>>
<blockquote>Her words didn't even register as you took it all off, even to the underwear.</blockquote>
<<speech "clarissa" "Clarissa">>$name!!!<</speech>>
<blockquote>Your dick is out to the world, it's even red because of the scalding water.</blockquote>
<<speech "clarissa" "Clarissa">>I-Is it okay?<</speech>>
<blockquote>Your only response was to blow wind as hard as you can to it, seeing your action, Clarissa followed suit from her kneeling position.</blockquote>
<<speech "clarissa" "Clarissa">>Fuuu~ fuuuu~ fuuu~<</speech>>
<blockquote>Her lips is dangerously close, but she doesn't seemed to mind. The only thoughts inside of her is that she's responsible for this and she wants to help you.</blockquote>
<<speech "clarissa" "Clarissa">>Mmmm~<</speech>>
<blockquote>But for some reason, as the seconds tick by, it feels like her face is getting closer and closer to your dick, despite her not even moving even a single inch. Then as the minute passed, it even touched her face!</blockquote>
<<speech "clarissa" "Clarissa">>N-Ngh...<</speech>>
<blockquote>Only then you realized that you have a raging hard-on. Something you should've noticed earlier, really. But again, Clarissa didn't say a word.</blockquote>
<<speech "clarissa" "Clarissa">>................................<</speech>>
<blockquote>She only looks slowly at you, giving each other quiet looks. The pain from earlier has gone for quite a while now, replaced by something else. Suddenly, Clarissa speaks.</blockquote>
<<speech "clarissa" "Clarissa">>I can make you feel better...<</speech>>
<blockquote>[[You nodded.|ClarissaLove4-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C1.webm">>
<blockquote>She went down on her knees and softly place your dick in her mouth.</blockquote>
<<speech "clarissa" "Clarissa">>M-Mmmm~<</speech>>
<blockquote>Her place is slow but methodical.</blockquote>
<<speech "clarissa" "Clarissa">>[[So big...|ClarissaLove4-5]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C2.webm">>
<blockquote>She speeds up, completely curing all the pain you felt earlier.</blockquote>
<<speech "clarissa" "Clarissa">>Ahh- ngh-<</speech>>
<blockquote>She bobs her head up and down, giving you a full view of her [[beautiful face.|ClarissaLove4-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C3.webm">>
<<speech "clarissa" "Clarissa">>I'll make you feel better, $name...<</speech>>
<blockquote>As she treats your balls, you started to tense up.</blockquote>
<<speech "clarissa" "Clarissa">>M-Mmm?<</speech>>
<blockquote>She felt your tension and then decided to finish you off with a very [[happy ending.|ClarissaLove4-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C4.webm">>
<<speech "clarissa" "Clarissa">>Mmmmhhhh...<</speech>>
<blockquote>She holds your sputtering dick inside her mouth, drinking everything that you shoot.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh...<</speech>>
<blockquote>[[Very happy ending indeed.|ClarissaLove4-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/c6.webp" "500px">><</img>>
<blockquote>Some of your cum leaks out from her mouth.</blockquote>
<<speech "clarissa" "Clarissa">>So much...<</speech>>
<blockquote>Then after a few minutes of gathering herself, she turns to her bag to get a handkerchief, that bag truly rivals Doraemon..</blockquote>
<<speech "clarissa" "Clarissa">>Phew...<</speech>>
<blockquote>She then put her clothes back on before standing up and turning to you.</blockquote>
<<speech "clarissa" "Clarissa">>Well... I'll see you later, $name...<</speech>>
<blockquote>She walks to the door with the bag in hand, but then turning back to you to impart some final words.</blockquote>
<<speech "clarissa" "Clarissa">>Come to my room sometimes...<</speech>>
<blockquote>And gives you an indescribable look.</blockquote>
<<speech "clarissa" "Clarissa">>I'll be waiting.<</speech>>
<blockquote>And then went off into the corridor.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clalovelvl to 5>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/bg/cladoor.webp" "400px">><</img>><blockquote>You turned to Clarissa's door, as if feeling something tugging you go to there. Then softly, you knocked on the door.</blockquote>
<<speech "clarissa" "Clarissa">>Who's there?<</speech>>
<blockquote>You only need to speak your name and you can hear gasp from inside. You can hear swearing and then someone running back and forth.</blockquote>
<<speech "clarissa" "Clarissa">>Give me a second!<</speech>>
<blockquote>You can hear the cupboard being opened, you can hear clothes being taken off and then put on, you can hear clinking of glass being hidden, you can hear rustling of plastics as it's thrown into the trash, finally, after a while, you can hear the door [[being opened.|ClarissaLove5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/c20.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Hello, $name...<</speech>>
<blockquote>Just to see her leaning out, basically half naked.</blockquote>
<<speech "clarissa" "Clarissa">>Come in...<</speech>>
<blockquote>But you didn't protested the sight. Instead, you took a step forward and walks inside the room.</blockquote>
<<speech "clarissa" "Clarissa">>I've been waiting...<</speech>>
<blockquote>Then as the door shuts closed. Together, [[you leapt into action.|ClarissaLove5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C5.webm">>
<blockquote>She went down on her knees before you even have a chance to move away.</blockquote>
<<speech "clarissa" "Clarissa">>M-Mmmm~<</speech>>
<blockquote>Her place is fast and lusty.</blockquote>
<<speech "clarissa" "Clarissa">>[[Nmmmmmhh...|ClarissaLove5-4]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C6.webm">>
<blockquote>She pushed you all the way into the bed, she's been wanting this to happen as much as you do.</blockquote>
<<speech "clarissa" "Clarissa">>$name... I can't wait for this inside me...<</speech>>
<blockquote>She didn't even need to wait long as you're already on the edge of your patience.</blockquote>
<<speech "clarissa" "Clarissa">>Mhhh~!!!<</speech>>
<blockquote>With a strength you never knew you had, you [[flipped her around.|ClarissaLove5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C7.webm">>
<<speech "clarissa" "Clarissa">>Y-Yessss~!!!<</speech>>
<blockquote>You started slow, but that pace just isn't enough.</blockquote>
<<speech "clarissa" "Clarissa">>A-Ahh~ I-I've been waiting for thiiiisssss~!!!<</speech>>
<blockquote>You quicken [[your pace.|ClarissaLove5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C8.webm">>
<<speech "clarissa" "Clarissa">>I-I've been waiting from the first day!!!<</speech>>
<blockquote>Just like you.</blockquote>
<<speech "clarissa" "Clarissa">>More~! Moreee~!!!<</speech>>
<blockquote>Just like you, she also starts to [[lose it.|ClarissaLove5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C9.webm">>
<<speech "clarissa" "Clarissa">>Ahhh~! AHHH~!!!<</speech>>
<blockquote>She had a mini orgasm as you moved harder and harder.</blockquote>
<<speech "clarissa" "Clarissa">>Fuck me! Fuck ME!!!<</speech>>
<blockquote>That what you intended to do more from [[here on out.|ClarissaLove5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C10.webm">>
<<speech "clarissa" "Clarissa">>Ahhhnnn~!!!<</speech>>
<blockquote>You quicken your pace yet again, feeling orgasm is coming.</blockquote>
<<speech "clarissa" "Clarissa">>C-Cumming, $name?<</speech>>
<blockquote>You [[grunted and nod.|ClarissaLove5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C11.webm">>
<<speech "clarissa" "Clarissa">>Mmmm~!<</speech>>
<blockquote>You shoot your load all over her face, closing the pleasureable experience with a tidy bow.</blockquote>
<<speech "clarissa" "Clarissa">>You're good, $name... so good...<</speech>>
<blockquote>But then she pushed you again to bed.</blockquote>
<<speech "clarissa" "Clarissa">>Want to do it again?<</speech>>
<blockquote>She touched your flaccid dick.</blockquote>
<<speech "clarissa" "Clarissa">>Ahhh... [[tomorrow then...|ClarissaLove5-10]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/c2.webp" "400px">><</img>>
<blockquote>Then suddenly, Clarissa laid her head on your chest.</blockquote>
<<speech "clarissa" "Clarissa">>You know... Kelly won't be coming tonight...<</speech>>
<blockquote>She took a deep breath.</blockquote>
<<speech "clarissa" "Clarissa">>Why don't we stay like this until morning...?<</speech>>
<blockquote>You agreed immediately. Then after a short period of silence passed, you talked all the way [[into the night.|ClarissaLove5-11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/c2.webp" "400px">><</img>>
<blockquote class="hubcard">The talk continues all the way until midnight, until one of you fell asleep. After that, you spent the next six hours deep in your sleep with her sticking on your warm chest.</blockquote><blockquote class="hubcard">Then when the morning comes, she wakes you up with a little kiss. And after a short yet sweet goodbye, you returned to your room.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clalovelvl to 6>>
<<set $clarivallvl to 0>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/girls/c8.webp" "500px">><</img>>
<blockquote>Clarissa saw you approaching and invites you to sit with her. You wanted to sit beside her but her bag is in the way, so you settled with across the table.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name. Do you know how to solve this one?<</speech>>
<blockquote>She asked you, pointing to one of the problem in her book. You remember that subject, it was in Mrs. Mizuhara's class last week. You help her with it, though not as easily as you hoped.</blockquote>
<<speech "clarissa" "Clarissa">>Ohh... I see... I didn't know you could solve it that way.<</speech>>
<blockquote>You didn't know too, but it worked last week. Then as she ventured to the following questions, a large shadow suddenly casted over the books.</blockquote>
<<speech "dwayne" "Dwayne">>Good afternoon, [[smarty pants.|ClarissaRival1-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>The signature deep voice from Dwayne appeared from right behind you.</blockquote>
<<speech "clarissa" "Clarissa">>There you are! I was wondering when you'll ever show up.<</speech>>
<blockquote>It seems like she's been waiting for him all this time.</blockquote>
<<speech "dwayne" "Dwayne">>Sorry, babe. Got things to take care of. By the way, I didn't know you'll be bringing your boyfriend along.<</speech>>
<blockquote>He said as he rummages Clarissa's hair.</blockquote>
<<speech "clarissa" "Clarissa">>S-Stop it! A-And he's not my boyfriend.<</speech>>
<<speech "dwayne" "Dwayne">>Really? Oh boy, you don't know how grateful I am to hear that.<</speech>>
<blockquote>He's not serious, you can see that. As the interaction goes on you feel increasingly uncomfortable and wanted to get out, but before you could stand, Dwayne stops you, forcefully, by pushing your shoulder [[back to your chair.|ClarissaRival1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<speech "dwayne" "Dwayne">>Sit down, buddy. I'm big enough for everybody.<</speech>>
<blockquote>Clarissa can't help but laugh seeing you pushed down so easily.</blockquote>
<<speech "dwayne" "Dwayne">>Well, enough talking, let's be smart.<</speech>>
<blockquote>Dwayne turns to find a chair, but then Clarissa took her bag from the other chair to let him sit.</blockquote>
<<speech "dwayne" "Dwayne">>Thanks, babe.<</speech>>
<<speech "clarissa" "Clarissa">>You're welcome.<</speech>>
<blockquote>The study session then continue. As time goes on, you can feel there's a certain tension hovering in the air between the two of them. Something that makes your heart beats faster than usual.</blockquote>
<blockquote><<button "Clarissa is letting her guard down">>
<<goto "DormComm">>
<<advanceTime>>
<<set $clarival += 3>>
<<set $clarivallvl = 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<blockquote>You took a long deep breath of the fresh night air. The courtyard seems to be deserted at this time of night, only some stragglers are coming home from their part time work or other club activites.</blockquote>
<<speech "clarissa" "Clarissa">>Ahahaha~!<</speech>>
<blockquote>Suddenly, Clarissa's soft melodious laughter can be heard coming from the road to the east. You peek at that direction, looking over the shrubbery blocking your vision.</blockquote>
<<speech "van" "Van">>I'm serious! I can still feel the tang in my tongue.<</speech>>
<blockquote>Clarissa seems to be walking back from her shift in the cafe, but with her is Van, walking right beside her.</blockquote>
<<speech "clarissa" "Clarissa">>It's your fault for ordering the "Clarissa's Special" without knowing what it is!<</speech>>
<blockquote>They're walking and joking around, just like a couple coming home [[from date.|ClarissaRival2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<blockquote>They walked closer and closer, now visible to you.</blockquote>
<<img "images/girls/c16.webp" "500px">><</img>>
<<speech "van" "Van">>I thought "Clarissa's special" would be like Clarissa. Sweet, smooth, with a little taste of ink.<</speech>>
<blockquote>Clarissa pouted.</blockquote>
<<speech "van" "Van">>Not tasting like a burnt tire.<</speech>>
<<speech "clarissa" "Clarissa">>Hey! People love that taste!<</speech>>
<<speech "van" "Van">>And THAT, is why I don't believe in democracy.<</speech>>
<blockquote>They laughed again, this time getting a little physical as Clarissa lightly punched her shoulder. But then he used that opportunity to wrap his arm around her shoulder. Clarissa can't help but blush at that gesture, but also a little curious.</blockquote>
<<speech "clarissa" "Clarissa">>You know, you don't look big but your arm feels like a wood.<</speech>>
<<speech "van" "Van">>Well, that's not the only thing that feels like wood right now.<</speech>>
<blockquote>She punched him again, [[but still smiling.|ClarissaRival2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<blockquote>By now they already passed you, getting in the vicinity of the building.</blockquote>
<<speech "van" "Van">>You don't need to be a muscle baboon like Dwayne to be strong, Cla. Oh, do you even know Dwayne?<</speech>>
<<speech "clarissa" "Clarissa">>O-Oh, I do.<</speech>>
<blockquote>She seems to stuttered when she mentioned it, Van noticed it too.</blockquote>
<<speech "van" "Van">>You like him or something?<</speech>>
<<speech "clarissa" "Clarissa">>NO! I-I was just remembering how big he is...<</speech>>
<<speech "van" "Van">>W-What? Fucking shit, you're on the home base already?<</speech>>
<blockquote>Clarissa is as red as the Van's shoes after realizing her own wording.</blockquote>
<<speech "clarissa" "Clarissa">>NO! NO!!!<</speech>>
<<speech "van" "Van">>Come on! Tell me the deets!<</speech>>
<<speech "clarissa" "Clarissa">>Nooooooooooo~!!!<</speech>>
<blockquote>She let out a powerful whine as Van laughed. She then rushed to the building with Van hot on her heels, laughing madly. Before they entered the building, you saw his hand snaking on her backside, which she didn't seem to mind. Instead, she looks like she welcomes it.</blockquote>
<blockquote>
<<button "Clarissa is letting her guard down">>
<<goto "DormExt">>
<<set $clarival += 3>>
<<set $clarivallvl = 3>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>You came out of your room to get yourself a night soda before you caught a glimpse of Clarissa hiding near her door, peeking inside. You approached her.</blockquote>
<<speech "clarissa" "Clarissa">>$name!<</speech>>
<blockquote>She's jumped as she noticed you.</blockquote>
<<speech "clarissa" "Clarissa">>I-It's them...<</speech>>
<blockquote>She tried to block you off but your already [[leaned in.|ClarissaRival3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C12.webm">>
<blockquote>Inside is Kelly, she's being torn apart by a man you know, Xander.</blockquote>
<<speech "clarissa" "Clarissa">>I-It's Kelly, a-a-and Xander... I-I didn't even know they're a couple.<</speech>>
<blockquote>You don't think that they even are.</blockquote>
<<speech "clarissa" "Clarissa">>*gulp*<</speech>>
<blockquote>Clarissa stood frozen, [[as she watched.|ClarissaRival3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C13.webm">>
<blockquote>Your eyes can't help to drift to Clarissa, who's still on the ground, looking at them. Her hand is moving suspiciously closer to her panties.</blockquote>
<<speech "clarissa" "Clarissa">>H-Haa... haa...<</speech>>
<blockquote>Then feeling your stare, she jolted back to consciousness.</blockquote>
<<speech "clarissa" "Clarissa">>A-Ahn... u-umm... t-t-this is how people do it in the city, huh...?<</speech>>
<blockquote>She diverted the conversation, but her eyes went back [[to the couple.|ClarissaRival3-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C14.webm">>
<<speech "clarissa" "Clarissa">>Y-You know, I-I had a boyfriend before but... we never did anything close to this...<</speech>>
<blockquote>She idly said.</blockquote>
<<speech "clarissa" "Clarissa">>It's so... different. So brutal... so... primal...<</speech>>
<blockquote>Then as Kelly shook under him, Clarissa continued.</blockquote>
<<speech "clarissa" "Clarissa">>[[So... good...|ClarissaRival3-5]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C15.webm">>
<blockquote>The moment Xander finished on Kelly, signals the end of the show. Clarissa stands right back up unsteadily.</blockquote>
<<speech "clarissa" "Clarissa">>I-I'll see you later, $name.<</speech>>
<blockquote>And then rushed to the bathroom leaving you all alone. With one final look to the couple inside, you also went back to your room.</blockquote>
<blockquote>
<<button "Clarissa is letting her guard down">>
<<goto "DormCorr">>
<<set $clarival += 3>>
<<set $clarivallvl = 4>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>You sit on the vacant chair, waiting for the volunteer tutor to arrive. You even checked your phone to see whether she remembers or not.</blockquote>
<<speech "clarissa" "Clarissa">>"9 o'clock, no more no less!"<</speech>>
<blockquote>That message was from yesterday. It's already more than nine o'clock but you let it [[pass and waited.|ClarissaRival4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>........................................</blockquote>
<blockquote>........................</blockquote>
<blockquote>[[Meanwhile|ClarissaRival4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormbath">
<div class="overlay"></div>
<<vid "images/girls/C16.webm">>
<<speech "xander" "Xander">>Ngh~! Like that!<</speech>>
<<speech "clarissa" "Clarissa">>Mmmm~!<</speech>>
<blockquote>In another part of the dorm, Clarissa is busy on her knees. Pleasuring Xander [[obediently.|ClarissaRival4-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormbath">
<div class="overlay"></div>
<<vid "images/girls/C17.webm">>
<<speech "xander" "Xander">>I know you peeped that day, but fucking shit, I didn't know you wanted it this badly.<</speech>>
<blockquote>Clarissa didn't respond, but by her pace she's clearly been needing this for quite a while.</blockquote>
<<speech "xander" "Xander">>Come on! Suck it, [[I'm cumming!|ClarissaRival4-5]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormbath">
<div class="overlay"></div>
<<vid "images/girls/C18.webm">>
<<speech "xander" "Xander">>NGH!!!<</speech>>
<blockquote>Xander came inside her mouth, but he recovered in a blink of an eye.</blockquote>
<<speech "xander" "Xander">>Come on, bend down. I'll fuck you till night.<</speech>>
<<speech "clarissa" "Clarissa">>Y-Yesss.<</speech>>
<blockquote>Consumed by lust, she stands up, but then sun rays hit her eyes.</blockquote>
<<speech "clarissa" "Clarissa">>Wait, uh, what time is it?<</speech>>
<<speech "xander" "Xander">>Ten, maybe.<</speech>>
<<speech "clarissa" "Clarissa">>Oh fuck! I forgot!<</speech>>
<blockquote>And ran off, leaving Xander to yell at her to [[come back.|ClarissaRival4-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>The clock has reached ten o'clock, and Clarissa isn't here yet. A little part of you wanted to get away, but the other part is too occupied with playing solitaire.</blockquote>
<<speech "clarissa" "Clarissa">>$name! H-Hey!<</speech>>
<<img "images/girls/c1.webp" "500px">><</img>>
<blockquote>Finally, she's arrived. You paused the solitaire and set your phone on the table.</blockquote>
<<speech "clarissa" "Clarissa">>S-Sorry, I'm late. S-Something came up.<</speech>>
<blockquote>You nodded in understanding and then takes out your book.</blockquote>
<<speech "clarissa" "Clarissa">>O-Okay, let's get started.<</speech>>
<blockquote>Clarissa said, there's a strange smell coming from her breath but you wouldn't even dare to bring it up.</blockquote>
<blockquote>
<<button "Clarissa is letting her guard down">>
<<goto "DormComm">>
<<advanceTime>>
<<set $clarival += 3>>
<<set $clarivallvl = 5>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>You joined the gamers, while also keeping your ears on the two.</blockquote>
<<speech "mstudent" "Gamer">>Scoooooooooorrrrrrreeeeeeeee~!!!<</speech>>
<blockquote>Some guy right beside you suddenly yelled.</blockquote>
<<speech "mstudent" "Not Gamer">>Shit, double or nothing!<</speech>>
<blockquote>But even as they bantered, your eyes is still locked to the two.</blockquote>
<<speech "mstudent" "Gamer">>Sold!<</speech>>
<blockquote>Then Dwayne whispered something to Clarissa, and suddenly, the two gets up from their seat, quietly walking away.</blockquote>
<blockquote>And with your heart beating on your neck, you [[follow their trails.|ClarissaRival5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>They never rushed as they walked. Dwayne even put his hands on Clarissa on the way, which she not only accepted, but welcomed.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh...<</speech>>
<blockquote>They took the stairs, and enters the corridor. Their destination is very clear. Soon enough they stopped right on your floor, where your and Clarissa's room reside.</blockquote>
<blockquote>Then as you tiptoed on the stairs, you can hear one of the door being opened and closed, following by Clarissa's light giggle. You know where they are...</blockquote>
<blockquote>Finally, their trail ends at her door. And after swallowing your saliva, you put your ear on the door [[to listen.|ClarissaRival5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C19.webm">>
<<speech "clarissa" "Clarissa">>AHHNNNNN~!!!<</speech>>
<blockquote>They're immediately right at it.</blockquote>
<<speech "dwayne" "Dwayne">>You bitch... sucking Xander's cock before mine... I'll make you pay for that!<</speech>>
<<speech "clarissa" "Clarissa">>Y-Yesss~!!!<</speech>>
<blockquote>It's news to you, news that [[shook you to the core.|ClarissaRival5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C20.webm">>
<<speech "dwayne" "Dwayne">>Who else? I know he's not the only one.<</speech>>
<blockquote>You can hear Clarissa's moaning intensifies at every second.</blockquote>
<<speech "clarissa" "Clarissa">>V-Van! W-We did it yesterday!<</speech>>
<<speech "dwayne" "Dwayne">>Fuck! That asshole too?<</speech>>
<blockquote>Again, another news that shook [[you even further.|ClarissaRival5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C21.webm">>
<<speech "clarissa" "Clarissa">>YEEESSSSS~!!!<</speech>>
<<speech "dwayne" "Dwayne">>Ngh! Well! You can suck their dicks but I'm take this fucking pussy!<</speech>>
<blockquote>The sweet and innocent voice you always hear now turns into one of that [[insatiable slut.|ClarissaRival5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C22.webm">>
<<speech "dwayne" "Dwayne">>Shit! I'm close!<</speech>>
<<speech "clarissa" "Clarissa">>N-Not inside!<</speech>>
<blockquote>Dwayne's booming laugh then came from within.</blockquote>
<<speech "dwayne" "Dwayne">>Still not a full slut yet, aren't you? [[We'll change that soon.|ClarissaRival5-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C23.webm">>
<blockquote>You hear guttural groan from Dwayne, signifying the end.</blockquote>
<<speech "dwayne" "Dwayne">>Phew, that was fucking tight.<</speech>>
<<speech "clarissa" "Clarissa">>Haa... haa... haa...<</speech>>
<blockquote>Clarissa only catch some breath as the response.</blockquote>
<<speech "dwayne" "Dwayne">>How's that for your first cock in the city?<</speech>>
<<speech "clarissa" "Clarissa">>...Actually.<</speech>>
<blockquote>She begins.</blockquote>
<<speech "clarissa" "Clarissa">>I-I... Van fucked me first...<</speech>>
<<speech "dwayne" "Dwayne">>VAAAAAAAAAAAAAAAAAAAAANNNNNNNN!!!<</speech>>
<blockquote>You rushed to your [[own room|ClarissaRival5-8]] as you hear Dwayne rushing to the door.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>You slammed the door behind you and then lay down on the bed.</blockquote>
<blockquote>The night seems a lot darker than usual, even the light seems dimmer. There's not even a single footsteps coming from the corridor, let alone the yard outside.</blockquote>
<blockquote>You turn to your left and look at the empty bed. It was once occupied, but that was long ago.</blockquote>
<blockquote>Soon enough, you feel fatigue rushing all at once, and after that, darkness.</blockquote>
<blockquote><<button "Clarissa has fallen">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clarival += 3>>
<<set $clarivallvl = 6>>
<<set $clalovelvl = 0>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<if $time is "Noon" or $time is "Afternoon">>
<<if $clarivallvl gte 6>>
<<set _clarvlroom = random(1, 2)>>
<<switch _clarvlroom>>
<<case 1>>
<<img "images/girls/c17.webp" "500px">><</img>>
<blockquote>Clarissa opens the door, arms crossed, looking you up and down.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, $name. Anything I can help you with?<</speech>>
<blockquote>She asked rather curtly.</blockquote>
<blockquote><<button "Talk">>
<<goto "ClaRVLTalk">>
<</button>>
<<button "Study">>
<<goto "ClaRVLStudy">>
<</button>>
</blockquote>
<<case 2>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote>You knocked on the door but there's no answer. But as you're about to turn around, you hear a loud moan coming from within.</blockquote>
<blockquote><<button "Investigate">>
<<goto "ClaRVLSex">>
<</button>>
<<button "Go Away">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</switch>>
<<elseif $clalovelvl gte 6>>
<<img "images/girls/c12.webp" "500px">><</img>>
<blockquote>The door creaks open to Clarissa smiling shyly.</blockquote>
<<speech "clarissa" "Clarissa">>Hey... I was hoping you'll come.<</speech>>
<blockquote><<button "Talk">>
<<goto "ClaLoveTalk">>
<</button>>
<<button "Study">>
<<goto "ClaLoveStudy">>
<</button>>
<<button "Spend some time">>
<<goto "ClaLoveSex">>
<</button>>
</blockquote>
<<else>>
<<img "images/girls/c12.webp" "500px">><</img>>
<blockquote>Clarissa smiled as she opened the door.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name! Anything I can help you with?<</speech>>
<blockquote><<button "Talk">>
<<goto "ClaRoomTalk">>
<</button>>
<<button "Study">>
<<goto "ClaRoomStudy">>
<</button>>
</blockquote>
<</if>>
<<else>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote class="hubcard">You knock on Clarissa's door, but there's no answer. She's probably still in class or in her part time job.</blockquote>
<blockquote> <<button "Go back">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She invites you in, because coincidentally she also has something she wanted to talk with you about.</blockquote>
<<set _clatalk1 = random(1, 2)>>
<<switch _clatalk1>>
<<case 1>>
<blockquote class="hubcard">She even prepared some tea and biscuit as you chat about the school clubs, part time jobs, and anything else that came to mind.</blockquote>
<blockquote class="hubcard">Overall, it was a nice and friendly chat you will want to do again.</blockquote>
<<case 2>>
<blockquote class="hubcard">But as you stepped inside, you noticed someone lying on the bed, it's Kelly, Clarissa's roommate.</blockquote>
<blockquote class="hubcard">And even as the conversation you had with her was interesting and insightful, you had to keep your voice down as to not wake Kelly.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $clalove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She beams as you mentioned you want to do some studying. It seems like she also want a quick dose of studying of her own.</blockquote>
<blockquote class="hubcard">>As you stepped inside, somehow she already prepared her books on the table. Well, it's better for you cause you forgot to bring your own book.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $clalove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote class="hubcard">You return to Clarissa's door, curious while also dreading about the source of such voice. Slowly you put your ears on the door, to hear...</blockquote>
<<set _clasex2 = random(1, 3)>>
<<switch _clasex2>>
<<case 1>>
<<vid "images/girls/C24.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 2>>
<<vid "images/girls/C25.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 3>>
<<vid "images/girls/C26.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<</switch>>
<blockquote><<button "You listened longer than expected">>
<<goto "DormCorr">>
<<set $clarival += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She invites you in, because coincidentally she also has something she wanted to talk with you about.</blockquote>
<<set _clatalk1 = random(1, 2)>>
<<switch _clatalk1>>
<<case 1>>
<blockquote class="hubcard">She even prepared some tea and biscuit as you chat about the school clubs, part time jobs, and anything else that came to mind.</blockquote>
<blockquote class="hubcard">Overall, it was a nice and friendly chat you will want to do again.</blockquote>
<<case 2>>
<blockquote class="hubcard">But as you stepped inside, you noticed someone lying on the bed, it's Kelly, Clarissa's roommate.</blockquote>
<blockquote class="hubcard">And even as the conversation you had with her was interesting and insightful, you had to keep your voice down as to not wake Kelly.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $clalove += 2>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She beams as you mentioned you want to do some studying. It seems like she also want a quick dose of studying of her own.</blockquote><blockquote>As you stepped inside, somehow she already prepared her books on the table. Well, it's better for you cause you forgot to bring your own book.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $clalove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote class="hubcard">You needn't even had to say one word and she already invited you in. Then as you took a few steps inside, she pushed you onto the bed.</blockquote>
<<set _clasex1 = random(1, 2)>>
<<switch _clasex1>>
<<case 1>>
<<vid "images/girls/C28.webm">>
<blockquote>Her beautiful face is going up and down on you. Such is the nature of fun.</blockquote>
<<case 2>>
<<vid "images/girls/C27.webm">>
<blockquote>It's time for a nice and exciting workout.</blockquote>
<</switch>>
<blockquote><<button "Time passed by when you're having fun">>
<<goto "DormCorr">>
<<set $clalove += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She invites you in, because coincidentally she also has something she wanted to talk with you about.</blockquote><<set _clatalk1 = random(1, 2)>><<switch _clatalk1>>
<<case 1>><blockquote class="hubcard">She even prepared some tea and biscuit as you chat about the school clubs, part time jobs, and anything else that came to mind.</blockquote><blockquote class="hubcard">Overall, it was a nice and friendly chat you will want to do again.</blockquote>
<<case 2>><blockquote class="hubcard">But as you stepped inside, you noticed someone lying on the bed, it's Kelly, Clarissa's roommate.</blockquote><blockquote class="hubcard">And even as the conversation you had with her was interesting and insightful, you had to keep your voice down as to not wake Kelly.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $clalove += 2>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">She beams as you mentioned you want to do some studying. It seems like she also want a quick dose of studying of her own.</blockquote><blockquote class="hubcard">As you stepped inside, somehow she already prepared her books on the table. Well, it's better for you cause you forgot to bring your own book.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $clalove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<<speech "phone" "Phone">>*bzzzt bzzzzt bzzzzt*<</speech>>
<blockquote>Long buzz interrupts your activity as you're about to get out. Suddenly a dark sinking feeling dawns upon you. With a trembling hand, you look at the caller's name. And it's your worst nightmare.</blockquote>
<<speech "mom" "Mom">>"Hello."<</speech>>
<blockquote>Her voice gently hits your eardrum.</blockquote>
<<speech "mom" "Mom">>"I'm outside, get out."<</speech>>
<blockquote>Outside!? You peek out of the windo-</blockquote>
<<speech "mom" "Mom">>GET THE HELL DOWN HERE!!!<</speech>>
<blockquote>You can see her, in public, in front of everyone, screaming and pointing to your room.</blockquote>
<<speech "mom" "Mom">>$name!!! If you're not here in ten, I swear I'll...<</speech>>
<blockquote>She left the threat hanging but you know it's tangible, so you quickly [[rushed out.|Death2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/c17.webp" "500px">><</img>>
<blockquote>Clarissa is leaning out of her door, the moment you stepped out.</blockquote>
<<speech "clarissa" "Clarissa">>Uhh... w-who's that?<</speech>>
<blockquote>She asked you, point blank.</blockquote>
<<speech "mom" "Mom">>"COME DOWN HERE MY DEAR SON!"<</speech>>
<blockquote>You can STILL hear her.</blockquote>
<<speech "clarissa" "Clarissa">>...Oh.<</speech>>
<blockquote>Clarissa said, averting her eyes from you.</blockquote>
<<speech "clarissa" "Clarissa">>I-I... uhh... see you tomorrow, $name.<</speech>>
<blockquote>And softly closed her door. There's a sense of finality in her words, despite saying that she'll see you tomorrow.</blockquote>
<<speech "mom" "Mom">>SIX!!!<</speech>>
<blockquote>That's [[your cue.|Death3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/a1.webp" "300px">><</img>>
<blockquote>There's Alice, along with some other flabbergasted students looking at you.</blockquote>
<<speech "alice" "Alice">>........................................<</speech>>
<blockquote>She looks blankly at your face, before shaking her head and looking away.</blockquote>
<<speech "mom" "Mom">>$name!!!<</speech>>
<blockquote>Her voice STILL reverbrate throughout the dorm. But her voice is enough to disperse the crowd, as most would much rather go back to their usual activity rather than watching this... display.</blockquote>
<<speech "alice" "Alice">>.........................................<</speech>>
<blockquote>Even Alice is back to her usual self, albeit with massive amount of blush on her face.</blockquote>
<<speech "mom" "Mom">>THREE!!!<</speech>>
<blockquote>Another command [[to move.|Death4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m1.webp" "300px">><</img>>
<<speech "monica" "Monica">>H-Hey, kid.<</speech>>
<blockquote>Monica appeared as you walked outside.</blockquote>
<<speech "monica" "Monica">>That's, uhh... y-your mom, huh?<</speech>>
<blockquote>The usually composed and unflinchingly confident Monica, is reduced to a stuttering mess.</blockquote>
<<speech "mom" "Mom">>THERE YOU ARE!<</speech>>
<blockquote>She pointed at you.</blockquote>
<<speech "monica" "Monica">>B-Better go to her then. I-I'll see you s-soon, I guess...<</speech>>
<blockquote>She went off into the building.</blockquote>
<<speech "mom" "Mom">>WHAT'S YOUR EXCUSE, OH DEAR SON OF MINE?<</speech>>
<blockquote>She suddenly dawn [[on your face.|Death5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "400px" "400px">><</img>><blockquote class="hubcard">Her loud voice rings throughout the dorm, it even reached into the other side of the complex, to the campus itself.</blockquote><blockquote class="hubcard">Despite your protest to talk somewhere else, she keeps going on and on and on about your GPA. The day was nearly over the moment she was done with your proverbial obituary.</blockquote><blockquote class="hubcard">But it was enough. That was the day of your death. A premature end to your campus life. If only you studied harder...</blockquote>
<blockquote><<button "The End">>
<<goto "BADEND">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "400px" "400px">><</img>>
<blockquote class="hubcard">Congrats, you have reached the worst possible ending of the game (debatable). If you want to play again, please reload the last save or just restart the game by pressing the restart button on the left.</blockquote><blockquote class="hubcard">If you love the game and wanted to support me, please do so in my <a href="https://www.patreon.com/AnonDux1/">Patreon!</a> I'll be eternally grateful to any amount of support you can give me, thanks.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote class="hubcard">Welcome to The Dormroom Conundrum. This game has a pretty simple gameplay loop where you only need to increase Love or Corruption stat (the one on the left) and then find and play the route events to raise the Love or Corruption level, those levels will influence how the girl acts, either towards you or towards others.</blockquote><blockquote class="hubcard">For this release, there's still only one girl with the proper route, which is Clarissa.</blockquote>
<<img "images/girls/c2.webp" "400px">><</img>><blockquote class="hubcard">Clarissa's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: Dorm Common | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Room | Night | Requirement: Love 20</li>
<li>Love Event 3: Dorm Corridor | Noon | Requirement: Love 30</li>
<li>Love Event 4: Dorm Room | Morning | Requirement: Love 40</li>
<li>Love Event 5: Dorm Corridor | Night | Requirement: Love 50</li>
<li>Love Event 6: Dorm Room | Morning | Requirement: Love 60</li>
<li>Love Event 7: College Campus | Afternoon | Requirement: Love 70</li>
<li>Love Event 8: Dorm Room (Weekend) | Morning | Requirement: Love 80</li>
<li>Love Event 9: Dorm Exterior | Morning | Requirement: Love 90</li>
<li>Love Event 10: Dorm Common | Afternoon | Requirement: Love 100</li>
</ul>
<ul>
<li>Corruption Event 1: Dorm Common | Afternoon | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Exterior | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: Dorm Corridor | Night | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Common | Morning | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Common | Night | Requirement: Corruption 50</li>
<li>Corruption Event 6: Dorm Common | Night | Requirement: Corruption 60</li>
<li>Corruption Event 7: Dorm Room | Morning | Requirement: Corruption 70</li>
<li>Corruption Event 8: Dorm Exterior | Night | Requirement: Corruption 80</li>
<li>Corruption Event 9: Dorm Room | Afternoon | Requirement: Corruption 90</li>
<li>Corruption Event 10: Dorm Room | Night | Requirement: Corruption 100</li>
</ul></blockquote>
<<img "images/girls/m1.webp" "400px">><</img>><blockquote class="hubcard">Monica's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: Dorm Exterior | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Room | Night | Requirement: Love 20</li>
<li>Love Event 3: Dorm Corridor | Morning | Requirement: Love 30</li>
<li>Love Event 4: Dorm Corridor | Afternoon | Requirement: Love 40</li>
<li>Love Event 5: College Campus | Noon | Requirement: Love 50</li>
</ul>
<ul>
<li>Corruption Event 1: Dorm Common | Night | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Common | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: Dorm Room | Night | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Corridor | Noon | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Corridor | Noon | Requirement: Corruption 50</li>
</ul></blockquote>
<<img "images/girls/a1.webp" "400px">><</img>><blockquote class="hubcard">Alice's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: College Campus | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Corridor | Morning | Requirement: Love 20</li>
<li>Love Event 3: Dorm Room | Morning | Requirement: Love 30</li>
<li>Love Event 4: Dorm Corridor | Afternoon | Requirement: Love 40</li>
<li>Love Event 5: Dorm Room | Night | Requirement: Love 50</li>
</ul>
<ul>
<li>Corruption Event 1: College Campus | Noon | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Common | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: College Campus | Noon | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Corridor | Afternoon | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Corridor | Afternoon | Requirement: Corruption 50</li>
</ul></blockquote>
<<img "images/prof/mizu/m4.webp" "400px">><</img>><blockquote class="hubcard">Mrs. Mizuhara events guide: (previous level events must play before the next event is unlocked)
<ul>
<li>Join her class to trigger the first event and unlock her office which can be accessed during the weekday afternoon in the college campus area.</li>
<li>Love Route: Make at least three "Good" choices during your interaction as her assistant to become her personal assistant.</li>
<li>NTR Route: Make at least three "Bad" choices during your interaction as her assistant to make Dwayne her personal assistant.</li>
</ul></blockquote>
<blockquote><<button "Go Back">>
<<goto "DormRoom">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/laptop.webp" "300px">><</img>><blockquote class="hubcard">You typed in this and that, and this and that results in this:</blockquote><<set _clastudyrand = random(1, 3)>>
<<switch _clastudyrand>>
<<case 1>>
<<vid "images/random/R5.webm">>
<<case 2>>
<<vid "images/random/R6.webm">>
<<case 3>>
<<vid "images/random/R7.webm">>
<</switch>><blockquote><<button "You did your 'homework'">>
<<if $time is "Night">>
<<goto "Sleep">>
<<else>>
<<goto "DormRoom">>
<</if>>
<<advanceTime>>
<<addGPA -0.2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/laptop.webp" "300px">><</img>>
<blockquote class="hubcard">Welcome to the cheat menu, please enter the password:</blockquote><blockquote class="hubcard">Hints: </blockquote>
<blockquote>
<<textbox "$cheatcode" Cheat>>
<<button "Submit">>
<<if $cheatcode == "Cheat">>
<<goto "CheatMenu1">>
<<else>>
<blockquote class="hubcard">Try again!</blockquote>
<</if>>
<</button>>
</blockquote>
<blockquote>
<<button "Go Back">>
<<goto "LaptopHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/laptop.webp" "300px">><</img>>
<blockquote class="hubcard">Welcome to the cheat menu</blockquote>
<blockquote><<button "Clarissa Love to 100">>
<<set $clalove to 100>>
<<goto "CheatMenu1">>
<</button>>
<<button "Clarissa Corruption to 100">>
<<set $clarival to 100>>
<<goto "CheatMenu1">>
<</button>>
<<button "Monica Love to 100">>
<<set $monlove to 100>>
<<goto "CheatMenu1">>
<</button>>
<<button "Monica Corruption to 100">>
<<set $monrival to 100>>
<<goto "CheatMenu1">>
<</button>>
<<button "Alice Love to 100">>
<<set $allove to 100>>
<<goto "CheatMenu1">>
<</button>>
<<button "Alice Corruption to 100">>
<<set $alrival to 100>>
<<goto "CheatMenu1">>
<</button>>
</blockquote>
<blockquote><<button "Clarissa's Love Level to 6">>
<<set $clalovelvl to 6>>
<<set $clarivallvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Clarissa's Corruption Level to 6">>
<<set $clarivallvl to 6>>
<<set $clalovelvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Monica's Love Level to 6">>
<<set $monlovelvl to 6>>
<<set $monrivallvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Monica's Corruption Level to 6">>
<<set $monrivallvl to 6>>
<<set $monlovelvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Alice's Love Level to 6">>
<<set $allovellvl to 6>>
<<set $alrivallvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Alice's Corruption Level to 6">>
<<set $alrivallvl to 6>>
<<set $allovellvl to 0>>
<<goto "CheatMenu1">>
<</button>>
<<button "Go Back">>
<<goto "LaptopHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>><blockquote>You took a quick peek at the bathroom to see...</blockquote>
<<vid "images/random/R3.webm">>
<blockquote><<button "They're getting busy">>
<<goto "DormComm">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div><<img "images/bg/dormext.webp" "300px">><</img>><blockquote>Curious, you tiptoed to the source of the sound...</blockquote>
<<vid "images/random/R4.webm">>
<blockquote><<button "They're getting busy">>
<<goto "DormExt">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>><blockquote>Slowly, you tiptoed to where the sound came from...</blockquote><<set _rand = random(1, 2)>>
<<switch _rand>>
<<case 1>>
<<vid "images/random/R1.webm">>
<<case 2>>
<<vid "images/random/R2.webm">>
<</switch>>
<blockquote><<button "They're getting busy">>
<<goto "DormCorr">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/m6.webp" "500px">><</img>> <<set _monlunch to either("alone", "friend", "rival")>>
<<switch _monlunch>>
<<case "alone">>
<blockquote class="hubcard">In a strange turn of events, Monica is eating all alone.</blockquote>
<blockquote><<button "Join her">>
<<goto "MonicaLunchAlone">>
<</button>>
<<button "Eat alone instead">>
<<goto "MonicaLunchAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Monica is eating with a bunch of her friends. But eating is not what they're primarily doing.</blockquote>
<blockquote><<button "Join them">>
<<goto "MonicaLunchFriend">>
<</button>>
<<button "Eat alone instead">>
<<goto "MonicaLunchFriendSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Monica is eating on the side table, already together with Dwayne.</blockquote>
<blockquote><<button "Join anyway">>
<<goto "MonicaLunchRival">>
<</button>>
<<button "Eat alone instead">>
<<goto "MonicaLunchRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/m8.webp" "300px">><</img>><<if $monlunchfriend is 0>>
<<set $monlunchfriend to 1>>
<blockquote>You arrived at the cafeteria, grabbed a tray, and grabs some food, then finally stands in silence as the entire place is filled to the brim without you even realizing it.</blockquote>
<<speech "monica" "Monica">>Come here, $name!<</speech>>
<blockquote>A voice suddenly called out to you, a voice of a savior, but as soon as you turned to her, you see that her voice feels more like a trap.</blockquote>
<<speech "mstudent" "3rd Year Student">>Your friend, Moe?<</speech>>
<blockquote>Her table is filled, FILLED, by those on her year. You could even swear that one of them looks like it's his 7th year.</blockquote>
<<speech "fstudent" "Monica's Friend">>Don't be shy!<</speech>>
<blockquote>A friendly voice called, still you're hesitant. But an invitation from them cannot be turned down, especially with all of their eyes on you. Reluctantly, you sat down.</blockquote>
<<speech "monica" "Monica">>There you go.<</speech>>
<blockquote>One of the upper-class men then put his hand on your shoulder, doing a playful chokehold.</blockquote>
<<speech "mstudent" "3rd Year Student">>Where do you find this kid, Moe?<</speech>>
<<speech "monica" "Monica">>First day, in the courtyard, he was as stunned as he did earlier.<</speech>>
<blockquote>They all ooh'd and aahhh'd.</blockquote>
<<speech "mstudent" "7th Year Student">>You're in a club yet, kid? Wanna join mine?<</speech>>
<<speech "fstudent" "5th Year Student">>Hey! Don't listen to him or you'll be here forever.<</speech>>
<blockquote>The question then came, and it never subsides. From the corner of your eyes you can see your tray getting farther and farther away and there's nothing you can do about it.</blockquote>
<<set $monlove += 2>>
<<else>>
<<set _monfr = random(1, 2)>>
<<switch _monfr>>
<<case 1>>
<blockquote class="hubcard">Monica is among her mates yet again. They're all talking, laughing, yelling, but none of them are eating. But even amidst all that, she's still her usual composed and coy self. That is, until she saw you, then her eyes turns extremely mischievous.</blockquote>
<blockquote class="hubcard">With a tiny flick of her hand, everyone turned towards you, then like a coreographed demonic ritual, one of the stands up and grabbed you by the hand, pulling you into their midst once again.</blockquote>
<<case 2>>
<blockquote class="hubcard">A strange sight unfolds before you as nearly every single one of them are sitting quietly, while others are desperately wailing about something. Curious, you joined them like before, though this time only some recognized your entry.</blockquote>
<blockquote class="hubcard">Your eyes then went to Monica, she too, is in a zen state, holding her fork and then closing her eyes, as if in the state of acceptance. But she too, never took a single bite from her food. At that point, you're too curious to even eat.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You didn't even get a single bite">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monlove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/m8.webp" "300px">><</img>><<if $monlunchalone is 0>>
<<set $monlunchalone to 1>>
<blockquote>You arrived at the cafeteria only to be confronted by a crisis of no available table. But before despair could dawned on you, a hand tugged you to a chair.</blockquote>
<<speech "monica" "Monica">>You saw me, didn't you? You know I'm alone.<</speech>>
<blockquote>It's Monica, and her unwavering smirk is still on her face.</blockquote>
<<speech "monica" "Monica">>Feeling too good for little ol me?<</speech>>
<blockquote>You quickly denies it.</blockquote>
<<speech "monica" "Monica">>Oh? Is it because you can't hold yourself when you see me?<</speech>>
<blockquote>You denies even further.</blockquote>
<<speech "monica" "Monica">>Ouch, way to hurt my pride.<</speech>>
<blockquote>Now you don't know what the hell to do.</blockquote>
<<speech "monica" "Monica">>Am I not hot enough for you, kid?<</speech>>
<blockquote>You nodded your head but also shakes it.</blockquote>
<<speech "monica" "Monica">>Really?<</speech>>
<blockquote>You spin your head diagonally.</blockquote>
<<speech "monica" "Monica">>Oho?<</speech>>
<blockquote>At this point you don't even know what the hell you're even doing. This continues on for the ten minutes, at that point the food is already soggy and cold, while her smirk still marred her beautiful face.</blockquote>
<<set $monlove += 2>>
<<else>>
<<set _monlone = random(1, 2)>>
<<switch _monlone>>
<<case 1>>
<blockquote class="hubcard">Monica is alone again, but this time it can be attributed to the fact that the noon class is nearly starting, but like always, she invites you to sit.</blockquote>
<blockquote class="hubcard">She then began to tease you, again, but also slipped into some riveting conversation about the campus, the classes, professors, and everything in between. You found the talk to be genuinely useful, though, like always, you forgot to eat.</blockquote>
<<case 2>>
<blockquote class="hubcard">Monica is in her usual table, eating, for once in her life. A wondrous sight that made you unconsciously approached her and sit.</blockquote>
<blockquote class="hubcard">But the moment your ass touched the cold steel chair, she leapt into her usual teasing routine, completely forgetting about her food because she found something way more interesting to do.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You didn't even get a single bite">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monlove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/m8.webp" "300px">><</img>><<if $monlunchrival is 0>>
<<set $monlunchrival to 1>>
<blockquote>You arrived at the cafeteria and quickly grabbed some food for your tray. But then even a cursory look around the cafeteria shows that no table is open, sure there's Monica but she's sitting with Dwayne.</blockquote>
<<speech "monica" "Monica">>Oh, look who's here.<</speech>>
<blockquote>Before you could even look around some more, Monica noticed you.</blockquote>
<<speech "monica" "Monica">>Come here, sit down.<</speech>>
<blockquote>Dwayne looks at you with disinterest. But as you're invited to sit, you gladly took her invitation.</blockquote>
<<speech "monica" "Monica">>Dwayne, $name. $name, Dwayne.<</speech>>
<<speech "dwayne" "Dwayne">>We've met.<</speech>>
<blockquote>He offers a handshake which you took, and he is right, you knew each other, even if it's in passing. But as you took his hand, he tightened his grip, but as you're fully expecting it, you also applied pressure, which actually made him smile.</blockquote>
<<speech "dwayne" "Dwayne">>Oho, not bad. Ever thought about joining the football team?<</speech>>
<<speech "monica" "Monica">>He won't cause he's in my cheer team.<</speech>>
<blockquote>Wait, when did that happen?</blockquote>
<<speech "dwayne" "Dwayne">>I... I guess? I won't judge.<</speech>>
<blockquote>Her words planted all kinds of misunderstanding, but you're too hungry too care, but as you tried to grip the spoon, you felt it slipping. It seems his grip was too strong for you.</blockquote>
<<set $monrival += 2>>
<<else>>
<blockquote class="hubcard">She's there with Dwayne. Not eating, like always, but chatting. From your vantage point, you can see that Dwayne is moving his hand ever closer to her back, which she let him do, but then is slowly snaking downward.</blockquote>
<blockquote class="hubcard">Seeing that, you decided to enter her line of sight. Which instantly made her invite you to sit much to Dwayne's chagrin. For some reason you sensed a certain amount of satisfaction coming from her when she heard Dwayne sighed.</blockquote>
<</if>>
<blockquote><<button "You only get a few bites in">>
<<goto "CollCamp">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Monica and her friends are being rowdy as usual. Because you're actually wanted to not starve for the day, you decided to steer clear from the group.</blockquote>
<blockquote class="hubcard">You nearly hit someone as you turned around, that man is Dwayne, and he's shamelessly joining the group's rank. In the end you did eat your fill, but you can also spy Dwayne flirting with the girls, Monica included, among the crowd.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Monica is sitting alone in her usual table, not eating her food but is busy with her phone. Knowing you wouldn't even get a bite to eat if you joined her, you decided to sit somewhere else.</blockquote>
<blockquote class="hubcard">Then ten minutes after you started to eat, you heard her voice coming from her usual table. The vacant chair is no longer empty, it's filled with the football team, with Dwayne chief among them, flirting with Monica. She doesn't seem to mind the attention.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Monica is already sitting with Dwayne. Not wanting to be the third wheel, you decided to sit alone in the corner, which is coincidentally behind the two of them.</blockquote>
<blockquote class="hubcard">You did eat your meal, but with them steadily in your line of sight, you can't help but having a sinking feeling each time Dwayne's hand touches Monica's bare skin.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m3.webp" "500px">><</img>>
<<set _monyard to either("alone", "rival")>>
<<switch _monyard>>
<<case "alone">>
<blockquote class="hubcard">An audible yawn can be heard coming from one of the big tree. It's Monica's, it seems even someone like her needs a little alone time.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "MonicaHangYardAlone">>
<</button>>
<<button "Spend your time alone instead">>
<<goto "MonicaHangYardAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Monica is standing under the shade with Van, they seems to be engaged in a conversation.</blockquote>
<blockquote>
<<button "Approach them">>
<<goto "MonicaHangYardRival">>
<</button>>
<<button "Spend time alone instead">>
<<goto "MonicaHangYardRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">Monica and Van is already chatting underneath the tree, not wanting to be the third wheel, you decided to walk away and sit somewhere else.</blockquote>
<blockquote class="hubcard">You didn't get very far as the next vacant tree is right behind theirs. You can't help but to eavesdrop at their conversation, it varied but it was engaging, so engaging in fact that Monica even let Van to whisper something into her ears. That day, your plan to relax seems to only makes you more stressed.</blockquote>
<blockquote><<button "Time passed">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">Monica is sitting quietly underneath a big tree, not wanting to interrupt her alone time, you decided to quietly sneaks away from her, instead choosing to settle a few feet farther behind.</blockquote>
<blockquote class="hubcard">But after you took a seat, you noticed Van's arrival. He looked at Monica but didn't come to the same decision as you, he instead joins her and then they began to talk. For more than an hour.</blockquote>
<blockquote><<button "Time passed">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m3.webp" "500px">><</img>>
<<if $monyardrival is 0>>
<blockquote>Monica is standing under the shade with her hands crossed and eyes straight to the campus yard. Van is by her side, talking, as if wanting to reach her unwilling ears.</blockquote>
<<speech "van" "Van">>So? How about it? Wanna come next week?<</speech>>
<<speech "monica" "Monica">>Is that the only thing you wanted to ask?<</speech>>
<blockquote>She seems to be in a bad mood as they talked.</blockquote>
<<speech "van" "Van">>You know me so well, thi-<</speech>>
<<speech "fstudent" "Female Student">>Hey, Van!<</speech>>
<blockquote>The girls interrupted, waving their hands to him before continuing.</blockquote>
<<speech "van" "Van">>A-As I was sa-<</speech>>
<<speech "mstudent" "Male Student">>Van! Mrs. Iris is looking for you.<</speech>>
<<speech "van" "Van">>Tell her I'm sick. AIDS.<</speech>>
<blockquote>You can hear gasp coming from a girl by the courtyard.</blockquote>
<<speech "monica" "Monica">>Is that what you wanted to tell me?<</speech>>
<<speech "van" "Van">>N-No! Of course not.<</speech>>
<blockquote>Monica looks at him half amused, then she noticed you skulking around the back. Her eyes seems to lit up as she took some steps towards you.</blockquote>
<<speech "monica" "Monica">>Sorry, Van. I got a date to go to.<</speech>>
<blockquote>She walks and put you in her arms.</blockquote>
<<speech "monica" "Monica">>Let's go, darling.<</speech>>
<blockquote>You're flabbergasted, but is following her lead, leaving Van right behind. But as soon as you're out from his eyes, she lets you go.</blockquote>
<<speech "monica" "Monica">>Thanks, I owe you a real date.<</speech>>
<blockquote>And smirks before leaving.</blockquote>
<<set $monyardrival to 1>>
<<set $monrival += 1>>
<<else>>
<blockquote class="hubcard">Monica is sitting by the tree while Van is sitting beside her, his hands is getting ever closer, they're seems to be engaged in quiet chat. Something you inadvertently ruined the moment you entered the scene.</blockquote>
<blockquote class="hubcard">Because as soon as she saw you, she pulled off one of the greatest maneuver in human history as she stood up, pulled you to where she sat, and then sit to your right, making you a barrier between her and Van.</blockquote>
<blockquote class="hubcard">Not only that but the deranged woman pulls Van's hand and put it over your shoulder. Both you and Van were too stunned to react and had to stay there for thirty more minutes as she holds her laugher.</blockquote>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m3.webp" "500px">><</img>>
<<if $monyardalone is 0>>
<<set $monyardalone to 1>>
<<speech "monica" "Monica">>Can't find your friend?<</speech>>
<blockquote>She suddenly said as she noticed your arrival.</blockquote>
<<speech "monica" "Monica">>You DO have friends, right?<</speech>>
<blockquote>You only nodded blankly as the answer.</blockquote>
<<speech "monica" "Monica">>Good, because I don't want you to forever be my responsibilty.<</speech>>
<blockquote>She beginning to sounds like your mom.</blockquote>
<<speech "monica" "Monica">>You know, kid. You reminds me of my little brother.<</speech>>
<blockquote>You raised your brows.</blockquote>
<<speech "monica" "Monica">>Though he's much cuter.<</speech>>
<blockquote>You rolled your eyes.</blockquote>
<<speech "monica" "Monica">>Of course I'm not sexually attracted to him.<</speech>>
<blockquote>You chuckled.</blockquote>
<<speech "monica" "Monica">>But I am to you.<</speech>>
<blockquote>You turned beet red.</blockquote>
<<speech "monica" "Monica">>Well?<</speech>>
<blockquote>She turns her face right at you. Making you gasped for air like a fish out of water.</blockquote>
<<speech "monica" "Monica">>Haaaaa~! You're too easy.<</speech>>
<blockquote>You're still calming yourself as she starts to chuckle. You've been got.</blockquote>
<<set $monlove += 1>>
<<else>>
<<set _monlone = random(1, 2)>>
<<switch _monlone>>
<<case 1>>
<blockquote class="hubcard">Monica was on her phone when you approached her. At first, you wanted to immediately walks away but you're stopped when you feel Monica tugging you to sit.</blockquote>
<blockquote class="hubcard">In the end, you sit down beside her. You spend the next thirty minutes, sitting, listening, accompanying, as she talked with someone over the phone, the content of which you would swear never to divulge.</blockquote>
<<case 2>>
<blockquote class="hubcard">Monica is lounging underneath a tree as soon as you arrived, she immediately waves you to sit and enjoy the breeze with her. As you have nothing else planned, you joined her.</blockquote>
<blockquote class="hubcard">That day you were exposed to a new experience, as the moment you sit, you can hear people calling and greeting Monica. Students from all years, staffs, even professors, all greeted her like a friend. Monica herself grinned when she noticed you squirming under the attention.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<<set $monlove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m7.webp" "500px">><</img>>
<<set _monlunchscene to either("alone", "friend", "rival")>>
<<switch _monlunchscene>>
<<case "alone">>
<blockquote class="hubcard">Somehow Monica is all alone, that's a once in a blue moon sight.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "MonicaCommAlone">>
<</button>>
<<button "Go watch TV instead">>
<<goto "MonicaCommAloneSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Monica is hanging out with her clique, they're playing some board games.</blockquote>
<blockquote>
<<button "Join them">>
<<goto "MonicaCommClique">>
<</button>>
<<button "Go watch TV instead">>
<<goto "MonicaCommCliqueAlone">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Monica is sitting with Xander, she's sitting silently while Xander seems very animated.</blockquote>
<blockquote>
<<button "Join anyway">>
<<goto "MonicaCommRival">>
<</button>>
<<button "Go watch TV instead">>
<<goto "MonicaCommRivalSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m7.webp" "500px">><</img>>
<<if $moncommalone is 0>>
<<set $moncommalone to 1>>
<blockquote>You arrived at the common room to see Monica sitting alone on the corner sofa. She's currently looking at her phone, mildly amused as to whatever it is playing on her phone.</blockquote>
<<speech "monica" "Monica">>Curious?<</speech>>
<blockquote>She suddenly said as she noticed you staring.</blockquote>
<<speech "monica" "Monica">>Come here, don't be shy.<</speech>>
<blockquote>She pats the empty space beside her. As there seems to be no reason not to sit, you decided to come.</blockquote>
<<speech "monica" "Monica">>There we go.<</speech>>
<blockquote>She smirked, patting you on the back.</blockquote>
<<speech "monica" "Monica">>See... I like my man close.<</speech>>
<blockquote>She whispered.</blockquote>
<<speech "monica" "Monica">>And obedient.<</speech>>
<blockquote>You melted on the sofa.</blockquote>
<<speech "monica" "Monica">>Come on, let's watch this together.<</speech>>
<blockquote>She was watching LiveLeak.</blockquote>
<<set $monlove += 1>>
<<else>>
<<set _moncommalrand = random(1, 2)>>
<<switch _moncommalrand>>
<<case 1>>
<blockquote class="hubcard">She's smiling at her phone again, that smile sent shivers down your spine. You can see her finger glides around the page, wanting to watch more. And before you could run away and hide, she saw you first.</blockquote>
<blockquote class="hubcard">Then with a twirls of her finger, she invites you to sit, demanded you to. Then as if spellbound, you do her bidding, finally, she showed you her phone screen. It was LiveLeak again.</blockquote>
<<case 2>>
<blockquote class="hubcard">She's smiling at her phone again, that smile sent shivers down your spine. You can see her finger glides around the page, wanting to watch more. And before you could run away and hide, she saw you first.</blockquote>
<blockquote class="hubcard">Then with a twirls of her finger, she invites you to sit, demanded you to. Then as if spellbound, you do her bidding, finally, she showed you her phone screen. It was a cat video.</blockquote><</switch>>
<</if>>
<blockquote><<button "This woman will be the death of you">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Monica is smirking at her phone as usual, the smirk sent shiver up your spine, so you took the business decision of walking away as fast as you could before she noticed you.</blockquote>
<blockquote class="hubcard">But then Xander arrived, saw her alone, and joined her. You saw a dark gleam hidden within Monica as she saw him getting closer but also seeing you walking away. You can only hope nothing bad is going to happen in the future.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m7.webp" "500px">><</img>>
<<if $moncommfriend is 0>>
<<set $moncommfriend to 1>>
<blockquote>The common room is very rowdy today, one look at the center table told you all you need to know. Monica and her friends is there, playing Monopoly like their life depended on it.</blockquote>
<<speech "monica" "Monica">>Gotcha!<</speech>>
<blockquote>They gathered quite a crowd, they all cheered when someone made a horrible mistake.</blockquote>
<<speech "fstudent" "Monica's Friend">>Shit!!!<</speech>>
<blockquote>Interested in the spectacle, you walk closer, before then Monica noticed you.</blockquote>
<<speech "monica" "Monica">>Hey, kid. Wanna play the next round?<</speech>>
<blockquote>You look at the crowd and at the players, not even one of them is a first year. Respectfully, you declined the honor.</blockquote>
<<speech "monica" "Monica">>You're no fun.<</speech>>
<blockquote>It was then her turns and she landed on a seemingly worthless space that's half owned by another player.</blockquote>
<<speech "monica" "Monica">>What should I do, kid?<</speech>>
<blockquote>You shrugged your shoulder but told her to buy it. Not only that but you told her to break her bank to buy the entire set. Everyone laughed wondering what you're drinking, but Monica listened, she listened and believed.</blockquote>
<<speech "monica" "Monica">>Well...<</speech>>
<blockquote>Because fifteen turns later, the worthless lot became a hotel, and it bankrupted two other players. From that moment on, you are revered as a Monopoly master, though no one dares to invite you for a game.</blockquote>
<<set $monlove += 1>>
<<else>>
<<set _moncommroomrand = random(1, 2)>>
<<switch _moncommroomrand>>
<<case 1>>
<blockquote class="hubcard">They're playing Monopoly again. And the moment you set foot on the common room, you feel a sudden forceful tug and then a push to a vacant seat on the gaming table.</blockquote>
<blockquote class="hubcard">It was Monica, she saw you, and she got you. That day, you spent a few hours as an unpaid Monopoly advisor, just steamrolling the competition.</blockquote>
<<case 2>>
<blockquote class="hubcard">They're playing Monopoly again. And the moment you set foot on the common room, you feel a sudden forceful tug and then a push to a vacant seat on the gaming table.</blockquote>
<blockquote class="hubcard">It was not Monica, it was one of her friend which was fast enough to see and get you. That day, you spent a few hours as an unpaid Monopoly advisor, steamrolling the competition, even Monica, but she somehow looks prettier when she's losing.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time goes by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<advanceTime>>
<<goto "DormComm">>
<</if>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Monica is playing Monopoly again but this time only with two other player. But as you're not wanting to be cooped up on that chair for hours on end, you decided to sneak away.</blockquote>
<blockquote class="hubcard">An hour later, you returned to the same spot to see them still playing, with one new player, Xander. And judging from how everyone acts around him, he's quite welcome.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m7.webp" "500px">><</img>>
<<if $moncommrival is 0>>
<<set $moncommrival to 1>>
<blockquote>Monica is already with Xander the moment you walked in, Monica is sitting, listening to him talk, while Xander is flailing his arms around, telling stories in a very animated way.</blockquote>
<<speech "monica" "Monica">>Heh~ you're kidding.<</speech>>
<<speech "xander" "Xander">>Of course not! It really happened.<</speech>>
<blockquote>She punched her shoulder as she snorted in amusement. But while moving that way, she noticed your arrival.</blockquote>
<<speech "monica" "Monica">>Oh, $name.<</speech>>
<blockquote>She said as she waves her hand towards you.</blockquote>
<<speech "monica" "Monica">>Come here, sit.<</speech>>
<blockquote>She invited you to sit, much to your and Xander's confusion.</blockquote>
<<speech "xander" "Xander">>Y-Yeah, come here, bro.<</speech>>
<blockquote>He's being nice. And you chose to walk closer anyway, but before you even reached their table, Monica said something dreadful.</blockquote>
<<speech "monica" "Monica">>Xan. Why don't you tell him that story from earlier.<</speech>>
<blockquote>The air turns cold as you traded looks with Xander.</blockquote>
<<speech "xander" "Xander">>Uhh...<</speech>>
<<speech "monica" "Monica">>Come on, the one that made me laugh.<</speech>>
<blockquote>Then painfully, with sweat dripping down his face, he relented and begin to retell the story. The obviously exaggerated story meant to impress girls. As the agony continues, your eyes went to Monica.</blockquote>
<<speech "monica" "Monica">>Heh...<</speech>>
<blockquote>She's laughing, much gleefully than his story even made her. This twisted woman derives amusement from watching people squirm.</blockquote>
<<set $monrival += 3>>
<<else>>
<blockquote class="hubcard">Xander is already with her when you're arrived, again excitedly telling a story that's most likely is exaggerated, or even fabricated entirely.</blockquote>
<blockquote class="hubcard">But like before, Monica saw your arrival and then invited you to sit, not one to turn down invitation, you sat down. It was then she ordered Xander to tell you the story he had told her before. The only one amused in this whole ordeal is her.</blockquote>
<</if>>
<blockquote><<button "You want to go home">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Xander is telling jokes Monica as usual. Not wanting to be the third wheel, you decided to join others by the TV playing video games instead.</blockquote>
<blockquote class="hubcard">An hour and ten games later, you're kicked out of the group after winning too much. But as you turned around, you heard Monica laughing, genuinely, at one of Xander's joke. It made you feel something.</blockquote>
<blockquote><<button "Time passed">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div><<img "images/girls/c1.webp" "400px">><</img>>
<<if $clalibtrip is undefined>><<set $clalibtrip to 0>><</if>>
<blockquote>Clarissa is tying her shoes as you approached her.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, $name. Hello.<</speech>>
<blockquote>She stands right up with her signature smile.</blockquote>
<<speech "clarissa" "Clarissa">>Got anything interesting planned today?<</speech>>
<blockquote>You shrugged, there's nothing.</blockquote>
<<speech "clarissa" "Clarissa">>I'm going to the city library, wanna come with?<</speech>>
<blockquote>Going with her might take a while, though.</blockquote>
<blockquote><<button "Go with her">>
<<goto "ClaLibraryTrip1-1">>
<</button>>
<<button "Decline her offer and walk away.">>
<<goto "DormExt">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div><<img "images/girls/c5.webp" "300px">><</img>>
<blockquote>She beamed with a cheerful smile.</blockquote>
<<speech "clarissa" "Clarissa">>Sweet~ let's go!<</speech>>
<blockquote>She turns and led the way.</blockquote>
<<if $clalibtrip is 0>>
<<set $clalibtrip to 1>>
<blockquote>Then as soon as you reached the street outside, she suddenly turns and talk to you.</blockquote>
<<speech "clarissa" "Clarissa">>By the way, this is the first time you've been to the library, right?<</speech>>
<blockquote>You nodded.</blockquote>
<<speech "clarissa" "Clarissa">>Oooohhh~ then let's make this one a very special trip.<</speech>>
<blockquote>You like the sound of that, until she suddenly swerved from the bus station to the open walkway, leading to the city.</blockquote>
<<speech "clarissa" "Clarissa">>Let's walk and see the town first, eh?<</speech>>
<blockquote>You can only hope your legs welcomes the sudden [[walking|ClaLibraryTrip1-2]] challenge.</blockquote>
<<else>>
<<speech "clarissa" "Clarissa">>Race you to the bus stop!<</speech>>
<blockquote>She dashed, nearly sprinted, the moment she finished saying it.</blockquote>
<<speech "clarissa" "Clarissa">>Catch me there!<</speech>>
<blockquote>You just sighed and walked normally. Not only that but you made a correct decision as the bus would only be there [[in ten minutes anyway.|ClaLib0]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<blockquote class="hubcard">You hopped on the bus, right on time, exactly as you predicted. Your 'correctness' didn't stop there as Clarissa is already huffing and puffing before bus even moved.</blockquote>
<blockquote class="hubcard">Finding a seat is not a hard task either, as you and Clarissa immediately sits at the back, and then almost immediately leans to the window side, looking at sight of the city which never seems to bore either of you.</blockquote>
<blockquote class="hubcard">Ten minutes later, the library is in sight, and with a hop in her step, Clarissa led the way as she gets off and launched [[to the library.|ClaLibraryTrip1-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<blockquote>The library is quite a walk away, she said, as you started to walk. You originally thought it'll be tiring but with Clarissa on your side, the walk is actually enjoyable.</blockquote>
<<speech "clarissa" "Clarissa">>$name! Look, there!<</speech>>
<blockquote>Loud cheer came from where she pointed her finger.</blockquote>
<<speech "clarissa" "Clarissa">>W-Whoa!<</speech>>
<blockquote>You turned and see crowds of people cheering and hollering, behind them all, as it turns out, was only a busker, a busker with her act partner, which is a firebreathing acrobat.</blockquote>
<<speech "clarissa" "Clarissa">>I-I never seen anything like this before, h-have you?<</speech>>
<blockquote>You haven't either. This is too avant-garde for a normal act. But by attention it's getting, it gets the job exceptionally well.</blockquote>
<<speech "clarissa" "Clarissa">>My brother would love this.<</speech>>
<blockquote>She said as she started recording. Then after ten minutes of intense video taking, she suddenly remembered that she's there with you, and that she was going somewhere.</blockquote>
<<speech "clarissa" "Clarissa">>O-Oh, yeah, uhh... m-moving on!<</speech>>
<blockquote>[[The walk continue.|ClaLibraryTrip1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<blockquote>A few minutes after the display, the library is in view.</blockquote>
<<speech "clarissa" "Clarissa">>By the way, $name. You haven't been to our cafe, right?<</speech>>
<blockquote>You nodded.</blockquote>
<<speech "clarissa" "Clarissa">>Oh! That's a shame. See, we only used the most freshest roasted beans ever, not only that but the cleansing process is as thorough as it could possibly be. Even if you like yours black, it's not bitter, at all.<</speech>>
<blockquote>You're wondering what the hell she's on about.</blockquote>
<<speech "clarissa" "Clarissa">>But that's not the best thing, $name. The best thing is... of course...<</speech>>
<blockquote>She suddenly blushed before continuing.</blockquote>
<<speech "clarissa" "Clarissa">>T-The barista! W-We're all fun loving, h-helpful, and of course, s-s-s-sexy! T-There's me, t-there's Mina, there's Poppy! E-Even our boss is drop-dead gorgeous.<</speech>>
<<speech "unknown" "???">>Damn straight.<</speech>>
<blockquote>An absolutely gorgeous short-haired woman suddenly said as she passed you.</blockquote>
<<speech "clarissa" "Clarissa">>Y-Yes! H-haha~<</speech>>
<blockquote>She nodded wildly at you before ushering you to the library's direction.</blockquote>
<<speech "clarissa" "Clarissa">>Phew.<</speech>>
<blockquote>Without much explanation, she instead [[led you inside.|ClaLibraryTrip1-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><<img "images/bg/library.webp" "400px" "400px">><</img>>
<blockquote>You have finally arrived. Like any other library in existence, the place is sparsely populated and is completely quiet. Some librarians walks around the area, shelving, and taking notes, while the readers are mostly keeping to themselves.</blockquote>
<<speech "clarissa" "Clarissa">>Here we are!<</speech>>
<blockquote>She cheerfully but quietly said as soon as you set foot into the library. Then she lightly tugged your sleeve, bringing your ear to her lips.</blockquote>
<<speech "clarissa" "Clarissa">>Help me find books on gardening.<</speech>>
<blockquote>You nodded and continue on your way.</blockquote>
<<speech "clarissa" "Clarissa">>I'll be right there.<</speech>>
<blockquote>She pointed to right corner aisle, before then leaving. As you have no desire to read today, you choose to help Clarissa immediately, a new mission, one that you intended [[to accomplish.|ClaLibraryTrip1-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><<img "images/bg/library.webp" "400px" "400px">><</img>>
<blockquote class="hubcard">You walked around the library, looking for the gardening book while also enjoying the quiet atmosphere. With the usual loudness of the dorm and campus, this place is a welcome change.</blockquote><blockquote class="hubcard">You searched every nook and cranny, grabbing all kinds of books that has the word "Garden" on it. Then after picking up "History of Olive Garden" you walks further inside the library, where [[the sun hardly reached.|ClaLibraryTrip1-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><<img "images/bg/library.webp" "400px" "400px">><</img>>
<<if $clalovelvl gte 6>>
<blockquote>You looked up and down the shelves, the lack of light certainly doesn't help your search, not only that but you hardly hear a sound being this far from the pr-</blockquote>
<<speech "clarissa" "Clarissa">>BOO!<</speech>>
<blockquote>You jumped to the ceiling, nearly dropping everything in your hand.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh... pfftt-<</speech>>
<blockquote>You just know that if she's not in a library, she'll be laughing her ass off.</blockquote>
<<speech "clarissa" "Clarissa">>S-Sorry, $name. That was just too fun to not do.<</speech>>
<blockquote>You sighed and get on your knees, gathering the books. She did the same, helping you gather it. But now that you're on your knees and the silence reigns. You can't help but to trade looks with her.</blockquote>
<<speech "clarissa" "Clarissa">>........................................<</speech>>
<blockquote>It's quiet and dirty, that means the librarian is rarely even here. Then with a seductive smirk, Clarissa softly pushed you [[to the ground.|ClaLibLove7-1]]</blockquote>
<<elseif $clarivallvl gte 6>>
<blockquote class="hubcard">You quickly gathered all the books you could find. And when you feel it's getting too heavy, you decide to return to the table where Clarissa left you.</blockquote>
<blockquote class="hubcard">But then as you did, Clarissa is nowhere to be seen, more than that, the space is already occupied by someone else. Choosing to wait for a little more, you find a quiet place to sit.</blockquote>
<blockquote class="hubcard">But as time goes on and she's still nowhere to be seen, you decided to...</blockquote>
<blockquote><<button "Try to find her">>
<<goto "ClaLibNTR">>
<</button>>
<<button "Sit tight and wait">>
<<goto "ClaLibNTROb">>
<</button>>
</blockquote>
<<else>>
<<set _clalibrand = random(1, 2)>>
<<switch _clalibrand>>
<<case 1>>
<blockquote>You looked up and down the shelves, the lack of light certainly doesn't help your search, not only that but you hardly hear a sound being this far from the pr-</blockquote>
<<speech "clarissa" "Clarissa">>BOO!<</speech>>
<blockquote>You jumped to the ceiling, nearly dropping everything in your hand.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh... pfftt-<</speech>>
<blockquote>You just know that if she's not in a library, she'll be laughing her ass off.</blockquote>
<<speech "clarissa" "Clarissa">>S-Sorry, $name. That was just too fun to not do.<</speech>>
<blockquote>She then laughed apologetically and then joined your efforts to gather all the books back. Then after the chaos subsides, she smiled at you.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, let's go back to the table.<</speech>>
<blockquote>That day, you spent quite a long time in the library, reading and chatting quietly. And as the sun goes down and you two walks home, you returned with a promise to do it again sometimes soon.</blockquote>
<blockquote><<button "It was a lot of fun">>
<<goto "DormComm">>
<<set $clalove += 4>>
<<set $time to "Night">>
<</button>>
</blockquote>
<<case 2>>
<blockquote class="hubcard">You quickly gathered all the books you could find. And when you feel it's getting too heavy, you decide to return to the table where Clarissa left you.</blockquote>
<blockquote class="hubcard">But then as you did, Clarissa is nowhere to be seen, more than that, the space is already occupied by someone else. Choosing to wait for a little more, you find a quiet place to sit.</blockquote>
<blockquote class="hubcard">But as time goes on and she's still nowhere to be seen, you decided to...</blockquote>
<blockquote><<button "Try to find her">>
<<goto "ClaLibRival">>
<</button>>
<<button "Sit tight and wait">>
<<goto "ClaLibNTROb">>
<</button>>
</blockquote>
<</switch>>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><blockquote>She softly pushed you to the corner.</blockquote>
<<speech "clarissa" "Clarissa">>Shh...<</speech>>
<<vid "images/girls/C30.webm">>
<blockquote>The thrill is second to none.</blockquote>
<blockquote><<button "An unforgettable library trip">>
<<goto "DormComm">>
<<set $clalove += 3>>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><blockquote>You searched for her from one corner to the other, that is until you heard a low sounds of slurping coming from the back.</blockquote>
<<vid "images/girls/c29.webm">>
<<speech "xander" "Xander">>Ngh, yeah~ suck it like that, slut.<</speech>>
<blockquote>She's currently occupied with another man. With that, you slinked back to your table.</blockquote>
<blockquote><<button "You acted as if nothing happened">>
<<goto "DormComm">>
<<set $clarival += 3>>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><<img "images/bg/library.webp" "400px" "400px">><</img>>
<blockquote>You decided to sit in one of the open chair, and then opening a book you find interesting to wait for her. It's a book about gardening but you still had to decipher some of the language used in it.</blockquote>
<blockquote>It was only after twenty minutes that you finally hear her coming back. She looks downright apologetic but there's a hidden blush hiding on her face.</blockquote>
<<speech "clarissa" "Clarissa">>W-Well, s-sorry. I was getting this book.<</speech>>
<blockquote>She said while holding a rather heavy book.</blockquote>
<<speech "clarissa" "Clarissa">>W-Whoa that's a lot!<</speech>>
<blockquote>She then brought attention to your haul. And you have to admit that you were a bit overzealous.</blockquote>
<<speech "clarissa" "Clarissa">>Heh, that's okay. More books for me!<</speech>>
<blockquote>She said, smiling, as she sits beside you.</blockquote>
<blockquote>That day, you spent quite a long time in the library, reading and chatting (quietly). And as the sun goes down and you two walks home, you returned with a promise to do it again sometimes soon.</blockquote>
<blockquote><<button "It was a lot of fun">>
<<goto "DormComm">>
<<set $clarival += 2>>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-library">
<div class="overlay"></div><<img "images/bg/library.webp" "400px" "400px">><</img>>
<blockquote>You left the book on the table and begin to look for her. Going from one aisle to the next, shelf after shelf, until you suddenly hears a familiar voice coming from behind one of the bigger shelf in the far corner.</blockquote>
<<speech "clarissa" "Clarissa">>Thanks for getting it for me, Xan.<</speech>>
<<speech "xander" "Xander">>Mmm~<</speech>>
<blockquote>You can see Xander's shadow at the top of a ladder, with Clarissa at the bottom.</blockquote>
<<speech "xander" "Xander">>But thanks is not enough, I'm afraid.<</speech>>
<<speech "clarissa" "Clarissa">>Oh, really?<</speech>>
<<speech "xander" "Xander">>Yup, I need at least a peck on the cheek.<</speech>>
<blockquote>Hearing that, you chose to show yourself.</blockquote>
<<speech "clarissa" "Clarissa">>$name! There you are! I've been looking for you.<</speech>>
<blockquote>She immediately turns to you.</blockquote>
<<speech "clarissa" "Clarissa">>A-And thanks, Xan. I-I'll give you the peck next time, okay?<</speech>>
<blockquote>She said, pulling you back to the table, leaving Xander stuck on the ladder, stunned.</blockquote>
<blockquote>That day, you spent quite a long time in the library, reading and chatting (quietly). And as the sun goes down and you two walks home, you returned with a promise to do it again sometimes soon.</blockquote>
<blockquote><<button "It was a lot of fun">>
<<goto "DormComm">>
<<set $clalove += 3>>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/girls/m1.webp" "300px">><</img>>
<<if $monclubtrip is undefined>><<set $monclubtrip to 0>><</if>>
<blockquote>Her eyes seems to lit up the moment you approached.</blockquote>
<<speech "monica" "Monica">>Hey, kid. Got anything fun lined up?<</speech>>
<blockquote>She stares deep into your soul, as if pleading you do not have anything planned out. That's how bored she currently is.</blockquote>
<<speech "monica" "Monica">>Well? You can stare at my face later.<</speech>>
<blockquote>You don't have anything but going with her might actually take an entire day.</blockquote>
<blockquote><<button "Go with her">>
<<goto "MonClubTrip1-1">>
<</button>>
<<button "Decline her offer and walk away.">>
<<goto "DormComm">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "400px" "400px">><</img>>
<blockquote>As you said yes, her signature smirk made a comeback.</blockquote>
<<speech "monica" "Monica">>That's my boy, follow me.<</speech>>
<<if $monclubtrip is 0>>
<<set $monclubtrip to 1>>
<blockquote>But before she turns and starts walking, she remembered something important about you.</blockquote>
<<speech "monica" "Monica">>Speaking of, have you met the town yet?<</speech>>
<blockquote>You don't know how to answer that question, so you shrugged.</blockquote>
<<speech "monica" "Monica">>That's not good. Why don't I guide you to all the spots in this town?<</speech>>
<blockquote>That wasn't a question cause you know she'll take you anyway.</blockquote>
<<speech "monica" "Monica">>Come on then, [[follow me.|MonClubTrip1-2]]<</speech>>
<<else>>
<blockquote>The spring on her step is also making a comeback.</blockquote>
<<speech "monica" "Monica">>Let's go to the usual place.<</speech>>
<blockquote>To the club again, it's not a bad spot to [[hang out,|MonClubTrip0]] you have to admit.</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<blockquote class="hubcard">This time, she did the sensible choice of pulling you to the street and then ordering a ride, that'll save you from tiring before even getting to the club.</blockquote><blockquote class="hubcard">But your gladness is soon gone as the car moved and Monica made a gesture to split the fare. This time, your wallet was hit before the club was [[even entered.|MonClubTrip1-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/girls/m9.webp" "400px">><</img>>
<blockquote>With her in front, she led you out of the campus.</blockquote>
<<speech "monica" "Monica">>That, kid, is our campus.<</speech>>
<blockquote>She pointed to the spot behind you, a spot that you're very familiar with.</blockquote>
<<speech "monica" "Monica">>Moving along.<</speech>>
<blockquote>If this is how it's going to go, you wouldn't be surprised if you'll be done by next week.</blockquote>
<<img "images/bg/mansion.webp" "400px" "400px">><</img>>
<<speech "monica" "Monica">>And that, kid, is my house.<</speech>>
<blockquote>She suddenly pointed to a huge house quite far away. You're dumbfounded, stunned, shaking.</blockquote>
<<speech "monica" "Monica">>I'm just kidding, moving on.<</speech>>
<blockquote>This woman will be the [[death of you.|MonClubTrip1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<blockquote class="hubcard">When she said she wanted to give you a tour, she actually meant it. Because after the joke at the campus, she then seriously started to take you all over.</blockquote><blockquote class="hubcard">Starting from the residential area, to the park, to the town hall, to the public library, even the city's dumping lot. Not only that but she added in some tidbits that someone who lives here since the beginning of their lives would even know.</blockquote><blockquote class="hubcard">The sightseeing then closed the moment she reached the original place she wanted to [[visit with you.|MonClubTrip1-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div><<img "images/bg/town.webp" "400px" "400px">><</img>>
<<speech "monica" "Monica">>That is where everyone have their fun around here.<</speech>>
<blockquote>She pointed to a long dark seedy alley with nothing but bad vibes around it. If that's where people have fun, you don't want any of it.</blockquote>
<<speech "monica" "Monica">>Not there! There!<</speech>>
<blockquote>As it turns out, her finger is a little crooked, and she's been pointing to a nice looking building with a neon light hanging above it.</blockquote>
<<speech "monica" "Monica">>Club Nameless. Named because you'll probably forgot your name the moment you're finished.<</speech>>
<blockquote>Sounds scary.</blockquote>
<<speech "monica" "Monica">>[[Let's go.|MonClubTrip1-5]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-club">
<div class="overlay"></div><<img "images/bg/club.webp" "400px">><</img>>
<blockquote>The strobing light nearly blinds you. Monica snorted as she sees you backed away.</blockquote>
<<speech "monica" "Monica">>You'll get used to it.<</speech>>
<blockquote>She then pulls you to the bar, where the bartender looks at the two of you with interest.</blockquote>
<<speech "monica" "Monica">>I'll have the usual, B. What do you want, kid?<</speech>>
<blockquote>Something not that strong, you ordered.</blockquote>
<<speech "monica" "Monica">>Heh, come on. Let's get smashed and dance.<</speech>>
<blockquote>She stretched her hand, expecting you to take it.</blockquote>
<blockquote><<button "Take it and dance">>
<<goto "MonClubDance">>
<</button>>
<<button "Turn her down and drink">>
<<goto "MonClubReject">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-club">
<div class="overlay"></div><<img "images/girls/m5.webp" "400px">><</img>>
<<if $monlovelvl gte 6>>
<blockquote>Like always, you let her take your hand and guide you to the dance floor. </blockquote>
<<speech "monica" "Monica">>Come on, show me your moves.<</speech>>
<blockquote>You chuckled at her challenge, it's not like you've become a mythical dancer ever since you came to the campus, but because she's here you feel a certain invincible confidence.</blockquote>
<<speech "monica" "Monica">>Ohhh~<</speech>>
<blockquote>You began to dance, Monica chuckled and joined you.</blockquote>
<<speech "monica" "Monica">>Yeah~ like that.<</speech>>
<blockquote>There's a certain something in the way she grinds herself to you.</blockquote>
<<speech "monica" "Monica">>Mmm~<</speech>>
<blockquote>She touched and grind every part of your bare skin. You know that the moment you showed a trace of being bothered she'll win. But after only twenty minutes of dancing, you began to show your weakness.</blockquote>
<<speech "monica" "Monica">>Tired, $name?<</speech>>
<blockquote>You're not.</blockquote>
<<speech "monica" "Monica">>Do you want to grab some drink in my place?<</speech>>
<blockquote>[[You do.|MonDanceLove1-1]]</blockquote>
<<else>>
<blockquote>You took her hand hesitantly because except for school events, you never danced in your life. But fortunately, her presence is comforting enough that it radiates confidence that spreads to you.</blockquote>
<<speech "monica" "Monica">>Let's dance!<</speech>>
<blockquote>She began to dance in the center of the floor, mingling with the crowd. Monica herself is a pretty good dancer, athletic too, that she managed to pull off some difficult moves without breaking a sweat.</blockquote>
<<speech "monica" "Monica">>Come on!<</speech>>
<blockquote>Slowly, you decided to join her. Even with your clumsy moves she never said anything about it, instead trying her best to steer you clear from the rowdy dancers.</blockquote>
<<speech "monica" "Monica">>There you go!<</speech>>
<blockquote>Her encouragement is all you need. Then after a while, you started to lose yourself. Dancing to the beat, and to her rhythm.</blockquote>
<blockquote>Time only resumes the moment you lost your breath from exhaustion, and the moment you stopped, she also did.</blockquote>
<<speech "monica" "Monica">>Man, that was fun!<</speech>>
<blockquote>And like before, she stretched her hand to you.</blockquote>
<<speech "monica" "Monica">>Let's go back.<</speech>>
<blockquote>She took her hand and that was the end of your memorable trip.</blockquote>
<blockquote><<button "That was fun">>
<<set $monlove += 4>>
<<set $time to "Night">>
<<goto "DormComm">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-club">
<div class="overlay"></div><<img "images/girls/m5.webp" "400px">><</img>>
<<if $monrivallvl gte 6>>
<blockquote>You turned her down. Her usual smirks seems to wavered at your rejection.</blockquote>
<<speech "monica" "Monica">>Seriously?<</speech>>
<blockquote>You mentioned the drink, and made an excuse of joining her when your drink is done.</blockquote>
<<speech "monica" "Monica">>...Suit yourself.<</speech>>
<blockquote>She went to the dance floor without you, while you returned to the bar counter, receiving the drink you ordered.</blockquote>
<blockquote>Time seems to move differently the moment the muddy water entered your system, not only that but you also lost track of Monica.</blockquote>
<blockquote>It was only a few hours after you started drinking that you begin to notice how Monica seems to have disappeared completely. You perked your head up and asked the bartender, just for him to shrug his shoulder.</blockquote>
<blockquote>Not wanting to be alone any longer, you decided to pay the drink and went back [[to the dorm.|MonRejectNTR1-1]]</blockquote>
<<else>>
<blockquote>You turned her down. Her usual smirks seems to wavered at your rejection.</blockquote>
<<speech "monica" "Monica">>Seriously?<</speech>>
<blockquote>You mentioned the drink, and made an excuse of joining her when your drink is done.</blockquote>
<<speech "monica" "Monica">>...Suit yourself.<</speech>>
<blockquote>She went to the dance floor without you, while you returned to the bar counter, receiving the drink you ordered.</blockquote>
<blockquote>Time seems to move differently the moment the muddy water entered your system, not only that but you also lost track of Monica. It was only when you heard a loud cheer that you noticed her again, after who knows how many hours passed.</blockquote>
<<speech "van" "Van">>Watch your step!<</speech>>
<blockquote>You turned to see Van holding Monica by her waist, it seems she slipped but he's there in the last possible second.</blockquote>
<<speech "monica" "Monica">>Show off.<</speech>>
<<speech "van" "Van">>You love me like that.<</speech>>
<blockquote>They continued on dancing, even more closer than before. Seeing your chance has been closed, you returned to your drink. It was only an hour later that they separated and she remembered about you.</blockquote>
<blockquote>That day, you returned quite late with memory so spotty you couldn't even tell if what happened was a reality.</blockquote>
<blockquote><<button "Time passed by">>
<<set $monrival+= 4>>
<<set $time to "Night">>
<<goto "DormComm">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/m5.webp" "400px">><</img>>
<<set $time to "Night">><blockquote class="hubcard">The sun is already gone. The ride back home was intense. The only reason you're not immediately all over each other is because the driver is looking straight at you, all the time.</blockquote><blockquote class="hubcard">And by the time it stopped, you dragged each other upstairs, to your room where Diane will never interrupts.</blockquote>
<<vid "images/girls/m32.webm">><blockquote class="hubcard">You're only stopped when the day is nearly over.</blockquote>
<blockquote><<button "It was a lot of fun">>
<<goto "DormRoom">>
<<set $monlove += 3>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "400px" "400px">><</img>>
<<set $time to "Night">>
<blockquote class="hubcard">You returned with a pounding head, later than you thought you'll be, but it was the prime time in the common room as it's not late enough for bed time.</blockquote>
<blockquote class="hubcard">You looked around, searching for Monica, she's not there. Giving up, you continued on upstairs. It was only when you heard a certain sound coming from Monica's room that you finally understand where [[she is.|MonRejectNTR1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<vid "images/girls/m34.webm">>
<blockquote class="hubcard">Her moan can be heard throughout the corridor, you feel a slight disappoint when you realized that she left you alone in that bar to do... this.</blockquote>
<blockquote class="hubcard">Sighing in exhaustion, you dragged yourself back to your room.</blockquote>
<blockquote><<button "It was a long day">>
<<set $monrival += 3>>
<<goto "DormRoom">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collext">
<div class="overlay"></div><<img "images/girls/m9.webp" "300px">><</img>>
<<speech "monica" "Monica">>Hey, kid. Wanna join the cheer team?<</speech>>
<blockquote>She said as soon as you closed in, and then handing you a flyer before giving you any time to react. But as the flyer ends up in your hand, your eyes immediately went to the bold faced "MUST BE CUTE, HOT, OR SEXY!!!"</blockquote>
<<speech "monica" "Monica">>So? Want to join?<</speech>>
<blockquote>You pointed to that discriminative clause.</blockquote>
<<speech "monica" "Monica">>...Right, let me rephrase it. Want to join the cheer team handing out recruitment flyer?<</speech>>
<blockquote><<button "No">>
<<goto "MonicaFlyerReject">>
<</button>>
<<button "Reluctant Yes">>
<<goto "MonicaFlyerHelp">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/c19.webp" "300px">><</img>>
<blockquote>Clarissa disappeared and emerged from the bathroom in quick succession, each trip gets her more cleaning tools.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name.<</speech>>
<blockquote>She greeted as she sets down the broom, just from cursory look, you KNOW that she's being too overzealous.</blockquote>
<<speech "clarissa" "Clarissa">>Another weekend, another cleaning day. Wanna come help?<</speech>>
<blockquote>Will you? On a weekend morning?</blockquote>
<<speech "clarissa" "Clarissa">>It looks like my partner is a no-show too...<</speech>>
<blockquote>Well?</blockquote>
<blockquote><<button "Help her">>
<<goto "ClarissaCleanHelp">>
<</button>>
<<button "Decline">>
<<goto "ClarissaCleanReject">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/c19.webp" "300px">><</img>>
<<if $clalovelvl gte 6>>
<<speech "clarissa" "Clarissa">>Heh, I know you love cleaning.<</speech>>
<blockquote>You don't, you just want to help her.</blockquote>
<<speech "clarissa" "Clarissa">>Okay, here you go!<</speech>>
<blockquote>She hands you everything at once now, from the broom to the mop, everything. She didn't even need to give you the instruction as she immediately walks down the stairs.</blockquote>
<blockquote class="hubcard">Three hours later</blockquote>
<blockquote>Then after three hours of non-stop cleaning, you ended in the first floor, where Clarissa is also wrapping up. She saw you approaching and begin to look over her shoulder.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, $name. I was just about to clean the bathroom.<</speech>>
<blockquote>What a coincidence, you too.</blockquote>
<<speech "clarissa" "Clarissa">>Do you want to clean it together?<</speech>>
<blockquote>You sure do.</blockquote>
<<speech "clarissa" "Clarissa">>Okay then... follow me...<</speech>>
<blockquote>She placed a cleaning notice on the door and then walks inside, with you right behind. [[Neither brings their cleaning tool with them.|ClarissaHelpReward]]</blockquote>
<<elseif $clarivallvl gte 6>>
<<speech "clarissa" "Clarissa">>Heh, I know you love cleaning.<</speech>>
<blockquote>You don't, you just want to help her.</blockquote>
<<speech "clarissa" "Clarissa">>Okay, here you go!<</speech>>
<blockquote>She hands you everything at once now, from the broom to the mop, everything. She didn't even need to give you the instruction as she immediately walks down the stairs.</blockquote>
<blockquote class="hubcard">Three hours later</blockquote>
<blockquote>Then after three hours of non-stop cleaning, you ended in the first floor, you can see Clarissa's tool in front of the bathroom door but Clarissa herself is not here.</blockquote>
<blockquote>You thought that she might be cleaning the bathroom and wanted to help her, but as you walks near the door, you can hear subtle voices coming from within, something like a hidden moan. Bringing your head to the door, you begin [[to listen.|ClarissaCleanNTR]]</blockquote>
<<else>>
<<speech "clarissa" "Clarissa">>Sweet! Here!<</speech>>
<blockquote>She hands you a broom.</blockquote>
<<speech "clarissa" "Clarissa">>You'll take the third and second floor.<</speech>>
<blockquote>Wait.</blockquote>
<<speech "clarissa" "Clarissa">>I'll take here and then the lobby.<</speech>>
<blockquote>You didn't volunteer to do slave labor.</blockquote>
<<speech "clarissa" "Clarissa">>Okay! Let's go!<</speech>>
<blockquote>Before you could even protested, she already launched herself downstairs. That day, you mentally felt like you lost a few hundred pounds, because as soon as you're done sweeping, she'll sweep at your position and then hands you a mop, and after that, a washcloth.</blockquote>
<blockquote><<button "Your phobia of broom is growing">>
<<goto "DormCorr">>
<<set $clalove += 3>>
<<set $time to "Afternoon">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/c19.webp" "300px">><</img>>
<<if $clarivallvl gte 6>>
<blockquote>Clarissa looks a little sulky when you declined.</blockquote>
<<speech "clarissa" "Clarissa">>Okay, it's not like I'm forcing you or anything.<</speech>>
<blockquote>She then proceed to call her cleaning partner.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh... where is he...?<</speech>>
<blockquote>As her attention is somewhere else, you slipped out quietly. But then as you walked through the stairs, you nearly bumped into someone, Dwayne, who's yawning but also looks excited.</blockquote>
<<speech "dwayne" "Dwayne">>We'll clean alright...<</speech>>
<blockquote>His words stop you on your track. What will you do?</blockquote>
<blockquote><<button "Follow him">>
<<goto "ClarissaCleanNTR">>
<<set $clarival += 4>>
<</button>>
<<button "You shrugged it off">>
<<goto "DormComm">>
<<set $clarival += 4>>
<</button>>
</blockquote>
<<else>>
<blockquote>Clarissa looks a little sulky when you declined.</blockquote>
<<speech "clarissa" "Clarissa">>Okay, it's not like I'm forcing you or anything.<</speech>>
<blockquote>She then proceed to call her cleaning partner.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh... where is he...?<</speech>>
<blockquote>As her attention is somewhere else, you slipped out quietly. But then as you walked through the stairs, you nearly bumped into someone, Dwayne, who is yawning wildly.</blockquote>
<<speech "dwayne" "Dwayne">>Ugh... who the hell wants to clean in the weekend...?<</speech>>
<blockquote>He grumbled as he went to where you were before.</blockquote>
<blockquote><<button "You left him to his fate">>
<<goto "DormComm">>
<<set $clarival += 3>>
<<advanceTime>>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>With the cleaning tools nowhere in sight, the two of you immediately went to action.</blockquote>
<<vid "images/girls/C32.webm">>
<blockquote>That day even though the entire dorm is sparkly clean, for some reason the bathroom is suspiciously dirty.</blockquote>
<blockquote><<button "Cleaning is fun">>
<<set $clalove += 3>>
<<goto "DormComm">>
<<set $time to "Afternoon">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collext">
<div class="overlay"></div><<img "images/girls/m9.webp" "300px">><</img>>
<<speech "monica" "Monica">>That's my boy.<</speech>>
<blockquote>She said as she shoved a whole bunch of fliers to your hand.</blockquote>
<<speech "monica" "Monica">>There's some energy drinks in the cardboard if you want, you'll need it.<</speech>>
<blockquote>Horror dawned upon you, but before you could protest, Monica already on business mode.</blockquote>
<<speech "monica" "Monica">>Hey there pretty girl, wanna join the cheer team?<</speech>>
<<set _monhelping = random(1, 4)>>
<<switch _monhelping>>
<<case 1>>
<<speech "clarissa" "Clarissa">>Cheer team? U-Uhh...<</speech>>
<blockquote>There's Clarissa, staring blankly at the flyer before then noticing you.</blockquote>
<<speech "clarissa" "Clarissa">>$name? I didn't know you're in the cheer team.<</speech>>
<<speech "monica" "Monica">>Oh, sure he is. A very loyal member.<</speech>>
<blockquote>You shoot her a dirty look.</blockquote>
<<speech "clarissa" "Clarissa">>Well... that's... good for you.<</speech>>
<<speech "monica" "Monica">>So? Wanna join? He'll show you the ropes.<</speech>>
<blockquote>This woman is unstoppable if no one is stopping her.</blockquote>
<<speech "clarissa" "Clarissa">>N-No, sorry. I'm busy with my part-time job.<</speech>>
<<speech "monica" "Monica">>Ah, shame! Come back when they fire you.<</speech>>
<<speech "clarissa" "Clarissa">>Hah! Y-Yes, I will. See ya, $name.<</speech>>
<blockquote>She waved and went away.</blockquote>
<<speech "monica" "Monica">>Shame. She's cute.<</speech>>
<<case 2>>
<<speech "alice" "Alice">>Cheer team?<</speech>>
<blockquote>Alice's curt voice can be heard. She's looking at the flyer with a certain hesitation, but then she noticed your existence.</blockquote>
<<speech "alice" "Alice">>Isn't it girls only?<</speech>>
<blockquote>She narrowed her eyes, wary of your intention.</blockquote>
<<speech "monica" "Monica">>Yes it is! This guy is just here to help.<</speech>>
<blockquote>It's great how quick she is to throw you under the bus for the sake of her club.</blockquote>
<<speech "alice" "Alice">>I see... I'll think about it.<</speech>>
<<speech "monica" "Monica">>No no no. Overthinking is the bane of human existence, you should follow what your heart tells you, right here, right now.<</speech>>
<<speech "alice" "Alice">>It's telling me no. Goodbye.<</speech>>
<blockquote>She went off.</blockquote>
<<speech "monica" "Monica">>...Was that my fault, kid?<</speech>>
<blockquote>Yes, entirely.</blockquote>
<<case 3>>
<<speech "kelly" "Kelly">>I am in it.<</speech>>
<<speech "monica" "Monica">>Well then please don't interrupt the recruiting effort.<</speech>>
<blockquote>Kelly, Clarissa's roommate, appeared with a smirk nearly matching Monica's.</blockquote>
<<speech "kelly" "Kelly">>Rissa's boyfriend is here too?<</speech>>
<blockquote>You looked around to see Clarissa's boyfriend, just to realize she's talking about you.</blockquote>
<<speech "kelly" "Kelly">>Why are you here, huh? Is my Rissa not good enough for you?<</speech>>
<<speech "monica" "Monica">>Yeah, why are you here? Are you aiming for me?<</speech>>
<blockquote>They suddenly ganged up on you, for some reason decided it's the best time to do some teasing. They only stopped after the actual Clarissa appeared and pulled Kelly to their room.</blockquote>
<<case 4>>
<<speech "mizu" "Mrs. Mizuhara">>M-Me?<</speech>>
<<speech "monica" "Monica">>I don't see any other pretty woman beside you here, ma'am.<</speech>>
<blockquote>Monica just did the unthinkable.</blockquote>
<<speech "monica" "Monica">>And Mizu, if you're on the team, I swear every single one of our players will have an exponential moral boost.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Like, uhh, gap?<</speech>>
<<speech "monica" "Monica">>Exactly!<</speech>>
<blockquote>Somehow Mrs. Mizuhara looks like she's seriously considering it.</blockquote>
<<speech "iris" "Mrs. Iris">>What about me, Monica?<</speech>>
<<speech "monica" "Monica">>It's a cheer team, ma'am, not a scare team.<</speech>>
<blockquote>Mrs. Iris only just entered the scene and sparks already flying between the two of them.</blockquote>
<<speech "iris" "Mrs. Iris">>Is that so...?<</speech>>
<blockquote>They gave each other a death stare, sending terrifying aura between them. In that instance, you and Mrs. Mizuhara choose to hide together behind the table.</blockquote>
<</switch>>
<blockquote>And the recruiting process continue until the sun goes down.</blockquote>
<blockquote><<button "It was an exhausting but not rewarding job">>
<<goto "DormComm">>
<<set $monlove += 3>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collext">
<div class="overlay"></div><<img "images/girls/m9.webp" "300px">><</img>>
<blockquote>You turned her down, citing some made up excuse about meeting someone.</blockquote>
<<speech "monica" "Monica">>Oh, that's a shame.<</speech>>
<blockquote>She shrugged her shoulder calmly.</blockquote>
<<speech "monica" "Monica">>I guess I should've tell you about the reward first...<</speech>>
<blockquote>She said idly before then going around to hand the flyers to every hot girls she see. Your curiosity is killing you, and she knows that. But it's too late to go back.</blockquote>
<blockquote><<button "Go back to the dorm">>
<<goto "DormComm">>
<<$monrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<img "images/bg/phui.webp" "200px">><</img>><blockquote class="hubcard">Your trusty phone screen is looking back at you. It knows you better than you know yourself.</blockquote>
<blockquote><<button "Messaging">>
<<goto "PhoneMessage">>
<</button>>
<<button "Guide">>
<<goto "GuidePhone">>
<</button>>
<<button "Cheat Menu">>
<<goto "CheatMenuPhone">>
<</button>>
<<button "Never mind">>
<<goto $returnTo>>
<</button>>
</blockquote>
<<if $textcoup is undefined>>
<<set $textcoup to 0>>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<blockquote class="hubcard">Welcome to the cheat menu, please enter the password:</blockquote><blockquote class="hubcard">Hints: </blockquote>
<blockquote>
<<textbox "$cheatcode" Cheat>>
<<button "Submit">>
<<if $cheatcode == "Cheat">>
<<goto "CheatMenu1Phone">>
<<else>>
<blockquote class="hubcard">Try again!</blockquote>
<</if>>
<</button>>
</blockquote>
<blockquote>
<<button "Go Back">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<blockquote class="hubcard">Welcome to The Dormroom Conundrum. This game has a pretty simple gameplay loop where you only need to increase Love or Corruption stat (the one on the left) and then find and play the route events to raise the Love or Corruption level, those levels will influence how the girl acts, either towards you or towards others.</blockquote><blockquote class="hubcard">For this release, there's still only one girl with the proper route, which is Clarissa.</blockquote>
<<img "images/girls/c2.webp" "400px">><</img>><blockquote class="hubcard">Clarissa's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: Dorm Common | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Room | Night | Requirement: Love 20</li>
<li>Love Event 3: Dorm Corridor | Noon | Requirement: Love 30</li>
<li>Love Event 4: Dorm Room | Morning | Requirement: Love 40</li>
<li>Love Event 5: Dorm Corridor | Night | Requirement: Love 50</li>
<li>Love Event 6: Dorm Room | Morning | Requirement: Love 60</li>
<li>Love Event 7: College Campus | Afternoon | Requirement: Love 70</li>
<li>Love Event 8: Dorm Room (Weekend) | Morning | Requirement: Love 80</li>
<li>Love Event 9: Dorm Exterior | Morning | Requirement: Love 90</li>
<li>Love Event 10: Dorm Common | Afternoon | Requirement: Love 100</li>
</ul>
<ul>
<li>Corruption Event 1: Dorm Common | Afternoon | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Exterior | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: Dorm Corridor | Night | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Common | Morning | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Common | Night | Requirement: Corruption 50</li>
<li>Corruption Event 6: Dorm Common | Night | Requirement: Corruption 60</li>
<li>Corruption Event 7: Dorm Room | Morning | Requirement: Corruption 70</li>
<li>Corruption Event 8: Dorm Exterior | Night | Requirement: Corruption 80</li>
<li>Corruption Event 9: Dorm Room | Afternoon | Requirement: Corruption 90</li>
<li>Corruption Event 10: Dorm Room | Night | Requirement: Corruption 100</li>
</ul></blockquote>
<<img "images/girls/m1.webp" "400px">><</img>><blockquote class="hubcard">Monica's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: Dorm Exterior | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Room | Night | Requirement: Love 20</li>
<li>Love Event 3: Dorm Corridor | Morning | Requirement: Love 30</li>
<li>Love Event 4: Dorm Corridor | Afternoon | Requirement: Love 40</li>
<li>Love Event 5: College Campus | Noon | Requirement: Love 50</li>
</ul>
<ul>
<li>Corruption Event 1: Dorm Common | Night | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Common | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: Dorm Room | Night | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Corridor | Noon | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Corridor | Noon | Requirement: Corruption 50</li>
</ul></blockquote>
<<img "images/girls/a1.webp" "400px">><</img>><blockquote class="hubcard">Alice's Events and Requirement: (previous level events must play before the next event is unlocked)
<ul>
<li>Love Event 1: College Campus | Afternoon | Requirement: Love 10</li>
<li>Love Event 2: Dorm Corridor | Morning | Requirement: Love 20</li>
<li>Love Event 3: Dorm Room | Morning | Requirement: Love 30</li>
<li>Love Event 4: Dorm Corridor | Afternoon | Requirement: Love 40</li>
<li>Love Event 5: Dorm Room | Night | Requirement: Love 50</li>
</ul>
<ul>
<li>Corruption Event 1: College Campus | Noon | Requirement: Corruption 10 </li>
<li>Corruption Event 2: Dorm Common | Night | Requirement: Corruption 20</li>
<li>Corruption Event 3: College Campus | Noon | Requirement: Corruption 30</li>
<li>Corruption Event 4: Dorm Corridor | Afternoon | Requirement: Corruption 40</li>
<li>Corruption Event 5: Dorm Corridor | Afternoon | Requirement: Corruption 50</li>
</ul></blockquote>
<<img "images/prof/mizu/m4.webp" "400px">><</img>><blockquote class="hubcard">Mrs. Mizuhara events guide: (previous level events must play before the next event is unlocked)
<ul>
<li>Join her class to trigger the first event and unlock her office which can be accessed during the weekday afternoon in the college campus area.</li>
<li>Love Route: Make at least three "Good" choices during your interaction as her assistant to become her personal assistant.</li>
<li>NTR Route: Make at least three "Bad" choices during your interaction as her assistant to make Dwayne her personal assistant.</li>
</ul></blockquote>
<blockquote><<button "Go Back">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div><<img "images/bg/phui.webp" "200px">><</img>>
<blockquote>Thanks to the modern invention called dorm group chat, finding phone numbers of people you only vaguely know is very possible. You have 50 new contacts in your phone, though currently you only needs three.</blockquote>
<blockquote><<button "Text Clarissa">>
<<goto "ClaText">>
<</button>>
<<button "Text Monica">>
<<goto "MonText">>
<</button>>
<<button "Text Alice">>
<<goto "AlText">>
<</button>>
<<button "Never mind">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div><<img "images/bg/phui.webp" "300px">><</img>>
<blockquote class="hubcard">Welcome to the cheat menu</blockquote>
<blockquote><<button "Clarissa Love to 100">>
<<set $clalove to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Clarissa Corruption to 100">>
<<set $clarival to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Monica Love to 100">>
<<set $monlove to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Monica Corruption to 100">>
<<set $monrival to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Alice Love to 100">>
<<set $allove to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Alice Corruption to 100">>
<<set $alrival to 100>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Go Back">>
<<goto "PhoneHub">>
<</button>></blockquote>
<blockquote><<button "Clarissa's Love Level to 6">>
<<set $clalovelvl to 6>>
<<set $clarivallvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Clarissa's Corruption Level to 6">>
<<set $clarivallvl to 6>>
<<set $clalovelvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Monica's Love Level to 6">>
<<set $monlovelvl to 6>>
<<set $monrivallvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Monica's Corruption Level to 6">>
<<set $monrivallvl to 6>>
<<set $monlovelvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Alice's Love Level to 6">>
<<set $allovellvl to 6>>
<<set $alrivallvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Alice's Corruption Level to 6">>
<<set $alrivallvl to 6>>
<<set $allovellvl to 0>>
<<goto "CheatMenu1Phone">>
<</button>>
<<button "Go Back">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<img "images/girls/m15.webp" "300px">><</img>>
<<if $textcoup is 0>>
<<if $monlovelvl gte 6>>
<blockquote class="hubcard">You're bored and lonely. Not knowing what to do, you decided to text Monica, but then she replied with a nude picture.</blockquote>
<<img "images/girls/m16.webp" "500px">><</img>><<speech "monica" "Monica">>"Same"<</speech>>
<blockquote class="hubcard">Now you're bored, lonely, and horny thanks to her.</blockquote>
<blockquote><<button "🍆">>
<<goto "PhoneHub">>
<<set $monlove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Look at the picture so hard you accidentally ghosted her">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<elseif $monrivallvl gte 6>>
<<set _monrivalrand = random(1, 2)>>
<<switch _monrivalrand>>
<<case 1>>
<blockquote class="hubcard">Monica seems a bit different lately, she's still talks and hang out with you but the way she teased you has become even more wilder. Then as you think about her, a message suddenly came.</blockquote>
<<speech "monica" "Monica">>"Hey, kid. Wanna see me get fucked?"<</speech>>
<blockquote class="hubcard">Like that.</blockquote>
<blockquote><<button "Yes">>
<<goto "MonTextNTR1">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "No!">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<blockquote class="hubcard">There was a rowdy party last night in the other dorm, but you were too busy with your assignment to attend.</blockquote>
<<speech "monica" "Monica">>"Hey, kid. Didn't see you at the party last night."<</speech>>
<blockquote class="hubcard">She suddenly texted you. It seems like she was there.</blockquote>
<blockquote><<button "Ask her about the party">>
<<goto "MonTextNTR2">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Tell her you were asleep">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<<else>>
<<set _rand = random(1, 4)>>
<<switch _rand>>
<<case 1>>
<<speech "monica" "Monica">>"$name"<</speech>>
<blockquote class="hubcard">A message suddenly said. Nothing else, just that. You waited for minutes for the context to arrive, to see nothing. What now?</blockquote>
<blockquote><<button "Reply">>
<<goto "PhoneHub">>
<<set $monlove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Ignore it">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<blockquote class="hubcard">You have a few question regarding campus life, so you decided to ask the most connected person in the entire city.</blockquote>
<<speech "monica" "Monica">>"Campus life? You want to join the cheer team?"<</speech>>
<blockquote><<button "Gentle no">>
<<goto "PhoneHub">>
<<set $monlove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Flat no">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 3>>
<blockquote class="hubcard">One subject has been giving you a hard time lately. You decided to ask someone who had been through the same subject before, Monica.</blockquote>
<<speech "monica" "Monica">>"Easy, buy an aromatic balm, place it on her table, and she'll knock herself out in minutes. Instant self-study session!"<</speech>>
<blockquote class="hubcard">That is not what you meant to ask.</blockquote>
<blockquote><<button "But you thank her regardless">>
<<goto "PhoneHub">>
<<set $monlove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Tell her to be serious">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 4>>
<<speech "monica" "Monica">>"I'm bored."<</speech>>
<blockquote class="hubcard">A message suddenly appeared. Nothing else came before or after it.</blockquote>
<blockquote><<button "Same">>
<<goto "PhoneHub">>
<<set $monlove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Hi bored, I'm $name">>
<<goto "PhoneHub">>
<<set $monrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<</if>>
<<else>>
<blockquote class="hubcard">You texted her already. [[Try again tomorrow.|PhoneMessage]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<img "images/girls/c23.webp" "300px">><</img>>
<<if $textcoup is 0>>
<<if $clalovelvl gte 6>>
<<set _claloverand = random(1, 2)>>
<<switch _claloverand>>
<<case 1>>
<blockquote class="hubcard">Feeling lonely, you shoot her a very short message, just a single hug emoji. She replied almost immediately.</blockquote>
<<speech "clarissa" "Clarissa">>🤗<</speech>>
<blockquote class="hubcard">A sweet gesture, what will you say to that?</blockquote>
<blockquote><<button "🤗">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "🤣">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<blockquote class="hubcard">As you're wondering what else to do today, you suddenly received a message from Clarissa.</blockquote>
<<img "images/girls/c22.webp" "500px">><</img>>
<<speech "clarissa" "Clarissa">>"I miss you."<</speech>>
<blockquote>You do too.</blockquote>
<blockquote><<button "Simply say you miss her">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Send her a dick pic">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<<elseif $clarivallvl gte 6>>
<<set _clarival = random(1, 2)>>
<<switch _clarival>>
<<case 1>>
<blockquote class="hubcard">You missed Clarissa. It's been a while since you genuinely hung out with her, wanting to change that, you send her a quick text.</blockquote>
<blockquote class="hubcard">But ten minutes passed without any reply. What will you do?</blockquote>
<blockquote><<button "Message her again">>
<<goto "ClaTextNTR1">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Wait for the reply later">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<<speech "clarissa" "Clarissa">>"Hey, $name."<</speech>>
<blockquote>A message suddenly came as you relaxed.</blockquote>
<<speech "clarissa" "Clarissa">>"Want to see what I'm doing?"<</speech>>
<blockquote>A strange question, but it suddenly made your heart beats harder than usual.</blockquote>
<blockquote><<button "Say yes">>
<<goto "ClaTextNTR2">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Decline">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<<else>>
<<set _clarand = random(1, 4)>>
<<switch _clarand>>
<<case 1>>
<blockquote class="hubcard">You sent her a quick text about a subject that you have zero idea about. Not realizing that she too has zero idea about it.</blockquote>
<<speech "clarissa" "Clarissa">> 😭 😭 😭 <</speech>>
<blockquote class="hubcard">Came her reply. Time to show her your texting chops.</blockquote>
<blockquote><<button "😭">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "🤣">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<blockquote class="hubcard">You opened your messaging app to see that you actually missed a message from Clarissa.</blockquote>
<<speech "clarissa" "Clarissa">>"What's up?!"<</speech>>
<blockquote>That's literally it, but it's been unread for hours.</blockquote>
<blockquote><<button "Reply immediately">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Let it rest">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 3>>
<blockquote class="hubcard">Feeling bored, you decided to text her, asking whether she's doing something fun.</blockquote>
<<speech "clarissa" "Clarissa">>"Sure! I'm reading this new book that just came out!"<</speech>>
<blockquote>A book? Typical.</blockquote>
<blockquote><<button "Ask more about the book">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Say it doesn't sounds like fun">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 4>>
<blockquote class="hubcard">You opened the messaging app just to be bombarded by a huge wall of text, it's from Clarissa. But then a few seconds later it was deleted without any words. It's clear that she didn't mean to send it to you.</blockquote>
<blockquote><<button "Erase the message from your mind">>
<<goto "PhoneHub">>
<<set $clalove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Ask about the message">>
<<goto "PhoneHub">>
<<set $clarival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<</if>>
<<else>>
<blockquote class="hubcard">You texted her already. [[Try again tomorrow.|PhoneMessage]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<speech "monica" "Monica">>"Not shy about what you like, huh? I like that."<</speech>>
<<vid "images/girls/m30.webm">>
<blockquote>Then followed by a short video file.</blockquote>
<<speech "monica" "Monica">>"Enjoyy~!"<</speech>>
<blockquote><<button "You did">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<speech "monica" "Monica">>"A LOT happened."<</speech>>
<<vid "images/girls/m31.webm">>
<blockquote>Followed by a short message.</blockquote>
<<speech "monica" "Monica">>"Come join us next time if you want a live viewing."<</speech>>
<blockquote><<button "Your mind went wild">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<blockquote>You texted her again but this time there's a reply.</blockquote>
<<vid "images/girls/C33.webm">>
<blockquote>A video with a caption.</blockquote>
<<speech "clarissa" "Clarissa">>"She's busy, bro."<</speech>>
<blockquote><<button "You quickly closed your phone">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<vid "images/girls/C34.webm">>
<blockquote>Your heart nearly dropped.</blockquote>
<<speech "clarissa" "Clarissa">>"S-Sorry, Dwayne told me to do it."<</speech>>
<blockquote><<button "You quickly closed your phone">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<blockquote>The snoring is light but noticeable, helped by the fact that the world around is silent too. Curious, you took a careful, stealthy, steps towards the tree.</blockquote>
<<speech "monica" "Monica">>Mhhh... nghh...<</speech>>
<blockquote>It's Monica, sleeping tightly under the shade.</blockquote>
<<speech "monica" "Monica">>Hey...<</speech>>
<blockquote>It looks like she's calling someone. Guess even in her dream she's greeting her friends.</blockquote>
<blockquote>She looks beautiful under the shade. Unconsciously, you begin to gaze longingly at her face.</blockquote>
<<speech "monica" "Monica">>Haa...<</speech>>
<blockquote>She's still deep in her sleep, understandable, given how nice the weather and the spot is. Thinking that you won't disturb her, you decided to sit.</blockquote>
<<speech "monica" "Monica">>Hey.<</speech>>
<blockquote>Only for her to [[open her eyes.|MonicaLove1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>The day winds down as the sun goes down. Though the waves of footsteps from the corridor certainly wouldn't help you sleep.</blockquote>
<<speech "mstudent" "Partygoer">>That's wild, duuuuuude.<</speech>>
<blockquote>It was the party animals filtering in from their natural habitat. You grabbed the closest pillow and try to cover your ears with it. But then, the door is suddenly kicked in.</blockquote>
<<speech "monica" "Monica">>Haaaa...<</speech>>
<blockquote>You nearly jumped from surprise. It's Monica.</blockquote>
<<img "images/girls/m12.webp" "500px">><</img>>
<<speech "monica" "Monica">>Hey, Diane...<</speech>>
<blockquote>She said before launching herself to your bed.</blockquote>
<<speech "monica" "Monica">>You should've go... Mikey was there...<</speech>>
<blockquote>She drawling on, drunk, clearly. You protested, saying she's in the wrong room.</blockquote>
<<speech "monica" "Monica">>Yeah... right... I'm sleepy...<</speech>>
<blockquote>But nothing got inside her ears. Instead, she seized you in [[a headlock.|MonicaLove2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/m11.webp" "300px">><</img>>
<blockquote>It's still in the dead of morning. You stepped out of your room to start the day as usual. Once outside, you are greeted by the usual hustle and bustle of the early morning dorm struggle.</blockquote>
<<speech "monica" "Monica">>..........................................<</speech>>
<blockquote>But at the end of the corridor, near the stairs, you see Monica standing in the middle, looking for something, someone, you.</blockquote>
<<speech "monica" "Monica">>..........................................<</speech>>
<blockquote>Without words she took a step forward, towards you, and as the distance is closing, her step also quickens. Confused but also a little bit scared, you decided to reopened your door and snuck back in.</blockquote>
<<speech "monica" "Monica">>Now, what do you think you're doing?<</speech>>
<blockquote>You heard her say as you [[closed the door.|MonicaLove3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>You emerged from the stairs, the coast is clear. At this time of day, most people is either hanging out or still at the campus. But from your vantage point, you can see someone standing by their dorm room door.</blockquote>
<<img "images/girls/m7.webp" "300px">><</img>>
<<speech "monica" "Monica">>.......................................<</speech>>
<blockquote>That someone is Monica. She's looking at her phone, leaning on her door. She saw you, that much is obvious, but she didn't move, instead focusing even more on her phone.</blockquote>
<<speech "monica" "Monica">>.......................................<</speech>>
<blockquote>Then as you walked towards her, she immediately tucks her phone inside her pocket and then gets inside her room. This scene seems familiar.</blockquote>
<<speech "monica" "Monica">>Mmm...<</speech>>
<blockquote>Because as you closing in on her door, you can hear her voice so clearly, which means she's leaning on the door from the inside. Sensing the play, you stomped your feet and [[pushed the door.|MonicaLove4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/m1.webp" "300px">><</img>>
<blockquote>Class has ended and most people is moving on to the cafeteria. You are hungry yourself but you're wondering about grabbing food somewhere else.</blockquote>
<<speech "monica" "Monica">>Hey, kid.<</speech>>
<blockquote>A voice suddenly came behind you.</blockquote>
<<speech "monica" "Monica">>You're grabbing a bite?<</speech>>
<blockquote>You tell her about your plan, citing that the cafeteria is always crowded anyway.</blockquote>
<<speech "monica" "Monica">>Maybe we should make our own cafeteria at the dorm. At least that way the place won't be so deserted at lunch time.<</speech>>
<blockquote>You shared a chuckle, but then that realization came to the two of you at once.</blockquote>
<<speech "monica" "Monica">>.............................................<</speech>>
<blockquote>Sharing a quiet stare, you two walk [[back to the dorm.|MonicaLove5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>You joined the movie watching group, sitting in one of the vacant spot as the movie plays. But as you did, the front door suddenly burst open.</blockquote>
<<speech "mstudent" "Partygoer">>D-Did you see that!?<</speech>>
<blockquote>It's the partygoers, most of them are dead drunk and is stumbling into the common room and upstairs wanting to catch some sleep.</blockquote>
<<img "images/girls/m5.webp" "500px">><</img>>
<<speech "monica" "Monica">>Keep your hand to yourself!<</speech>>
<blockquote>Monica is among the group, looking a little drunk but not as bad as the others.</blockquote>
<<speech "dwayne" "Dwayne">>Oh, come on~<</speech>>
<blockquote>Monica is walking with Dwayne right beside her, with his hand blatantly [[touching her ass.|MonicaRival1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>You walked down the stairs, patting the puff of your jacket as you're about to leave the dorm. The night chill is scary but the growl of your stomach is much scarier.</blockquote>
<<speech "van" "Van">>What are we waiting for, M?<</speech>>
<blockquote>Suddenly, you hear a voice coming from the corner, hidden behind a wall.</blockquote>
<<speech "monica" "Monica">>Shh...<</speech>>
<<speech "van" "Van">>Playing hard to get, huh?<</speech>>
<blockquote>The voice then turns softer.</blockquote>
<<speech "monica" "Monica">>Do you think I'm a fucking slut?<</speech>>
<<speech "van" "Van">>I'm thinking of anything. I'm only thinking of fun. Like you do.<</speech>>
<blockquote>You even quietened your breath, wanting to [[hear them.|MonicaRival2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>It's late, and describing the day as hectic is understating it. You wanted to just lay down and sleep but you're not built that way. So with unending thought in your head, you spent the next few minutes scrolling through social media.</blockquote>
<<speech "phone" "Phone">>*bzzzt*<</speech>>
<blockquote>It was until your phone buzzed to life, a message from Monica, with image attached. Curious, you [[opened the message.|MonicaRival3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote class="hubcard">It's ten AM. Both the corridor and the clock says so. No one is here but you and maybe Monica, and the reason you're here is connected with her.</blockquote><blockquote class="hubcard">Monica seems to be a little distant lately, both in the way she talks and the way she acts. But it's not like she's closing herself, on the contrary, her teasing is getting increasingly intense, bordering on malicious.</blockquote><blockquote class="hubcard">Today you wanted to know why, and when you heard that she's skipping class, you know that you'll find her here. So with that in mind, you decide to come to her room.</blockquote>
<<speech "monica" "Monica">>F-Fuck yes!<</speech>>
<blockquote class="hubcard">Only to be stopped on your tracks.</blockquote>
<<speech "monica" "Monica">>T-That's it! S-So fucking big!<</speech>>
<blockquote>The voice came from the bedroom, and you know exactly what that means. Every part of you wanted to go and leave them to it.</blockquote>
<<speech "monica" "Monica">>V-Van! F-Fucking shit!<</speech>>
<blockquote>But you [[want to know.|MonicaRival4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>It's the same time of day as that time. After accidentally eavesdropping on Monica, you can't get the memory out of your mind. You can feel it eating you from the inside.</blockquote>
<blockquote>In the past few days, you been noticing her suspiciously absent in this period of time. And the only explanation you can come up with is this. Simply this. Then as your mind starts spiraling into your fantasy, reality appeared with a laugh.</blockquote>
<<speech "monica" "Monica">>H-Hey! Keep it in your pants!<</speech>>
<blockquote>She playfully rebuking someone as they walk up the stairs. Then a few seconds later, you can see Monica came up, accompanied by Dwayne... AND Xander.</blockquote>
<<speech "dwayne" "Dwayne">>You better prepare your pussy, M.<</speech>>
<<speech "monica" "Monica">>Uhuh~<</speech>>
<blockquote>They walked to Monica's room, and closed the door behind her.</blockquote>
<blockquote>Then as the shock subsides, you nearly sprinted to her room, and then pressed your ear to the door, [[trying to listen.|MonicaRival5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/m3.webp" "300px">><</img>>
<blockquote>You replied with a little, stuttering, "Hey" of your own.</blockquote>
<<speech "monica" "Monica">>.......................................<</speech>>
<blockquote>Yet she didn't say anything. Only staring deep into your soul.</blockquote>
<<speech "monica" "Monica">>.......................................<</speech>>
<blockquote>She stares deeper and deeper, making you more and more uncomfortable.</blockquote>
<<speech "monica" "Monica">>.......................................<</speech>>
<blockquote>Sensing that, maybe, she wants you to go, you decided to get up.</blockquote>
<<speech "monica" "Monica">>Sit.<</speech>>
<blockquote>You misread her completely.</blockquote>
<<speech "monica" "Monica">>Let me [[look at your face.|MonicaLove1-3]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<blockquote>And that's what she did. Staring, deep, relentlessly.</blockquote>
<<speech "monica" "Monica">>Like that...<</speech>>
<blockquote>As time goes by, you begin to wonder if this constitutes bullying.</blockquote>
<<speech "monica" "Monica">>............................................<</speech>>
<blockquote>You didn't know how long time must've passed before she suddenly stands up, finally satisfied.</blockquote>
<<speech "monica" "Monica">>Yup! That's it!<</speech>>
<blockquote>You sighed in relief.</blockquote>
<<speech "monica" "Monica">>That's revenge.<</speech>>
<blockquote>Revenge?</blockquote>
<<speech "monica" "Monica">>You were staring at my sleeping face, weren't you?<</speech>>
<blockquote>You're caught red handed by a sleeping woman.</blockquote>
<blockquote><<button "You feel closer to Monica">>
<<goto "DormExt">>
<<advanceTime>>
<<set $monlovelvl to 2>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<speech "monica" "Monica">>Mmmm...<</speech>>
<blockquote>She's warm, soft, and snuggly. You can breath just fine but you know you wouldn't be able to sleep.</blockquote>
<<speech "monica" "Monica">>Ngh...<</speech>>
<blockquote>Because her tits is touching your hand.</blockquote>
<<speech "monica" "Monica">>...........................................<</speech>>
<blockquote>She went silent. Already asleep. You looked at the clock to see [[12AM.|MonicaLove2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<advanceTime>>
<blockquote>It is now 7AM. She's still sleeping. You're still waking. And the alarm is blaring.</blockquote>
<<speech "monica" "Monica">>Mmm...<</speech>>
<<img "images/girls/m13.webp" "500px">><</img>>
<blockquote>Suddenly, she stirs. Rubbing her hands all over her "pillow", which is you.</blockquote>
<<speech "monica" "Monica">>Haa...<</speech>>
<blockquote>She opened her eyes, and yawned wildly.</blockquote>
<<speech "monica" "Monica">>$name?<</speech>>
<blockquote>The first thing she sees is you, the second thing is your bloodshot eyes, the third and final thing, is the room itself.</blockquote>
<<speech "monica" "Monica">>Shit.<</speech>>
<blockquote>Even in her just-wake-up mode, she still managed to piece together what happened last night.</blockquote>
<<speech "monica" "Monica">>I'm... uhh... sorry.<</speech>>
<blockquote>You're too damn sleepy to respond.</blockquote>
<<speech "monica" "Monica">>I-I make it up to you, I promise!<</speech>>
<blockquote>She said with an apologetic and unMonica-like blush, as she rans out of the room as fast as she can. Leaving you all alone in that room with that obnoxious blaring alarm.</blockquote>
<blockquote><<button "You feel closer to Monica">>
<<goto "DormRoom">>
<<set $monlovelvl to 3>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<speech "monica" "Monica">>Hey.<</speech>>
<blockquote>But the closed door didn't last as she immediately tried to push it open. You used your body weight to hold it but she's much more stronger than you thought she is.</blockquote>
<<speech "monica" "Monica">>Am I scaring you, kid?<</speech>>
<blockquote>She said, you can practically hear her smirk.</blockquote>
<<speech "monica" "Monica">>And here I was, going to reward you.<</speech>>
<blockquote>Then you opened the door yourself.</blockquote>
<<speech "monica" "Monica">>Gotcha.<</speech>>
<blockquote>[[Fuck.|MonicaLove3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>As the corridor is shut tight behind the door, Monica then charged you to the bed.</blockquote>
<<speech "monica" "Monica">>That's better.<</speech>>
<blockquote>Then with ease, she undo your pants.</blockquote>
<<speech "monica" "Monica">>But I'll give you something much better.<</speech>>
<<vid "images/girls/m1.webm">>
<<speech "monica" "Monica">>Heh, you're [[bigger|MonicaLove3-4]] than I thought.<</speech>>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote>The door is unlocked but it proved heavy. But after a hard work of pushing, it suddenly swings open, revealing Monica, who is feigning shock.</blockquote>
<<speech "monica" "Monica">>$name! W-What are you doing here?<</speech>>
<blockquote>She took some steps backward to her bed.</blockquote>
<<speech "monica" "Monica">>Oh, $name! Y-You can't...<</speech>>
<blockquote>She said as she takes off her clothes.</blockquote>
<<speech "monica" "Monica">>$name~<</speech>>
<blockquote>As she gets on her knees.</blockquote>
<<vid "images/girls/m4.webm">>
<<speech "monica" "Monica">>W-What are you making me do?<</speech>>
<blockquote>As she cooped up your cock with her tits, [[without even your input.|MonicaLove4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>The walk became a run as you entered the yard, and the run became a sprint the moment you arrived at the dorm. Now as the stairs is in sight, Monica overtake you.</blockquote>
<<speech "monica" "Monica">>On me.<</speech>>
<blockquote>She took the lead with you right behind. And as you arrived at the corridor, she took off to one of the room, [[your room.|MonicaLove5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>She ran, turned, and let herself be pushed to the bed.</blockquote>
<<speech "monica" "Monica">>Take me.<</speech>>
<blockquote>That's what you intended to do.</blockquote>
<<vid "images/girls/m7.webm">>
<<speech "monica" "Monica">>A-Ah, fuck!<</speech>>
<blockquote>You've been foiled two times already, you don't want to [[waste anymore time.|MonicaLove5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m5.webp" "500px">><</img>>
<blockquote>They're stumbling through the hall, as the others are busy mingling among themselves. By now, you're not even looking at the movies anymore.</blockquote>
<<speech "monica" "Monica">>You're drunk.<</speech>>
<<speech "dwayne" "Dwayne">>You too, wanna fuck it sober?<</speech>>
<<speech "monica" "Monica">>No.<</speech>>
<blockquote>She pushed him off and then hobbles upstairs, going to her room.</blockquote>
<<speech "dwayne" "Dwayne">>Ah well, anybody else want to fuck?<</speech>>
<blockquote>He suddenly said, but then a few girls actually raised their hands.</blockquote>
<<speech "dwayne" "Dwayne">>Niiiice~<</speech>>
<blockquote>He looks around for the nicest looking girl and then grabs two of them at once, before taking them to his room.</blockquote>
<<speech "dwayne" "Dwayne">>We're gonna have LOTS of fun.<</speech>>
<blockquote>You're stunned after seeing that. Not only that but you can feel your heart palpitating as you know that under a different circumstances, Monica could be one of the girl raising their hand at Dwayne's offer. That thought will be inside you for days to come.</blockquote>
<blockquote><<button "Monica is letting her guard down">>
<<goto "GoingToSleep">>
<<set $monrival += 3>>
<<set $monrivallvl = 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/girls/m2.webp" "300px">><</img>>
<<speech "monica" "Monica">>Fun, huh? I can think of other kind of fun.<</speech>>
<<speech "van" "Van">>Of course you can. But it's not the fun you need.<</speech>>
<blockquote>The conversation suddenly stopped as Monica let out a whining moan.</blockquote>
<<speech "monica" "Monica">>S-Shit, t-that was dirty.<</speech>>
<<speech "van" "Van">>You know m-<</speech>>
<<speech "dwayne" "Dwayne">>Ahhhhh~ that was a nice fucking shit.<</speech>>
<blockquote>The door to the bathroom is kicked open, revealing Dwayne who was just done with his... business.</blockquote>
<<speech "dwayne" "Dwayne">>Oh? $name, right? What you doing here?<</speech>>
<blockquote>He stalks to you, not knowing about the people hiding [[behind the wall.|MonicaRival2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<<speech "dwayne" "Dwayne">>A burger? Shit! Sign me up.<</speech>>
<blockquote>Then as Dwayne talks with you, you can hear rushed footstep leading upstairs.</blockquote>
<<speech "dwayne" "Dwayne">>The hell was that...?<</speech>>
<blockquote>An unimpressed Van suddenly revealed himself.</blockquote>
<<speech "dwayne" "Dwayne">>What's that idiot doing here?<</speech>>
<blockquote>He pointed to Van, which is clearly seething with rage.</blockquote>
<<speech "dwayne" "Dwayne">>You want a burger too?<</speech>>
<blockquote>Then in an incredible show of restraint, Van took a deep breath punched his knuckle.</blockquote>
<<speech "van" "Van">>Yeah... I need a burger.<</speech>>
<blockquote>Van walks and put his hand on your shoulder, planting his head on it as well.</blockquote>
<<speech "dwayne" "Dwayne">>What's with you? Ah, who cares. Lead on, $name.<</speech>>
<blockquote>That night. You formed an uneasy bond of friendship from burgers.</blockquote>
<blockquote><<button "Monica is letting her guard down">>
<<goto "DormComm">>
<<set $monrival += 3>>
<<set $monrivallvl = 3>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/girls/m17.webp" "300px">><</img>>
<blockquote>It's a nude from Monica. Your heart nearly stops beating as you opened the message.</blockquote>
<<img "images/girls/m18.webp" "300px">><</img>>
<blockquote>Another one! Your head went back and forth thinking as to why she suddenly decided to send these photos to you. But then the question is answered by her next message.</blockquote>
<<speech "monica" "Monica">>Sorry, kid, wrong number.<</speech>>
<blockquote>Wrong number. That makes sense, but then another question arrived, who is it really for? But before the question could even be asked, another message came ion.</blockquote>
<<speech "monica" "Monica">>You could keep it if you want.<</speech>>
<blockquote>That is her usual teasing. But you cannot begin to figure out when the mistake ended and the mischief began, you don't even know whether the mistake exists at all. But one ultimate question still remains, who was it for? With that question on your mind, there was no sleep that night.</blockquote>
<blockquote><<button "Monica is letting her guard down">>
<<goto "DormRoom">>
<<set $monrival += 3>>
<<set $monrivallvl = 4>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m13.webm">>
<<speech "monica" "Monica">>F-FUCK!<</speech>>
<blockquote>With your ears to the door, you begin to listen.</blockquote>
<<speech "van" "Van">>Ugh! Tight [[as always.|MonicaRival4-3]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m19.webm">>
<<speech "monica" "Monica">>Mmmm~ I've been waiting for these...<</speech>>
<blockquote>Sounds of slurping can be heard clearly even behind the closed door.</blockquote>
<<speech "dwayne" "Dwayne">>Heh, two at once? That's bold even for you.<</speech>>
<<speech "xander" "Xander">>[[I ain't complaining.|MonicaRival5-3]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m2.webm">>
<<speech "monica" "Monica">>Mmmm~ maybe you are big enough for me to ride.<</speech>>
<blockquote>Her teasing is pushing you even further.</blockquote>
<<speech "monica" "Monica">>Yessss~ make that face, kid. It's making me wet.<</speech>>
<blockquote>Again, your cock is getting [[even harder.|MonicaLove3-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m3.webm">>
<blockquote>Suddenly, she took your cock out of her mouth.</blockquote>
<<speech "monica" "Monica">>You know... this was supposed to be the reward...<</speech>>
<blockquote>She crawls to you.</blockquote>
<<speech "monica" "Monica">>But after seeing that...<</speech>>
<blockquote>She grabs your stone-like member.</blockquote>
<<speech "monica" "Monica">>Who can say no-<</speech>>
<<speech "phone" "Monica's Phone">>*beep beep beep*<</speech>>
<blockquote>Monica turns and looked at her phone, she just received a voice message.</blockquote>
<<speech "fstudent" "Monica's Friend">>"Monica! Where the hell are you?! Mrs. Iris is doing a pop quiz in ten minutes!"<</speech>>
<blockquote>Scowl, frown, twitch, all kind of expression is on her face.</blockquote>
<<speech "monica" "Monica">>Fucking dammit... see ya, kid.<</speech>>
<blockquote>She left. Leaving you hanging in the bed with your cock out and leaking. That was the fucking worst.</blockquote>
<blockquote><<button "You feel closer to Monica">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $monlovelvl to 4>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<<vid "images/girls/m5.webm">>
<<speech "monica" "Monica">>K-Kid! I-I can't believe you're going to put this meat monster inside me!<</speech>>
<blockquote>She said while moving backwards on her own.</blockquote>
<<speech "monica" "Monica">>O-Oh! J-Just why are you doing this to me?<</speech>>
<blockquote>She said as she spreads her legs.</blockquote>
<<speech "monica" "Monica">>But seriously, you better 'lubricate' it first.<</speech>>
<blockquote>The act dropped to tell you something [[you already know.|MonicaLove4-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<<vid "images/girls/m6.webm">>
<blockquote>Now on your knees, you get to work.</blockquote>
<<speech "monica" "Monica">>Y-Yeah, just like that.<</speech>>
<blockquote>She guides you along the way, and after a while she tells you to stop.</blockquote>
<<speech "monica" "Monica">>O-Oh, $name! D-Don't put it at once! I-I-I'm just a tiny little innocent girl...<</speech>>
<blockquote>The act is restarting.</blockquote>
<<speech "monica" "Monica">>C-Come o-<</speech>>
<<speech "fstudent" "Monica's Roommate">>[[Ahem.|MonicaLove4-5]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote>Your head turns to the voice.</blockquote>
<<speech "monica" "Monica">>Oh. Sup, Diane?<</speech>>
<<speech "fstudent" "Diane">>................................................<</speech>>
<blockquote>She's none too pleased.</blockquote>
<<speech "monica" "Monica">>Well, Diane. Meet $name, $name meet Diane.<</speech>>
<blockquote>You nodded at Diane, which for some reason only makes Diane seeth with rage. Then after a few minutes of intense silence, Diane points to the door and whispered.</blockquote>
<<speech "fstudent" "Diane">>Three.<</speech>>
<blockquote>Abruptly, you stand right up, fixing your pants and shirt back on.</blockquote>
<<speech "fstudent" "Diane">>Two.<</speech>>
<blockquote>You launched yourself outside.</blockquote>
<<speech "monica" "Monica">>We'll continue this next time!<</speech>>
<blockquote>You can hear Monica's voice as you ran away. You don't know what the countdown entails but you don't want to find out.</blockquote>
<blockquote><<button "You feel closer to Monica">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $monlovelvl to 5>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m8.webm">>
<<speech "monica" "Monica">>I-I've been waiting for this since fucking forever.<</speech>>
<blockquote>You do too.</blockquote>
<<speech "monica" "Monica">>L-Let's make it worth the wait!<</speech>>
<blockquote>You wholeheartedly [[agreed.|MonicaLove5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m10.webm">>
<<speech "monica" "Monica">>F-Fuck! Y-You're good!<</speech>>
<blockquote>Her words didn't even register anymore as you lost yourself.</blockquote>
<<speech "monica" "Monica">>H-Harder!<</speech>>
<blockquote>Even without listening, [[you obliged.|MonicaLove5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m11.webm">>
<<speech "monica" "Monica">>Y-Yes!!!<</speech>>
<blockquote>You're so close.</blockquote>
<<speech "monica" "Monica">>$name! F-Fuck!!!<</speech>>
<blockquote>So damn close.</blockquote>
<<speech "monica" "Monica">>[[C-Cum on me!|MonicaLove5-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m12.webm">>
<<speech "monica" "Monica">>O-Oh... s-shit...<</speech>>
<blockquote>You came all over her chest.</blockquote>
<<speech "monica" "Monica">>H-Haa...<</speech>>
<blockquote>You collapsed by her side, too tired after what you did.</blockquote>
<<speech "monica" "Monica">>That was fucking great...<</speech>>
<blockquote>She [[turns to you.|MonicaLove5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/m19.webp" "500px">><</img>>
<<speech "monica" "Monica">>Phew...<</speech>>
<blockquote>She sighed in exhaustion after such a long and arduous activity.</blockquote>
<<speech "monica" "Monica">>I underestimated you, kid.<</speech>>
<blockquote>She said while groping your now flaccid cock.</blockquote>
<<speech "monica" "Monica">>Badly.<</speech>>
<blockquote>Long tired breath shared between you two.</blockquote>
<<speech "monica" "Monica">>Wanna go again?<</speech>>
<blockquote>You look her dead in the eye.</blockquote>
<<speech "monica" "Monica">>Juuuust kidding.<</speech>>
<blockquote>She then chuckles at her own joke.</blockquote>
<<speech "monica" "Monica">>Let's grab a bite.<</speech>>
<blockquote>She said while pulling your wrist.</blockquote>
<blockquote><<button "You feel closer to Monica">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $monlovelvl to 6>>
<<set $monrivallvl to 0>>
<<set $monlove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m14.webm">>
<blockquote>From the outside, you can hear them moving around, changing position but in the end they're still fucking.</blockquote>
<<speech "monica" "Monica">>Y-Yes!!<</speech>>
<blockquote>From the way they talked, it seems like they've been at it since who knows how long.</blockquote>
<<speech "van" "Van">>[[Not a slut, huh?.|MonicaRival4-4]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m15.webm">>
<<speech "monica" "Monica">>Y-YESSS~!!!<</speech>>
<blockquote>The pace is getting more intense, judging from their moan.</blockquote>
<<speech "van" "Van">>Already regretting not doing it sooner?<</speech>>
<<speech "monica" "Monica">>Y-YES! YES! Fuck yes!<</speech>>
<blockquote>Your heart beats quicker as you [[hear her words.|MonicaRival4-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m16.webm">>
<<speech "monica" "Monica">>H-Harder! P-Please!<</speech>>
<blockquote>Van then let out a small laugh.</blockquote>
<<speech "van" "Van">>Yup, not a slut my ass.<</speech>>
<<speech "monica" "Monica">>Y-Yes! I-I'm a slut!<</speech>>
<blockquote>She's [[lost in pleasure.|MonicaRival4-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m17.webm">>
<blockquote>The moan is getting out of control.</blockquote>
<<speech "monica" "Monica">>Fuuuuucccckkkk~<</speech>>
<<speech "van" "Van">>Nghh~!<</speech>>
<blockquote>Even Van is following suit, you know exactly what is [[happening inside.|MonicaRiva4-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m18.webm">>
<<speech "van" "Van">>NGHHH~!!!<</speech>>
<blockquote>That was a strong grunt coming from inside. It's clear what that meant.</blockquote>
<<speech "monica" "Monica">>H-Holy shit...<</speech>>
<<speech "van" "Van">>Haa... how was it? Like old times?<</speech>>
<blockquote>Monica's reply didn't come immediately.</blockquote>
<<speech "monica" "Monica">>It's... better.<</speech>>
<blockquote>As that words entered your head, you quickly sinks into your room. The revelation, the fantasy, and everything else that came with it is too much for you.</blockquote>
<blockquote><<button "Monica is letting her guard down">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $monrival += 3>>
<<set $monrivallvl = 5>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m20.webm">>
<<speech "monica" "Monica">>H-Holy fuck! You're so big.<</speech>>
<<speech "dwayne" "Dwayne">>Who?<</speech>>
<<speech "monica" "Monica">>Both of you!<</speech>>
<blockquote>[[It just began.|MonicaRival5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m21.webm">>
<<speech "monica" "Monica">>F-Fuuuucccckkk!<</speech>>
<<speech "dwayne" "Dwayne">>Hey now, mine doesn't like to be ignored.<</speech>>
<blockquote>Even as Dwayne talks, it seems like Xander is [[taking care of her pussy.|MonicaRival5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m22.webm">>
<<speech "monica" "Monica">>A-AHHHNNNNNN!!!!<</speech>>
<blockquote>They moved and switch but her pussy is still battered no matter what happened.</blockquote>
<<speech "monica" "Monica">>S-So gooooood~!!!<</speech>>
<<speech "xander" "Xander">>[[F-Fucking shit, M!|MonicaRival5-6]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m23.webm">>
<blockquote>Your imagination runs wild as you tried to imagine what is going on inside.</blockquote>
<<speech "monica" "Monica">>Fuck! FUCK! FUCK!!!<</speech>>
<<speech "dwayne" "Dwayne">>Dammit, you thirsty bitch.<</speech>>
<blockquote>The pounding sounds even more intense [[than before.|MonicaRival5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m24.webm">>
<<speech "monica" "Monica">>AHHH!!! AHHH!!! AHHH!!!<</speech>>
<blockquote>Unconsciously, you tried to push the door. But to your surprise, the door is actually unlocked.</blockquote>
<<speech "dwayne" "Dwayne">>How'd you like the cock?<</speech>>
<blockquote>Now you can see it [[with your own eyes.|MonicaRival5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m25.webm">>
<<speech "monica" "Monica">>Ahhh- H-Heh-<</speech>>
<blockquote>But then as she's fucked from behind, you can see her eyes flutter towards you.</blockquote>
<<speech "monica" "Monica">>F-Fuck me harder!<</speech>>
<blockquote>But she didn't say anything, instead [[letting you watch.|MonicaRival5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m26.webm">>
<<speech "xander" "Xander">>F-Fuck!<</speech>>
<blockquote>Xander is about done.</blockquote>
<<speech "monica" "Monica">>C-Cum!<</speech>>
<blockquote>He taps out as he's done, now Dwayne is the [[only one left.|MonicaRival5-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m28.webm">>
<<speech "dwayne" "Dwayne">>All for me!<</speech>>
<<speech "monica" "Monica">>FUCK!!!<</speech>>
<blockquote>From your position, she looks almost blissful.</blockquote>
<<speech "monica" "Monica">>Y-Yes!!! [[FUCK ME!!!|MonicaRival5-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/m29.webm">>
<<speech "dwayne" "Dwayne">>NGH!!!<</speech>>
<blockquote>He's done, cumming all over her face, which she took with a huge smile on her face.</blockquote>
<<speech "monica" "Monica">>F-Fucking wow...<</speech>>
<<speech "xander" "Xander">>Phew... that was fucking insane, M.<</speech>>
<<speech "dwayne" "Dwayne">>Is it? I was planning to call for more dudes.<</speech>>
<blockquote>Monica chuckles in lust, but then she let her eyes drifted to the door, to you.</blockquote>
<<speech "monica" "Monica">>Heh.<</speech>>
<blockquote>And winked.</blockquote>
<blockquote>You let go of the door and rushed back to your own room.</blockquote>
<blockquote><<button "Monica has fallen">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $monrival += 3>>
<<set $monrivallvl = 6>>
<<set $monlovelvl = 0>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote class="hubcard">As the cleaning tool is scattered on the corridor, you peeked into the bathroom.</blockquote>
<<vid "images/girls/C31.webm">>
<blockquote class="hubcard">They're there, cleaning is already forgotten. That day the cleaning effort is basically a bare minimum.</blockquote>
<blockquote><<button "Cleaning is fun">>
<<set $clarival += 3>>
<<goto "DormCorr">>
<<set $time to "Afternoon">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<if $time is "Afternoon" or $time is "Noon">>
<<if $monrivallvl gte 6>>
<<set _monrvlroom = random(1, 2)>>
<<switch _monrvlroom>>
<<case 1>>
<<img "images/girls/m10.webp" "300px">><</img>>
<blockquote>Monica opens the door with a tired look and her hair flowing down.</blockquote>
<<speech "monica" "Monica">>Hm? Sup, kid?<</speech>>
<blockquote>She looks very very tired.</blockquote>
<blockquote><<button "Talk">>
<<goto "MonRVLTalk">>
<</button>>
<<button "Study">>
<<goto "MonRVLStudy">>
<</button>>
</blockquote>
<<case 2>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote>You knocked on the door but there's no answer. But as you're about to turn around, you hear a loud moan coming from within.</blockquote>
<blockquote><<button "Investigate">>
<<goto "MonRVLSex">>
<</button>>
<<button "Go Away">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</switch>>
<<elseif $monlovelvl gte 6>>
<<img "images/girls/m10.webp" "300px">><</img>>
<blockquote>The door creaks open to reveal Monica. Her eyes seems to sparkle when she saw you.</blockquote>
<<speech "monica" "Monica">>Sup, babe?<</speech>>
<blockquote><<button "Talk">>
<<goto "MonLoveTalk">>
<</button>>
<<button "Study">>
<<goto "MonLoveStudy">>
<</button>>
<<button "Spend some time">>
<<goto "MonLoveSex">>
<</button>>
</blockquote>
<<else>>
<<img "images/girls/m10.webp" "300px">><</img>>
<blockquote>Monica opens the door with her lazy look in full force.</blockquote>
<<speech "monica" "Monica">>Kid? Gotta say that I wasn't expecting you.<</speech>>
<blockquote><<button "Talk">>
<<goto "MonRoomTalk">>
<</button>>
<<button "Study">>
<<goto "MonRoomStudy">>
<</button>>
</blockquote>
<</if>>
<<else>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote class="hubcard">You knock on Monica's door, but there's no answer. She's probably still in class or out there somewhere.</blockquote>
<blockquote> <<button "Go back">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">She invites you in, the room itself isn't as Monica-ish as you originally thought it'll be.</blockquote>
<<set _montalk1 = random(1, 2)>>
<<switch _montalk1>>
<<case 1>> <<img "images/girls/m14.webp" "300px">><</img>>
<blockquote class="hubcard">But then she decided to take her shirt off, citing "It's hot." though from the huge smirk on her face, you know that she's doing it to play with you.</blockquote><blockquote class="hubcard">Overall, despite you having to avert your gaze 90% of the talk, it was actually a valuable and interesting one.</blockquote>
<<case 2>> <<img "images/girls/m8.webp" "300px">><</img>>
<blockquote class="hubcard">She gets you to sit down at the round table, but then she decided to waltz around the room first, gathering something before also sitting down. Letting you feel the entire room.</blockquote><blockquote class="hubcard">Even when she's done she only sits down silently, letting you talk as she stares into your eyes. It was an entirely oppressive experience but you managed to talk.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $monlove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her stare seems to turn sharp the moment you said you wanted to ask for help regarding an assignment. But seeing your earnestness, she invited you in.</blockquote><blockquote class="hubcard">Despite the initial hesitation, Monica somehow managed to guide you through the entire thing, not because she knows the answer but because she knows how to encourage.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $monlove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">You return to Monica's door, curious while also dreading about the source of such voice. Slowly you put your ears on the door, to hear...</blockquote>
<<set _monsex2 = random(1, 3)>>
<<switch _monsex2>>
<<case 1>>
<<vid "images/girls/m22.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 2>>
<<vid "images/girls/m13.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 3>>
<<vid "images/girls/m28.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<</switch>>
<blockquote><<button "You listened longer than expected">>
<<goto "DormCorr">>
<<set $monrival += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">She invites you in, the room itself isn't as Monica-ish as you originally thought it'll be.</blockquote>
<<set _montalk1 = random(1, 2)>>
<<switch _montalk1>>
<<case 1>> <<img "images/girls/m14.webp" "300px">><</img>>
<blockquote class="hubcard">But then she decided to take her shirt off, citing "It's hot." though from the huge smirk on her face, you know that she's doing it to play with you.</blockquote><blockquote class="hubcard">Overall, despite you having to avert your gaze 90% of the talk, it was actually a valuable and interesting one.</blockquote>
<<case 2>> <<img "images/girls/m8.webp" "300px">><</img>>
<blockquote class="hubcard">She gets you to sit down at the round table, but then she decided to waltz around the room first, gathering something before also sitting down. Letting you feel the entire room.</blockquote><blockquote class="hubcard">Even when she's done she only sits down silently, letting you talk as she stares into your eyes. It was an entirely oppressive experience but you managed to talk.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $monlove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her stare seems to turn sharp the moment you said you wanted to ask for help regarding an assignment. But seeing your earnestness, she invited you in.</blockquote><blockquote class="hubcard">Despite the initial hesitation, Monica somehow managed to guide you through the entire thing, not because she knows the answer but because she knows how to encourage.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $monlove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote class="hubcard">You needn't even had to say one word and she already invited you in. Then as you took a few steps inside, she pushed you onto the bed.</blockquote>
<<set _monsex1 = random(1, 2)>>
<<switch _monsex1>>
<<case 1>>
<<vid "images/girls/m35.webm">>
<blockquote>Monica is, of course, down for some fun.</blockquote>
<<case 2>>
<<vid "images/girls/m33.webm">>
<blockquote>It's time for a nice and exciting workout.</blockquote>
<</switch>>
<blockquote><<button "Time passed by when you're having fun">>
<<goto "DormCorr">>
<<set $monlove += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">She invites you in, the room itself isn't as Monica-ish as you originally thought it'll be.</blockquote>
<<set _montalk1 = random(1, 2)>>
<<switch _montalk1>>
<<case 1>> <<img "images/girls/m14.webp" "300px">><</img>>
<blockquote class="hubcard">But then she decided to take her shirt off, citing "It's hot." though from the huge smirk on her face, you know that she's doing it to play with you.</blockquote><blockquote class="hubcard">Overall, despite you having to avert your gaze 90% of the talk, it was actually a valuable and interesting one.</blockquote>
<<case 2>> <<img "images/girls/m8.webp" "300px">><</img>>
<blockquote class="hubcard">She gets you to sit down at the round table, but then she decided to waltz around the room first, gathering something before also sitting down. Letting you feel the entire room.</blockquote><blockquote class="hubcard">Even when she's done she only sits down silently, letting you talk as she stares into your eyes. It was an entirely oppressive experience but you managed to talk.</blockquote>
<</switch>>
<blockquote><<button "You had a nice chat">>
<<goto "DormCorr">>
<<set $monlove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her stare seems to turn sharp the moment you said you wanted to ask for help regarding an assignment. But seeing your earnestness, she invited you in.</blockquote><blockquote class="hubcard">Despite the initial hesitation, Monica somehow managed to guide you through the entire thing, not because she knows the answer but because she knows how to encourage.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $monlove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m36.webm">>
<blockquote>This time she turns you around, giving you her usual assertiveness.</blockquote>
<<speech "monica" "Monica">>You like it when I do this, huh?<</speech>>
<blockquote>[[You do.|MonicaLove5-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m37.webm">>
<<speech "monica" "Monica">>S-Shit! You're hitting me so damn deep!<</speech>>
<blockquote>At this point you cannot stops moving. But then she's the one who moved and flips you again.</blockquote>
<<speech "monica" "Monica">>Finish me, $name.<</speech>>
<blockquote>You'll finish yourself [[along the way.|MonicaLove5-11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/m38.webm">>
<<speech "monica" "Monica">>Y-Yes!<</speech>>
<blockquote>You cannot stop, you will not stop.</blockquote>
<<speech "monica" "Monica">>S-Shit, you're fucking great!<</speech>>
<blockquote>Her words [[urges you on.|MonicaLove5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/a5.webp" "500px">><</img>> <<set _allunch to either("alone", "friend", "rival")>>
<<switch _allunch>>
<<case "alone">>
<blockquote class="hubcard">Alice is sitting alone in the corner table, grimacing every bite she took.</blockquote>
<blockquote><<button "Join her">>
<<goto "AliceLunchAlone">>
<</button>>
<<button "Eat alone instead">>
<<goto "AliceLunchAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Alice is sitting in the corner table with one other girl. The girl seems wanted to talk while Alice is focused on eating.</blockquote>
<blockquote><<button "Join them">>
<<goto "AliceLunchFriend">>
<</button>>
<<button "Eat alone instead">>
<<goto "AliceLunchFriendSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Xander is sitting by Alice in the corner table. Even from where you stood you could see her weaponized boredom.</blockquote>
<blockquote><<button "Join anyway">>
<<goto "AliceLunchRival">>
<</button>>
<<button "Eat alone instead">>
<<goto "AliceLunchRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "Lunch">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/a4.webp" "500px">><</img>><<if $allunchalone is 0>>
<<set $allunchalone to 1>>
<blockquote>The cafeteria is filled to the brim with hungry students, there are no seats open for newcomer, something you realized a bit too late as you already gathered your food.</blockquote>
<<speech "mstudent" "Student">>*burp*<</speech>>
<blockquote>Your eyes immediately shoot to where that voice came from. One student has eaten his fill and is about to get up, the moment his ass is a milimeter from his seat, you launched yourself to replace him.</blockquote>
<<speech "alice" "Alice">>...............................................<</speech>>
<blockquote>Just to see yourself sitting face to face with Alice. As unfriendly as ever.</blockquote>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote>That's more of an intimidation tactic than it is a genuine query. Sensing what she meant, you gave her a silent nod before choosing to eat in complete silence.</blockquote>
<<speech "alice" "Alice">>................................................<</speech>>
<blockquote>From the slight smile on her face, you can see that she appreciated it.</blockquote>
<<set $allove += 2>>
<<else>>
<<set _allone = random(1, 2)>>
<<switch _allone>>
<<case 1>>
<blockquote class="hubcard">There wasn't any space again, but your eyes immediately went to Alice who's currently staring down someone across her. Your gut tells you that seat will be empty in three seconds.</blockquote><blockquote class="hubcard">Three seconds then passed and your prediction came true. Then like before you launched yourself to the empty seat, and again like before, you gave her a quiet nod before focusing on the food. She appreciated that.</blockquote>
<<case 2>>
<blockquote class="hubcard">Alice is sitting in her usual place but with an empty chair right across her. But as soon as you made up your mind to sit, someone else had the same idea.</blockquote><blockquote class="hubcard">Rushing to the chair, you had to vault across some empty table, much literally everyone's displeasure to reach the seat first. In the end you managed to take the first place, and as the reward, you can sit across a very unimpressed Alice.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You ate in silence">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $allove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Alice is sitting alone in her corner table, which has now basically belongs to her as most people usually avoided it. You're counting yourself into one of them in this one particular day as you choose to sit with someone else you know.</blockquote><blockquote class="hubcard">It was then after your food is all but digested that you noticed someone else has taken your usually place by Alice, that person is Dwayne, and they're not chatting, only eating silently, which she extremely appreciative for.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/a4.webp" "500px">><</img>><<if $allunchrival is 0>>
<<set $allunchrival to 1>>
<blockquote>Xander's boisterous voice can be heard from where Alice usually sits. There, he's doing a one man bit while Alice herself is weaponizing her bored expression, to no avail.</blockquote>
<<speech "alice" "Alice">>................................................<</speech>>
<blockquote>But as the cafeteria is steadily filling up, you chose to sit with the two of them.</blockquote>
<<speech "xander" "Xander">>Oh, you.<</speech>>
<blockquote>Xander noticed you first as his expression turns sour. Alice, still feigning boredom, acknowledged your arrival.</blockquote>
<<speech "xander" "Xander">>Well, let's just eat then, the food is fucking amazing.<</speech>>
<<speech "alice" "Alice">>PFFFFFTTTTTTTTTTT-<</speech>>
<<speech "xander" "Xander">>Now she's laughing...<</speech>>
<blockquote>It's an indictment of the food's quality.</blockquote>
<<set $alrival += 2>>
<<else>>
<blockquote class="hubcard">Xander is already sitting near Alice, and like before you decided it's the perfect chance to mess with his rhythm by sitting across them once again.</blockquote><blockquote class="hubcard">Alice seems to lit up the moment you sat while Xander turns sour once again. On your part, you decided to eat quietly.</blockquote>
<</if>>
<blockquote><<button "You ate in silence">>
<<goto "CollCamp">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/girls/a4.webp" "500px">><</img>><<if $allunchfriend is 0>>
<<set $allunchfriend to 1>>
<blockquote>Another girl, more likely Alice's dormmate is sitting with her, incessantly chatting as Alice focused on eating. At first you wanted to steer clear from them but as the cafeteria is getting increasingly crowded, you choose to sit whenever's empty, that means across them.</blockquote>
<<speech "fstudent" "Alice's Friend">>Mmm?<</speech>>
<blockquote>The friend looks at as Alice looks at you with acknowledgement.</blockquote>
<<speech "fstudent" "Alice's Friend">>You're friend with him?<</speech>>
<<speech "alice" "Alice">>No.<</speech>>
<<speech "fstudent" "Tania">>You ARE!!! Hey, the name's Tania. Her dormmate.<</speech>>
<blockquote>You wonder when no became a yes but you took her handshake regardless.</blockquote>
<<speech "fstudent" "Tania">>What's your name?<</speech>>
<blockquote>Tania's attention then entirely focused on you. Much to your chagrin and Alice's great joy.</blockquote>
<<set $allove += 2>>
<<else>>
<<set _alfriend = random(1, 2)>>
<<switch _alfriend>>
<<case 1>>
<blockquote class="hubcard">Tania is sitting with Alice but this time they seemed to talk quite normally. Seeing an opportunity to take one of the empty seat, you do so.</blockquote><blockquote class="hubcard">But as you did, Tania immediately bombards you with questions after questions regarding the girl beside her. You're beginning to think that she thinks you're Alice's best friend. At this point you can only answer her questions while Alice herself, on her part, is ignoring everything.</blockquote>
<<case 2>>
<blockquote class="hubcard">Tania is sitting with Alice but for some reason they stood in complete silence. Curious, you decided to join them.</blockquote><blockquote class="hubcard">Alice as always aknowledged you with a silent nod, then for a strange reason, Tania also did the same. Then as the time goes by, the pressure of uncomfortable silence bursted in Tania as she jumps and begin to talk as she usually do. It seems she's trying to be like Alice.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "You ate in silence">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $allove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Alice is with Tania again. Today, you're too tired to experience their chatty-silent combo and decided to sit somewhere else.</blockquote><blockquote class="hubcard">But as you sit, you can hear Tania beginning to talk, not to Alice, but to someone who joined them, Xander. And Xander being Xander, actually wholeheartedly engaged with the two of them at the same time. From your seat you can see Alice getting pulled in into their conversation as the time goes by.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote class="hubcard">Xander is already sitting in your usual place. Not wanting to be a third wheel, you decided to sit somewhere else.</blockquote><blockquote class="hubcard">But as you turned you can feel Alice's gaze burning a hole on your back. She expected you to sit and stopped Xander from talking, but you didn't.</blockquote>
<blockquote><<button "You eat your fill">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/a7.webp" "500px">><</img>>
<<set _alrand to either("alone", "friend", "rival")>>
<<switch _alrand>>
<<case "alone">>
<blockquote class="hubcard">Alice is standing by the sofa with frown and judgement flaring within her eyes as she watched some people playing video games.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "AliceCommAlone">>
<</button>>
<<button "Ignore her">>
<<goto "AliceCommAloneSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "friend">>
<blockquote class="hubcard">Alice is sitting on the sofa, it's her turn to play and it seems like she has no intention of letting the controller go.</blockquote>
<blockquote>
<<button "Join them">>
<<goto "AliceCommFriend">>
<</button>>
<<button "Ignore her">>
<<goto "AliceCommFriendSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">Alice is currently engaged in a game with Van, and by the looks of it, they're evenly matched.</blockquote>
<blockquote>
<<button "Join anyway">>
<<goto "AliceCommRival">>
<</button>>
<<button "Ignore her">>
<<goto "AliceCommRivalSolo">>
<</button>>
<<button "Go back">>
<<goto "HangoutComm">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/a7.webp" "500px">><</img>><<if $alcommalone is 0>>
<<set $alcommalone to 1>>
<<speech "alice" "Alice">>Ngh... mmh... f-fuck... sigh... ngh...<</speech>>
<blockquote>Without context, such grunting and moaning might mean something else but for this context, she's currently just spectating someone playing video game on the TV.</blockquote>
<<speech "alice" "Alice">>T-That's... what even...?<</speech>>
<blockquote>She's just watching, but every time one of the player made a mistake, she swore like they just blasphemed her entire bloodline.</blockquote>
<<speech "mstudent" "Player One">>You, uhh, wanna play?<</speech>>
<<speech "alice" "Alice">>No.<</speech>>
<blockquote>After flatly denying one of the player she noticed your existence.</blockquote>
<<speech "alice" "Alice">>Have you played it?<</speech>>
<blockquote>She asked you, it's a coincidence that you have, in fact, played the game.</blockquote>
<<speech "alice" "Alice">>Uhuh, what do you think of that?<</speech>>
<blockquote>She pointed to the screen, then with your knowledge, you express your thought. After that, the question keeps on coming, and the conversation keeps on going. After hours of standing and talking, you realized that that might be one of the longest chat you've ever had with her.</blockquote>
<<set $allove += 1>>
<<else>>
<<set _alrand = random(1, 2)>>
<<switch _alrand>>
<<case 1>>
<blockquote class="hubcard">You entered the common room to see Alice grumbling something under her breath as she watched some amateurish gameplay on the TV.</blockquote><blockquote class="hubcard">As she silently rages on, she finally noticed your arrival and then pulls you to stand by her side. Now, her grumble turns to full blown rant exclusive for your ears. Maybe you should be flattered?</blockquote>
<<case 2>>
<blockquote class="hubcard">You arrived at the common room to see Alice hovering over the sofa, watching some fighting game on the TV while her hand is mimicking a controller.</blockquote><blockquote class="hubcard">With nothing else to do, you decided to mimic her action, and as soon as she noticed you, you're immediately pulled into an imaginary fighting round. But of course, you won every round.</blockquote>
<</if>>
<blockquote><<button "Time goes by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Alice is standing and grumbling near the sofa when you appeared. Not wanting to become her unwilling rant listener once again, you decided to steer clear from her.</blockquote>
<blockquote class="hubcard">A few minutes later, you returned to the room to see her replacing you with Van. Van in turn, looks like he's enjoying the attention she's showering him.</blockquote>
<blockquote><<button "Time passed by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Alice is currently playing with Van. As the sofa is occupied by the two of them, you decided to walk away, not wanting to be the third wheel.</blockquote>
<blockquote class="hubcard">A few hours later, you returned to the same place just to see them still playing. But there's one stark difference in their seating arrangement, as Alice is nearly sitting on his lap.</blockquote>
<blockquote><<button "Time passed by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/a7.webp" "500px">><</img>><<if $alcommrival is 0>>
<<set $alcommrival to 1>>
<blockquote>You arrived at the common room, wanting to relax, only to see a heated confrontation between Alice and Van, in game.</blockquote>
<<speech "alice" "Alice">>Eas- w-what?!<</speech>>
<<speech "van" "Van">>Never let pride blinds you.<</speech>>
<blockquote>They are evenly matched. Wanting to watch the game, you walk closer to the sofa.</blockquote>
<<speech "alice" "Alice">>You.<</speech>>
<blockquote>She blankly stated after seeing your shadow.</blockquote>
<<speech "alice" "Alice">>You're next.<</speech>>
<blockquote>Then as if possessed by the world's number one, she turned overdrive and beats Van without taking any damage.</blockquote>
<<speech "van" "Van">>What? Where the hell did that come from?<</speech>>
<blockquote>Her desire to beat you was so great that it gave her extra modifier to her skill when fighting another. You should be flattered.</blockquote>
<<set $alrival += 3>>
<<else>>
<blockquote class="hubcard">Alice is engaged in a fierce yet even battle with Van, as you arrived you saw that Alice is clearly on the backfoot as Van is about to finish her.</blockquote><blockquote class="hubcard">But the moment you showed yourself, Alice gained a hidden power which get her to suddenly flipped the battle without taking a single hit. That is the extent of how much she wants to beat you.</blockquote>
<</if>>
<blockquote><<button "Time passed by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<</button>>
</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/a7.webp" "500px">><</img>><<if $alcommfriend is 0>>
<<set $alcommfriend to 1>>
<blockquote>You entered the common room to the collective cheer and gasp coming from the TV's direction. Someone is playing a fighting game, dominating more like, as the opponent keeps on dropping out.</blockquote>
<<speech "alice" "Alice">>Easy.<</speech>>
<blockquote>The player one remarked as player two gets his ass beat.</blockquote>
<<speech "alice" "Alice">>Next.<</speech>>
<blockquote>Alice turns her head around, looking for her next prey before than laying her eyes on you.</blockquote>
<<speech "alice" "Alice">>Play.<</speech>>
<blockquote>She shoves a controller to your hand, which you took reluctantly. As you sit you realized that nearly everyone is here, even Clarissa and Monica.</blockquote>
<<speech "alice" "Alice">>Focus or you'll lose.<</speech>>
<blockquote>With a sigh you started the battle.</blockquote>
<blockquote class="hubcard">And won.</blockquote>
<<speech "alice" "Alice">>W-What?!<</speech>>
<blockquote>Again and again.</blockquote>
<<speech "alice" "Alice">>N-No way...<</speech>>
<blockquote>The crowd is as stunned as she is. And by the time you felt mercy for her, you left with a huge smile on your face.</blockquote>
<<speech "alice" "Alice">>I'll get you... I'll get you...<</speech>>
<blockquote>With her still fuming on the sofa.</blockquote>
<<set $allove += 1>>
<<else>>
<<set _alrand = random(1, 2)>>
<<switch _alrand>>
<<case 1>>
<blockquote class="hubcard">Alice is sitting on the sofa with the controller on her hand, dominating her opponent as always. Then the moment she noticed your arrival, she ordered one of the guys to drag you to the chair, which they gladly did.</blockquote><blockquote class="hubcard">You are forced to play and be her player two. Despite your reluctance, you won again and again. That day you spent a few hours unconsensually beating up a woman in front of a cheering crowd.</blockquote>
<<case 2>>
<blockquote class="hubcard">You arrived to see Alice engaged in a one sided battle with a newbie. With nothing interesting to do you decided to join them.</blockquote><blockquote class="hubcard">As you watched, you unconsciously started to backseat the newbie, and without pride shackling him, he took your advice very seriously. In the end, much to Alice's absolute anger and amazement, you managed to guide him to victory.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time passed by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">Alice is playing, her opponent is nothing to write home about. But before you approached her, you realized that when she beat her, he'll drag you to the game instead. To avoid that fate, you went somewhere else.</blockquote>
<blockquote class="hubcard">As you left, Van arrived. And without anyone prompting him, he sits on the sofa, snatched the controller out of player two and then beat her in a round. She was caught off-guard but she seems to enjoy the challenge.</blockquote>
<blockquote><<button "Time passed by">>
<<if $time is "Night">>
<<goto "GoingToSleep">>
<<else>>
<<goto "DormComm">>
<<advanceTime>>
<</if>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/a6.webp" "500px">><</img>>
<<set _alyard to either("alone", "rival")>>
<<switch _alyard>>
<<case "alone">>
<blockquote class="hubcard">You can hear scribbling coming from behind one of the big tree. It's Alice, hiding herself while doing her assignment.</blockquote>
<blockquote>
<<button "Join her">>
<<goto "AliceHangYardAlone">>
<</button>>
<<button "Spend your time alone instead">>
<<goto "AliceHangYardAloneSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<<case "rival">>
<blockquote class="hubcard">You can hear scribbling and then a male voice coming from behind a tree. Alice is there, alongside Dwayne.</blockquote>
<blockquote><<button "Approach them">>
<<goto "AliceHangYardRival">>
<</button>>
<<button "Spend time alone instead">>
<<goto "AliceHangYardRivalSolo">>
<</button>>
<<button "Go away">>
<<goto "HangoutYard">>
<</button>>
</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/a6.webp" "500px">><</img>>
<<if $alyardalone is 0>>
<<set $alyardalone to 1>>
<blockquote>You approached the big tree stealthily, not wanting to bother Alice. </blockquote>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote>But her heightened sense of hearing managed to catch you regardless.</blockquote>
<<speech "alice" "Alice">>What do you want?<</speech>>
<blockquote>Nothing, you said. You only wants to know who's behind the tree. Though she clearly doesn't believe any of it.</blockquote>
<<speech "alice" "Alice">>Now you know what I'm doing.<</speech>>
<blockquote>You nodded before sitting.</blockquote>
<<speech "alice" "Alice">>Who told you to sit?<</speech>>
<blockquote>You stand up.</blockquote>
<<speech "alice" "Alice">>Who told you to get up?<</speech>>
<blockquote>You squatted.</blockquote>
<<speech "alice" "Alice">>Who to- you know what? Do what you want.<</speech>>
<blockquote>With that, she returned to her assignment. It might be only slightly but you can sense that she doesn't mind your presence.</blockquote>
<<set $allove += 1>>
<<else>>
<<set _monlone = random(1, 2)>>
<<switch _monlone>>
<<case 1>>
<blockquote class="hubcard">The usual scribbling is there but then followed by a groan of frustration, curious, you rear your head to see.</blockquote><blockquote class="hubcard">As her figure revealed to your eyes, a small textbook with a title "English 101" also grazed your eyes. Everyone has their weakness, it seems hers is basic English. Then without her invitation, you decide to sit down and help her with whatever it is she has a difficulty with.</blockquote>
<<case 2>>
<blockquote class="hubcard">Today the sounds of the usual scribbling never seems to cease, you even sat behind the trees for ten minutes and she never seems to stop for even a single breath.</blockquote><blockquote class="hubcard">Curious, you peeked at her, just to see a nearly filled binder and a marker-written title that said "Avatar: The Legend of Naruto" but before you could even make a reaction, she noticed your head and promised to cut it off. You got the message clear.</blockquote>
<</switch>>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<<set $allove += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">Alice can be heard scribbling from behind the tree, you leaned in to see her completely absorbed in her assignment. Because of that you decided to leave her alone.</blockquote><blockquote class="hubcard">But as you turned, a stray football comes launching to where she sat, which prompted Dwayne to launch himself from out of nowhere to snatch the ball from the air.</blockquote><blockquote class="hubcard">Alice looks startled because of the football, and had to take a few to calm herself. Dwayne takes full advantage of the opportunity to have her place her head on his shoulder.</blockquote>
<blockquote><<button "Time passed">>
<<goto "DormExt">>
<<advanceTime>>
<<set $alrival += 2>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/girls/a6.webp" "500px">><</img>>
<<if $alyardrival is 0>>
<<set $alyardrival to 1>>
<<set $alrival += 2>>
<blockquote>There's a low voice coming from behind the tree along with the usual Alice's scribble.</blockquote>
<<speech "alice" "Alice">>Piss off, please.<</speech>>
<blockquote>A voice curtly said to the man, which took it in stride.</blockquote>
<<speech "dwayne" "Dwayne">>I'm just here to lend a hand, physics is clearly not your thing.<</speech>>
<<speech "alice" "Alice">>You? Lend a hand?<</speech>>
<<speech "dwayne" "Dwayne">>Hey, in my line of work, physics is everything.<</speech>>
<blockquote>It was then that you decided to show yourself to the two of them.</blockquote>
<<speech "dwayne" "Dwayne">>What? Do you want a private physics lesson too?<</speech>>
<blockquote>You nodded, unexpectedly.</blockquote>
<<speech "dwayne" "Dwayne">>Well... I guess that's okay. A little warning though, my experience is all practical.<</speech>>
<blockquote>In the next few hours he tried his best to 'show' how physics work from his experience playing football. None of it will makes it to the paper but you and Alice learned a lot.</blockquote>
<<else>>
<blockquote class="hubcard">Dwayne and Alice can be heard from behind the tree. Like previously, they're talking about physics, it was then that Dwayne offered to give her a practical physical physics test.</blockquote><blockquote class="hubcard">It was also then that you decided to show yourself, shutting down all hope he has to perform those physical tests with her, as she immediately tells him to do it with you instead.</blockquote>
<</if>>
<blockquote><<button "Time passed by">>
<<goto "DormExt">>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormext">
<div class="overlay"></div>
<<img "images/bg/dormext.webp" "300px">><</img>>
<blockquote class="hubcard">Alice and Dwayne is sitting underneath the big tree with their topics of conversation being physics once again. Not wanting to be a third wheel, you decided to sit somewhere else.</blockquote><blockquote class="hubcard">Unbeknownst to you, he finally managed to talk her into giving her a practical physics test, which consists with a lot of bodily touching and knowledge sharing, with the former being his main focus.</blockquote>
<blockquote><<button "Time passed">>
<<goto "DormExt">>
<<advanceTime>>
<<set $alrival += 2>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a9.webp" "400px">><</img>>
<<if $algaming is undefined>><<set $algaming to 0>><</if>>
<blockquote>You approached the walking snacks just for it to drop one of chips on the floor.</blockquote>
<<speech "alice" "Alice">>Shit.<</speech>>
<blockquote>You can hear it mumble. But before it could do anything rash, you picks up the dropped snack and gives it back.</blockquote>
<<speech "alice" "Alice">>Oh, you.<</speech>>
<blockquote>She said, rather unfriendly, before looking at you up and down.</blockquote>
<<speech "alice" "Alice">>Want to come to my room?<</speech>>
<blockquote>That's bold.</blockquote>
<<speech "alice" "Alice">>I'll kick your ass.<</speech>>
<blockquote>That's kinky, though she's probably just asking you for a late night gaming session.</blockquote>
<blockquote><<button "Go with her">>
<<goto "AliceGaming1-1">>
<</button>>
<<button "Decline her offer and walk away.">>
<<goto "DormCorr">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/a9.webp" "400px">><</img>>
<<if $algaming is 0>><<set $algaming to 1>>
<<speech "alice" "Alice">>You'll regret that, come in.<</speech>>
<blockquote>You took a significant amount of the snacks before following her to her room, which after setting foot inside, she basically throw everything on the floor.</blockquote>
<<speech "alice" "Alice">>My roommate is back home on the weekend. This place is all mine.<</speech>>
<blockquote>The implication of being alone with her send some sensation inside of you but then it's broken when she threw a half-broken controller on your face.</blockquote>
<<speech "alice" "Alice">>Get that smirk off your face.<</speech>>
<blockquote>Her face is still impassive even after all this time, but it's changed the moment the game is booting up.</blockquote>
<<speech "alice" "Alice">>Have you played this before?<</speech>>
<blockquote>She booted up a fighting game without even consulting you. Though thankfully you've played it once before, because of that, you nodded.</blockquote>
<<speech "alice" "Alice">>Shit.<</speech>>
<blockquote>Even after saddling you with a shit controller, she's still looking for more handicaps.</blockquote>
<<speech "alice" "Alice">>Okay, let's go.<</speech>>
<blockquote>And [[the game started.|AliceGaming1-2]]</blockquote>
<<else>>
<<speech "alice" "Alice">>Same game as last time.<</speech>>
<blockquote>She said before leading you inside.</blockquote>
<<speech "alice" "Alice">>Oops.<</speech>>
<blockquote>She mumbled as the snack dropped.</blockquote>
<<speech "alice" "Alice">>Here.<</speech>>
<blockquote>She threw you that same broken controller.</blockquote>
<<speech "alice" "Alice">>Let's play.<</speech>>
<blockquote>And [[the game started.|AliceGaming1-2]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>She's ahead, obviously, as the broken controller lead you to an unprecedented losing streak until you actually protested for another controller.</blockquote>
<<speech "alice" "Alice">>Okay, okay, it's no fun anyway.<</speech>>
<blockquote>She simply said while pulling a hidden compartment in her cabinet, revealing a huge collection of controller, basically showing you that the broken one is her evil ploy to beat you.</blockquote>
<<speech "alice" "Alice">>As if it'll make any difference.<</speech>>
<blockquote>But it did, soon enough you're leading, and soon enough she's looking increasingly salty.</blockquote>
<<speech "alice" "Alice">>FUCK!<</speech>>
<blockquote>She screamed after one particularly bad round.</blockquote>
<<speech "alice" "Alice">>Dam- wait, where- no way. Where's the chips?<</speech>>
<blockquote>You looked around to see that every snacks has been eaten, makes sense cause it's nearly been two hours since you started to play.</blockquote>
<<speech "alice" "Alice">>Loser buys more.<</speech>>
<blockquote>You took the challenge and beat her handily.</blockquote>
<<speech "alice" "Alice">>Beating up a defenseless girl... what a man...<</speech>>
<blockquote>She grumbled before [[walking out.|AliceGaming1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "400px">><</img>>
<blockquote class="hubcard">Left alone in girl's room, you cannot help but let your eyes wander all over the place, not only that but your nose also come into play, creepily enough.</blockquote><blockquote class="hubcard">There's lot of small and massive difference between your room and theirs, but before you could investigate any further, Alice returns.</blockquote><<set _monlone = random(1, 2)>><<switch _monlone>>
<<case 1>><blockquote class="hubcard">With a MASSIVE amount of snacks [[in tow.|AliceGamingTogether1-1]]</blockquote>
<<case 2>><blockquote class="hubcard">With someone else [[in tow.|AliceGamingXander1-1]]</blockquote>
<</switch>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/a9.webp" "400px">><</img>>
<<speech "alice" "Alice">>What are you doing, creep?<</speech>>
<blockquote>You immediately denied ALL accusation before she even makes one.</blockquote>
<<speech "alice" "Alice">>Yeah, sure, shut up and play.<</speech>>
<blockquote>That was surprisingly lenient from her. Though for some reason after this you cannot seems to get a win. She beats you every single time.</blockquote>
<<if $allovellvl gte 6>>
<<speech "alice" "Alice">>Nghhhh~<</speech>>
<blockquote>Then as the losses mounted, you unconsciously moving closer and closer to the screen, which also made her do the same. Then exactly three matches later, you're basically shoulder to shoulder.</blockquote>
<<speech "alice" "Alice">>You bastard...<</speech>>
<blockquote>For the first time, you've gained an upper hand.</blockquote>
<<speech "alice" "Alice">>You won't...<</speech>>
<blockquote>Then with the most dishonorable move ever conceived by mankind, she straight up charges you to the ground, and the proceeds to beat you up in game.</blockquote>
<<speech "alice" "Alice">>Haa... haa... haa...<</speech>>
<blockquote>She gazed into your eyes angrily before it melted away, and she charged you once again, this time for a [[very different reason.|AliceGamingTogether1-2]]</blockquote>
<<else>>
<<speech "alice" "Alice">>That was easy.<</speech>>
<blockquote>She scoffed nonchalantly but the absolutely smug smirk on her face betrays her aloofness.</blockquote>
<<speech "alice" "Alice">>Maybe next time use your head, huh?<</speech>>
<blockquote>She pointed to the controller you've been using. It's the damn broken one from the beginning of the night.</blockquote>
<<speech "alice" "Alice">>Good night!<</speech>>
<blockquote>But before you could rage, she already pushed you out before giving one last smug look.</blockquote>
<blockquote>The salt is still flowing within you but looking back, you had a lot of fun together.</blockquote>
<blockquote><<button "It's late">>
<<goto "GoingToSleep">>
<<set $allove += 4>>
<</button>></blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/a9.webp" "400px">><</img>>
<<speech "alice" "Alice">>He paid to join.<</speech>>
<blockquote>Alice curtly said, pointing to the man beside her.</blockquote>
<<speech "xander" "Xander">>Hey.<</speech>>
<blockquote>Then without words she goes back to her controller and starts the game once again. The game restarted with her being the absolute player one, with you and Xander switching back and forth.</blockquote>
<<speech "alice" "Alice">>You're better than I thought...<</speech>>
<blockquote>Surprising both of you as the game goes on.</blockquote>
<<if $alrivallvl gte 6>>
<<speech "alice" "Alice">>AHNNNN~!!!<</speech>>
<blockquote>But suddenly Alice let out a huge moan during one of the game, you turned to her to see Alice and Xander sitting close to each other.</blockquote>
<<speech "alice" "Alice">>F-Focus on the game.<</speech>>
<blockquote>She said as she pushed him away. You tried to back to the game but your head is already occupied by what just happ-</blockquote>
<<speech "alice" "Alice">>Ngh! S-Shit-<</speech>>
<blockquote>Alice moaned again, but this time she's already in the process of standing.</blockquote>
<<speech "alice" "Alice">>Okay, that's it. Get ou all of you!<</speech>>
<blockquote>She pushed the two of you out of the door, but then changing her mind the moment you're out of the threshold.</blockquote>
<<speech "alice" "Alice">>N-Not you, c-clean up the mess.<</speech>>
<blockquote>She said before pulling Xander back in. She offered a quick apologetic look before closing the door [[on your face.|AliceGamingXander1-2]]</blockquote>
<<else>>
<blockquote>The competition continues on all the way until Alice realized that the snack is once again empty.</blockquote>
<<speech "alice" "Alice">>Didn't we just buy th- it's fucking 4AM.<</speech>>
<blockquote>Alice blankly stated, shaking you to the core.</blockquote>
<<speech "xander" "Xander">>What?! I got work at 7!<</speech>>
<blockquote>Xander got up and left.</blockquote>
<<speech "alice" "Alice">>I got something at 5...<</speech>>
<blockquote>She trails off, dead in her eyes before grabbing her towel.</blockquote>
<<speech "alice" "Alice">>I'm dead...<</speech>>
<blockquote>Sensing that it's basically the end of the gaming session, you left the room.</blockquote>
<blockquote>Despite the ending, you have to say that you had a lot of fun playing against her and Xander, even though you never played against him directly.</blockquote>
<blockquote><<button "It's late">>
<<goto "GoingToSleep">>
<<set $allove += 3>>
<<set $alrival += 1>>
<</button>></blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<speech "alice" "Alice">>You'll see...<</speech>>
<blockquote>She said as she climbed on you.</blockquote>
<<speech "alice" "Alice">>I'll make you regret ever coming here...<</speech>>
<<set _clasex2 = random(1, 2)>>
<<switch _clasex2>>
<<case 1>>
<<vid "images/girls/A27.webm">>
<<case 2>>
<<vid "images/girls/A28.webm">>
<</switch>>
<<speech "alice" "Alice">>You won...<</speech>>
<blockquote>She mumbled, and you can't help but to agree.</blockquote>
<blockquote><<button "It's late">>
<<goto "GoingToSleep">>
<<set $allove += 3>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/cladoor.webp" "400px">><</img>>
<<speech "alice" "Alice">><small>Come here, asshole.</small><</speech>>
<blockquote>You can hear Alice muttering something from within.</blockquote>
<<speech "xander" "Xander">><small>Yeah yeah</small><</speech>>
<blockquote>Followed by silence, which followed again by a suspicious moaning.</blockquote>
<<set _clasex2 = random(1, 2)>>
<<switch _clasex2>>
<<case 1>>
<<vid "images/girls/A37.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 2>>
<<vid "images/girls/A38.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<</switch>>
<blockquote><<button "It's late">>
<<goto "GoingToSleep">>
<<set $alrival += 3>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "300px">><</img>>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote>She flatly asked the moment you approached her.</blockquote>
<<speech "alice" "Alice">>If you want to help me with the daily maintenance then go ahead, but there'll be no extra credit attached.<</speech>>
<blockquote>She said before trailing off with "Who does daily maintenance, really?"</blockquote>
<<speech "alice" "Alice">>So?<</speech>>
<blockquote><<button "You'll help">>
<<goto "AliceHelpYes">>
<</button>>
<<button "You're busy">>
<<goto "AliceHelpNo">>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "300px">><</img>>
<<speech "alice" "Alice">>Oh? Great, follow me.<</speech>>
<blockquote>She said without even offering a single word of thanks.</blockquote>
<<speech "alice" "Alice">>You'll take the third and fourth rows, I'll take the other.<</speech>>
<blockquote>She said as you entered the lab.</blockquote>
<<speech "alice" "Alice">>Run AV scan, delete the cache, run updates, check login activity, and don't forget to turn the thing back off, when you're done. Clear?<</speech>>
<blockquote>It's not that clear for someone who doesn't know computer, thankfully for her, you do.</blockquote>
<<speech "alice" "Alice">>Let's go.<</speech>>
<blockquote>And the [[job begins.|AliceHelpYess]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "300px">><</img>>
<<speech "alice" "Alice">>..................................<</speech>>
<blockquote>She shook her head with a strange expression.</blockquote>
<<speech "alice" "Alice">>My fault for getting my hopes up.<</speech>>
<blockquote>Before ushering you away. [[Nice going.|CollCamp]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "300px">><</img>>
<blockquote>The job is going rather smoothly with the two of you rarely uttering even a single word, the only time you had is when you encountered an actual error which is pretty rare.</blockquote>
<<set _alhelping = random(1, 3)>>
<<switch _alhelping>>
<<case 1>>
<blockquote>That is until you reached one computer who's only got it's monitor turned off. And as soon as you nudged it on, a certain spicy video from a certain spicy sites blares on.</blockquote>
<<speech "alice" "Alice">>What the fuck are you doing?<</speech>>
<blockquote>Alice rushed to where you stood, trying to apprehend you before you pointed to the screen.</blockquote>
<<speech "alice" "Alice">>I-I paid you to maintain the computer not to fucking crank it. Turn it off!<</speech>>
<blockquote>She never paid you anything and it wasn't you who turned it on, after a long winded explanation she eventually relented.</blockquote>
<<speech "alice" "Alice">>I better call the chaplain for purification...<</speech>>
<blockquote>She grumbled before walking away to work on the next computer, which you also do.</blockquote>
<blockquote>It was after the job is done and you shared a satisfied exhale that you remembered that Monica sits in that particular desk.</blockquote>
<<case 2>>
<blockquote>That is until you reached a peculiar computer. It's still on and the tab that's opened is exactly antivirus, system setting, and login activity checker. It was peculiar because you only needed three clicks to finish the entire maintaining process before continuing to the next computer.</blockquote>
<<speech "alice" "Alice">>Hey, don't slack off.<</speech>>
<blockquote>She called you out because you seemed to just skipped a computer. But after pointing to it, she immediately nodded.</blockquote>
<<speech "alice" "Alice">>Ahh, that's the Clarissa girl's computer.<</speech>>
<blockquote>Of course, you thought. She could stand to be like her for once.</blockquote>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote>You shook your head madly before continuing to the next one.</blockquote>
<blockquote>Overall, it was a job well done. Something that Alice wholeheartedly agreed.</blockquote>
<<case 3>>
<blockquote>That is, until Alice yelped from the front row. You then rushed to her side, wondering what just happened.</blockquote>
<<speech "alice" "Alice">>No! No, nothing's wrong!<</speech>>
<blockquote>You found that hard to believe as she's already reinstalling the entire operating system of that PC, something that's not in the job description.</blockquote>
<<speech "alice" "Alice">>T-This is necessary!<</speech>>
<blockquote>She said, still red on her face. You're wondering what the hell she's on about before then deciding to triangulate the desk owner who made her like this.</blockquote>
<<speech "alice" "Alice">>The hell are you doing? Get back to work!<</speech>>
<blockquote>She tried to push you off but you're already deep inside your mind palace, gathering hints and clues about everything. You remember that it's arranged in an alphabetical order, so as the desk is the second one from the front it means someone with their front name first letter A is here.</blockquote>
<<speech "alice" "Alice">>Hey!<</speech>>
<blockquote>A and then remembering all the students name, you placed the first desk owner to be Alana, a popular girl, and behind her to also be having an A and then an L, which is followed by and I-</blockquote>
<<speech "alice" "Alice">>Get back to work!<</speech>>
<blockquote>Before you could come into a satisfying conclusion, she forcefully shoved you all the way back, breaking your concentration. Whatever it is, whoever it belongs to, you're dying to know.</blockquote>
<</switch>>
<blockquote><<button "It was an experience">>
<<goto "DormExt">>
<<set $allove += 2>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<img "images/girls/a19.webp" "300px">><</img>>
<<if $textcoup is 0>>
<<if $allovellvl gte 6>>
<<speech "alice" "Alice">>"I just found my lookalike on the internet, see?"<</speech>>
<<img "images/girls/a11.webp" "500px">><</img>>
<blockquote>An interesting message followed by an interesting message. It's just a picture of her, so this might be one of the most esoteric way sending nudes you've ever seen.</blockquote>
<blockquote><<button "Nice!">>
<<goto "PhoneHub">>
<<set $allove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "That's just you">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<elseif $alrivallvl gte 6>>
<<set _alrivalrand = random(1, 2)>>
<<switch _alrivalrand>>
<<case 1>>
<blockquote>As you opened your phone, it suddenly rings with a sudden video call from Alice. Something that almost never happened before.</blockquote>
<blockquote><<button "Answer it">>
<<goto "AlTextNTR1">>
<<set $alnrival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Ignore it">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<blockquote>It's been a while since Alice last invited you for a gaming session that you're starting to miss it.</blockquote>
<blockquote><<button "Text her about it">>
<<goto "AlTextNTR2">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Keep it to yourself">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<<else>>
<<set _rand = random(1, 4)>>
<<switch _rand>>
<<case 1>>
<blockquote class="hubcard">Alice previously texted you about a subject she's having a difficulty with. You replied to her hours ago but she only left you on read.</blockquote>
<blockquote><<button "Let her ghost you">>
<<goto "PhoneHub">>
<<set $allove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Push for reply">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 2>>
<<speech "alice" "Alice">>"Hey, I've been playing Valorous Wars and it might be one of the most promising game I've ever played in the recent years. Join now to gain a 5000 diamond bonus as soon as you sign in!"<</speech>>
<blockquote>It's obviously an automated ad from a game.</blockquote>
<<speech "alice" "Alice">>"Sign in, quick."<</speech>>
<blockquote>She immediately validates your thought.</blockquote>
<blockquote><<button "Sign in">>
<<goto "PhoneHub">>
<<set $allove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Ignore it">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 3>>
<blockquote>You were using your computer in the classroom when it suddenly went into a bluescreen, knowing that Alice's computer skill surpassed yours, you decided to ask her for advice. This is what she replied with:</blockquote>
<<speech "alice" "Alice">>"Is it still like that? Anything strange happened previously? What did the bluescreen said? What was the code? Have you tried turning it on and off again? Did you ever dropped it? Did it freeze before it shut itself off?"<</speech>>
<blockquote>That was... a lot.</blockquote>
<blockquote><<button "You answered all the questions accurately">>
<<goto "PhoneHub">>
<<set $allove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "You didn't even try answering anything">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<<case 4>>
<<speech "alice" "Alice">>"I'm bored."<</speech>>
<blockquote>Something stranged happened, Alice never sent you an idle message like that. What will you say to such a strange predicament?</blockquote>
<blockquote><<button "Reply normally">>
<<goto "PhoneHub">>
<<set $allove += 1>>
<<set $textcoup += 1>>
<</button>>
<<button "Ask whether she's been hacked">>
<<goto "PhoneHub">>
<<set $alrival += 1>>
<<set $textcoup += 1>>
<</button>>
</blockquote>
<</switch>>
<</if>>
<<else>>
<blockquote class="hubcard">You texted her already. [[Try again tomorrow.|PhoneMessage]]</blockquote>
<</if>>
</div>
</div> <div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<vid "images/girls/A34.webm">>
<<speech "alice" "Alice">>S-Shit! S-Sorry!<</speech>>
<blockquote>It seems like she mispressed a button.</blockquote>
<blockquote><<button "The video promptly stopped">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-phui">
<div class="overlay"></div>
<<vid "images/girls/A35.webm">>
<<speech "van" "Van">>"Sorry, man, she's a bit busy."<</speech>>
<blockquote>A short video clip with Van's voice is your reply.</blockquote>
<blockquote><<button "Your heart is thumping">>
<<goto "PhoneHub">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote class="hubcard">You're skipping, you've made up your mind, damn the consequence.</blockquote>
<<set _skiprand = random(1, 6)>>
<<switch _skiprand>>
<<case 1>>
<<if $clalovelvl gte 6>>
<blockquote>A nice snacks would be a good companion for a skipping session, but you're too sleepy to get one.</blockquote>
<<speech "door" "Door">>*knock knock knock*<</speech>>
<blockquote>You cannot believe it but it seems your peace and quiet already ended before it even began.</blockquote>
<<speech "clarissa" "Clarissa">>I didn't see you go out, so I thought you're skipping.<</speech>>
<blockquote>She knows you so well.</blockquote>
<<speech "clarissa" "Clarissa">>You know... I'm feeling a little feverish too...<</speech>>
<blockquote>She climbs on the bed.</blockquote>
<<speech "clarissa" "Clarissa">>Let's see if we can lower it...<</speech>>
<<vid "images/girls/C36.webm">>
<blockquote>The only thing that got lowered was your GPA.</blockquote>
<<else>>
<blockquote>At first you only tried to doomscroll but that activity soon grow dull, because of that you hopped to your laptop to play some games, but that too, became dull. At the final moment, you realized why it felt boring, because you have no snacks.</blockquote>
<blockquote>So with that in mind, you decided to scrounge for them, just to meet an unexpected person as you walked out.</blockquote>
<<img "images/girls/c1.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>$name? A-Aren't you supposed to be in class?<</speech>>
<blockquote>Right back at her, you said.</blockquote>
<<speech "clarissa" "Clarissa">>W-Well, I woke up feeling a little sick! But now I'm better.<</speech>>
<blockquote>You find that hard to believe, especially seeing how she dressed up, with a handbag, groomed hair, and her usual outdoor dress.</blockquote>
<<speech "clarissa" "Clarissa">>A-Anyway, I'm going to the library, y-you wanna come with?<</speech>>
<blockquote>You're here to relax, play games, or doomscroll, but as those things bore you instead, you immediately agreed to her proposal.</blockquote>
<<speech "clarissa" "Clarissa">>Sweet! Let's go!<</speech>>
<blockquote>That is how two people who just called in sick spent their days wandering around the library. Though you might gain knowledge there, it won't gain you any GPA.</blockquote>
<</if>>
<<case 2>>
<<if $clarivallvl gte 6>>
<blockquote>A whole bottle of cola might be the perfect companion for this specific skipping session so with that in mind, you decided to step outside.</blockquote>
<<speech "clarissa" "Clarissa">><small>Come on.</small><</speech>>
<<speech "van" "Van">><small>Slut.</small><</speech>>
<blockquote>Imagine your surprise, when you instead caught Clarissa pulling Van inside her room. Then with your heart thumping on your neck, you forgot all about your plan and decided to camp near their door.</blockquote>
<<vid "images/girls/C35.webm">>
<blockquote>You caught a glimpse of what they're doing.</blockquote>
<<else>>
<blockquote>You looked around your barebones room for a great activity for skipping, your eyes immediately went to the laptop screen, you then remembered about the movie you've been wanting to watch.</blockquote>
<blockquote>But to properly skip, you need a proper snacks. With that in mind, you get out of your room and go to the vending machine, just to see an unexpected person.</blockquote>
<<img "images/girls/c3.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>Oh, $name... you're late too?<</speech>>
<blockquote>She looks half-asleep, which is accentuated by the fact that she's still wearing her pajama.</blockquote>
<<speech "clarissa" "Clarissa">>*yawn* where's everyone...?<</speech>>
<blockquote>She grabbed a tea from the vending machine before downing it in one go.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm... is there a weekend walk? No one told me...<</speech>>
<blockquote>She actually looks sad, but when you tell her the painful truth, her eyes immediately went wild.</blockquote>
<<speech "clarissa" "Clarissa">>B-But my alarm... no way... KELLY!!!<</speech>>
<blockquote>She immediately rushed to her room, and then came back not even three minutes later with her usual clothes and bag, ready to go to class.</blockquote>
<<speech "clarissa" "Clarissa">>That damn... I-I'll see you in class!<</speech>>
<blockquote>She rushed to the campus. It's a shame but she wouldn't see you there.</blockquote>
<</if>>
<<case 3>>
<<if $monlovelvl gte 6>>
<blockquote>Your eyes went around the room to plan your skipping act-</blockquote>
<<speech "monica" "Monica">>Kid~ wanna skip~?<</speech>>
<blockquote>She barged in with chips in hand. You love her so much.</blockquote>
<<speech "monica" "Monica">>Well...<</speech>>
<blockquote>She suddenly throw all the snacks away before pushing you back into bed.</blockquote>
<<speech "monica" "Monica">>Who needs those anyway, right?<</speech>>
<<vid "images/girls/M39.webm">>
<blockquote>Right.</blockquote>
<<else>>
<blockquote>You stretched your legs and grab a cola on the ground. Today, there's no need to get any extra snacks as you already had that one.</blockquote>
<blockquote>Your head then went to the computer, intending to finish the game you've started last year, at this point you already forgot what that game title even was.</blockquote>
<<img "images/girls/m15.webp" "300px">><</img>>
<<speech "monica" "Monica">>"Hey, kid. I didn't see you anywhere."<</speech>>
<blockquote>A message from Monica suddenly interrupted you.</blockquote>
<<speech "monica" "Monica">>"You're skipping, aren't you?"<</speech>>
<blockquote>It's ridiculous how fast she saw through you, but with it out in the open, you admit the truth.</blockquote>
<<speech "monica" "Monica">>"Be right there."<</speech>>
<blockquote>Then true to her words, she rushed inside your room not even five minutes later, kicking the door on her way in as she's hauling plenty of chips in her hand.</blockquote>
<<speech "monica" "Monica">>Next time, invite me.<</speech>>
<blockquote>You will, you absolutely will.</blockquote>
<</if>>
<<case 4>>
<<if $monrivallvl gte 6>>
<blockquote>For a great skipping session, you needed a great amount of snacks to accompany you. But before you could go out to do some impulse buying, your phone came to life.</blockquote>
<<speech "monica" "Monica">>"Skipping? Come join us."<</speech>>
<<vid "images/girls/M40.webm">>
<blockquote>You didn't get to join them but she managed to change your entire skipping plan to doing something else with that one video.</blockquote>
<<else>>
<blockquote>For this particular skipping section you're thinking of getting a game in. Because of that, a whole packet of energy drinks is adviced.</blockquote>
<blockquote>With that in mind, you stepped out of your room only to be ambushed by a girl who's clearly had too much to drink.</blockquote>
<<img "images/girls/m12.webp" "300px">><</img>>
<<speech "monica" "Monica">>You... what are you doing here?<</speech>>
<blockquote>She looks belligerent, not to mention scary, very sexy though. Considering your position, you find it wise to placate her by telling the truth.</blockquote>
<<speech "monica" "Monica">>Skipping, huh? Count me in.<</speech>>
<blockquote>She invited herself in, stumbling into your room before jumping into the bed.</blockquote>
<<speech "monica" "Monica">>Don't mind me... zzz...<</speech>>
<blockquote>And immediately knocked herself out.</blockquote>
<blockquote>This skipping session left too much to be desired as Monica's sexy snoring kept distracting you from the game.</blockquote>
<</if>>
<<case 5>>
<<if $allovellvl gte 6>>
<blockquote>There's a movie you've been wanting to watch since you turned twelve years old, maybe this is the perfect time to finally do it.</blockquote>
<blockquote>But before you could even reached your laptop, a sudden message stops you.</blockquote>
<<speech "alice" "Alice">>"Where are you?"<</speech>>
<blockquote>Her question is direct, so you didn't have any reason not to answer it as truthfully as possible.</blockquote>
<<speech "alice" "Alice">>"Oh, what a coincidence, I have a 90 degree fever too, be right there."<</speech>>
<blockquote>There's some confusing lines there but your door soon opened by Alice who immediately let herself in and then climb on your body.</blockquote>
<<speech "alice" "Alice">>It cleared up on my way here, lucky.<</speech>>
<blockquote>Lucky indeed.</blockquote>
<<vid "images/girls/A29.webm">>
<<else>>
<blockquote>You already have a game running since yesterday, something you neglected to shutdown cause you're too sleepy to continue.</blockquote>
<blockquote>But as you still need food to skip, you decided to go to the vending machine for a quick refill, only to be ambushed by someone who had the same idea as you do.</blockquote>
<<img "images/girls/a1.webp" "300px">><</img>>
<<speech "alice" "Alice">>You.<</speech>>
<blockquote>She's dressed the same as always as she's done with the vending machine, the three bottles of energy drinks is proof enough of that.</blockquote>
<<speech "alice" "Alice">>I'm not skipping, I'm sick.<</speech>>
<blockquote>You do not believe any of those words.</blockquote>
<<speech "alice" "Alice">>Goodbye.<</speech>>
<blockquote>She said as she walks back to her room, but before she reached the door, she suddenly turns to look at you.</blockquote>
<<speech "alice" "Alice">>...Want to play for a bit?<</speech>>
<blockquote>You wholeheartedly agreed. That morning became one of the most fun skipping session you've had so far.</blockquote>
<</if>>
<<case 6>>
<<if $alrivallvl gte 6>>
<blockquote>You're currently at the final arc of the game you've fallen in love with. Silly things like <i>classes</i> can wait for tomorrow or the week after. But then your stomach rumbled, which sent you into a food hunt.</blockquote>
<blockquote>But as you stepped outside, you immediately saw Alice walking into her room alongside Dwayne and Van, neither is carrying any snacks. They noticed you and invited you in for a little bit of gamiing, which you breathlessly accepted.</blockquote>
<<vid "images/girls/A36.webm">>
<blockquote>But like before, you're only seems to be there as a spectator.</blockquote>
<<else>>
<blockquote>Your mind is starting to get dull after all the nonstop studying you've been exposed to, it's time to call in sick, let loose and play some games.</blockquote>
<<img "images/bg/laptop.webp" "300px">><</img>>
<blockquote>But the moment the game started, you're ambushed by someone in the chat.</blockquote>
<<speech "alice" "Alice">>"Sick, huh?"<</speech>>
<blockquote>That's Alice, she caught you redhanded, though she shouldn't be the one to talk as she's also in game.</blockquote>
<<speech "alice" "Alice">>"I'm in-game AND in-class."<</speech>>
<blockquote>Would that make it better? You don't know the answer just yet. But you never bothered to ask as a game soon started and you played together with her.</blockquote>
<<speech "alice" "Alice">>****<</speech>>
<blockquote>It was until she sent that fully censored message that you starting to suspect something happened. Then a short text from her confirmed your suspicion.</blockquote>
<<speech "alice" "Alice">>"I'm caught. She caught you too."<</speech>>
<blockquote>Fuck.</blockquote>
<</if>>
<</switch>>
<blockquote><<button "The class went on without you">>
<<goto "DormRoom">>
<<advanceTime>>
<<addGPA -0.2>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "400px">><</img>>
<blockquote>Today's class went as normal as normal can get, a surprise assignment here, a light chewing there, and a mindbendingly hard problem which made you want to go home.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>But now as you're allowed to go back, your eyes caught a glimpse of Alice as she struggling with a massive amount of paper.</blockquote>
<<speech "alice" "Alice">>W-What?<</speech>>
<blockquote>She shot you a glare as she noticed you staring. In response, you shrugged your shoulder and asked whether she needed any help.</blockquote>
<<speech "alice" "Alice">>I-I can...<</speech>>
<blockquote>She clearly can't, but a prideful girl like, asking for help means social death. To circumvent that, you helpfully grabbed half of her load.</blockquote>
<<speech "alice" "Alice">>H-Hey! It's my job!<</speech>>
<blockquote>She said as she charges at you while holding the now lighter amount of paper, which she quickly realized.</blockquote>
<<speech "alice" "Alice">>....................................................<</speech>>
<blockquote>She stares at you and then the paper before turning.</blockquote>
<<speech "alice" "Alice">>F-Follow me, then.<</speech>>
<blockquote>You can see slight redness at the edge of her [[left ear.|AliceLove1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a1.webp" "400px">><</img>>
<blockquote>This morning you are rudely awakened by some asshole who think it's a great idea to set up a firework inside of the dorm. That was three hours ago, and as looking at phone becomes a boring activity, you decided to take a nice long hot shower.</blockquote>
<<speech "alice" "Alice">>.....................................<</speech>>
<blockquote>It seems she's having the same idea.</blockquote>
<<speech "alice" "Alice">>*yawn*<</speech>>
<blockquote>And most likely the same reason why she's up so early.</blockquote>
<<speech "alice" "Alice">>You too, huh? What did you play?<</speech>>
<blockquote>It seems you're wrong. After that paper carrying event, the two of you has grown a tiny bit closer, not full blown friend yet, but the ice has certainly thawed.</blockquote>
<<speech "alice" "Alice">>Ever played Sewer Fighter?<</speech>>
<blockquote>She asked as you walked together towards the bathroom.</blockquote>
<<speech "alice" "Alice">>Wait.<</speech>>
<blockquote>She immediately said as you two grabbed the bathroom door handle at the same time.</blockquote>
<<speech "alice" "Alice">>[[What do you think you're doing?|AliceLove2-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>A beautiful bird's song accompanied your waking moment, the bright sun crept through the curtain, as the joyful laugh of your dormmates fill the yard below.</blockquote>
<<speech "alice" "Alice">>"Rise and shine, darling."<</speech>>
<blockquote>Your phone suddenly rings with that text displayed. Your seemingly beautiful day has gotten a tiny [[bit confusing.|AliceLove3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a1.webp" "500px">><</img>>
<<speech "alice" "Alice">>You know I have a boyfriend.<</speech>>
<blockquote>Alice voice can be heard from behind the two men around her.</blockquote>
<<speech "mstudent" "Student">>Well, he's invited too. It's a public party anyway.<</speech>>
<blockquote>It was then that you decided to show yourself.</blockquote>
<<speech "alice" "Alice">>There you are, darling. Come on.<</speech>>
<blockquote>She shoved one of the man away before linking her arms into yours.</blockquote>
<<speech "alice" "Alice">>Goodbye.<</speech>>
<blockquote>Which she then dragged you [[into her room.|AliceLove4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>Night has descended on the dorm, it's late, way too late. You were about to close your eyes, thus ending the day, when a slow knock on the door interrupted you.</blockquote>
<<speech "alice" "Alice">>$name.<</speech>>
<blockquote>Her curt voice came from behind the door, with a mixed feeling bubbling inside your chest, you opened the door.</blockquote>
<<img "images/girls/a3.webp" "500px">><</img>>
<<speech "alice" "Alice">>Wanna play?<</speech>>
<blockquote>She came with her game console on hand. Truthfully, you're tired and been wanting to sleep, but seeing her here gave you a sudden dose of energy. With a little nod, you invited her in.</blockquote>
<<speech "alice" "Alice">>Come on, let's plug it in.<</speech>>
<blockquote>She immediately rushed to the television, averting her eyes from you all across the way. There must be something beneath her invitation to play, but for now, you find it just enough to play along.</blockquote>
<<speech "alice" "Alice">>Don't look at me like that, play!<</speech>>
<blockquote>You sit besides her and [[grabs a controller.|AliceLove5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a7.webp" "500px">><</img>>
<blockquote>It's a class like any other with the only main difference being the professor doing a no-show in this particular day with only a directive to form a group of five.</blockquote>
<<speech "van" "Van">>Aaaaaaaawwwwwwwwhhhhhhhhh...<</speech>>
<blockquote>For better or for worse, it's a premade group by the professor so there's no need to find them. Though looking at the people you're saddled with gives you little hope for the future.</blockquote>
<<speech "alice" "Alice">><small>Fuck.</small><</speech>>
<blockquote>Alice, someone who strived to get straight A, is in despair after grouped with Van, you, and two other well-known slackers.</blockquote>
<<speech "mstudent" "Slacker 1">>What's the assignment again?<</speech>>
<<speech "van" "Van">>To wait, I guess.<</speech>>
<blockquote>Van let out a long yawn, which annoys Alice to no end.</blockquote>
<<speech "van" "Van">>Don't look so excited, Allie.<</speech>>
<<speech "alice" "Alice">>It's Alice.<</speech>>
<blockquote>It was then that everyone's phone dings in unison, signifying the assignment [[just came.|AliceRival1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote class="hubcard">It's already late but you can see some people still congregating near the TV, all watching the same thing you wanted to watch, an rerun of an old detective series.</blockquote><blockquote class="hubcard">You're looking for a free spot to sit, as most is already occupied, but there is one place where people seems to deliberately avoid, in the corner sofa where Alice is currently sitting with her eyes absolutely locked into the screen.</blockquote><blockquote class="hubcard">You're thinking of joining her but before you could make any decision, someone else took the initiative, that someone is [[Dwayne.|AliceRival2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a3.webp" "500px">><</img>>
<blockquote>You walked out of the classroom with a grumbling stomach, giving you a clear direction on where to go next. But then you noticed Dwayne walking to the cafeteria's direction, with Alice following him.</blockquote>
<<speech "alice" "Alice">>Oh, you.<</speech>>
<blockquote>You didn't even realize that they're close, but it seems their dynamics has changed when you're out of the picture.</blockquote>
<<speech "dwayne" "Dwayne">>$name, wanna come with?<</speech>>
<<speech "alice" "Alice">>Well?<</speech>>
<blockquote>Alice didn't seem to mind, and as they're going to the cafeteria anyway, you decided to [[follow them.|AliceRival3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a1.webp" "500px">><</img>>
<blockquote>Night is about to descend when you ascend through the stairs wanting to go to your room.</blockquote>
<<speech "alice" "Alice">>Hey.<</speech>>
<blockquote>Alice, as it turns out, has the same idea, joining you as you walked up the stairs.</blockquote>
<<speech "alice" "Alice">>Got anything planned?<</speech>>
<blockquote>She suddenly asked. You don't have anything but someone suddenly jumpscared you before you could even answer.</blockquote>
<<speech "van" "Van">>Nah, I don't have anything lined up.<</speech>>
<<speech "alice" "Alice">>W-Well, good for you.<</speech>>
<<speech "van" "Van">>So what's the plan?<</speech>>
<blockquote>Alice sighed an exhausted sigh before answering.</blockquote>
<<speech "alice" "Alice">>Just wondering if he wants a game on.<</speech>>
<<speech "van" "Van">>Game? Well, shit, game on!<</speech>>
<blockquote>As he's basically invited himself in, you can't help but to agree as well. Alice only shook his head before ultimately letting the plan go through.</blockquote>
<<speech "alice" "Alice">>[[Let's go, then.|AliceRival4-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a1.webp" "500px">><</img>>
<blockquote>The event of that day still haunts your dream. The memory of Alice on her knees, with Van in front of her has now burned deep into your brain that you cannot wipe it away.</blockquote>
<<speech "alice" "Alice">>Hey.<</speech>>
<blockquote>Your musing then broken by the girl who made you like this in the first place.</blockquote>
<<speech "alice" "Alice">>Got anything planned?<</speech>>
<blockquote>It feels like a repeat of that day, but you're already feel better as Van didn't once again show up from out of nowhere. To answer her question, you said nothing.</blockquote>
<<speech "alice" "Alice">>Wanna get a game in?<</speech>>
<blockquote>Obviously, you said yes.</blockquote>
<<speech "alice" "Alice">>Great. Shit, that was a wild fucking day wasn't it?<</speech>>
<blockquote>That's an understatement. Then as she guides you to her room, the door on the left suddenly kicked open [[from the inside.|AliceRival5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>><blockquote class="hubcard">Her steps then leads you to the elevator, but even before reaching the elevator, you can see her shuffling the load from one hand to the other, as if having a difficulty even in that halfed amount of paper.</blockquote><blockquote class="hubcard">Then as you reached the elevator and heard where she's going, B-707, seventh room of the seventh floor, you're starting to wonder what she'll be doing if you're not there to help her.</blockquote><blockquote class="hubcard">Though your musing soon be broken as the elevator [[door opened.|AliceLove1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/girls/a15.webp" "400px">><</img>>
<<speech "alice" "Alice">>Haa... haa... haa...<</speech>>
<blockquote>She breathes heavily as she steps out of the elevator. You're about to ask whether you can carry more of hers before she suddenly snapped.</blockquote>
<<speech "alice" "Alice">>I-I can handle this much.<</speech>>
<blockquote>She said while her hands is trembling. But fortunately for her, 707 is only a few steps away.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>You slowed down your pace, sticking close to her. Then as 707 is in front of your eyes, you can hear her softly whisper...</blockquote>
<<speech "alice" "Alice">><small>Thanks...</small><</speech>>
<blockquote>You nearly missed it, but you're glad you didn't.</blockquote>
<blockquote><<button "You feel closer to Alice">>
<<goto "DormExt">>
<<advanceTime>>
<<set $allovellvl to 2>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<speech "alice" "Alice">>Ever heard of ladies first?<</speech>>
<blockquote>She shoot as she grabs her towel. You have, once or twice, but in this context, ladies first means you'll freeze to death with cold water gushing on your face.</blockquote>
<<speech "alice" "Alice">>Don't you want to be a gentlemen?<</speech>>
<blockquote>You much prefer not freezing to death. Suddenly, a smirk dawns on Alice's face, as if she just came up with a brilliant idea.</blockquote>
<<speech "alice" "Alice">>Let's settle this with a game. RPS.<</speech>>
<blockquote>Sounds good, you released your grip on the door and prep-</blockquote>
<<speech "alice" "Alice">>Sucker.<</speech>>
<blockquote>She said as she walks in and banged the door on your face.</blockquote>
<<speech "alice" "Alice">>HahaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!!<</speech>>
<blockquote>The door swings open as she rushed out.</blockquote>
<<speech "alice" "Alice">>C-Cock- c-c-cock-<</speech>>
<blockquote>You averts your gaze from the bathroom, wanting to respect's the man privacy.</blockquote>
<<speech "alice" "Alice">>COCKROACH!!!<</speech>>
<blockquote>Before suddenly rushing back to your room with Alice [[tight on your hand.|AliceLove2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a2.webp" "400px">><</img>>
<blockquote>You kicked your door opened as Alice safety rolled on the floor.</blockquote>
<<speech "alice" "Alice">>L-Lock the door!<</speech>>
<blockquote>She said, too late, as you're already on the job.</blockquote>
<<speech "alice" "Alice">>G-Good, t-that'll keep them away.<</speech>>
<blockquote>The scene looks straight from a horror movie, two people hunkering down with a blanket on the bed as they look straight at the door, watching for shadows.</blockquote>
<<speech "alice" "Alice">>...pft-<</speech>>
<blockquote>Alice suddenly broke.</blockquote>
<<speech "alice" "Alice">>What kind of cockroach opened a door?<</speech>>
<blockquote>She said, half laughing, realizing the absurdity of the situation.</blockquote>
<<speech "door" "Door">>*click* *click*<</speech>>
<blockquote>You stopped breathing, Alice sticks her head on your chest, trembling and punching her mouth.</blockquote>
<<speech "mstudent" "Door">>$name, is this your towel?<</speech>>
<blockquote>Turns out it's just Matt from next door. Sighing, you gets up and opened the door.</blockquote>
<<speech "mstudent" "Matt">>Come on, man, the RA wou- oh.<</speech>>
<blockquote>His eyes went to the girl sitting on your bed.</blockquote>
<<speech "mstudent" "Matt">>Here. Bastard.<</speech>>
<blockquote>He grumbled to himself as he hands the towel to you.</blockquote>
<<speech "alice" "Alice">>For fuck sake...<</speech>>
<blockquote>You can hear Alice grumbled before she, too, walks out to her room.</blockquote>
<blockquote>Life is getting a little more complicated.</blockquote>
<blockquote><<button "You feel closer to Alice">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $allovellvl to 3>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>The scene then changed to the common room, today's class is very easy, the kind which you can ace without even going into class for a single day. As you walked down the stairs, you started to notice the confusing look everyone is currently giving you.</blockquote>
<<img "images/girls/c1.webp" "300px">><</img>>
<<speech "clarissa" "Clarissa">>$name... i-is it true?<</speech>>
<blockquote>You don't even know where to start with that question. Before you could even ask for any elaboration, you can hear grumbling from the back.</blockquote>
<<speech "mstudent" "Student">>Lucky bastard.<</speech>>
<blockquote>They looked genuinely pissed, even murderous. Seeing their gaze, you made a business decision to bolt the fuck away.</blockquote>
<<speech "clarissa" "Clarissa">>$name!!!<</speech>>
<blockquote>Clarissa's sweet voice propelled you to [[run faster.|AliceLove3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<blockquote>It is now noon and class is about to end. For some reason the murderous look from the early morning seems to happen here as well.</blockquote>
<<img "images/girls/a16.webp" "400px">><</img>>
<<speech "alice" "Alice">>......................................<</speech>>
<blockquote>You turned to your side, to Alice yet she only gave you a loving longing look, winking each time your eyes met, and even blowing kisses when it lingered.</blockquote>
<<speech "alice" "Alice">>*chu* *chu*<</speech>>
<blockquote>Every kiss increased the pressure strangling your neck.</blockquote>
<<speech "alice" "Alice">>Hehe~<</speech>>
<blockquote>Then the moment the professor dismissed the class, she approached you with that loving look.</blockquote>
<<speech "alice" "Alice">>Let's go, darling.<</speech>>
<blockquote>Then with a not so gentle tug, she pulls you by the hand [[back to the dorm.|AliceLove3-4]] Along the way, you had to hunker down from the glare everyone is not-so-shyly throwing.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/m8.webp" "400px">><</img>>
<<speech "monica" "Monica">>Fake couple, huh?<</speech>>
<blockquote>A voice suddenly interrupts within the dorm corridor. Monica is leaning with her arms crossed, as if waiting for you to arrive.</blockquote>
<<speech "alice" "Alice">>......................................<</speech>>
<<speech "monica" "Monica">>Why, I wonder...? To stop other men advances? That's it, isn't it?<</speech>>
<blockquote>Monica's usual smirk is plastered across her face.</blockquote>
<<speech "monica" "Monica">>And a man like $name, silent, agreeable, not to mention actually good looking... he's someone who could possibly be your boyfriend.<</speech>>
<blockquote>Your eyes widened as you realized that's what she's been doing since the beginning of the day, making it seems like you're together after the misunderstanding that happened prior.</blockquote>
<<speech "alice" "Alice">>.......................................<</speech>>
<<speech "monica" "Monica">>How right am I?<</speech>>
<blockquote>But then Alice pulled you by the collar and kissed you right on the cheek.</blockquote>
<<speech "alice" "Alice">>You missed the board entirely.<</speech>>
<<speech "monica" "Monica">>N-No way...<</speech>>
<blockquote>Monica stumbled back into her own room, before rolling in in a comical way.</blockquote>
<<speech "alice" "Alice">>Haa...<</speech>>
<blockquote>She wipes her lips with all her might, which actually hurts your feeling a little, but then she whispered.</blockquote>
<<speech "alice" "Alice">>Don't fall for me, now.<</speech>>
<blockquote>It's a tall order.</blockquote>
<blockquote><<button "You feel closer to Alice">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $allovellvl to 4>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<speech "alice" "Alice">>Fucking assholes...<</speech>>
<blockquote>She grumbled as soon as the door is closed.</blockquote>
<<speech "alice" "Alice">>Grab a controller, they'll be suspicious if you went out quick.<</speech>>
<blockquote>Seeing as you have nothing to do, you gladly accepted her challenge. That was until she booted up a new fighting game that you never even seen before.</blockquote>
<<speech "alice" "Alice">>Don't be a sore loser.<</speech>>
<blockquote>Rich coming from someone who's already a sore winner [[before the game even began.|AliceLove4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote class="hubcard">The battle was intense, as you already expected. Despite your noob status regarding the game, you managed to adapted quickly and get the strong combo down pat by the time you lost five matches.</blockquote><blockquote class="hubcard">And by the time your lose streak is at ten, the power gap is steadily closing in, and by the time it reached fifteen, you're about even.</blockquote><blockquote class="hubcard">And THAT, despite her current winning streak, is something that she [[absolutely cannot accept.|AliceLove4-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/a10.webp" "500px">><</img>>
<<speech "alice" "Alice">>No... fucking... way...<</speech>>
<blockquote>She gritted her teeth at each syllable she said.</blockquote>
<<speech "alice" "Alice">>Nghhhhh~!!!<</speech>>
<blockquote>Her defeat seems imminent.</blockquote>
<<speech "alice" "Alice">>GRAAAAAAAAAHHHHHHHHHHHHH!!!<</speech>>
<blockquote>She let out a battlecry, which basically meant nudging your shoulder so hard the controller flew out of your hand.</blockquote>
<<speech "alice" "Alice">>HYAAAAAAAAAAAAAAAAAA!!!<</speech>>
<blockquote>Came her second battlecry as she stopped you from chasing the controller, by pushing you down and sitting on your chest.</blockquote>
<<speech "alice" "Alice">>Ngh! Yeah!<</speech>>
<blockquote>She exclaimed after making that heroic comeback.</blockquote>
<<speech "alice" "Alice">>Now that's a game.<</speech>>
<blockquote>She said as she still sitting on your chest.</blockquote>
<<speech "alice" "Alice">>Eeeeeppp!<</speech>>
<blockquote>As you tried to get up, she accidentally dropped herself to your chest. Making her look straight onto your face.</blockquote>
<<speech "alice" "Alice">>...................................................<</speech>>
<blockquote>There is something shared in those quiet moment. Something deeper than just fun or friendship.</blockquote>
<<speech "alice" "Alice">>M-Mmm...<</speech>>
<blockquote>She felt something growing, hitting her on the lower area.</blockquote>
<<speech "alice" "Alice">>....................................................<</speech>>
<blockquote>Then wordlessly, you shared a mutual nod as Alice [[grasped your jeans.|AliceLove4-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/A13.webm">>
<<speech "alice" "Alice">>Did you just play with this poking in your pants...?<</speech>>
<blockquote>She said after taking out your full-masted cock.</blockquote>
<<speech "alice" "Alice">>You're... [[bigger than I thought...|AliceLove4-6]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<blockquote>Like all the games you played with her before, it pretty much stayed even until someone made a breakthrough, and in this particular session, you're the one who do.</blockquote>
<<speech "alice" "Alice">>Shit...<</speech>>
<blockquote>Alice swore as she lose, in the usual cyclical nature of the game, she usually win the next few rounds before you retook control, but not today.</blockquote>
<<speech "alice" "Alice">>Fuck...<</speech>>
<blockquote>She lost, over and over again. but even as the losses mounted she never seemed to get salty like she usually does. Instead taking the losses in stride.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>It was after you nearly beat her without taking damage that [[she had enough.|AliceLove5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/girls/a10.webp" "500px">><</img>>
<<speech "alice" "Alice">>Tch.<</speech>>
<blockquote>Alice bit her lips before trying to get up.</blockquote>
<<speech "alice" "Alice">>I'm going back.<</speech>>
<blockquote>But you stopped her.</blockquote>
<<speech "alice" "Alice">>W-What?<</speech>>
<blockquote>What happened that day clearly hasn't left her mind, exactly like you.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>She's frustrated.</blockquote>
<<speech "alice" "Alice">>Please...<</speech>>
<blockquote>You're of the [[same mind.|AliceLove5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A5.webm">>
<<speech "alice" "Alice">>This damn thing...<</speech>>
<blockquote>She grumbled as she takes your cock out.</blockquote>
<<speech "alice" "Alice">>Always on my mind...<</speech>>
<blockquote>She looks at it with pure malice, giving you a slight fear of [[what's to come.|AliceLove5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<blockquote>Then like a lightswitch, Van's eyes turned serious as he scanned the content of the message.</blockquote>
<<speech "van" "Van">>Research and present the historical context of the war between... this isn't even our major!<</speech>>
<<speech "alice" "Alice">>Fuck.<</speech>>
<blockquote>She didn't even bother to lower her voice now.</blockquote>
<<speech "van" "Van">>Anyway. Shaw, you're on book gathering duty, get all the books from the library regarding that war, all the book you can find and take your time. $name, go with him.<</speech>>
<blockquote>He suddenly barks out clear and concise order from out of nowhere.</blockquote>
<<speech "van" "Van">>Bone, you're on web search duty with me. We'll find stuff on wikipedia or shit like that for light notes for the books. Allie, boot up your gaming laptop and make an RGB PowerPoint. Prof said it's a week assignment, but let's finish it by the day's end. Clear?<</speech>>
<blockquote>Even peppering in jokes.</blockquote>
<<speech "alice" "Alice">>O-Okay.<</speech>>
<<speech "van" "Van">>But is it clear, baby?<</speech>>
<<speech "alice" "Alice">>Tch, clear.<</speech>>
<blockquote>Everyone nodded and go about their task, but before as you followed Shaw's lead, you can't help but to caught a glimpse of Van approaching Alice and how she flustered under his gaze.</blockquote>
<blockquote><<button "Alice lowered her guard">>
<<goto "DormExt">>
<<advanceTime>>
<<set $alrivallvl to 2>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>With the seat taken, you settled with a lone chair right behind them. The impromptu screening itself is a quiet affair, until you hear a low whisper coming from Dwayne.</blockquote>
<<speech "dwayne" "Dwayne">>Nice show, huh?<</speech>>
<<img "images/girls/a10.webp" "400px">><</img>>
<<speech "alice" "Alice">>Shh...<</speech>>
<blockquote>Alice rebuked him, but Dwayne didn't take the hint, instead he put his hand across her shoulder.</blockquote>
<<speech "dwayne" "Dwayne">>Cold, isn't it?<</speech>>
<<speech "alice" "Alice">>Will you shut up?<</speech>>
<blockquote>She told him to shut up but not doing anything about the hand.</blockquote>
<<speech "dwayne" "Dwayne">>Ooohhhh...<</speech>>
<blockquote>Dwayne let out a mumble of interest, as if he's been watching the since the beginning, but it worked in [[settling in the situation.|AliceRival2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<blockquote>As the episodes went by, Alice and Dwayne never moved from their position, they're watching it like it's the most interesting thing in the world.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>She suddenly let out a moan, you looked at them suspecting foul play, only to see Alice stretching up her hands.</blockquote>
<<speech "dwayne" "Dwayne">>Sleepy?<</speech>>
<<speech "alice" "Alice">>No...<</speech>>
<blockquote>She said, but letting herself relaxed into his warm grasp.</blockquote>
<<speech "alice" "Alice">>*yawn*<</speech>>
<blockquote>It's only a [[matter of time.|AliceRival2-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "400px">><</img>>
<blockquote>And it didn't even need other more than two episodes. By now almost everyone that was here since the first episode is either sleeping, going back to their room, or going out to who knows where.</blockquote>
<<speech "dwayne" "Dwayne">>.................................................<</speech>>
<blockquote>Dwayne belongs to the rare fully up group, alongside you and a few others.</blockquote>
<<speech "alice" "Alice">>.....................................................<</speech>>
<blockquote>Alice is deep in her sleep. With her head deep on Dwayne's chest.</blockquote>
<<speech "dwayne" "Dwayne">>Oh? You're still here?<</speech>>
<blockquote>Dwayne said lowly as he finally noticed your existence.</blockquote>
<<speech "dwayne" "Dwayne">>Shh... someone's cozy.<</speech>>
<blockquote>He said, as his hands still wrapped around her body.</blockquote>
<<speech "alice" "Alice">>......................................................<</speech>>
<blockquote>There is something you wanted to say to him or to Alice, but seeing her so deep in her sleep made you hesitate. In the end, you kept it to yourself as you quietly climbed the stairs into your bedroom.</blockquote>
<blockquote><<button "Alice lowered her guard">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $alrivallvl to 3>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<blockquote>Your decision to follow them soon proved to be the correct one as the entire place is filled with the hungry masses.</blockquote>
<<speech "dwayne" "Dwayne">>Looks crowded.<</speech>>
<<speech "alice" "Alice">>It is crowded.<</speech>>
<<speech "dwayne" "Dwayne">>Lucky you're with me.<</speech>>
<blockquote>Because as soon as he said that, he led you all the way to the table filled with football players, then with a two words, he commands his people to obey.</blockquote>
<<speech "dwayne" "Dwayne">>Three seats.<</speech>>
<<speech "mstudent" "Team Member">>Fuck you.<</speech>>
<blockquote>They complained but gave three seats anyway, as they immediately settle to eat on the ground.</blockquote>
<<speech "dwayne" "Dwayne">>Don't worry, it's their natural spot. Go on then, sit.<</speech>>
<blockquote>Then like a gentlemen, he guides Alice to sit but then like a savage, he shoves you into the open seat where you're swamped by the other [[football players.|AliceRival3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<speech "mstudent" "Linebacker">>Hey, kid, what the hell are you even eating?<</speech>>
<blockquote>One of the guys pointed to your smaller than average plate.</blockquote>
<<speech "mstudent" "Linebacker">>You need to bulk up, man. Here.<</speech>>
<blockquote>Then with his incredible kindness, the linebacker shovels in some of his meat to your plate.</blockquote>
<<speech "mstudent" "Tight End">>Have some of mine too.<</speech>>
<blockquote>The tight end also gave you his food. Then an avalanche of do gooder did the same, giving you their share of the meal much to your gratitude and horror.</blockquote>
<<speech "mstudent" "Linebacker">>Kid...<</speech>>
<blockquote>But amidst the food sharing event, the linebacker pulls you closer.</blockquote>
<<speech "mstudent" "Linebacker">>That your girlfriend?<</speech>>
<<img "images/girls/a4.webp" "500px">><</img>>
<blockquote>He pointed to Alice, who you nearly forgot is there too, but is currently eating and chatting, while inching ever closer to Dwayne. In response to his question, you shook your head.</blockquote>
<<speech "mstudent" "Linebacker">>Good. Cause when a girl is acting like that, they'll end up in his fucking bed sooner or later.<</speech>>
<blockquote>Your eyes darted to the two as an alarm begins to ring inside your mind. The linebacker word might be true to other girl, but you'll find it hard to believe when it comes to Alice.</blockquote>
<blockquote><<button "Alice lowered her guard">>
<<goto "CollCamp">>
<<advanceTime>>
<<set $alrivallvl to 4>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>She opened her door, letting you in. It's quite a girly room, all things considered, though you're not sure whether Alice is in charge of the decoration.</blockquote>
<<speech "alice" "Alice">>It's all Tania.<</speech>>
<blockquote>She said while the question is still in your mind.</blockquote>
<<speech "van" "Van">>Could've fooled me, this room is as cute as you are.<</speech>>
<<speech "alice" "Alice">>Shut up. Sit down.<</speech>>
<blockquote>She ordered before turning on the console and throwing you a controller, most likely to switch with Van as she dominates the player one role.</blockquote>
<<speech "van" "Van">>I'm no slouch, you know.<</speech>>
<blockquote>You know that he's not. And that is how [[the game started.|AliceRival4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>The game went as well as you're expected, with you leading the pack with wins and Alice triumphing over you once or twice. Van on the other hand is getting battered by both you and Alice.</blockquote>
<<speech "van" "Van">>Ahhhhhh~!!!<</speech>>
<blockquote>That shout when out when she beat him without taking any damage. You're starting to feel bad at this point and let him fight again, settling to just watch. But then Van let out a wild challenge directed at Alice.</blockquote>
<<speech "van" "Van">>Hey, Allie. Gimme a blowie if I beat you.<</speech>>
<blockquote>Your eyes nearly popped out of your head when he said that, Alice too was taken aback but she promptly gathered herself. Knowing her, she'll kick his ass for even sug-</blockquote>
<<speech "alice" "Alice">>Sure, go ahead and try.<</speech>>
<blockquote>Never in a million years would you thought she'll agree to it.</blockquote>
<<speech "van" "Van">>You'll regret that.<</speech>>
<blockquote>But now that the controller is firmly in his hand, you can only hope for [[the best.|AliceRival4-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/a10.webp" "500px">><</img>>
<blockquote>But the best did not come as he somehow managed to beat her soundly.</blockquote>
<<speech "alice" "Alice">>H-How...<</speech>>
<<speech "van" "Van">>There's something called hiding your power level, Allie.<</speech>>
<<speech "alice" "Alice">>Bastard...<</speech>>
<blockquote>She said spitefully. Your heart is thumping on your chest, as you watched the events unfold in front of your eyes. But the Alice you know would easily back break the deal.</blockquote>
<<speech "alice" "Alice">>Well, a deal's a deal. Get it out.<</speech>>
<blockquote>You cannot believe your eyes.</blockquote>
<<speech "van" "Van">>That's my girl.<</speech>>
<blockquote>Van lowered his pants, revealing a massive erect cock to her face.</blockquote>
<<speech "alice" "Alice">>Geez.<</speech>>
<<speech "van" "Van">>Don't worry, brother, you'll get your turn.<</speech>>
<blockquote>He said to you before Alice fulfill [[her deal.|AliceRival4-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A1.webm">>
<<speech "van" "Van">>Hot damn, you're good.<</speech>>
<blockquote>You cannot keep your eyes off the two.</blockquote>
<<speech "alice" "Alice">>Am I, really?<</speech>>
<<speech "van" "Van">>Yeah, take it from me.<</speech>>
<<speech "alice" "Alice">>Of course...<</speech>>
<blockquote>It's as if [[you're frozen.|AliceRival4-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<speech "van" "Van">>What a crazy bitch.<</speech>>
<<speech "dwayne" "Dwayne">>See you later, slut.<</speech>>
<blockquote>The two appeared from the door, fixing their pants as they went out.</blockquote>
<<img "images/girls/a3.webp" "500px">><</img>>
<<speech "alice" "Alice">>Oh.<</speech>>
<<speech "van" "Van">>Well, looky here...? Gonna get a game on?<</speech>>
<blockquote>Van said as Alice is swallows her saliva.</blockquote>
<<speech "alice" "Alice">>Y-Yes...<</speech>>
<<speech "dwayne" "Dwayne">>Are we invited?<</speech>>
<blockquote>From the way the two acted, you know that Van told Dwayne what happened that day.</blockquote>
<<speech "alice" "Alice">>O-Of course. C-Come in.<</speech>>
<blockquote>Then like before, everyone [[entered her room.|AliceRival5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<blockquote>What happened then seems like a repeat of what happened that day. Starting with the 'warm-up' games where you win almost every match, though even in this early state, you can see how Alice is wavering.</blockquote>
<<speech "dwayne" "Dwayne">>W-What's the button to punch?<</speech>>
<blockquote>Well there's that guy who never seemed to hold a controller.</blockquote>
<<speech "van" "Van">>Are you serious, dude?<</speech>>
<blockquote>With that in mind, you can at least feel comfortable knowing Dwayne can never beat Alice. But as soon as you let your guard down, Van let out another challenge for Alice.</blockquote>
<<speech "van" "Van">>How about a little fuck for anyone who beat you?<</speech>>
<blockquote>Your heart immediately dropped, same goes to Alice who immediately turned white.</blockquote>
<<img "images/girls/a10.webp" "500px">><</img>>
<<speech "alice" "Alice">>...............................................<</speech>>
<<speech "van" "Van">>Come on, it'll be fun.<</speech>>
<blockquote>You can see Alice's grip on her controller begins to slip as her hand trembles.</blockquote>
<<speech "alice" "Alice">>[[...Y-Yes.|AliceRival5-4.5]]<</speech>>
<blockquote>That dreaded word then came out of her mouth.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a10.webp" "500px">><</img>>
<<speech "alice" "Alice">>S-Shit...<</speech>>
<blockquote>Then, is the word which sealed her fate as she lost fair and square to Van.</blockquote>
<<speech "dwayne" "Dwayne">>So should I play too or we get right to it?<</speech>>
<<speech "alice" "Alice">>P-Play, we'll play.<</speech>>
<<speech "van" "Van">>Nah, that'll be too long.<</speech>>
<blockquote>Van said as he pulled Alice to bed.</blockquote>
<<speech "van" "Van">>I'll play with her, you'll play with him. The winner takes the next spot.<</speech>>
<blockquote>You turned to Dwayne who holds a sour look.</blockquote>
<<speech "dwayne" "Dwayne">>That's just mean I'm last. Ugh, fuck it.<</speech>>
<blockquote>He took the controller and challenged you.</blockquote>
<<speech "alice" "Alice">>M-Mmhh~<</speech>>
<blockquote>While in the bed, Van is starting [[with Alice.|AliceRival5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A17.webm">>
<blockquote>The two started with foreplay, you can't help but to look at them before Dwayne pulled you back to the screen.</blockquote>
<<speech "dwayne" "Dwayne">>Play, dude.<</speech>>
<blockquote>You tried but the voices behind you is getting [[more intense.|AliceRival5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<if $time is "Afternoon" or $time is "Noon">>
<<if $alrivallvl gte 6>>
<<set _monrvlroom = random(1, 2)>>
<<switch _monrvlroom>>
<<case 1>>
<<img "images/girls/alice.webp" "400px">><</img>>
<blockquote>Alice opens the door before giving you a flat look.</blockquote>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote>She looks bored.</blockquote>
<blockquote><<button "Let's play">>
<<goto "AlRVLTalk">>
<</button>>
<<button "Study">>
<<goto "AlRVLStudy">>
<</button>>
</blockquote>
<<case 2>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote>You knocked on the door but there's no answer. But as you're about to turn around, you hear a loud moan coming from within.</blockquote>
<blockquote><<button "Investigate">>
<<goto "AlRVLSex">>
<</button>>
<<button "Go Away">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</switch>>
<<elseif $allovellvl gte 6>>
<<img "images/girls/alice.webp" "400px">><</img>>
<blockquote>The door creaks open to reveal Alice. She looks bored as always but there's a slight glint within her eyes.</blockquote>
<<speech "alice" "Alice">>What is it, darling?<</speech>>
<blockquote><<button "Let's play">>
<<goto "AlLoveTalk">>
<</button>>
<<button "Study">>
<<goto "AlLoveStudy">>
<</button>>
<<button "Spend some time">>
<<goto "AlLoveSex">>
<</button>>
</blockquote>
<<else>>
<<img "images/girls/alice.webp" "400px">><</img>>
<blockquote>Alice opens the door with her usual sour look.</blockquote>
<<speech "alice" "Alice">>What?<</speech>>
<blockquote><<button "Let's play">>
<<goto "AlRoomTalk">>
<</button>>
<<button "Study">>
<<goto "AlRoomStudy">>
<</button>>
</blockquote>
<</if>>
<<else>>
<<img "images/bg/cladoor.webp" "400px">><</img>>
<blockquote class="hubcard">You knock on Alice's door, but there's no answer. She's probably still in class or out there somewhere.</blockquote>
<blockquote> <<button "Go back">>
<<goto "DormCorr">>
<</button>>
</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her dull eyes turn duller the moment you mentioned studying, but she invited you in regardless. But you can see a massive piles of notes, books, and other studying material sitting on her table as you stepped in.</blockquote><blockquote class="hubcard">She haphazardly grabbed a seemingly plain loose leaf binder just for you to see how much it's bulging. Now you begin to realize why she love to game so much, it's to rest her mind from these.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $allove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her eyes lit up the moment you mentioned playing a game, then without hestitation she invited you into her girly room.</blockquote>
<<img "images/girls/a10.webp" "500px">><</img>><blockquote class="hubcard">She turns on the console and threw you the controller, and when it reached your hand she decided to boot up one of the most esoteric, unknown, fighting game you've ever seen.</blockquote><blockquote class="hubcard">But because of your skill, you managed to win most of the match anyway, much to her absolute gamer rage.</blockquote>
<blockquote><<button "You had a nice time">>
<<goto "DormCorr">>
<<set $allove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">You return to Alice's door, curious while also dreading about the source of such voice. Slowly you put your ears on the door, to hear...</blockquote>
<<set _monsex2 = random(1, 3)>>
<<switch _monsex2>>
<<case 1>>
<<vid "images/girls/A30.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 2>>
<<vid "images/girls/A31.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<<case 3>>
<<vid "images/girls/A39.webm">>
<blockquote class="hubcard">Loud moaning and grunting can be heard from the inside, assuming the worse, you pulled back.</blockquote>
<</switch>>
<blockquote><<button "You listened longer than expected">>
<<goto "DormCorr">>
<<set $alrival += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her eyes lit up the moment you mentioned playing a game, then without hestitation she invited you into her girly room.</blockquote>
<<img "images/girls/a10.webp" "500px">><</img>><blockquote class="hubcard">She turns on the console and threw you the controller, and when it reached your hand she decided to boot up one of the most esoteric, unknown, fighting game you've ever seen.</blockquote><blockquote class="hubcard">But because of your skill, you managed to win most of the match anyway, much to her absolute gamer rage.</blockquote>
<blockquote><<button "You had a nice time">>
<<goto "DormCorr">>
<<set $allove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her eyes lit up the moment you mentioned playing a game, then without hestitation she invited you into her girly room.</blockquote>
<<img "images/girls/a10.webp" "500px">><</img>><blockquote class="hubcard">She turns on the console and threw you the controller, and when it reached your hand she decided to boot up one of the most exotic, unknown, fighting game you've ever seen.</blockquote><blockquote class="hubcard">But because of your skill, you managed to win most of the match anyway, much to her absolute gamer rage.</blockquote>
<blockquote><<button "You had a nice time">>
<<goto "DormCorr">>
<<set $allove += 2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<blockquote class="hubcard">Her dull eyes turn duller the moment you mentioned studying, but she invited you in regardless. But you can see a massive piles of notes, books, and other studying material sitting on her table as you stepped in.</blockquote><blockquote class="hubcard">She haphazardly grabbed a seemingly plain loose leaf binder just for you to see how much it's bulging. Now you begin to realize why she love to game so much, it's to rest her mind from these.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $allove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<blockquote class="hubcard">You needn't even had to say one word and she already invited you in. Then as you took a few steps inside, she pushed you onto the bed.</blockquote>
<<set _monsex1 = random(1, 2)>>
<<switch _monsex1>>
<<case 1>>
<<vid "images/girls/A32.webm">>
<blockquote>Alice is, of course, down for some fun.</blockquote>
<<case 2>>
<<vid "images/girls/A33.webm">>
<blockquote>It's time for a nice and exciting workout.</blockquote>
<</switch>>
<blockquote><<button "Time passed by when you're having fun">>
<<goto "DormCorr">>
<<set $allove += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-monroom">
<div class="overlay"></div>
<<img "images/girls/a10.webp" "500px">><</img>>
<blockquote class="hubcard">Her dull eyes turn duller the moment you mentioned studying, but she invited you in regardless. But you can see a massive piles of notes, books, and other studying material sitting on her table as you stepped in.</blockquote><blockquote class="hubcard">She haphazardly grabbed a seemingly plain loose leaf binder just for you to see how much it's bulging. Now you begin to realize why she love to game so much, it's to rest her mind from these.</blockquote>
<blockquote><<button "You had a nice study session">>
<<goto "DormCorr">>
<<set $allove += 1>>
<<addGPA 0.2>>
<<advanceTime>>
<</button>></blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/A14.webm">>
<blockquote>Despite her apparent inexperience, she adapted quickly by looking at your facial expression.</blockquote>
<<speech "alice" "Alice">>This spot, huh?<</speech>>
<blockquote>You braced yourself for everything she's throwing you, but that puppy dog eyes [[melted your guard.|AliceLove4-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/A15.webm">>
<<speech "alice" "Alice">>So big... so cute...<</speech>>
<blockquote>She said to your cock, but also to how you reacted under her touch.</blockquote>
<<speech "alice" "Alice">>How'd you like this...?<</speech>>
<blockquote>She's great, to the point you're already at the end of the ropes.</blockquote>
<<speech "alice" "Alice">>Cumming, [[already?|AliceLove4-8]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/A16.webm">>
<<speech "alice" "Alice">>W-Whoa!<</speech>>
<blockquote>But even her apparent confidence is caught off-guard by your load shooting like a cannon.</blockquote>
<<speech "alice" "Alice">>I'm good, huh?<</speech>>
<blockquote>That smug look is fully back [[on her face.|AliceLove4-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/a17.webp" "500px">><</img>>
<<speech "alice" "Alice">>So? Who won?<</speech>>
<blockquote>That smug smirk doesn't seem to be going off anytime soon.</blockquote>
<<speech "alice" "Alice">>Well?<</speech>>
<blockquote>She caressed your sensitive foreskin, making you grimace in response.</blockquote>
<<speech "alice" "Alice">>Heh.<</speech>>
<blockquote>She wins this round, you regretfully admits. Though you have to wonder how this might affect your relationship with her going forward.</blockquote>
<blockquote><<button "You feel closer to Alice">>
<<goto "DormCorr">>
<<advanceTime>>
<<set $allovellvl to 5>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A6.webm">>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>Even when she started lubricate it with her own mouth, she's still look at it with anger.</blockquote>
<<speech "alice" "Alice">>I'll show you...<</speech>>
<blockquote>She mumbled before climbing on you.</blockquote>
<<speech "alice" "Alice">>You've been waiting for this, huh?<</speech>>
<blockquote>She then said, making you nod.</blockquote>
<<speech "alice" "Alice">>[[Same...|AliceLove5-6]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A7.webm">>
<<speech "alice" "Alice">>A-Ahh...<</speech>>
<blockquote>She let out a moan before starting to move her hips.</blockquote>
<<speech "alice" "Alice">>F-Finally...<</speech>>
<blockquote>[[Finally.|AliceLove5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A8.webm">>
<blockquote>Her beautiful skin seems to glisten under the lights as she chased her pleasure with your cock.</blockquote>
<<speech "alice" "Alice">>S-So good... s-so big...<</speech>>
<blockquote>She moaned under her breath as she enjoys [[every single sensation.|AliceLove5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A9.webm">>
<blockquote>The changed angle only makes you more and more excited.</blockquote>
<<speech "alice" "Alice">>Aahhhhhhnnn~ f-fuck!<</speech>>
<blockquote>She seems to think so.</blockquote>
<<speech "alice" "Alice">>Too good... I-I can't...<</speech>>
<blockquote>Hearing her exhausted voice. you know it's [[your time to shine.|AliceLove5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A10.webm">>
<<speech "alice" "Alice">>YESSS~!!!<</speech>>
<blockquote>Now in control, you directed the pace.</blockquote>
<<speech "alice" "Alice">>Ahhnnnn~ ahhnnnnnn~<</speech>>
<blockquote>Her moan guides you further, [[closer to the end.|AliceLove5-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A11.webm">>
<<speech "alice" "Alice">>I-I LOVE- LOVE YOUR COCK!!<</speech>>
<blockquote>She moaned desperately as she came.</blockquote>
<<speech "alice" "Alice">>F-Fuck FUCK!!<</speech>>
<blockquote>Sensing your pace, she realized that you're about to cum.</blockquote>
<<speech "alice" "Alice">>[[I-INSIDE!!!|AliceLove5-11]] SHOOT IT!!!<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/A12.webm">>
<<speech "alice" "Alice">>AHnnnnn~<</speech>>
<blockquote>You ended the deal directly inside her.</blockquote>
<<speech "alice" "Alice">>Haa... haa... haa...<</speech>>
<blockquote>Before collapsing beside her.</blockquote>
<<speech "alice" "Alice">>That was... fucking amazing...<</speech>>
<blockquote>All your and her frustration is now [[snapped to nothing.|AliceLove5-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/girls/a13.webp" "500px">><</img>>
<<speech "alice" "Alice">>Haa... haa... haa...<</speech>>
<blockquote>But as you laid together, words seemed to escape you.</blockquote>
<<speech "alice" "Alice">>...........................................<</speech>>
<blockquote>Alice stayed silent until your hand accidentally grasped hers.</blockquote>
<<speech "alice" "Alice">>No strings attached...<</speech>>
<blockquote>She mumbled.</blockquote>
<<speech "alice" "Alice">>Just for fun...<</speech>>
<blockquote>As she settled into sleep, never even bothering to let go.</blockquote>
<blockquote><<button "You feel closer to Alice">>
<<goto "GoingToSleep">>
<<set $allovellvl to 6>>
<<set $alrivallvl to 0>>
<<set $allove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A2.webm">>
<<speech "alice" "Alice">>S-Shit... so big...<</speech>>
<blockquote>She mumbled, but you cannot help but to caught her sneaking a glance at you.</blockquote>
<<speech "van" "Van">>Your jaw hurts already?<</speech>>
<<speech "alice" "Alice">>N-Ngh...<</speech>>
<<speech "van" "Van">>Come on, don't slack. A deal's a deal, and I'm feeling too nice already.<</speech>>
<blockquote>Van moved his hips to reach his orgasm faster, but it also made Alice's mouth more [[in pain.|AliceRival4-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A3.webm">>
<<speech "alice" "Alice">>F-Fuck! I-I can't!<</speech>>
<blockquote>The pain growing in your chest and crotch intensifies as Van urges her on.</blockquote>
<<speech "van" "Van">>Giving up already?<</speech>>
<<speech "alice" "Alice">>N-No.<</speech>>
<<speech "van" "Van">>Come on, one more push.<</speech>>
<blockquote>Van [[let himself loose.|AliceRival4-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A4.webm">>
<<speech "alice" "Alice">>H-Haa... holy shit...<</speech>>
<<speech "van" "Van">>Phew! That's what I'm talking about.<</speech>>
<blockquote>Van grunted in pleasure, relieving himself with Alice's help.</blockquote>
<<speech "van" "Van">>Well?<</speech>>
<blockquote>Van then [[turns to you.|AliceRival4-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/girls/a18.webp" "500px">><</img>>
<blockquote>You looked at Alice, she seems to be nursing her jaw after Van's rough treatment.</blockquote>
<<speech "alice" "Alice">>Ngh...<</speech>>
<blockquote>But before anything can happen, Alice shoots you an apologetic look.</blockquote>
<<speech "alice" "Alice">>S-Sorry...<</speech>>
<blockquote>You nodded in understanding. In that moment Van laughed and gets up.</blockquote>
<<speech "van" "Van">>Well, guess that's that. Sorry I can't stay for long, pals. See ya.<</speech>>
<blockquote>Before waltzing out of the room, leaving you two together in awkward situation.</blockquote>
<<speech "alice" "Alice">>...L-Let's play again.<</speech>>
<blockquote>She grabbed a lying controller before starting another game, with your head all over the place, you decided to follow her lead and try to forget the things that just happened.</blockquote>
<blockquote><<button "Alice lowered her guard">>
<<goto "DormCorr">>
<<advanceTime>>
<<set $alrivallvl to 5>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A18.webm">>
<<speech "alice" "Alice">>A-Ahhhhnnnnn~<</speech>>
<blockquote>Your concentration is broken once again as Alice lets out a long moan.</blockquote>
<<speech "van" "Van">>Fucking hell, you're tight.<</speech>>
<<speech "alice" "Alice">>S-So good!<</speech>>
<blockquote>Your grip on the controller weakens as your [[pants feels tighter.|AliceRival5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A19.webm">>
<<speech "alice" "Alice">>AHH~ AHHHH~ NGHHHH~<</speech>>
<blockquote>The voice is getting even more intense.</blockquote>
<<speech "dwayne" "Dwayne">>Punch, punch, kick!<</speech>>
<blockquote>And you can't help but to sneak glances.</blockquote>
<<speech "dwayne" "Dwayne">>Dude, what the fuck?<</speech>>
<blockquote>You're supposed to play and win, to take Van's place next, but you [[can't seem to do it.|AliceRival5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A20.webm">>
<<speech "alice" "Alice">>FUCK! FUCK!!! FUCK!!!<</speech>>
<blockquote>You made blunder after blunder, giving Dwayne, who never even touched a game controller before a significant lead.</blockquote>
<<speech "alice" "Alice">>Y-Yessss~ g-g-give it to me!<</speech>>
<blockquote>Your hands tremble too much, and as the result...</blockquote>
<<speech "dwayne" "Dwayne">>Holy fuck! I WON!!!<</speech>>
<blockquote>You lose, miserably.</blockquote>
<<speech "dwayne" "Dwayne">>My turn!<</speech>>
<blockquote>[[He leapt to the girl.|AliceRival5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A21.webm">>
<<speech "van" "Van">>Fuck you, at least wait till I'm done.<</speech>>
<<speech "dwayne" "Dwayne">>When will you done?<</speech>>
<<speech "van" "Van">>Tomorrow morning.<</speech>>
<blockquote>They joked quite easily even though Alice is begging for mercy.</blockquote>
<<speech "alice" "Alice">>Y-Yessss~!!! [[P-Put it in me~!!!|AliceRival5-10]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A22.webm">>
<<speech "dwayne" "Dwayne">>It's fucking in!<</speech>>
<<speech "alice" "Alice">>AHNNNNNNNNNN~!!!<</speech>>
<blockquote>His cock hit something deep inside her that she nearly blacked out.</blockquote>
<<speech "van" "Van">>Come on, dude, left some for him.<</speech>>
<blockquote>He pointed to you, still pathetically [[clutching the controller.|AliceRival5-11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A23.webm">>
<<speech "alice" "Alice">>NGHHHH~!!!<</speech>>
<blockquote>But neither Alice or Dwayne heeds his word.</blockquote>
<<speech "van" "Van">>Heh, guess you'll have to wait for later.<</speech>>
<blockquote>He shrugged, half-smiling.</blockquote>
<<speech "van" "Van">>Again.<</speech>>
<blockquote>Before [[twisting the knife.|AliceRival5-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A24.webm">>
<<speech "alice" "Alice">>Please~!!! PLEASE~!!!<</speech>>
<blockquote>You never seen anyone acted like that before.</blockquote>
<<speech "dwayne" "Dwayne">>We'll have fun until the sun goes up.<</speech>>
<<speech "van" "Van">>Count me in!<</speech>>
<<speech "alice" "Alice">>[[Y-Yessss~!|AliceRival5-13]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A25.webm">>
<<speech "dwayne" "Dwayne">>S-Shit, I'm close!!!<</speech>>
<<speech "alice" "Alice">>C-Cum!!!<</speech>>
<blockquote>Alice screamed as she urged him to go.</blockquote>
<<speech "van" "Van">>Come on, I'm waiting here!<</speech>>
<blockquote>Dwayne [[finally reached it.|AliceRival5-14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<vid "images/girls/A26.webm">>
<<speech "dwayne" "Dwayne">>DAMN~!!!<</speech>>
<<speech "alice" "Alice">>S-Shit... w-wow...<</speech>>
<blockquote>Alice looks out of breath as she laid down on the bed.</blockquote>
<<speech "alice" "Alice">>Insane...<</speech>>
<blockquote>Van then moves closer.</blockquote>
<<speech "van" "Van">>My turn?<</speech>>
<<speech "alice" "Alice">>A-Are you crazy...? A-At least let me rest...<</speech>>
<blockquote>She said even though her hand started to jerks his cock.</blockquote>
<<speech "alice" "Alice">>Haa... haa... wait... where's $name...?<</speech>>
<blockquote>She didn't even noticed how you slipped away a while back. You cannot help but to feel as if you have no place to be in this little circle.</blockquote>
<blockquote><<button "Alice lowered her guard">>
<<goto "DormRoom">>
<<set $alrivallvl to 6>>
<<set $allovellvl to 0>>
<<set $alrival += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>><blockquote>Slowly, you tiptoed to where the sound came from...</blockquote><<set _rand = random(1, 2)>>
<<switch _rand>>
<<case 1>>
<<vid "images/random/R8.webm">>
<blockquote>That's Kelly, you cannot believe your eyes.</blockquote>
<<case 2>>
<<vid "images/random/R9.webm">>
<blockquote>A guy is currently having sex with one of the professor, lucky bastard.</blockquote>
<</switch>>
<blockquote><<button "They're getting busy">>
<<goto "CollCamp">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/bg/claroom.webp" "300px">><</img>>
<blockquote>......................................................</blockquote>
<blockquote>...........................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few minutes later.|AliceRival5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<<img "images/girls/math.webp" "500px">><</img>>
<<if $firstmizu == 1>>
<blockquote>You raised your hand confidently.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Ah! $name!<</speech>>
<blockquote>She let out a breath of relief.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Thank you so much.<</speech>>
<blockquote>Then suddenly, she let out the gentlest and kindest smile you've ever seen in your entire life, it bathed your entire being with peace.</blockquote>
<<speech "mstudent" "Student">>M-Me too, ma'am!<</speech>>
<blockquote>In an instant every single boys lift their hand, some of the girls too.</blockquote>
<<speech "fstudent" "Student">>Me! Me!<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>W-Well, I-I don't think my tiny office can take more than two.<</speech>>
<<speech "mstudent" "Student">>Please ma'am! Pleaseeeeee!!!<</speech>>
<<speech "dwayne" "Dwayne">>First come first served, buddy.<</speech>>
<blockquote>The begging continue while Dwayne just laughed his ass to the end. In the middle of screaming and begging, Mrs. Mizuhara sneaks some smile towards you, that now familiar smile.</blockquote>
<blockquote>[[You can now visit her office from the Campus during the Afternoon.|CollCamp]]</blockquote>
<<else>>
<blockquote>But still, you're not raising your hand.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>A-Anyone?<</speech>>
<blockquote>At this point she's getting embarrassed each agonizing second that passed.</blockquote>
<<speech "dwayne" "Dwayne">>What about you, Alice?<</speech>>
<<speech "alice" "Alice">>What? Me?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh, right! A-Are you willing to?<</speech>>
<blockquote>Alice shook her head.</blockquote>
<<speech "alice" "Alice">>Apologies, ma'am. I have maintenance work every single day after class.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh, that's true... well, I guess I'll try on the next cl-<</speech>>
<<speech "dwayne" "Dwayne">>What about you, $name?<</speech>>
<blockquote>He suddenly said, turning back to you. The spotlight now on you, every single pair of eyes.</blockquote>
<<speech "dwayne" "Dwayne">>You don't have anything to do, right?<</speech>>
<blockquote>No, you don't.</blockquote>
<<speech "mstudent" "Student">>Yeah, man.<</speech>>
<blockquote>Said the guy sitting next to you. Now it's impossible to decline. Finally, you raised your hand.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Ahh...<</speech>>
<blockquote>She let out a breath of relief.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Thank you so much.<</speech>>
<blockquote>Then suddenly, she let out the gentlest and kindest smile you've ever seen in your entire life, it bathed your entire being with peace.</blockquote>
<<speech "mstudent" "Student">>M-Me too, ma'am!<</speech>>
<blockquote>In an instant every single boys lift their hand, some of the girls too.</blockquote>
<<speech "fstudent" "Student">>Me! Me!<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>W-Well, I-I don't think my tiny office can take more than two.<</speech>>
<<speech "mstudent" "Student">>Please ma'am! Pleaseeeeee!!!<</speech>>
<<speech "dwayne" "Dwayne">>First come first served, buddy.<</speech>>
<blockquote>The begging continue while Dwayne just laughed his ass to the end. In the middle of screaming and begging, Mrs. Mizuhara sneaks some smile towards Dwayne as you wonder what the future have in store.</blockquote>
<blockquote>[[You can now visit her office from the Campus during the Afternoon.|CollCamp]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>>
<blockquote class="hubcard">You are standing in a long corridor with long benches on the wall, in front of those benches are rooms with each professor's name written on it. For some reason, here you are, where will you go?</blockquote>
<blockquote><<if $mizupoint >= 0>><<button "Mizuhara's Office">>
<<goto "MizuOffice">>
<</button>>
<</if>>
<<button "Never mind">>
<<goto "CollCamp">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>>
<<if $mizuevent is 1>><blockquote class="hubcard">You stood in front of the door with plenty of hesitation. This is the first time you've been in a math professor's office willingly.</blockquote><blockquote class="hubcard">Slowly, your hand went to the handle and [[walks in.|Mizu1-1]]</blockquote>
<<elseif $mizuevent is 2>><blockquote class="hubcard">Another day another volunteer work. You can hear conversation coming from within the office, it seems like Mrs. Mizuhara is already inside, most likely with Dwayne.</blockquote><blockquote class="hubcard">[[Time to go in.|Mizu2-1]]</blockquote>
<<elseif $mizuevent is 3>><blockquote class="hubcard">Another day another volunteer work. You stood in front of Mrs. Mizuhara's quiet room, it seems like Dwayne is not there.</blockquote><blockquote class="hubcard">[[Time to go in.|Mizu3-1]]</blockquote>
<<elseif $mizuevent is 4>><blockquote class="hubcard">Another day another volunteer work. You can hear conversation coming from within the office, it seems like Mrs. Mizuhara is already inside, most likely with Dwayne.</blockquote><blockquote class="hubcard">[[Time to go in.|Mizu4-1]]</blockquote>
<<elseif $mizuevent is 5>><blockquote class="hubcard">Another day another volunteer work. You stood in front of Mrs. Mizuhara's quiet room, you wonder if there's even anyone inside</blockquote><blockquote class="hubcard">[[Time to go in.|Mizu5-1]]</blockquote>
<</if>>
<<if $mizulove is 1>><blockquote class="hubcard">Another day another volunteer work. As Mrs. Mizuhara promotion went through you're also being promoted into her personal assistant, you can only hope the workload won't increase all that much.</blockquote><blockquote>[[Time to go in.|MizuLove1-1]]</blockquote>
<<elseif $mizulove is 2>><blockquote class="hubcard">Another day another volunteer work. As Mrs. Mizuhara promotion went through you're also being promoted into her personal assistant, you can only hope the workload won't increase all that much.</blockquote><blockquote>[[Time to go in.|MizuLove2-1]]</blockquote>
<<elseif $mizulove is 3>><blockquote class="hubcard">Another day another volunteer work. As Mrs. Mizuhara promotion went through you're also being promoted into her personal assistant, you can only hope the workload won't increase all that much.</blockquote><blockquote>[[Time to go in.|MizuLove3-1]]</blockquote>
<<elseif $mizulove is 4>><blockquote class="hubcard">Another day another volunteer work. As Mrs. Mizuhara promotion went through you're also being promoted into her personal assistant, you can only hope the workload won't increase all that much.</blockquote><blockquote>[[Time to go in.|MizuLove4-1]]</blockquote>
<<elseif $mizulove is 5>><blockquote class="hubcard">Another day another volunteer work. As Mrs. Mizuhara promotion went through you're also being promoted into her personal assistant, you can only hope the workload won't increase all that much.</blockquote><blockquote>[[Time to go in.|MizuLove5-1]]</blockquote>
<<elseif $mizulove is 6>><blockquote>You have reached the current end of Mizuhara's love route. Her explorable house and her subsequent content will follow in future updates</blockquote><blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote><blockquote>Return to [[campus.|CollCamp]]</blockquote>
<</if>>
<<if $mizuntr is 1>><blockquote class="hubcard">Another day another volunteer work. Today marks the first day of your time in the new office as Mrs. Mizuhara's promotion went through. You have no idea what the world has in store for you in there.</blockquote><blockquote class="hubcard">[[Time to go in.|MizuNTR1-1]]</blockquote>
<<elseif $mizuntr is 2>><blockquote class="hubcard">Another day another volunteer work and another day of you working all alone in the lonely office. You can hear conversation coming from the other office, most likely coming from Mizuhara and Dwayne.</blockquote>
<blockquote class="hubcard">[[Time to go in.|MizuNTR2-1]]</blockquote>
<<elseif $mizuntr is 3>><blockquote class="hubcard">Another day another volunteer work and another day of you working all alone in the lonely office. You can hear conversation coming from the other office, most likely coming from Mizuhara and Dwayne.</blockquote><blockquote class="hubcard">[[Time to go in.|MizuNTR3-1]]</blockquote>
<<elseif $mizuntr is 4>><blockquote class="hubcard">Another day another volunteer work and another day of you working all alone in the lonely office. You can hear conversation coming from the other office, most likely coming from Mizuhara and Dwayne.</blockquote><blockquote class="hubcard">[[Time to go in.|MizuNTR4-1]]</blockquote>
<<elseif $mizuntr is 5>><blockquote class="hubcard">Another day another volunteer work. Today, your head is killing you, you lost lots of sleep after what happened that day and you have to force yourself to come, either out of obligation or another thing entirely.</blockquote>
<blockquote class="hubcard">[[Time to go in.|MizuNTR5-1]]</blockquote>
<<elseif $mizuntr is 6>><blockquote>You have reached the current end of Mizuhara's NTR route. Her explorable house and her subsequent content will follow in future updates.</blockquote><blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote>
<blockquote>Return to [[campus.|CollCamp]]</blockquote>
<</if>>
<blockquote class="hubcard">Mizuhara's Positive Point: $mizupoint</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m2.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Ah! Welcome to my office, you two!<</speech>>
<blockquote>You turned your head to see Dwayne hovering over your head. In your nervousness, you didn't even realized he stood behind you from the beginning.</blockquote>
<<speech "dwayne" "Dwayne">>Heheh~ keep your third eye open, buddy.<</speech>>
<blockquote>He walks in first, with Mizuhara beaming in the background.</blockquote>
<<speech "dwayne" "Dwayne">>First time I've been in a professor's office without kicking and screaming.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>There's the first time for everything. And speaking of first time...<</speech>>
<<speech "dwayne" "Dwayne">>Already? We've only just met!<</speech>>
<blockquote>He said before having some cardboard shoves to him and you got papers shoved to you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>What are you talking about? We met a lot in classes. Anyway, for the first task, you'll be grading those papers and Dwayne will carry and arrange these box in the storage room next door.<</speech>>
<blockquote>You look at the papers, it's a lot but you think you can handle it.</blockquote>
<<speech "dwayne" "Dwayne">>Sure, sure.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Good, now let's get working!<</speech>>
<blockquote>Dwayne brought the boxes next door while you sit on the sofa, beginning your work. Mrs. Mizuhara on the other hand returns to [[her computer.|Mizu1-2]]</blockquote>
</div>
</div>
<<set $mizuhouse to "Locked">><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>Thirty minutes then passed without much disruption, but the landscape sure has changed in all those minutes. Mrs. Mizuhara walks back and forth from the office to the storage room and back to her computer, Dwayne too, returns back and forth.</blockquote>
<blockquote>You on the other hand is stuck on that sofa, grading the same questions and answers over and over again. There are some interesting thing, like how horrible some of your friends are at math, but other than that, there's been nothing.</blockquote>
<blockquote>Soon, human nature came knocking as you felt boredom creeping in and in response, you...</blockquote>
<blockquote><<button "Doze off">>
<<goto "Mizu1-3a">>
<<set $mizuevent = 2>>
<<advanceTime>>
<</button>>
<<button "Keep your focus">>
<<goto "Mizu1-3b">>
<<set $mizuevent = 2>>
<<set $mizupoint += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div>
<blockquote>You didn't even know when it was or on whose paper you were on but you unconsciously lost all sense of time because of your boredom.</blockquote>
<<img "images/prof/mizu/m2.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Ahem!<</speech>>
<blockquote>The only thing that woke you up is that fake cough.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Do you need some coffee?<</speech>>
<blockquote>You profusely apologized while turning down her coffee offer.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Really? Because it seems you were rather preoccupied with grading that blank paper.<</speech>>
<<speech "dwayne" "Dwayne">>Maybe he's just tired, ma'am.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>True, why don't you just call it a day, $name? I think you did a good enough job already.<</speech>>
<blockquote>She pointed to a stack of paper you've finished grading, it's no small amount.</blockquote>
<<speech "dwayne" "Dwayne">>Yeah, I'll handle the last batch, dude.<</speech>>
<blockquote>Dwayne said as he sits right next to you, taking the papers.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Can you do it?<</speech>>
<<speech "dwayne" "Dwayne">>As long as you're by my side, ma'am.<</speech>>
<blockquote>It seems they already made the decision for you..</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Thank you for your help today, $name.<</speech>>
<blockquote>You nodded and walks away. The last thing you see as you closed the door is Mrs. Mizuhara sitting right beside Dwayne and he scooching over.</blockquote>
<blockquote>[[They are getting closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div>
<blockquote>The desire to doze off is massive but you managed to kept your consciousness and do your work seriously, not only that but you also seems to lose yourself in your work.</blockquote>
<<img "images/prof/mizu/m2.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Here you go.<</speech>>
<blockquote>A clattering of tray woke you from your hyperfocused state. Mrs. Mizuhara returns with a steaming cup of coffee.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I never seen someone so focused just grading papers before.<</speech>>
<blockquote>She smiled kindly as she watches you taking a sip of that coffee.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>May I sit?<</speech>>
<blockquote>You moved to the side, giving her space to sit.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I'll help out too.<</speech>>
<blockquote>She grabbed a few papers from the unfinished stack and cracks her knuckle.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Let's go!<</speech>>
<blockquote>You worked together. It's hard to return to that same focused state as she actively engaged in a conversation with you, a conversation which you genuinely enjoys. You have to say that this is better than being hyperfocused.</blockquote>
<blockquote>[[You're growing closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div>
<blockquote>You walk inside the office to see Mrs. Mizuhara talking with someone.</blockquote>
<<img "images/npc/vice.webp" "300px">><</img>>
<<speech "vice" "Professor">>It is happening, Water.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>S-Seriously?<</speech>>
<<speech "vice" "Professor">>Yup, I just fast tracked it. Just for you.<</speech>>
<blockquote>They are engaged in a rather serious conversation, which seems to be going positively by how much Mrs. Mizuhara is glowing.</blockquote>
<<speech "vice" "Professor">>Ah, her new assistants, I see?<</speech>>
<<speech "dwayne" "Dwayne">>Yup.<</speech>>
<blockquote>A rough voice came behind you, again, the dude appeared out of nowhere.</blockquote>
<<speech "vice" "Professor">>Take care of her, now. I'll see you tomorrow, Water.<</speech>>
<blockquote>She nodded back to the Mrs. Mizuhara before walking out of the office.</blockquote>
<<speech "dwayne" "Dwayne">>Phew... who was that?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>That was your dean.<</speech>>
<<speech "dwayne" "Dwayne">>Oh.<</speech>>
<blockquote>Quite the first impression, though you're still curious as to what they were talking about.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Anyway, [[come in!|Mizu2-2]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m4.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>So, uhh, thanks for coming again, guys.<</speech>>
<<speech "dwayne" "Dwayne">>Are you expecting us not to?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>W-Well, there is a certain probability.<</speech>>
<blockquote>Mizuhara is, unlike her usual professorial self in the classroom, actually a rather shy and kindly character. Someone who's unable to even raise her voice, but took the stage with her graceful demeanor.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>And we all have to consider all possibility.<</speech>>
<blockquote>She mumbled while nodding to herself.</blockquote>
<<speech "dwayne" "Dwayne">>Possibility? Well, never been good at thinking about the future myself.<</speech>>
<blockquote>Dwayne quipped as he entered the storage room.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>That's not something a young man should say, wouldn't you agre- ugh!<</speech>>
<blockquote>She suddenly grunted, massaging her shoulder.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>S-Speaking of age, right? Hehe...<</speech>>
<blockquote><<button "Politely laugh">>
<<goto "Mizu2-3a">>
<<set $mizuevent = 3>>
<<set $vicemet = 1>>
<<advanceTime>>
<</button>>
<<button "Give her a massage">>
<<goto "Mizu2-3b">>
<<set $mizuevent = 3>>
<<set $mizupoint += 1>>
<<set $vicemet = 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "400px">><</img>>
<blockquote>You give her the most polite laugh you could ever do with your entire being.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Now you'll wish you exercised daily.<</speech>>
<blockquote>You only nodded.</blockquote>
<<speech "dwayne" "Dwayne">>What's that? Exercise?<</speech>>
<blockquote>He suddenly said as he reentered the office, he also immediately see her massaging herself.</blockquote>
<<speech "dwayne" "Dwayne">>Stiff shoulder, huh? I know a great cure.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh? What is it?<</speech>>
<<speech "dwayne" "Dwayne">>My hand.<</speech>>
<blockquote>He snuck behind her and immediately gave her a strong massage.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>ANH~!!!<</speech>>
<<speech "dwayne" "Dwayne">>How does it feel?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Y-You're tearing me apart! Ahnnn~<</speech>>
<<speech "dwayne" "Dwayne">>I'll take that as a positive reply.<</speech>>
<blockquote>As she let out some questionable sounds and statement, you tried your best to return to the paperwork.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>S-So good~ H-Harder~<</speech>>
<<speech "dwayne" "Dwayne">>Damn, usually they want it gentler.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>H-Harder!<</speech>>
<blockquote>But it's practically impossible.</blockquote>
<blockquote>[[They are getting closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "400px">><</img>>
<blockquote>You immediately stands up and then charged to her side.</blockquote>
<<speech "mizu" "Mrs. MIzuhara">>$name? AHNNN~!!!<</speech>>
<blockquote>You might not be as big and muscular as Dwayne but you have something you think he doesn't possess, actual technique in massaging.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>$name- T-This is hardly proper, nghh~<</speech>>
<blockquote>She moans while denying the pleasure, it satisfy your masseur instinct, among others.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>S-So good~<</speech>>
<blockquote>The years of giving massage to your parents bore fruit, now here you are bringing this gracefully scary professor to her knees.</blockquote>
<<speech "dwayne" "Dwayne">>Holy shit, are you guys fucking or something?<</speech>>
<blockquote>Dwayne poked his head from the storage room.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>N-No! W-We, ahnnn~<</speech>>
<<speech "dwayne" "Dwayne">>...Carry on, then.<</speech>>
<blockquote>He snuck back in, leaving Mizuhara to her fate. At the end of the day, she turns into a mush of agility and flexibility, a very very thankful one at that.</blockquote>
<blockquote>[[You're growing closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[...|Mizu3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m1.webp" "500px">><</img>>
<blockquote>Dwayne is not here today, it's only you and Mrs. Mizuhara isolated together in this small office.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...................................................<</speech>>
<blockquote>She too, is acting rather strange as she kept staring at the same paper over and over again while sometimes peeking over it to look at you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...................................................<</speech>>
<blockquote>After a while, you finally had enough and ask what's on her mind.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>On my mind? Huh? Nothing?<</speech>>
<blockquote>It's damning to hear coming from a professor, be she continued.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>W-Well, I guess there's one thing...<</speech>>
<blockquote>You waited for her to talk.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Y-You're one of my best student, $name. Is there something you want to say about my class? About how I teach or something like that? Any impression you'd like to share?<</speech>>
<blockquote>It's a question that must be answered especially as there's no way out. Then after a few moments of deliberation, you told her your genuine thought.</blockquote>
<blockquote><<button "It's intimidating">>
<<goto "Mizu3-3a">>
<<set $mizuevent = 4>>
<<advanceTime>>
<</button>>
<<button "It's highly effective">>
<<goto "Mizu3-3b">>
<<set $mizuevent = 4>>
<<set $mizupoint += 1>>
<<advanceTime>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<blockquote>You told her what you think, all of it, on the emphasis on how it's making you feel. You recounted the time when you feel scared to even show up to class, fearing her execution-like style of teaching, how humiliating to be the end of that experience.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...................................................<</speech>>
<blockquote>Her lips thinned as you went along until it finally settled into a thin line, especially when you mentioned how scary she usually is.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Thank you. I'll take it into account.<</speech>>
<blockquote>She stopped you even though you're in the middle of another tangent.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I appreciate the feedback.<</speech>>
<blockquote>Before suddenly standing up and walking towards the storage room.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Excuse me.<</speech>>
<blockquote>The door is promptly closed, and a click of the door being locked soon followed.</blockquote>
<blockquote>You are left alone in that office, doing the paperwork [[with your thought racing.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<blockquote>You decided to tell her everything. Somehow without any trace of personal bias entering your tongue. You mentioned how much your math score has improved despite it one of your least favorite subject.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>............................................<</speech>>
<blockquote>You also mentioned the method she use on calling unsuspecting student to the board, you talk about how it's intimidating but also how it makes everyone works way more harder than they ever have before to avoid such humiliation.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Uhuh...<</speech>>
<blockquote>She listened to every word you said, and at that moment you already lost things to say, so you made shit up about how it improves the camaraderie of the class because everyone have to face the same threat of humiliation hanging over their neck.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I-I see...<</speech>>
<blockquote>But there's truth in what you said, because hers is the only math class you've ever feel that sense of friendship, and it's all thanks to her.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh! U-Uh, t-t-t-thank you-<</speech>>
<blockquote>That seems to broke the wall.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>W-Well, i-if you would excuse me-<</speech>>
<blockquote>And she rushed to the storage room, with the click of the lock soon follows.</blockquote>
<blockquote>You are left alone in that office, doing the paperwork [[with your thought racing.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[...|Mizu4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice"><<advanceTime>>
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "300px">><</img>>
<blockquote>It's late, well, even that is an understatement. The clock is pointing at the big 11 and your eyes seems to agree. There has been a sudden increase in workload that you never even anticipated.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>*yawn* a-apologies.<</speech>>
<blockquote>She yawned first.</blockquote>
<<speech "dwayne" "Dwayne">>Tired already?<</speech>>
<blockquote>He asked everyone.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I'm more curious on how you're not tired.<</speech>>
<<speech "dwayne" "Dwayne">>I'm built different, ma'am.<</speech>>
<blockquote>You tried to tune out the conversation, wanting to finish the job and go home, but you can't hold it any longer as you suddenly let out one of the biggest yawn ever.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Oh, you two. You're tired, right?<</speech>>
<<speech "dwayne" "Dwayne">>No.<</speech>>
<blockquote>You put on a poker face, which is not very believeable.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I'm serious, why don't you go home for the day. Let me handle this, please, I don't want to impose on you further.<</speech>>
<blockquote>She pleads, To be honest, you can't even lift the pen without another dose of coffee. You really want to go back but leaving now means leaving her together with Dwayne. What will you do?</blockquote>
<blockquote><<button "Go home">>
<<goto "Mizu4-3a">>
<<set $mizuevent = 5>>
<</button>>
<<button "Soldier on">>
<<goto "Mizu4-3b">>
<<set $mizuevent = 5>>
<<set $mizupoint += 1>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>You wanted to keep your poker face but you're immediately betrayed by another long yawn.</blockquote>
<<speech "dwayne" "Dwayne">>Go home, buddy. I'll take care of it.<</speech>>
<blockquote>That seems to be the only way to go.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Be careful on your way home, $name.<</speech>>
<blockquote>She might not realize that you live fifty steps from the campus, but you nodded regardless.</blockquote>
<<speech "dwayne" "Dwayne">>So where were we?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>That part...<</speech>>
<blockquote>You got out of the room, and the last thing you see is Dwayne deliberately brushing his big hand on Mizuhara's shoulder, which in her sleepy state, didn't even bother to stop.</blockquote>
<blockquote>[[They are getting closer.|DormComm]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>Somehow you managed to suppress an incoming yawn that felt even bigger than before, because of that your poker face stood still which convinced Mizuhara that you're A-okay.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I know exhaustion when I see one, you know.<</speech>>
<blockquote>But she still managed to see through you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Don't risk your health for this little volunteer activity, $name.<</speech>>
<blockquote>Then sternly, you said that you're okay, something you never thought you would dare to do to your professor.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...................................................<</speech>>
<blockquote>She looks straight at you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>...Suit yourself.<</speech>>
<blockquote>Before relenting.</blockquote>
<<speech "dwayne" "Dwayne">>Back to work.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Yes, back to work.<</speech>>
<blockquote>She might not say it but she clearly appreciated the sacrifice you've made to soldier on the responsibility.</blockquote>
<blockquote>[[You're growing closer.|DormComm]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "500px">><</img>>
<<speech "dwayne" "Dwayne">>Still nervous or something?<</speech>>
<blockquote>A voice came from behind you, it's Dwayne, once again sneaking up from your back.</blockquote>
<<speech "dwayne" "Dwayne">>Come on, man. I should've teach you how to open that third eye for real.<</speech>>
<blockquote>You two went in and immediately gets to the sofa as Mrs. Mizuhara is not even here yet.</blockquote>
<<speech "dwayne" "Dwayne">>Now where could that stickler be?<</speech>>
<blockquote>She's never late, so this is the first time.</blockquote>
<<speech "dwayne" "Dwayne">>By the way, did you watch the game last night? Fucker somersault through the fucking court, funniest thing I've ever seen.<</speech>>
<blockquote>But then the door suddenly [[burst open.|Mizu5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m2.webp" "300px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Good afternoon, everyone! I have a good news and a bad news, which one would you want me to go first?<</speech>>
<blockquote>She said, beaming, for some reason.</blockquote>
<<speech "dwayne" "Dwayne">>Bad news.<</speech>>
<blockquote>You nodded.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>We're going to have EVEN MORE work than before!!!<</speech>>
<blockquote>Again, she's beaming.</blockquote>
<<speech "dwayne" "Dwayne">>...And the good news?<</speech>>
<blockquote>She crossed her arms, waiting for the dramatic moment.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I... have been promoted!<</speech>>
<blockquote>Then like firework, everyone pops all at once.</blockquote>
<<speech "dwayne" "Dwayne">>WOOOOO~!!!<</speech>>
<blockquote>You even yelled from the top of your lungs, which is quite a rare occurence.</blockquote>
<<speech "dwayne" "Dwayne">>Wait wait, to what?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Oh, just the vice program coordinator.<</speech>>
<<speech "dwayne" "Dwayne">>Just? That's a major deal.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Maybe but that's where the next piece of [[news came in.|Mizu5-3]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<blockquote>Another news, you waited with bated breath.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Dwayne, you're mainly working in the storage room, have you ever notice the locked door on the other side?<</speech>>
<<speech "dwayne" "Dwayne">>Pretty dang hard to ignore, ma'am. It's leading to the next office, right?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Yes, and it's now ours.<</speech>>
<blockquote>That is a big news, that means you're going to move everything to that place, that means more work.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I can see that look, $name. Don't worry, we're not moving anything, we'll be using this office and that office.<</speech>>
<<speech "dwayne" "Dwayne">>Oh? Two at once?<</speech>>
<blockquote>She nodded before looking back and forth on the two of you.</blockquote>
<<if $mizupoint >= 3>><<set $mizuevent = 6>><<set $mizulove = 1>>
<blockquote>Before landing on Dwayne.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>That's why I want you, Dwayne, to occupy that office. Your job description will basically still be the same but now you have your own space. Though that means you need to have your phone at all times so we can communicate.<</speech>>
<<speech "dwayne" "Dwayne">><small>Fucking sweet.</small><</speech>>
<blockquote>You heard him goes, but then the question turns to you.</blockquote>
<<speech "dwayne" "Dwayne">>What about $name, then?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>$name will be my personal assistant.<</speech>>
<blockquote>That's the biggest news you've heard since you came to this campus, helping her personally will be a great boon for you in the future. Dwayne gave you both an envious and pitying look.</blockquote>
<<speech "dwayne" "Dwayne">>Good for him, I guess. Anyway, can I start now?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Go on.<</speech>>
<blockquote>Dwayne took the key and twirls it in his hand, muttering about a 'play' as he goes to the other room. Now alone, Mizuhara gave you a sweet smile.</blockquote>
<<img "images/prof/mizu/m4.webp" "300px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>I'll be in your care, $name.<</speech>>
<blockquote>You returned the bow.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>And please, call me Ms. Water.<</speech>>
<blockquote>[[You wholeheartedly will.|Mizu5-4]]</blockquote>
<<else>><<set $mizuevent = 6>><<set $mizuntr = 1>>
<blockquote>Before landing on you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>That's why I want you, $name, to occupy that office. Your job description will basically still be the same but now you have your own space. Though that means you need to have your phone at all times so we can communicate.<</speech>>
<<speech "dwayne" "Dwayne">>Lucky bastard. What about me, though?<</speech>>
<blockquote>You heard him goes, as you're still digesting what Mrs. Mizuhara just said.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>You'll be my personal assistant.<</speech>>
<blockquote>Suddenly, that good news seems to be overshadowed by a chill that's hitting your chest, you don't even know why you felt that way.</blockquote>
<<speech "dwayne" "Dwayne">>Personal assistant? Well, I'll be sure to not disappoint.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>I know you wouldn't.<</speech>>
<blockquote>Mizuhara gave you the key to the next office, as you immediately goes to the next office. But before you even reached the door, you can hear the two talking.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I'll be in your care, Dwayne.<</speech>>
<<speech "dwayne" "Dwayne">>I'll take care of you, alright.<</speech>>
<blockquote>She let out a small laugh.</blockquote>
<<img "images/prof/mizu/m4.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>And please, call me Ms. Water.<</speech>>
<blockquote>[[The chill seems to linger.|Mizu5-4]]</blockquote>
<</if>>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[Time passed by.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div>
<blockquote>Your wishful thinking by the door is immediately dashed to the ground the moment you see a massive pile of paper, two piles to be exact, sitting on the table.</blockquote>
<<img "images/prof/mizu/m4.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Good afternoon, $name. Punctual as always.<</speech>>
<blockquote>Mrs. Mizuhara is already on her desk, smiling ear to ear as she's working on her computer.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Hey! What did I say?<</speech>>
<blockquote>You scratched your head.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>It's Ms. Water.<</speech>>
<blockquote>That's right.</blockquote>
<<speech "mizu" "Ms. Water">>Just like that.<</speech>>
<blockquote>She stretched her hands, looking at the ceiling as if remembering something.</blockquote>
<<speech "mizu" "Ms. Water">>Everyone used to call me that back in the day... nowadays it's only a very select few...<</speech>>
<blockquote>You feel warmth inside as you realized how much she trusted you.</blockquote>
<<speech "mizu" "Ms. Water">>Haa...<</speech>>
<blockquote>But you do wonder just when is this "back in the days."</blockquote>
<<speech "mizu" "Ms. Water">>Hey, are you thinking of something ru- OUCH!!!<</speech>>
<blockquote>She was about to playfully pointed her finger as she stood, just to once again be crushed by her [[stiff shoulder.|MizuLove1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m5.webp" "500px">><</img>>
<blockquote>You immediately rose to your feet and give her a massage, a seemingly perfect replay of what happened that day.</blockquote>
<<speech "mizu" "Ms. Water">>N-Ngh... y-yesss...<</speech>>
<blockquote>But even though you touched her without asking first, she didn't push or warn you away.</blockquote>
<<speech "mizu" "Ms. Water">>J-Just like that...<</speech>>
<blockquote>She immediately melted on your able palm, even putting her cheek right to your arms.</blockquote>
<<speech "mizu" "Ms. Water">>You're so good...<</speech>>
<blockquote>She moaned as your hand continues to work.</blockquote>
<<speech "mizu" "Ms. Water">>Mmmhh...<</speech>>
<blockquote>She even closed her eyes, fully believing you won't abuse the trust she gave.</blockquote>
<<speech "mizu" "Ms. Water">>Mmm... I-I wouldn't mind having this every single day...<</speech>>
<blockquote>Your hand is still moving but your mind moves even faster. How in the world are you even supposed to take that compliment?</blockquote>
<<speech "mizu" "Ms. Mizu">>Y-Yes... gently, $name... gently...<</speech>>
<blockquote>That day, [[no work is done.|MizuLove1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<<set $mizulove to 2>><<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>,,,</blockquote>
<blockquote>[[You're growing closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<<set $mizulove to 3>><<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[,,,|MizuLove2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>You really should stop jinxing yourself at this point. The sun is now long gone, the paperworks that came seems to flood the office, not to mention that Dwayne is nowhere to be seen in this particular evening, party, as he mentioned.</blockquote>
<<speech "mizu" "Ms. Water">>Need more coffee?<</speech>>
<blockquote>You shook your head, not because you don't like coffee but you already have four cups just in the last few hours, one more might knock you dead at this point.</blockquote>
<<speech "mizu" "Ms. Water">>Sigh... I insisted for you to go home, yet here you are, breaking yourself just to volunteer...<</speech>>
<blockquote>It's not just for that but you can't exactly say it.</blockquote>
<<speech "mizu" "Ms. Water">>You should enjoy your youth while you still can, $name. go join Dwayne to the party, I'll be okay.<</speech>>
<blockquote>You didn't even bother to count how many times she's been saying this line.</blockquote>
<<speech "mizu" "Ms. Water">>Sigh... suit yourself...<</speech>>
<blockquote>Finally, [[she relented.|MizuLove2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<<speech "mizu" "Ms. Water">>*yawn* you shouldn't be like me...<</speech>>
<blockquote>She goes off again after yawning.</blockquote>
<<speech "mizu" "Ms. Water">>I never went to any college party, at all, never...<</speech>>
<blockquote>She continues, her volume seems to be getting lower and lower.</blockquote>
<<speech "mizu" "Ms. Water">>And look how I turned out...<</speech>>
<blockquote>Given that she's the vice coordinator of the program, she's pulling a really bad example.</blockquote>
<<speech "mizu" "Ms. Water">>Mmm..<</speech>>
<blockquote>She let her head rest on the desk.</blockquote>
<<speech "mizu" "Ms. Water">>...I want to have fun too.<</speech>>
<blockquote>That last sentence is continued by a light snore and mumbling.</blockquote>
<<speech "mizu" "Ms. Water">>..........................................................<</speech>>
<blockquote>You lend her your coat and sits by her side until [[she wakes up.|MizuLove2-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[Time passed by|DormComm]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<<set $mizulove to 4>><<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[,,,|MizuLove3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<blockquote>From this moment on you vowed to cut off your tongue. The time is even later than the last time you were here, though thankfully the task is much less arduous and Ms. Water has the foresight to bought some cookies for this occasion.</blockquote>
<<speech "mizu" "Ms. Water">>Oh, this is great!<</speech>>
<blockquote>She's peacefully munching on one as she work on her computer.</blockquote>
<<speech "mizu" "Ms. Water">>Do you like sushi, $name?<</speech>>
<blockquote>That came straight out of nowhere cause you're eating cookies.</blockquote>
<<speech "mizu" "Ms. Water">>I was just wondering what to brought next time we'll have another all nighter.<</speech>>
<blockquote>You much prefer to not have any more all nighter but beggars can't be choosy.</blockquote>
<<speech "mizu" "Ms. Water">>Ahh... beautiful night, isn't it?<</speech>>
<blockquote>She rose from her seat and walk to the window, looking out into the bright city.</blockquote>
<<speech "mizu" "Ms. Water">>May I open the window?<</speech>>
<blockquote>You have no problem, though you wonder why the professor would ask the student's permission.</blockquote>
<<speech "mizu" "Ms. Water">>Some fresh night air would be nic-<</speech>>
<blockquote>Suddenly, a [[flash|MizuLove3-3]] erupted and blind the entire city population.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div>
<blockquote>*CRACK*</blockquote>
<<speech "mizu" "Ms. Water">>AHHHH!!!<</speech>>
<<img "images/prof/mizu/m5.webp" "500px">><</img>>
<blockquote>She fell as a great crack of lightning follows.</blockquote>
<<speech "mizu" "Ms. Water">>Haa... haa... haa...<</speech>>
<blockquote>Then rushed to the sofa, to where you sit and charged you for an embrace.</blockquote>
<<speech "mizu" "Ms. Water">>H-Haa,,, haa...<</speech>>
<blockquote>A huge pour of rain soon follows.</blockquote>
<<speech "mizu" "Ms. Water">>Haa...<</speech>>
<blockquote>Her breath is still heavy and her tremble never subsides which made you pull her deeper to your body.</blockquote>
<<speech "mizu" "Ms. Water">>D-Don't let me go, $name...<</speech>>
<blockquote>[[You would never.|MizuLove3-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[Time passed by|DormComm]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>You entered the office to see that it's deserted. Mizuhara is not yet here, surprisingly enough, and even more surprising is that even after you started working on the papers, she's not showing unlike what happened previously.</blockquote>
<blockquote>Curious, you decided to investigate. Coming directly from the grapevine master (Monica), it seems Mizuhara arrived and teached her class as usual, but she seems to be out of it.</blockquote>
<<speech "dwayne" "Dwayne">>Oh? Where's Water?<</speech>>
<blockquote>Dwayne appeared, peering from storage room, at this point you already forgot that he's working next door.</blockquote>
<<speech "dwayne" "Dwayne">>I guess that really was her...<</speech>>
<blockquote>Dwayne mentioned that he saw her car driving out of the campus. The curiosity is now killing you, you need to find out. Suddenly, your wish is granted as your [[phone rang.|MizuLove5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>You walked into the office to encounter something strange, that is, Mizuhara not being there. But then again the work is still there on the table so you wouldn't consider yourself fortunate.</blockquote>
<blockquote>But before your bag even touched the floor, the door is already swinging open with her carrying a something on hand. Punctual as always.</blockquote>
<<speech "mizu" "Ms. Water">>Haa... sorry I'm late.<</speech>>
<blockquote>She's not, really. But you nodded regardless, letting her go to her desk, as if the role has been flipped.</blockquote>
<<speech "mizu" "Ms. Water">>Thank you, sensei.<</speech>>
<blockquote>She rolls with it almost immediately.</blockquote>
<<speech "mizu" "Ms. Water">>By the way, sensei.<</speech>>
<blockquote>She turned towards you, with the box now on your face.</blockquote>
<<speech "mizu" "Ms. Water">>Here's for you.<</speech>>
<blockquote>It's chocolate, a whole box of it.</blockquote>
<<speech "mizu" "Ms. Water">>Thank you... for that night.<</speech>>
<blockquote>You took it with a smile, but the roleplay had you a little messed up.</blockquote>
<<speech "mizu" "Ms. Water">>W-What was that?<</speech>>
<blockquote>Sensei wanted [[something more...|MizuLove4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m3.webp" "500px">><</img>>
<<speech "mizu" "Ms. Water">>Really, sensei?<</speech>>
<blockquote>Her expression is rather puzzling.</blockquote>
<<speech "mizu" "Ms. Water">>Something more, is it? What do you mean by that?<</speech>>
<blockquote>She moves closer and closer to your space.</blockquote>
<<speech "mizu" "Ms. Water">>Another cake?<</speech>>
<blockquote>Closer and closer.</blockquote>
<<speech "mizu" "Ms. Water">>A tart? A pie?<</speech>>
<blockquote>She's right on your face.</blockquote>
<<speech "mizu" "Ms. Water">>A smooch?<</speech>>
<blockquote>You were about to nod before she decided to give you a flick on the forehead.</blockquote><<img "images/prof/mizu/m4.webp" "500px">><</img>>
<<speech "mizu" "Ms. Water">>That'll do, Mr. Student.<</speech>>
<blockquote>She's back to her usual self but the smirk hasn't yet ceased.</blockquote>
<<speech "mizu" "Ms. Water">>You're a hundred years too early to seduce me, $name.<</speech>>
<blockquote>She just dusted her shirt before returning.</blockquote>
<<speech "mizu" "Ms. Water">>Besides, I'm not the type to be seduced.<</speech>>
<blockquote>And smiled.</blockquote>
<<speech "mizu" "Ms. Water">>I prefer your company.<</speech>>
<blockquote>She said as she returning back to work, you on the other hand can't seem to stop your thumping heart.</blockquote>
<blockquote>[[She got you.|MizuLove4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[Time passed by|DormComm]]</blockquote>
</div>
</div>
<<set $mizulove to 5>><<advanceTime>>
<div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/npc/phone.webp" "300px">><</img>>
<<speech "mizu" "Ms. Water">>G-Good afternoon, $name. I'm sorry I can't come to the office for today, you can go straight home, got it?<</speech>>
<blockquote>Her voice is a little shaky.</blockquote>
<<speech "mizu" "Ms. Water">>I-I'll see you tomorrow, goodbye.<</speech>>
<blockquote>And the call ended.</blockquote>
<<speech "dwayne" "Dwayne">>What's wrong?<</speech>>
<blockquote>You told him everything.</blockquote>
<<speech "dwayne" "Dwayne">>I see, well, I guess that means we can go home.<</speech>>
<blockquote>He said, following Mizuhara's order.</blockquote>
<<speech "dwayne" "Dwayne">>Oh, wanna hang out? There's this great cafe in the Eighth street.<</speech>>
<blockquote>You declined his offer, there is something else you much rather do.</blockquote>
<<speech "dwayne" "Dwayne">>Kay, then.<</speech>>
<blockquote>He shrugged.</blockquote>
<<speech "dwayne" "Dwayne">>Tell her I said hi.<</speech>>
<blockquote>And went out of the door.</blockquote>
<blockquote>He already knows [[where you're going.|MizuLove5-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/bg/mizuoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[...|MizuLove5-4]]</blockquote>
</div>
</div>
<<set $mizulove to 6>><<set $mizuhouse = "Unlocked">><<advanceTime>>
<div id="main-screen">
<div class="location-mizuhouse">
<div class="overlay"></div>
<blockquote>Your trip took you all over, from the office to other faculty's office, asking around for her address, then a bus ride to the outskirts of the city, then a short walk into a silent suburbs near the hills.</blockquote>
<<img "images/bg/mizuhouse.webp" "500px">><</img>>
<blockquote>Finally, you've arrived at the address. In front of you is a idyllic looking family house with Mizuhara's car parked on the side. Gathering your courage, you pressed the doorbell.</blockquote>
<<speech "mizu" "Ms. Water">>C-Coming!<</speech>>
<blockquote>Footsteps came closer then the door swings open.</blockquote>
<<img "images/prof/mizu/m4.webp" "300px">><</img>>
<<speech "mizu" "Ms. Water">>O-Oh!? $name!<</speech>>
<blockquote>She's still in her usual dress, quite curious.</blockquote>
<<speech "mizu" "Ms. Water">>W-What are you doing here?<</speech>>
<blockquote>You stated your intention, that is being worried cause she's sound panicked while on the phone.</blockquote>
<<speech "mizu" "Ms. Water">>P-Please, it's nothing to be worried about...<</speech>>
<blockquote>Still doesn't change the fact that she IS, in fact, looks worried about something. After a bit of pressing, she finally relents.</blockquote>
<<speech "mizu" "Ms. Water">>I-It's just my cat, Dora. S-She vanished.<</speech>>
<blockquote>That sounds rather serious. Sensing that telling you to go home wouldn't work, [[she invited you in, instead.|MizuLove5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuliv">
<div class="overlay"></div><<img "images/bg/mizuliv.webp" "500px">><</img>>
<blockquote>The home, quite frankly, is very much modest. It's like any other family house you've been into but with even less decoration than usual, you wonder why.</blockquote>
<<speech "mizu" "Ms. Water">>I was just looking for her around the house, but, maybe another set of eyes is what I need.<</speech>>
<blockquote>You could only hope so.</blockquote>
<<speech "mizu" "Ms. Water">>W-Why don't you look around then, I'll make some tea in the meantime.<</speech>>
<blockquote>She already left before you could reply. But now that you have the greenlight, it's time to turn on your [[investigator glasses.|MizuHouseLLiving]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuliv">
<div class="overlay"></div><<img "images/bg/mizuliv.webp" "500px">><</img>>
<blockquote class="hubcard">As you observed earlier, the living room is rather modest. There's a normal looking set of sofa, a fireplace, a TV, some bookcase, and potted plants. The only thing that caught your eyes is instead the lack of other personal decorations, there's only a seemingly old family photo, a very very old one.</blockquote>
<blockquote class="hubcard">Cursory look told you that the cat is not here, but cursory look might be wrong. There's two doors in this area, one leading to [[the kitchen|MizuHouseLKitchen]] and the other to the bedroom, a guest bedroom perhaps as it's locked up tight. Other point of entry is the [[front door|MizuHouseLYard]] and [[the stairs.|MizuHouseLUpstairs]] maybe the cat could be there.</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuhouse">
<div class="overlay"></div><<img "images/bg/mizuhouse.webp" "500px">><</img>>
<blockquote class="hubcard">The yard is extremely well-kept. The grass are all well trimmed and the flowers are well chosen. The sun is shining brightly on the house, giving a sense of cheer to the otherwise empty house.</blockquote>
<blockquote class="hubcard">Cat's, in your experience, loves to travel the whole wide space but given that Mizuhara searched the interior only means that the cat is not used to the outside. Choosing to trust her instead of going on a wild goose chase, you decided to [[reenter the house.|MizuHouseLLiving]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizucorr">
<div class="overlay"></div><<img "images/bg/mizucorr.webp" "500px">><</img>>
<blockquote class="hubcard">This area, worse than the living room, feels way more lonely. There's many doors on the side, leading to bedrooms, bathrooms, a loft, and an office. But for some reason your voice echoes even as you whispered.</blockquote>
<blockquote class="hubcard">You tried each room, the first door on the left lead to a barren room, seemingly made to be a bedroom, the next one is the same, while the third one leads to the master bedroom. There's no cat in any one of them, neither is she on the loft, the most promising one is her office but there's only a messy pile of papers and no cat in sight.</blockquote>
<blockquote>Like before, you turned your attention [[elsewhere.|MizuHouseLLiving]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/bg/mizukitchen.webp" "500px">><</img>>
<<speech "mizu" "Ms. Water">>Ah, did you find Dora?<</speech>>
<blockquote>She asked as you appeared from the [[living room.|MizuHouseLLiving]] You shook your head.</blockquote>
<<speech "mizu" "Ms. Water">>I-I see... w-well, maybe she'll appear when she's hungry.<</speech>>
<blockquote>There's that desperation in her voice. It made you want to find it to the bitter end.</blockquote>
<blockquote>While here, your eyes can't help but to look around. The kitchen, while well-stocked, is rather boring, not because of the lack of decoration but also the lack of ingredients, it's like the one living here only cooks for a very particular taste and for only one person.</blockquote>
<blockquote>The cat doesn't seems to be here also as [[Mizuhara|MizuTalk5-1]] would be the first one to notice her if that's the case. But there's a curious stairs leading to a door near the pantry. [[It's leading to the basement.|MizuLove5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/prof/mizu/m6.webp" "500px">><</img>>
<blockquote>Your eyes went to the stairs leading to the basement.</blockquote>
<<speech "mizu" "Ms. Water">>Are you going there, $name?<</speech>>
<blockquote>She asked, looking from the counter.</blockquote>
<<speech "mizu" "Ms. Water">>I-I don't know if she'll be there because I rerely even go down myself.<</speech>>
<blockquote>But she comes to you regardless, you told her about being thorough and it didn't even take any convincing for her to agree.</blockquote>
<<speech "mizu" "Ms. Water">>The key is th- oh? Huh?<</speech>>
<blockquote>She looked at the keyring near the pantry to find that it's not there.</blockquote>
<<speech "mizu" "Ms. Water">>Oh! My gardener was probably just here!<</speech>>
<blockquote>She pointed to the basement door handle, which has the key.</blockquote>
<<speech "mizu" "Ms. Water">>C-Come on, $name, let's go!<</speech>>
<blockquote>She rushed downstairs, seeing hope as this is the only place [[she hasn't yet searched.|MizuLove5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/prof/mizu/m6.webp" "300px">><</img>>
<<speech "mizu" "Ms. Water">>I'm sorry I don't have anything to serve, $name.<</speech>>
<blockquote>You told it's okay as you came by unannounced anyway.</blockquote>
<<speech "mizu" "Ms. Water">>It's really been a while since I had other guest other than Rosy and Spency.<</speech>>
<blockquote>Rosy and Spency? You wonder who those are, their name sounds cute.</blockquote>
<<speech "mizu" "Ms. Water">>Anyway, the tea will be ready soon. Thank you for your help, $name.<</speech>>
<blockquote>She should thank you later when you [[find Dora.|MizuHouseLKitchen]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizubase">
<div class="overlay"></div><<img "images/npc/dora.webp" "500px">><</img>>
<<speech "cat" "Dora">>Meow!<</speech>>
<blockquote>Is the first thing you hear the moment you entered the basement. The cat is right there, yawning peacefully as she saw you walking in</blockquote>
<<speech "mizu" "Ms. Water">>Dora!<</speech>>
<blockquote>She yelled as she rushed to the cat.</blockquote>
<<speech "mizu" "Ms. Water">>Dora...<</speech>>
<blockquote>And goes down on her knees, craddling the big cat desperately.</blockquote>
<<speech "mizu" "Ms. Water">><small>I-I don't know what I'll do if I lose you too...</small><</speech>>
<blockquote>You can't help but to feel like you're intruding in this tender moment. Then slowly, you return [[to the kitchen.|MizuLove5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/bg/mizukitchen.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[...|MizuLove5-9]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<blockquote>It's been close to ten minutes since you returned to the surface, now sitting by the counter with the piping hot tea you served yourself.</blockquote>
<<speech "cat" "Dora">>MROW!!!<</speech>>
<blockquote>Dora suddenly leapt to the counter, staring you down with a rather menacing look.</blockquote>
<<img "images/npc/dora.webp" "500px">><</img>><<speech "mizu" "Ms. Water">>Oh! It looks like she likes you.<</speech>>
<blockquote>You find it hard to believe from her death glare.</blockquote>
<<speech "mizu" "Ms. Water">>$name...<</speech>>
<blockquote>She joined you.</blockquote>
<<speech "mizu" "Ms. Water">>Thank you.<</speech>>
<blockquote>Her hand went to your unattended palm.</blockquote>
<<speech "mizu" "Ms. Water">>Without you here I don't think I will ever checked the basement...<</speech>>
<blockquote>You stopped and stare at each other.</blockquote>
<<img "images/prof/mizu/m4.webp" "500px">><</img>>
<<speech "mizu" "Ms. Water">>...............................................................<</speech>>
<blockquote>Neither is pulling back.</blockquote>
<<speech "mizu" "Ms. Water">>...T-This is wrong.<</speech>>
<blockquote>She mumbled, yet making no effort to stop the situation.</blockquote>
<<speech "mizu" "Ms. Water">>$name-<</speech>>
<blockquote>[[You took the initiative.|MizuLove5-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi1.webm">>
<<speech "mizu" "Ms. Water">>N-No, p-please... not here...<</speech>>
<blockquote>She said, beg even, to the wind.</blockquote>
<<speech "mizu" "Ms. Water">>N-Not in front of [[Dora...|MizuLove5-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>You entered the unused office and is welcomed by a huge plume of dust. Pulling back and coughing, you had to go outside getting yourself a mask before even think of going in.</blockquote>
<blockquote>But now that you're inside, you realized just how much work is needed for you to do before this place can be considered habitable. With an apron borrowed from the lunch lady in hand, a mask you just bought, and finally a feather duster you got from the janitor in hand. It's [[time to clean.|MizuNTR1-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<<set $mizuntr to 2>><<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>,,,</blockquote>
<blockquote>[[A long while later.|MizuNTR1-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>You don't even sure how long have you been wrestling with all this mess but the only thing that you're sure about is that the sun is about to just completely disappear.</blockquote>
<blockquote>The fatigue is coming in to get you and you were about to crash on the sofa for a while until you heard voices coming from the other office.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Nghhhh~<</speech>>
<blockquote>Startled, you get right up to investigate, going to the storage room route, trudging through the cardboxes, and then emerging to the [[other office.|MizuNTR1-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m1.webp" "500px">><</img>>
<<speech "dwayne" "Dwayne">>Sup, man?<</speech>>
<blockquote>Dwayne immediately greeted you from behind Mizuhara, his hand is on her shoulder as she gasped and writhe in pleasure.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>H-Hello~ are you finished with the cleaning?<</speech>>
<blockquote>She grits her teeth just to talk to you. Now that you saw them in the middle of another massage session, you feel a little bad to interrupt.</blockquote>
<<speech "dwayne" "Dwayne">>Look at that dust on him, of course it's done.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>R-Right, t-that's true.<</speech>>
<blockquote>She closed her eyes again, wanting to enjoy it further.</blockquote>
<<speech "dwayne" "Dwayne">>By the way, $name. Do those papers on the table, please.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>H-Hey! T-That's your job.<</speech>>
<<speech "dwayne" "Dwayne">>But I AM currently doing another job.<</speech>>
<blockquote>He emphasized his words with a deep press to her sensitive point.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>N-Ngh...<</speech>>
<blockquote>As her personal assistant, it might actually be one of the job description and seeing that Mizuhara is not actually saying no to him, you decided to just grab the papers and be done with it.</blockquote>
<<speech "dwayne" "Dwayne">>Thanks, man.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Don't push yourself too hard, $name.<</speech>>
<blockquote>After that, you walk away, returning back to your office as her moan flies through the silent storage room.</blockquote>
<blockquote>[[They're growing closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>You entered the office already feeling a little more tired than usual, The last time you're here, Dwayne dumped his work on you as he massage Mizuhara, it won't become a regular thing.</blockquote>
<<speech "dwayne" "Dwayne">>Sup, buddy.<</speech>>
<blockquote>Speak of the devil and he emerged from the storage room.</blockquote>
<<speech "dwayne" "Dwayne">>She told you to work on these.<</speech>>
<blockquote>Dwayne hands you a stack of paper for grading, another day in the office it seems.</blockquote>
<<speech "dwayne" "Dwayne">>And this too.<</speech>>
<blockquote>But there's more, which you know is supposed to be his work.</blockquote>
<<speech "dwayne" "Dwayne">>Thanks, see ya.<</speech>>
<blockquote>Before you could even protested, he already left the room. Grunting in frustration, you know telling him to work on his own stuff won't matter much in the end.</blockquote>
<blockquote>Then accepting your fate, you grab a pen and [[your spirt would last.|MizuNTR2-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<<set $mizuntr to 3>><<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>,,,</blockquote>
<blockquote>[[A long while later.|MizuNTR2-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>Ahn~<</speech>>
<blockquote>You suddenly hear, the voice came from the other office.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>N-Ngh...<</speech>>
<blockquote>Your mind immediately went to another massage session, so you settle your heart as you continue working.</blockquote>
<<speech "mizu" "Mrs. MIzuhara">>Y-Yes...<</speech>>
<blockquote>But it continues, even louder than before.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>S-So good...<</speech>>
<blockquote>Yeah.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>A-Ahn~ s-s-so deep~<</speech>>
<blockquote>You jumped from your seat and rushed to the storage room, kicking and stumbling through all the cardboard before emerging in the [[other office.|MizuNTR2-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuoffice">
<div class="overlay"></div><<img "images/prof/mizu/m5.webp" "500px">><</img>>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh? H-Hello, $name.<</speech>>
<blockquote>She said with a heavy breath as she lay on the sofa.</blockquote>
<<speech "dwayne" "Dwayne">>Did you finished them all already?<</speech>>
<blockquote>The voice came from the other chair, Dwayne is sipping on a coffee as he stretched his fingers.</blockquote>
<<speech "dwayne" "Dwayne">>What? Do you want a massage too?<</speech>>
<blockquote>You nearly beat yourself up for misunderstanding the situation, now embarrassed, you turned around.</blockquote>
<<speech "dwayne" "Dwayne">>Oh, before you go. Why don't you grab some work on the desk?<</speech>>
<blockquote>He already ordered you to do more of her work. Your head turns to Mizuhara, wondering how she will react to this injustice.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Mmm... well, you don't need to...<</speech>>
<blockquote>That might be the weakest defence you've ever heard. Accepting your fate, you just sighed and grab the papers before going back to your office. In all those hubbub, you didn't even realize how wet Dwayne's fingers are.</blockquote>
<blockquote>[[They're growing closer.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<<set $mizuntr to 4>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[,,,|MizuNTR3-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>>
<blockquote>It's another long day in the Mizuhara's office environment, but today you are tasked in doing some delivery across the entire campus. It might be tiring but it's a welcome change after being locked inside the office for hours upon hours.</blockquote>
<blockquote>Your task took you all over. Across the entire building, to multiple offices, and even to the very top of the faculty. In the end though, your delivery effort took you to Mrs. Iris office.</blockquote>
<<img "images/girls/eng.webp" "300px">><</img>>
<<speech "iris" "Mrs. Iris">>Thank you for the help, $name.<</speech>>
<blockquote>She said without even lookinga at you as she accepted the files. Seeing there's no other lines to be said, you walked away, that is until she decided that she in fact has something to say.</blockquote>
<<speech "iris" "Mrs. Iris">>Another thing, $name. Do me a favor and get the files from cabinet C-12 from the storage room, fetch me a blue folder about 2012's students list.<</speech>>
<blockquote>You took notes of what she wants.</blockquote>
<<speech "iris" "Mrs. Iris">>Wait, on the second thought just give me the entire C-12 cabinet. Every single folders, understood?<</speech>>
<blockquote>You nodded slowly even let out a secretive sigh. Mizuhara said you can go right home after delivering the last file, but now you have an [[extra objective to do.|MizuNTR3-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>Then following her directive, you made your way back to the office, just to grab some water before carting over the stacks to her office. Hell, maybe you should even ask Dwayne to do this job, he's much suited for it any-</blockquote>
<<speech "mizu" "Mrs. Mizuhara">><small>N-No, we can't...</small><</speech>>
<blockquote>Suddenly, you heard a whisper coming from next door's office.</blockquote>
<<speech "dwayne" "Dwayne">><small>Why not? I got you off all the time, don't you think it's time to pay me back?</small><</speech>>
<blockquote>You cannot believe what you're hearing. Slowly, you sneaked inside the storage room and put your ears on the office door.</blockquote>
<<speech "dwayne" "Dwayne">>You know you want this...<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Mmm...<</speech>>
<blockquote>A zipping sound the crept through the cracks.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>O-Oh, my-<</speech>>
<blockquote>But the door is closed, and even a slight nudge will give off a loud screech. For you, there is [[no way to see them.|MizuNTR3-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div>
<blockquote>You can't see what's happening inside, but from the sounds, your mind starts to fill in the blanks.</blockquote>
<<vid "images/prof/mizu/Mi8.webm">>
<<speech "dwayne" "Dwayne">>Haven't seen one this big, huh?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Mmhh...<</speech>>
<<speech "dwayne" "Dwayne">>Now, imagine this in your pussy.<</speech>>
<blockquote>You can hear her [[breathe even more heavily.|MizuNTR3-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<<advanceTime>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[,,,|MizuNTR4-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>There was a lot of work today, not only for you but for Mizuhara and Dwayne. Not only that but your mind has been plagued by the memory of that afternoon to the point of making you lose sleep, not to mention making your interaction with the two of them extremely difficult.</blockquote>
<blockquote>Now as the result, you are sleeping like a baby in the middle of the office. The combination of all those managed to knock you out as you worked, letting the time passed by without you even realizing it.</blockquote>
<<speech "phone" "Phone">>*bzzzzzt*<</speech>>
<blockquote>And that vibration is the only reason you woke up in that particular moment. In a half-asleep state, you dug through your pocket to check the message.</blockquote>
<<speech "alice" "Alice">>"Sign in with this referral link to get an extra 1000 Gems bonus!!!"<</speech>>
<blockquote>Of course that what woke you up. Then after signing up with that link, you freshened up by throwing water on your face. Just then you realized that you're all alone in an empty office and most likely an empty campus. With that thought in mind, you [[bolted out of there.|MizuNTR4-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div><<img "images/bg/collcamp.webp" "300px">><</img>>
<blockquote>As you locked the door from the outside, you wonder why nobody tried to wake you. Where is Dwayne and Mrs. Mizuhara? But all those thought fades away when you turned around to see an empty corridor straight out of a horror movie.</blockquote>
<blockquote>Again, you pocketed the key and rushed to the door. That is, until...</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>A-Ahn~!<</speech>>
<blockquote>It's Mizuhara's voice.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Y-Yes~! H-Harder~!!!<</speech>>
<blockquote>And it came straight from her office.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>D-Deeper~! Harder~! MORE~!!!<</speech>>
<blockquote>A dream, you thought, a mirage.</blockquote>
<<speech "dwayne" "Dwayne">>You sure love this cock, don't you, bitch?<</speech>>
<blockquote>But it's not. Slowly, you approached the door, and peered [[through the crack.|MizuNTR4-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi11.webm">>
<<speech "mizu" "Mrs. Mizuhara">>F-Fuckkkk~!!!<</speech>>
<blockquote>Unlike before, you can clearly see what's happening inside.</blockquote>
<<speech "dwayne" "Dwayne">>Don't you wish we done it earlier?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Y-Yesssss~!!!<</speech>>
<blockquote>It made the impact [[much worse.|MizuNTR4-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>You arrived at your lonely office all alone, there's no sound coming from Mizuhara's main office or in the storage room either, it seems like they're running late.</blockquote>
<blockquote>You sit on the desk, massaging your forehead, already in pain before the two even come as you wonder how you could even face them at this point. You're thinking of telling Mizuhara you quit, but at this point, it's pretty hard to do.</blockquote>
<<speech "phone" "Phone">>*bzzzzt*<</speech>>
<blockquote>Suddenly, your musing is interrupted by a text. And it came from the lady herself.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>"I'm sorry I can't come today. Can you please take the files on my desk to my house? I would very much appreciate it."<</speech>>
<blockquote>She ordered you to come over her place, there's no two ways about it. Then again, maybe going out and visiting a new place might actually be good for your head.</blockquote>
<blockquote>So with that in mind, you grabbed the paper and journeyed to [[Mrs. Mizuhara's house.|MizuNTR5-2]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/bg/emptyoffice.webp" "300px">><</img>>
<blockquote>.............................................</blockquote>
<blockquote>.......................</blockquote>
<blockquote>[[...|MizuNTR5-3]]</blockquote>
</div>
</div>
<<set $mizuntr to 6>><<set $mizuhouse = "Unlocked">><<advanceTime>>
<div id="main-screen">
<div class="location-mizuhouse">
<div class="overlay"></div><<img "images/bg/mizuhouse.webp" "300px">><</img>>
<blockquote>Thankfully Mizuhara didn't forget to attach her address, that makes the journey a lot easier. And now that you're here, you see a rather modest house in the middle of the suburbs, a peaceful looking neighborhood and a peaceful looking family house. This is where Mrs. Mizuhara lives.</blockquote>
<blockquote>Approaching the doorbell, you pressed it.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>"The doir s nlockdd put in m ofdce upstiars 3rd door n right"<</speech>>
<blockquote>Came a quick text, filled with typo. At this point you're not even sure if she's inside. But as you're already here, you just shrugged and walks inside, ignoring the gnawing [[bad feeling in your heart.|MizuNTR5-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuliv">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi25.webm">>
<blockquote>Regret beats you over the head the moment you walked in.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">><small>Y-Yesss~ a-ahhhhnnnn~</small><</speech>>
<blockquote>The voice came from upstairs.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">><small>M-Moreee~</small><</speech>>
<blockquote>You tried to tune the voice away, and in the end managed to tuned yourself down as you feel your brain shutting down and your thought be replaced by her order.</blockquote>
<blockquote>[[Office, Upstairs, Third door on the right.|MizuNTR5-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuliv">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi26.webm">>
<blockquote class="hubcard">The sounds of sex rings throughout the empty house, they doesn't even bothered to hide their activity even with you here.</blockquote>
<blockquote class="hubcard">Even in your addled mind, you still can't help but to look around the living room. This place looks like any other idyllic family house but with a more modest decoration, there's only some painting here and there, some potted plants, a sleeping cat, and an old, very old, family photo hanging on the wall.</blockquote>
<blockquote class="hubcard">In the end, your eyes went to the stairs, remembering the command from earlier. [[Office, Upstairs. Third door on the right.|MizuNTR5-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizucorr">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi27.webm">>
<<speech "mizu" "Mrs. Mizuhara">>AHNNNN~!!!<</speech>>
<blockquote class="hubcard">The voice got louder each step you take, and as you passed the second door, the sound became deafening. The acoustics of this long barren corridor makes everything worse as the sound traveled and magnified.</blockquote>
<blockquote class="hubcard">Slowly, you continue walking towards the goal. Office. Upstairs. [[Third door on the right.|MizuNTR5-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuhoff">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi28.webm">>
<blockquote class="hubcard">Yet even as you entered the office, you can still hear the moan, not only that but somehow even louder, most likely because the walls are thin and they're right next door.</blockquote>
<blockquote class="hubcard">By now despite you trying your hardest to tune out the sound, your dick is getting extremely hard. But again, you tried to shut your brains off, and just place the papers [[on the table.|MizuNTR5-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuhoff">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi28.webm">>
<blockquote>With the voice right on your ears, you dropped the files on the table. Your mission is a complete success. You dug through your pocket, taking the phone to notify Mizuhara that you successfully completed your mission.</blockquote>
<<speech "phone" "Phone">>*ding ding ding*<</speech>>
<blockquote>You can hear a jingle coming from next door, clearly from your message, but it keeps on playing, endlessly until it ran it's course.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Yes~ fuck~ fuck~<</speech>>
<blockquote>None of them bothered to look at the phone, they're occupied.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>M-Make me cum~! AHNNN~!!!<</speech>>
<blockquote>With those words behind you, you exited the office. But before you even passed the second the door on the right, a call came from within.</blockquote>
<<speech "dwayne" "Dwayne">>Hey, $name. Come on in.<</speech>>
<blockquote>And as if overtaken by desire, you [[accepted his invitation.|MizuNTR5-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi18.webm">>
<<speech "dwayne" "Dwayne">>Hey, $name.<</speech>>
<blockquote>Dwayne greeted you casually.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>AHNNNNNNNNN~!!!<</speech>>
<blockquote>As Mizuhara let out a [[bestial roar of pleasure.|MizuNTR5-10]]</blockquote>
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<blockquote>Bird songs sneak inside your room delivering a calming sensation to everyone inside, though that everyone is only you because you're lucky enough to share the space with nobody.</blockquote>
<blockquote>But even that can be huge minus too, like how you are currently as you hurried back and forth with your bag, books, laptop, and everything as you woken up a bit too late.</blockquote>
<<speech "door" "Door">>*knock knock knock*<</speech>>
<blockquote>A knock on the door added to the already hectic morning you currently struggling with, with a huge sigh, you approached and opened the door.</blockquote>
<<img "images/girls/c5.webp" "400px">><</img>><<speech "clarissa" "Clarissa">>Ready to go?<</speech>>
<blockquote>Then for some reason, your restless heart [[turns quiet.|ClarissaLove6-2]]</blockquote>
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<<img "images/bg/collcamp.webp" "400px">><</img>>
<blockquote>That was a hellish session of lecture inside that classroom. You stumbled outside with your friends, which in this particular day included Xander, and desperately thirst for life.</blockquote>
<<speech "xander" "Xander">>Okay, fuck! That's it!<</speech>>
<blockquote>He snapped.</blockquote>
<<speech "xander" "Xander">>I'm going to fucking Starlight and no one can stop me!<</speech>>
<blockquote>His statement draw gasp from from onlookers. "Fucking Starlight" he mentioned is an infamously overpriced coffee shop near the park, overpriced because of the five star-tier spot, food, and, well, waitress.</blockquote>
<<speech "xander" "Xander">>I don't fucking care if I went broke! Who's with me!?<</speech>>
<blockquote>He turned to the people like a medieval general. Those with self control just shrugged and walk away, while those with none whatsoever raised theirs, you're on the latter.</blockquote>
<<speech "xander" "Xander">>Follow me!<</speech>>
<blockquote>[[And on you go.|ClarissaLove7-2]]</blockquote>
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<<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>The weekend finally arrives! The sun is brightly shining on the ground below but all you want is to lay down and maybe play video games. But a sudden buzz on your phone dashed all those hopes to the ground.</blockquote>
<<speech "clarissa" "Clarissa">>"Let's go, $name! I'm downstairs."<</speech>>
<blockquote>Let's go where? With who? Why? You don't even know. But a quick peek out of the window show that she is indeed there, waiting for you to arrive. You quickly put on something respectable [[before rushing downstairs.|ClarissaLove8-2]]</blockquote>
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<blockquote>It's all started with a text late last night when you're about to sleep.</blockquote>
<<speech "clarissa" "Clarissa">>"Someone stole my shoes!"<</speech>>
<blockquote>The text came when she's returning from her part time work. You wonder how it could be stolen but it truly did happened. Now you're standing near the gate, waiting for her to appear.</blockquote>
<<img "images/girls/c5.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Hey~!<</speech>>
<blockquote>Speak of the devil and here she comes.</blockquote>
<<speech "clarissa" "Clarissa">>P-Phew, thanks for coming.<</speech>>
<blockquote>First things first, you need to know how it could even get stolen.</blockquote>
<<speech "clarissa" "Clarissa">>See, I fell asleep in the bus, and when I wake up, my shoes is just not there anymore! I-Is it always like this in a big city?<</speech>>
<blockquote>You don't know but you're not particularly surprised.</blockquote>
<<speech "clarissa" "Clarissa">>A-Anyway, my parents just sent me extra money to buy the shoes. Let's go!<</speech>>
<blockquote>She leads the way, weraing an unfamiliar sandal that most likely borrowed [[from her friend.|ClarissaLove9-2]]</blockquote>
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<div class="location-dormcomm">
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<<img "images/bg/dormcomm.webp" "400px">><</img>>
<blockquote>Your throat is parched, you need something to help drown the sensation. The original plan is to get something from the cafe close by, until you're suddenly stopped on your track after seeing Clarissa near the counter.</blockquote>
<<speech "clarissa" "Clarissa">>Off I go again, then.<</speech>>
<<speech "staff" "Staff">>You know you can even stay in my place if you want.<</speech>>
<<speech "clarissa" "Clarissa">>Yours? Well...<</speech>>
<blockquote>Curious, you approached the two. You also noticed the bags in the floor, Clarissa's bag, you remember carrying that specific one during the first day.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name. Look at me, stranded again.<</speech>>
<blockquote>You asked her what's wrong.</blockquote>
<<speech "clarissa" "Clarissa">>Kelly partied again this morning. And the room is radioactive again.<</speech>>
<blockquote>You shivered in fear.</blockquote>
<<speech "clarissa" "Clarissa">>Yup, now I got to find a place to stay.<</speech>>
<blockquote>She's in a tough predicament it seems.</blockquote>
<<speech "clarissa" "Clarissa">>It's not all that bad, though.<</speech>>
<blockquote>[[Or not.|ClarissaLove10-2]]</blockquote>
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<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<blockquote>You are gargling your cola with feelings. You've been sitting in this completely deserted room for more than an hour, at first getting some fresh air as you found it impossible to sleep even after an hour of tossing and turning on your bed.</blockquote>
<blockquote>Now here you are, hoping the sugar from the soda will crash you to bed, though again it's a wishful thinking, the reason you can't sleep is caused by one person, the memory and continuous replay of that night.</blockquote>
<<speech "van" "Van">>Ohoho~ man I'm itchy.<</speech>>
<<speech "xander" "Xander">>Wear something then, fucker.<</speech>>
<blockquote>The front door suddenly swung open revealing Van, Xander, and... her.</blockquote>
<<speech "clarissa" "Clarissa">>You're better not sprea- oh, $name!<</speech>>
<blockquote>They all stopped as they saw you sitting all alone.</blockquote>
<<speech "clarissa" "Clarissa">>Can't sleep?<</speech>>
<blockquote>You nodded, keeping your face as straight as possible, not wanting to show anything to the three of them.</blockquote>
<<speech "xander" "Xander">>Try jerking it, man. Always works for me.<</speech>>
<<speech "van" "Van">>Not in front of the lady.<</speech>>
<<speech "xander" "Xander">>Lady?<</speech>>
<blockquote>Clarissa smacked his shoulder, getting him to laugh. It may looks like an inside joke between them, but you know exactly [[what he meant.|ClarissaRival6-2]]</blockquote>
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<div class="location-dormroom">
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<<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>Bird songs sneak inside your room delivering a calming sensation to everyone inside, though that everyone is only you because you're lucky enough to share the space with nobody.</blockquote>
<blockquote>But even that can be huge minus too, like how you are currently as you hurried back and forth with your bag, books, laptop, and everything as you woken up a bit too late.</blockquote>
<<speech "door" "Door">>*knock knock knock*<</speech>>
<blockquote>A knock on the door added to the already hectic morning you currently struggling with, with a huge sigh, you approached and opened the door.</blockquote>
<<img "images/girls/c5.webp" "400px">><</img>><<speech "clarissa" "Clarissa">>Ready to go?<</speech>>
<blockquote>She said with that sickeningly sweet knowing grin on her face. Your day [[has just started.|ClarissaRival7-2]]</blockquote>
</div>
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<div class="location-dormroom">
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<<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>Ever since that night at the party, you can't help but to lose yourself in that memory, replaying it over and over again as you masturbate all the way into the night.</blockquote>
<blockquote>Tonight is supposed to be no different, you laid on your bed when the scene suddenly zapped into your eyes, sending you into the marathon once more. But suddenly, before you could dive any deeper, there's a sudden knock on the door.</blockquote>
<<speech "clarissa" "Clarissa">>$name~<</speech>>
<blockquote>You have a feeling everything is going to be much worse, but you quickly suppress that thought and opened the door.</blockquote>
<<img "images/girls/c25.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Hey. Getting busy?<</speech>>
<blockquote>Her smirk is getting perpetual, exactly like Monica's but somehow even more malicious.</blockquote>
<<speech "clarissa" "Clarissa">>So... Kelly just went wild again this morning and our room needs to be sterilized.<</speech>>
<blockquote>You wonder if you've seen this exact same scene before.</blockquote>
<<speech "clarissa" "Clarissa">>Yeah, like that day. So... can we stay the night? Please?<</speech>>
<blockquote>"We?" You asked. Kelly?</blockquote>
<<speech "stranger" "Stranger">>We.<</speech>>
<blockquote>That's not Kelly. You don't even know who he is.</blockquote>
<<speech "clarissa" "Clairissa">>Please? Just for a night?<</speech>>
<blockquote>She's not begging, she's taunting, and you can feel it. But even after that, [[you let them in.|ClarissaRival10-2]]</blockquote>
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<<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>..................................................</blockquote>
<blockquote>........................</blockquote>
<blockquote>[[...|ClarissaRival9-2]]</blockquote>
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<<img "images/bg/dormext.webp" "400px">><</img>>
<blockquote>Her grin is haunting you. Every time you closed your eyes, her face always came and short-circuit your mind. By now you are taking Van's advice to the heart, choosing to instead pass out and not sleeping.</blockquote>
<blockquote>In this particular day though you're not really looking for sleep. You were supposed to finish some assignment but the silence of your room would instead made the memory resurfaced. Because of that you decided to find somewhere else to go, though you're not particularly sure where as you agonized on your phone under the dorm light.</blockquote>
<<speech "fstudent" "Couple">>Coffee? At this hour? Don't you know that caffeine before you fall asleep is bad for your sleep quality?<</speech>>
<<speech "mstudent" "Couple">>Well, don't you know that fucking without condom is bad? We're doing it all the time, though.<</speech>>
<blockquote>The voice came from a hidden bench behind a bush.</blockquote>
<<speech "fstudent" "Couple">>...That's fair. But at this hour? Where?<</speech>>
<<speech "mstudent" "Couple">>Starlight is still open.<</speech>>
<<speech "fstudent" "Couple">>Starlight? Really? My student loans is cheaper than their espresso.<</speech>>
<blockquote>Unfortunately, you already bolted to Starlight during the second to last line, not knowing what the future has in store for [[your wallet.|ClarissaRival8-2]]</blockquote>
</div>
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<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>.........................................................</blockquote>
<blockquote>................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few hours later.|ClarissaLove6-3]]</blockquote>
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<blockquote>You're half asleep in class, both because of your lack of sleep and your total disinterest to the current lecture on the board. As time goes on you're about ready to knock yourself out, that is until a small ball of paper is thrown at your face.</blockquote>
<<speech "clarissa" "Clarissa">>"What's for lunch?"<</speech>>
<<img "images/girls/c15.webp" "400px">><</img>>
<blockquote>It reads. Your glanced at the thrower and she gives you that same small from this morning.</blockquote>
<<speech "clarissa" "Clarissa">>"See you then."<</speech>>
<blockquote>She mouthed. Suddenly, your sleepiness [[seems to fade.|ClarissaLove6-4]]</blockquote>
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<blockquote>.........................................................</blockquote>
<blockquote>................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few hours later.|ClarissaLove6-5]]</blockquote>
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</div>
<<advanceTime>><div id="main-screen">
<div class="location-collcafe">
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<blockquote>A chunk of potato entered your mouth, delivering a bomb of taste that you're not quite sure supposed to be of potato. But as potato fills the stomach like no other, you decided to soldier on with a heavy heart.</blockquote>
<<img "images/girls/c9.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Hey.<</speech>>
<blockquote>She suddenly said, before dumping half of her plate into yours.</blockquote>
<<speech "clarissa" "Clarissa">>S-Sorry.<</speech>>
<blockquote>You just shook your head and chuckled, maybe it's [[not so bad after all.|ClarissaLove6-6]]</blockquote>
</div>
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<div class="location-collcafe">
<div class="overlay"></div><<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote>............................................................</blockquote>
<blockquote>..................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A while later.|ClarissaLove6-7]]</blockquote>
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<<advanceTime>><div id="main-screen">
<div class="location-dormcorr">
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<blockquote>The day is coming to a close. Even the usually noisy hallway is now only filled with spirits and other invisible matters, it's an exhausting day for everyone, you supposed. You walked and walked until you reached your door.</blockquote>
<blockquote>But of course, the backpack and the laptop back on your hand had to mess up your day also, but before you could even struggle a voice stopped you.</blockquote>
<<img "images/girls/c1.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Let me.<</speech>>
<blockquote>She unlocked the door and went in first.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, come on!<</speech>>
<blockquote>[[You followed right behind.|ClarissaLove6-8]]</blockquote>
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<<speech "clarissa" "Clarissa">>Phew...<</speech>>
<blockquote>You walked in just to see her undressing.</blockquote>
<<speech "clarissa" "Clarissa">>What a hot day...<</speech>>
<<img "images/girls/c32.webp" "400px">><</img>>
<blockquote>She threw her underwear as she turned towards you.</blockquote>
<<speech "clarissa" "Clarissa">>A hot and tense day...<</speech>>
<blockquote>She points at your crotch.</blockquote>
<<speech "clarissa" "Clarissa">>Sooooo tense~<</speech>>
<blockquote>In that moment, [[you snapped.|ClarissaLove6-9]]</blockquote>
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<<vid "images/girls/C37.webm">>
<<speech "clarissa" "Clarissa">>O-Oh, crap~<</speech>>
<blockquote>Somehow she's already wet the moment you put it inside.</blockquote>
<<speech "clarissa" "Clarissa">>[[J-Just like that-|ClarissaLove6-10]]<</speech>>
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<<img "images/bg/town.webp" "400px">><</img>>
<blockquote>It was like a band of marauders, walking together hand in hand with steam coming from all of your head. All not even bothering to ride the bus as all was in agreement that every single cent should be spent in that cafe.</blockquote>
<blockquote>Everyone went on and on, stalking through the city, drawing interested and scared onlookers. But each step you take towards the cafe, the more you realized how much of a bad idea this actually is, but as the crowd pushes you forward, there is no other way other than forward [[to the cafe.|ClarissaLove7-3]]</blockquote>
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<div class="location-starlight">
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<<img "images/girls/c24.webp" "400px">><</img>><<speech "clarissa" "Clarissa">>Welcome- oh, what are you doing here?<</speech>>
<blockquote>A familiar face suddenly greeted you.</blockquote>
<<speech "xander" "Xander">>Oh! It's Clarissa!<</speech>>
<blockquote>Everyone clammored as they surrounded her.</blockquote>
<<speech "clarissa" "Clarissa">>Please, find yourself some seat, you're bothering the other customers.<</speech>>
<<speech "xander" "Xander">>Okay~<</speech>>
<blockquote>With him still leading the pack, everyone seated themselves in a long table in the very corner of the cafe. As you walked with the group, you didn't miss the look Clarissa gave you.</blockquote>
<<speech "clarissa" "Clarissa">>You too?<</speech>>
<blockquote>That look told you. Then as you're about to talk to her properly, you're interrupted by a sudden yell.</blockquote>
<<speech "mstudent" "Student">>Holy shit!<</speech>>
<<speech "fstudent" "Student">>Fucking hell!<</speech>>
<<speech "xander" "Xander">>Fucking shit!<</speech>>
<blockquote>Everyone exclaimed all at the same time as they read the menu, curious, you grabbed one a read and can't help but to swear also.</blockquote>
<<speech "xander" "Xander">>I-I'll get some water.<</speech>>
<<speech "mstudent" "Student">>It's ten bucks.<</speech>>
<<speech "xander" "Xander">>[[Fucking shit.|ClarissaLove7-4]]<</speech>>
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<div class="location-starlight">
<div class="overlay"></div><<img "images/bg/starlight.webp" "400px">><</img>>
<blockquote>Then after what seems to be a very long discussion, everyone agreed to pool their money to buy one big portion of chips, sausage, and other snacks to share, a great compromise as to not bankrupt anybody. Feeling ready to order, Xander called Clarissa and gave her the list.</blockquote>
<<speech "clarissa" "Clarissa">>Anything else?<</speech>>
<<speech "mstudent" "Student">>A discount, please.<</speech>>
<<speech "clarissa" "Clarissa">>We don't have that, sorry.<</speech>>
<<speech "fstudent" "Student">>One free mocaccino, please.<</speech>>
<<speech "clarissa" "Clarissa">>None either.<</speech>>
<<speech "xander" "Xander">>A kiss.<</speech>>
<<speech "clarissa" "Clarissa">>No.<</speech>>
<blockquote>She didn't even bother to look at him.</blockquote>
<<speech "xander" "Xander">>What about your number?<</speech>>
<<speech "clarissa" "Clarissa">>Just check the campus group. What about you?<</speech>>
<blockquote>She suddenly turns to you. Reading the menu thoughtfully you decided on one thing to order. A kiss.</blockquote>
<<speech "clarissa" "Clarissa">>Okay.<</speech>>
<blockquote>And she went in for a [[big kiss.|ClarissaLove7-5]]</blockquote>
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</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div><<img "images/girls/c24.webp" "400px">><</img>>
<blockquote>Everyone's eyes is already down on the ground.</blockquote>
<<speech "xander" "Xander">>My apology, king.<</speech>>
<blockquote>Everyone bow their heads at you.</blockquote>
<<speech "xander" "Xander">>You know, back where I'm from, new couple treated their friends.<</speech>>
<<speech "mstudent" "Student">>Oh oh! Same!<</speech>>
<blockquote>Everyone said "same" even though one of them is a transfer student from another continent. Still, it's looking dire for your wallet.</blockquote>
<<speech "owner" "???">>I guess we can spare a discount or three.<</speech>>
<blockquote>A voice suddenly came from behind the counter. It's the cafe owner, a stunning beauty in her own right, rivals everyone in this damn cafe, other than Clarissa, of course.</blockquote>
<<speech "clarissa" "Clarissa">>R-Really?<</speech>>
<<speech "owner" "???">>Anything for my cute employee.<</speech>>
<blockquote>Before winking and going back to her office.</blockquote>
<<speech "xander" "Xander">>S-Shit! Can I get her number?<</speech>>
<<speech "clarissa" "Clarissa">>No. Anyway! Order up, guys!<</speech>>
<blockquote>They all do, and it's all paid with your money, thankfully the owner's kindness means you're not going bankrupt in this particular day. This day too, marks the official beginning of [[you and Clarissa.|ClarissaLove7-6]]</blockquote>
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<<img "images/bg/starlight.webp" "400px">><</img>>
<blockquote>......................................................</blockquote>
<blockquote>.............................</blockquote>
<blockquote>...</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormExt">>
<<advanceTime>>
<<set $clalovelvl to 8>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
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<div class="overlay"></div>
<<img "images/bg/dormext.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>There you are! You forgot didn't you?<</speech>>
<blockquote>Forgot is a rich word because you don't even know what the hell is hapening.</blockquote>
<<speech "clarissa" "Clarissa">>That face is telling me everything. Remember this?!<</speech>>
<blockquote>She look at her phone, most likely your chat with her, and scrolled endlessly until she found what she's looking for.</blockquote>
<<speech "clarissa" "Clarissa">>"There's a new boba place in town!"<</speech>>
<blockquote>That's the message, which you replied with a simple "What's a boba?"</blockquote>
<<speech "clarissa" "Clarissa">>Remember?<</speech>>
<blockquote>Now that's in front of your face, you can't exactly forget it.</blockquote>
<<speech "clarissa" "Clarissa">>Let's go!<</speech>>
<blockquote>Without even waiting for your consent, she took your hand and [[dragged you to town.|ClarissaLove8-3]]</blockquote>
</div>
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<div class="location-town">
<div class="overlay"></div>
<blockquote class="hubcard">The journey started on foot, not because of the penny pinching attitude, but because you want to spend even more time together hand in hand. Given the date and time, commuters are too busy enjoying their day offs, now it's only you and other people who are in love.</blockquote>
<<img "images/girls/c27.webp" "400px">><</img>>
<blockquote class="hubcard">Even though you're supposed to be going to a boba stand, Clarissa pulled you into another boba stand close by, "for the road", she said. You only nodded and smiled as you sipped on the tea, which you don't have much to say about.</blockquote>
<<img "images/girls/c31.webp" "400px">><</img>>
<blockquote class="hubcard">Then you stopped for a while as you reached the park. People watching as you rest your feet. Listening to buskers, looking at skaters, drinking the tea, and most importantly, each other's company.</blockquote>
<<img "images/girls/c29.webp" "400px">><</img>>
<blockquote class="hubcard">That day, you went all over and the fun never seems to cease. Then at exactly 1PM, you reached the end of your journey. You have arrived at the mythical [[boba stand.|ClarissaLove8-4]]</blockquote>
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<div class="location-town">
<div class="overlay"></div>
<<img "images/bg/town.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Now that's a bummer.<</speech>>
<blockquote>Clarissa muttered in front of the stand which is now plastered with a big "Closed on a account of breaking FDA's regulation"</blockquote>
<<speech "clarissa" "Clarissa">>Well, at least none of it reached our guts, right?<</speech>>
<blockquote>Silver lining. Though you don't know whether it's lucky or unlucky.</blockquote>
<<speech "clarissa" "Clarissa">>Let's just sit and finish our boba.<</speech>>
<blockquote>That's right, it's still [[half full.|ClarissaLove8-5]]</blockquote>
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<div class="location-town">
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<<img "images/girls/c31.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Ha...<</speech>>
<blockquote>You heard her sigh as she stretched her legs on the park bench.</blockquote>
<<speech "clarissa" "Clarissa">>So? What do you think of our first date? Positive answer only, if you please.<</speech>>
<blockquote>As per her command, you say that it's great.</blockquote>
<<speech "clarissa" "Clarissa">>Really? I thought it went super great. The only bummer is that we don't get food poisoning.<</speech>>
<blockquote>She mentioned that but now that you think about it, hospital date might actually be interesting.</blockquote>
<<speech "clarissa" "Clarissa">>But still, it's about the journey, not the destination.<</speech>>
<blockquote>She put her head on your chest.</blockquote>
<<speech "clarissa" "Clarissa">>And the journey was second to none.<</speech>>
<blockquote>She lay on your lap, closing her eyes as the breeze blows her hair.</blockquote>
<<speech "clarissa" "Clarissa">>It was the best date ever...<</speech>>
<blockquote>She mumbled as she closed her eyes.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormExt">>
<<advanceTime>>
<<set $clalovelvl to 9>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-town">
<div class="overlay"></div>
<<img "images/bg/town.webp" "400px">><</img>>
<blockquote class="hubcard">Unlike the other day, you choose to ride the bus this time around. Letting her sit near the back while you stand in the middle, Clarissa was confused at first but when she sees your eyes moving back and forth on the ground, she knows exactly what you're doing.</blockquote><blockquote class="hubcard">But despite your good intention, the shoes didn't turn up. The only thing that caught your attention is that your shoes looks crap compared to other stylish people. Maybe you should buy a shoes as well.</blockquote><blockquote class="hubcard">Eventually, the search came to an end as the bus stopped in front of a busy mall, where [[the destination of your journey is.|ClarissaLove9-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mall">
<div class="overlay"></div>
<<img "images/bg/mall.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>What do you think of this one?<</speech>>
<blockquote>She said as she lifted a cute brown boots. You nodded in agreement.</blockquote>
<<speech "clarissa" "Clarissa">>I know, right? What about that one though?<</speech>>
<blockquote>She pointed to a black sneakers near the cashier. Again, you nodded your head.</blockquote>
<<speech "clarissa" "Clarissa">>Uhuh, what about that one?<</speech>>
<blockquote>As she picks up a red high heels. This time you shook your head, quite firmly too.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, it's cute.<</speech>>
<blockquote>Not for campus wear, it's not.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh... everything is great. Help me decide, $name!<</speech>>
<blockquote><<button "Brown Boots">>
<<goto "ClarissaLove9-4">>
<</button>>
<<button "Black Sneaker">>
<<goto "ClarissaLove9-4">>
<</button>>
<<button "Red High Heels">>
<<goto "ClarissaLove9-4">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mall">
<div class="overlay"></div>
<<img "images/bg/mall.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>That one? Oh! I know you'll agree with me!<</speech>>
<blockquote>She carried the shoes of your choice and then made her way to the cashi-</blockquote>
<<speech "clarissa" "Clarissa">>Oh, wait a minute!<</speech>>
<blockquote>She suddenly leapt for a white running shoes, sitting close to the door.</blockquote>
<<speech "clarissa" "Clarissa">>Mine!<</speech>>
<blockquote>She took the shoes and put your choice back to it's place. You don't even know whether you should feel [[offended, tickled, or confused.|ClarissaLove9-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mall">
<div class="overlay"></div>
<<img "images/bg/mall.webp" "400px">><</img>>
<blockquote>................................................................</blockquote>
<blockquote>...................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few hours later.|ClarissaLove9-6]]</blockquote>
</div>
</div>
<<advanceTime>><div id="main-screen">
<div class="location-park">
<div class="overlay"></div>
<<img "images/girls/c28.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Oh, $name! Isn't this perfect!?<</speech>>
<blockquote>She said as she tried her new shoes. You are now in the park, watching Clarissa testing her shoes.</blockquote>
<<speech "clarissa" "Clarissa">>Let's see how it handle my jump.<</speech>>
<blockquote>She hopped around, and then run around, and then sprint, and finally limped back to where you're sitting.</blockquote>
<<speech "clarissa" "Clarissa">>Haa... haa... why did I do that?<</speech>>
<blockquote>You shrugged.</blockquote>
<<speech "clarissa" "Clarissa">>Now my legs hurt~<</speech>>
<blockquote>She sure doesn't sounds like in pain.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, what time is it?<</speech>>
<blockquote>You look at your watch to see 3PM.</blockquote>
<<speech "clarissa" "Clarissa">>That late? Haa... I don't want to go back...<</speech>>
<blockquote>You nodded in agreement.</blockquote>
<<speech "clarissa" "Clarissa">>W-Wait, where are we again?<</speech>>
<blockquote>Strange question, so you spelled out the park's name, the street, block, city, state, and country. She promptly ignores it.</blockquote>
<<speech "clarissa" "Clarissa">>Twelveth street, right? Umm... let's see...<</speech>>
<blockquote>She spins around like a searchlight, looking for something.</blockquote>
<<speech "clarissa" "Clarissa">>[[There!|ClarissaLove9-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-park">
<div class="overlay"></div>
<<img "images/bg/park.webp" "400px">><</img>>
<blockquote>You followed her finger to see a hotel building on the side of the road.</blockquote>
<<speech "clarissa" "Clarissa">>Remember the first day we met? The RA gave me a number to that hotel, that is, of course before you saved me.<</speech>>
<blockquote>You were duped to do it but she doesn't need to know.</blockquote>
<<speech "clarissa" "Clarissa">>Do you want to, you know... stay the night?<</speech>>
<blockquote>She doesn't even need to say twice.</blockquote>
<<speech "clarissa" "Clarissa">>Sweet! [[On we go!|ClarissaLove9-8]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<img "images/bg/hotelroom.webp" "400px">><</img>>
<blockquote>The crowds are winding up the moment the sun is going down, as is the case in the big city. But in this hotel room, no sounds can be heard. That is, until the door welcomed two college students.</blockquote>
<<speech "clarissa" "Clarissa">>N-Ngh~ c-calm down~<</speech>>
<blockquote>Two very horny college students.</blockquote>
<<speech "clarissa" "Clarissa">>F-Fuck! Put it in!<</speech>>
<<vid "images/girls/C43.webm">>
<<speech "clarissa" "Clarissa">>[[Y-YESSSSSSSS~!!!|ClarissaLove9-9]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C44.webm">>
<<speech "clarissa" "Clarissa">>FUCK!!! HARDER!!! COME ON!!!<</speech>>
<blockquote>She screamed without restraint, you're in a hotel, a room of your own, there'll be no neighbor or RA knocking on your door anytime soon.</blockquote>
<<speech "clarissa" "Clarissa">>$name~ W-Wanna record this!?<</speech>>
<blockquote>You casted a doubtful look as you [[continue to fuck her.|ClarissaLove9-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/c1.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>My friend said I can stay in their room.<</speech>>
<<speech "staff" "Staff">>She can stay in my room.<</speech>>
<blockquote>She quickly joined in.</blockquote>
<<speech "clarissa" "Clarissa">>Thank you, but I don't want to intrude. Anyway, maybe I can stay in the hotel we stayed in, $name.<</speech>>
<blockquote>That's true, but she has to pay, you also didn't miss the sudden recoil on the staff's face the moment she heard you stayed with her in a hotel.</blockquote>
<<speech "clarissa" "Clarissa">>Anyway, Kelly invited me to her house, but I'm scared if it'll be radioactive too. And I just told my boss about this and she said I can stay with her as long as I want...<</speech>>
<blockquote>She trails on as she list more and more options. You can't help but to smile, back then she has no other place to stay other than a hotel, or yours. Now? How things have changed..</blockquote>
<<speech "clarissa" "Clarissa">>What else... umm...<</speech>>
<blockquote>She frowned and put her finger on her forehead, seemingly thinking though quite subtly sneaking glance at you.</blockquote>
<<speech "clarissa" "Clarissa">>Is there anything else...<</speech>>
<blockquote>You offered her your room.</blockquote>
<<speech "clarissa" "Clarissa">>Sold, let's go.<</speech>>
<blockquote>She hands you the same bag you held that day and lead the way upstairs.</blockquote>
<<speech "staff" "Staff">>H-Hey! Just keep it down, I don't want to sanitize your room too!<</speech>>
<blockquote>Sadly for her, the words fell on [[deaf ears.|ClarissaLove10-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>This truly feels like home.<</speech>>
<blockquote>She muttered as she put her bag on the vacant bed.</blockquote>
<<speech "clarissa" "Clarissa">>A room for your own, $name. What a dream.<</speech>>
<blockquote>The privacy is welcome though that means you have to study, work, agonize about stuff, all alone.</blockquote>
<<speech "clarissa" "Clarissa">>Can I just ask to be moved here?<</speech>>
<blockquote>That sounds impossible.</blockquote>
<<speech "clarissa" "Clarissa">>I know, just a wishful thinking.<</speech>>
<blockquote>She walks to you, sitting right on the bed.</blockquote>
<<speech "clarissa" "Clarissa">>That's just means we have to take advantage of the opportunity, right?<</speech>>
<blockquote>You wholeheartedly agreed.</blockquote>
<<speech "clarissa" "Clarissa">>Time a wastin.<</speech>>
<blockquote>She got [[to her knees.|ClarissaLove10-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div><<img "images/bg/dormcomm.webp" "300px">><</img>>
<<speech "van" "Van">>My advice? Go on a run till you knocked yourself out.<</speech>>
<blockquote>That's an advice on how to pass out, not how to sleep.</blockquote>
<<speech "xander" "Xander">>Try to lay down outside, back in my place we sleep in the yard if we can't sleep.<</speech>>
<<speech "van" "Van">>That's sounds rad. Oh, right, sounds. Why don't you try ASMR? Those stuff always makes me sleep after I finished jerking off.<</speech>>
<blockquote>Again it leads to that.</blockquote>
<<speech "van" "Van">>I'll send some good channel your way, wai- huh?<</speech>>
<blockquote>He's stopped in the middle of phone pulling out motion. His sleeves is tugged, Clarissa is shooting a sharp glance at the two of them.</blockquote>
<<speech "van" "Van">>Ahhhh~ well, I'll send it to you in a bit. See you, brother.<</speech>>
<blockquote>And the three of them walks upstairs, leaving you alone.</blockquote>
<blockquote>As the seconds passed and the footsteps settle, [[you sneaked and followed them.|ClarissRival6-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>There was little to no sound as you appeared on the second floor, but the moment you passed her door, the voice seeps through.</blockquote>
<blockquote>You already know what's happening inside but it's still doesn't change how hard your heart is thumping. Slowly, you approached the room and pressed your ear to the door.</blockquote>
<<vid "images/girls/C59.webm">>
<<speech "clarissa" "Clarissa">>Mmm~<</speech>>
<blockquote>Your head [[fills in the blank.|ClarissaRival6-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C60.webm">>
<<speech "van" "Van">>Shit, how long you've been waiting for this?<</speech>>
<blockquote>You hear him say amidst all the fucking.</blockquote>
<<speech "clarissa" "Clarissa">>T-Too fucking long~<</speech>>
<blockquote>[[Came her reply.|ClarissaRival6-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "300px">><</img>>
<blockquote>.........................................................</blockquote>
<blockquote>................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few hours later.|ClarissaRival7-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div>
<blockquote>You're half asleep in class, both because of your lack of sleep and your total disinterest to the current lecture on the board. As time goes on you're about ready to knock yourself out, that is until a small ball of paper is thrown at your face.</blockquote>
<<speech "clarissa" "Clarissa">>"See you at the cafeteria"<</speech>>
<<img "images/girls/c15.webp" "400px">><</img>>
<blockquote>It reads. Your glanced at the thrower and she gives you that same small from this morning.</blockquote>
<<speech "clarissa" "Clarissa">>..........................................<</speech>>
<blockquote>She didn't say anything, only holding that grin unflinchingly. Suddenly, your sleepiness [[turns to dread.|ClarissaRival7-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collclass">
<div class="overlay"></div><<img "images/bg/collclass.webp" "300px">><</img>>
<blockquote>.........................................................</blockquote>
<blockquote>................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A few hours later.|ClarissaRival7-5]]</blockquote>
</div>
</div>
<<advanceTime>><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div>
<blockquote>A chunk of potato entered your mouth, delivering a bomb of taste that you're not quite sure supposed to be of potato. But as potato fills the stomach like no other, you decided to soldier on with a heavy heart.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh...<</speech>>
<blockquote>You can hear Clarissa also struggling with the food. Your eyes can't help but linger at her figure, it's been a while since you seen her like this, and not... well... unsexually.</blockquote>
<<img "images/girls/c9.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Mmm?<</speech>>
<blockquote>But your glance lingers a tad too long as she noticed you.</blockquote>
<<speech "clarissa" "Clarissa">>Do you like watching girls eat too, $name? I thought it's only the other kind.<</speech>>
<blockquote>You nearly gagged at her little joke, which she already giggles at. But even when she giggles, you can sense [[the grin hiding in that lips of hers.|ClarissaRival7-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcafe">
<div class="overlay"></div><<img "images/bg/collcafe.webp" "300px">><</img>>
<blockquote>............................................................</blockquote>
<blockquote>..................................</blockquote>
<blockquote>...</blockquote>
<blockquote>[[A while later.|ClarissaRival7-7]]</blockquote>
</div>
</div>
<<advanceTime>><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div><<img "images/bg/dormcorr.webp" "300px">><</img>>
<blockquote>The day is coming to a close. Even the usually noisy hallway is now only filled with spirits and other invisible matters, it's an exhausting day for everyone, you supposed. You walked and walked until you reached your door.</blockquote>
<blockquote>But of course, the backpack and the laptop back on your hand had to mess up your day also, but before you could even struggle a voice stopped you.</blockquote>
<<img "images/girls/c1.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Let me.<</speech>>
<blockquote>She unlocked the door and went in first.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, come on!<</speech>>
<blockquote>[[You followed right behind.|ClarissaRival7-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/c32.webp" "400px">><</img>>
<blockquote>Clarissa already conquered your bed the moment you walked inside, she stretched her legs while keeping the same perpetual grin.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name...<</speech>>
<blockquote>She started.</blockquote>
<<speech "clarissa" "Clarissa">>Do you want to do it?<</speech>>
<blockquote>She continued.</blockquote>
<<speech "clarissa" "Clarissa">>You're not satisfied with just watching, right?<</speech>>
<blockquote>Her tone is teasing you, her gesture even more so as she's already taking off her jeans, throwing it right on your face.</blockquote>
<<speech "clarissa" "Clarissa">>Come on, I know you want it.<</speech>>
<blockquote>She lay down and spread her legs.</blockquote>
<<speech "clarissa" "Clarissa">>Stop thinking.<</speech>>
<blockquote>And pulls you to bed, urging you to go.</blockquote>
<<speech "clarissa" "Clarissa">>That's it...<</speech>>
<blockquote>With a trembling hand, [[it started.|ClarissaRival7-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C69.webm">>
<<speech "clarissa" "Clarissa">>Mmm... just like that...<</speech>>
<blockquote>You didn't even need to engage in foreplay as Clarissa is already extremely wet.</blockquote>
<<speech "clarissa" "Clarissa">>[[Uhuh~|ClarissaRival7-10]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-streetnight">
<div class="overlay"></div>
<<img "images/bg/streetnight.webp" "400px">><</img>>
<blockquote class="hubcard">Your legs spurs you to the destination, looking at the map, you realized that it's quite a walk but given that there's no bus at this hour, that's the only mode of transportation you have available without needing to break the bank.</blockquote>
<blockquote class="hubcard">But soon enough your eyes lights up to the blue sign in the distance, Starlight Cafe, it said. As the couple said, it's still open. From the distance you can see that there's only a small amount of customers, a perfect place for the quiet company you need to finish your task.</blockquote>
<blockquote class="hubcard">Confidently, [[you strutted inside.|ClarissaRival8-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<img "images/girls/c24.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Welcom- oh, it's you.<</speech>>
<blockquote>You already want to go home. For some reason you forgot that Clarissa is working in a cafe that has a night shift.</blockquote>
<<speech "clarissa" "Clarissa">>Your seat, sir.<</speech>>
<blockquote>But before you could even run away, she already pulled you to the corner table.</blockquote>
<<speech "clarissa" "Clarissa">>Oh? What's the long face, $name? Did I do something wrong?<</speech>>
<blockquote>She said with a teasing tone. She knows exactly what she's doing.</blockquote>
<<speech "clarissa" "Clarissa">>Heh, don't worry. You'll forget everything about me soon enough.<</speech>>
<blockquote>With that puzzling statement out, she went away to take other's orders. But then the moment you took a glance at the menu, [[you forgot everything about her.|ClarissaRival8-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<blockquote>You agonized as you read through the menu for the seventh time, flipping through the pages like your life depended on it, hoping to find something, anything, that wouldn't need a literal bank robbery for you to pay.</blockquote>
<blockquote>But it is impossible. Surrendering, you called Clarissa and pointed your order.</blockquote>
<<speech "clarissa" "Clarissa">>Just Blue Mountain and fries? Really?<</speech>>
<blockquote>Just, she said, you gritted your teeth and confirmed your order.</blockquote>
<<speech "clarissa" "Clarissa">>Okay, be back in a jiffy.<</speech>>
<blockquote>She quickstepped her way to the counter, giving the menu to the guys in the kitchen before suddenly being called by someone in the other table.</blockquote>
<<speech "clarissa" "Clarissa">>Coming~<</speech>>
<blockquote>You can hear her say. Your eyes scanned the man who called her, he's a single man, dressed in a rather stylish and casual leather jacket, he looks like the usual asshole jock in a romcom.</blockquote>
<blockquote>But this is no romcom, this is more like a horror story for you. With that in mind, you returend to the menu, hoping that maybe a discount coupon would slid out from a secret compartment after the tenth menu flipping, to no avail.</blockquote>
<<speech "clarissa" "Clarissa">>Uhuh...<</speech>>
<blockquote>You can hear her voice from the other table, it feels like she's deliberately turning up her volume for you to hear, but you can't be 100% sure.</blockquote>
<<speech "clarissa" "Clarissa">>Heh...<</speech>>
<blockquote>Lowering the menu, you can see her writing something on a paper, but then the man pulls her close, whispering something in her ear.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm...<</speech>>
<blockquote>You wanted to see whether she's in trouble, just for her to suddenly rose from the chair with the man in her hand, leading him to the bathroom. On the way, she winks right at you, just as [[the door's closed.|ClarissaRival8-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<blockquote>You sit stunned, not knowing what to do. It was then that your phone suddenly buzzed to life.</blockquote>
<<speech "clarissa" "Clarissa">>Hey, $name.<</speech>>
<blockquote>You heard her voice came from the headset as your eyes went to the screen.</blockquote>
<<vid "images/girls/C74.webm">>
<<speech "clarissa" "Clarissa">>Big, huh?<</speech>>
<blockquote>[[The video call continues.|ClarissaRival8-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<advanceTime>>
<<img "images/girls/c22.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>I love you.<</speech>>
<blockquote>She said as the wind blows.</blockquote>
<<speech "clarissa" "Clarissa">>I wanted to say this since we first met, $name.<</speech>>
<blockquote>Slowly, she puts her arms on your neck.</blockquote>
<<speech "clarissa" "Clarissa">>Please, accept me when I'm healthy or I'm sick, when I'm happy or sad, love me always, clean my diapers, kiss me, always.<</speech>>
<blockquote>Then she brings her lips to your ear.</blockquote>
<<speech "clarissa" "Clarissa">>$name... I-I'm [[BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!|ClarissaRival9-3]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>You jumped to the ground, going prone like you're in a war movie.</blockquote>
<<speech "unknown" "???">>BWOOOOOOOOOOOOOOOOOOOM BWOOOOOOOOOOOOOOOOOOOOOOOOOOOOM<</speech>>
<blockquote>That sound might as well came from Gabriel's horn, but because you haven't melted to ashes yet, you can be sure that it's not.</blockquote>
<blockquote>Slowly, you get back on your feet to investigate, by now the dream has already [[wiped clean from your memory.|ClarissaRival9-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/girls/a1.webp" "400px">><</img>>
<<speech "alice" "Alice">>SHUT THE HELL UP!!!<</speech>>
<blockquote>You heard her yell the moment you stepped out of your room.</blockquote>
<<speech "alice" "Alice">>Ngh... fucking...<</speech>>
<blockquote>But her yelling is completely drowned out by the deafening music.</blockquote>
<<speech "alice" "Alice">>Fuck sake...<</speech>>
<blockquote>She trails off before his door suddenly slammed shut.</blockquote>
<blockquote>With that small interaction done with, you continue walking towards the source of such racket, [[downstairs.|ClarissaRival9-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "400px">><</img>>
<blockquote>Then as you stepped in, you can see a big banner dedicated to one fifth-year named Marty. It's his birthday party, which you didn't even know was planned actually happen.</blockquote>
<<speech "monica" "Monica">>There you are, kid. I thought you'll be skipping.<</speech>>
<blockquote>You mentioned not knowing anything about the party.</blockquote>
<<speech "monica" "Monica">>Me too, kid.<</speech>>
<blockquote>She said that but she returned to the dance floor, and with an offer of her hand,</blockquote>
<<speech "monica" "Monica">>Let's dance, kid!<</speech>>
<blockquote>You don't particularly a fan of dancing but peer pressure is telling you to go, and you're rather weak to that.</blockquote>
<<speech "monica" "Monica">>Come on!<</speech>>
<blockquote>[[And the dance begin.|ClarissaRival9-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/girls/m5.webp" "400px">><</img>>
<blockquote>Unfortunately, your stamina tank isn't as unlimited as Monica's is, because of that you already lost your breath and is heading to the closest table.</blockquote>
<<speech "monica" "Monica">>Come on, $name!<</speech>>
<blockquote>She's calling your name, in exhausted daze, you waved your hand in surrender.</blockquote>
<<speech "monica" "Monica">>That's a bummer, kid.<</speech>>
<blockquote>She shrugged before then going back to the crowd. Soon enough you can't even see her anymore as she got swallowed by the dancing bodies.</blockquote>
<blockquote>Now in the corner, you took the opportunity to scan the party-goers, there's someone you'll thought you'll see but is not anywhere within the vicinity.</blockquote>
<blockquote>Your eyes turns to the door to see Alice dressed in a tracksuit, she's not dancing, she has one of the most sour expression you've ever seen, as she grumbled and walks out of the door, most likely to find an actually silent place.</blockquote>
<blockquote>You continue on searching, finding some people you recognized, but not the one you're looking for. You're looking for Clarissa, and [[she's not here.|ClarissaRival9-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcomm">
<div class="overlay"></div>
<<img "images/bg/dormcomm.webp" "400px">><</img>>
<<speech "van" "Van">>Not enjoying the party?<</speech>>
<blockquote>A voice suddenly came from behind you.</blockquote>
<<speech "van" "Van">>A breather? Already? Fair, I guess.<</speech>>
<blockquote>He then sits beside you before getting a drink of his own. You took the opportunity to scan the room once more, thinking that maybe she hid herself in the corner somewhere.</blockquote>
<<speech "van" "Van">>Looking for Clarissa?<</speech>>
<blockquote>You nearly coughed everything out of your mouth.</blockquote>
<<speech "van" "Van">>Don't be THAT surprised. People call me the "Heart Reader" you know? I know what's in your heart.<</speech>>
<blockquote>You never even know he has that moniker, then he tells you where she currently is.</blockquote>
<<speech "van" "Van">>Clarissa, is... well... occupied.<</speech>>
<blockquote>You have a bad feeling to where this is going.</blockquote>
<<speech "van" "Van">>In fact, I just done occupying her.<</speech>>
<blockquote>Your palm hits your face.</blockquote>
<<speech "van" "Van">>Wanna come and participate?<</speech>>
<blockquote>He extends his hand, with a sigh [[you took it.|ClarissaRival9-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormcorr">
<div class="overlay"></div>
<<img "images/bg/dormcorr.webp" "400px">><</img>>
<blockquote>He took you up the stairs, and then up, and then up, to the fourth floor of the building, where you're actually never been to before.</blockquote>
<<speech "van" "Van">>It's a birthday party, aren't you wondering where the birthday boy is?<</speech>>
<blockquote>Now that he mentioned it, everyone is too busy dancing, and even when you looked around earlier, there was no particular person in the crowd receiving more attention than he should.</blockquote>
<<speech "van" "Van">>It's because he's busy, very very busy.<</speech>>
<blockquote>He pointed to the door at the very edge of the building, there are three upperclassmen waiting on the door, drinking, smoking, and chatting.</blockquote>
<<speech "mstudent" "Fifth-year Student">>Van? Really? Again?<</speech>>
<<speech "van" "Van">>Hey~ I might came five times already but this buddy still works.<</speech>>
<blockquote>The other three just shook their head in disbelief, then their attention turns to you.</blockquote>
<<speech "mstudent" "Fifth-year Student">>Never seen you before. First year?<</speech>>
<blockquote>You nodded.</blockquote>
<<speech "mstudent" "Fifth-year Student">>Ahaa... want to join the real party, huh? Tell us something very interesting about yourself, maybe we'll let you in then.<</speech>>
<blockquote>Your dignity is the price for entry, seems like. You delve deep into your head, thinking of anything to tell them yet for some reason there seems to be none, nothing that will interest them at least. Other than one... and this is also a straight up lie, but it might be an interesting lie.</blockquote>
<<speech "van" "Van">>Well? We're waiting.<</speech>>
<blockquote>The guy alraedy joined the other side. With nothing else you could say, you decided to say it. You tell them that you're Clarissa's boyfriend.</blockquote>
<<speech "mstudent" "Fifth-year Student">>..................................................<</speech>>
<blockquote>They looked at each other, not even pretending to hide their confusion.</blockquote>
<<speech "mstudent" "Fifth-year Student">>W-Well, uhh... come in, I guess. Your girlfriend is in there, somewhere...<</speech>>
<blockquote>[[You paid the entry ticket.|ClarissaRival9-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C93.webm">>
<<speech "van" "Van">>And that's the bithday boy.<</speech>>
<blockquote>Van is somehow already butt naked with his cock raging, looking for another action.</blockquote>
<<speech "van" "Van">>And that's your girlfriend.<</speech>>
<<vid "images/girls/C80.webm">>
<blockquote>With two men on her.</blockquote>
<<speech "van" "Van">>Come on, [[let's party!|ClarissaRival9-10]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C81.webm">>
<<speech "clarissa" "Clarissa">>Y-Yesss~ p-pleaseee~ m-more~<</speech>>
<blockquote>Van ventured off somewhere else, you on the other hand, is standing silently in the middle of the orgy. Your eyes locked to Clarissa.</blockquote>
<<speech "clarissa" "Clarissa">>N-Nghhh~ [[y-yessss~|ClarissaRival9-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<img "images/bg/dormroom.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Ahh... this sure brings back memory...<</speech>>
<blockquote>She waltz in with the man in tow.</blockquote>
<<speech "clarissa" "Clarissa">>It really feels like yesterday...<</speech>>
<blockquote>Much has changed since that day. You're not even sure that she's the same girl anymore.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, don't mind us, $name. You can go to sleep.<</speech>>
<blockquote>She didn't only say that but she also pushed you to your bed as she then hops to the vacant bed.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm...<</speech>>
<blockquote>The stranger joins her.</blockquote>
<<speech "clarissa" "Clarissa">>Oh, don't mind us, $name. We're just doing a... late night exercise.<</speech>>
<blockquote>You lay there frozen, your mind going haywire at the display.</blockquote>
<<speech "clarissa" "Clarissa">>$name...<</speech>>
<blockquote>You turn your head to her.</blockquote>
<<speech "clarissa" "Clarissa">>Say, didn't you always face the wall when you sleep?<</speech>>
<blockquote>Automatically, you turned to the wall.</blockquote>
<<speech "clarissa" "Clarissa">>That's a good bo- ahnn~<</speech>>
<blockquote>[[It started.|ClarissaRival10-3]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C94.webm">>
<<speech "clarissa" "Clarissa">>M-Mhh- shit-<</speech>>
<blockquote>A slurping sound came from behind you as your eyes is locked to the wall.</blockquote>
<<speech "clarissa" "Clarissa">>I-It's so fucking big...<</speech>>
<blockquote>[[Your heart is breaking apart.|ClarissaRival10-4]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi2.webm">>
<blockquote>But the cat is already out there in the living room.</blockquote>
<<speech "mizu" "Ms. Water">>O-Oh~<</speech>>
<blockquote>That means, here is the only place where [[you'll be alone.|MizuLove5-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi3.webm">>
<<speech "mizu" "Ms. Water">>ahhhnnnnnn~<</speech>>
<blockquote>Her plea to stop change the moment it went in.</blockquote>
<<speech "mizu" "Ms. Water">>P-Please be gentle~<</speech>>
<blockquote>[[You didn't listen.|MizuLove5-13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi4.webm">>
<<speech "mizu" "Ms. Water">>I-I can't~ t-this is too much~<</speech>>
<blockquote>She finds it hard to keep herself down.</blockquote>
<<speech "mizu" "Ms. Water">>T-This feel so good~<</speech>>
<blockquote>Until she finally admits her [[pent up desire.|MizuLove5-14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi5.webm">>
<<speech "mizu" "Ms. Water">>A-Ahhhhnnn~<</speech>>
<blockquote>At this point she even begins to talk in her native language, which you don't exactly understand, at all.</blockquote>
<<speech "mizu" "Ms. Water">>H-Harder~<</speech>>
<blockquote>But that, [[you do understand.|MizuLove5-15]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi6.webm">>
<<speech "mizu" "Ms. Water">>Yesssss~ $name~ more~<</speech>>
<blockquote>Seeing the professor you always respected by begging for your cock in this manner pushed you to the edge.</blockquote>
<<speech "mizu" "Ms. Water">>C-Cum~!<</speech>>
<blockquote>With her, it's impossible to keep yourself sane.</blockquote>
<<speech "mizu" "Ms. Water">>Y-Yes~! Cum on me~!<</speech>>
<blockquote>[[She rose.|MizuLove5-16]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi7.webm">>
<blockquote>And take all of you on her beautiful face.</blockquote>
<<speech "mizu" "Ms. Water">>Haa... haa...<</speech>>
<blockquote>You're beat, as she is.</blockquote>
<<speech "mizu" "Ms. Water">>Wow...<</speech>>
<blockquote>She looks conflicted for a split second before you crashed right on her.</blockquote>
<<speech "mizu" "Ms. Water">>Exhausted, aren't you? You and me both, $name.<</speech>>
<blockquote>She let you lay on her lap as [[your eyes feels heavy.|MizuLove5-17]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/bg/mizukitchen.webp" "300px">><</img>>
<<speech "mizu" "Ms. Water">>It's been fifteen years since I had a man.<</speech>>
<blockquote>She whispered as she caressed your hair.</blockquote>
<<speech "mizu" "Ms. Water">>It was a long fifteen years...<</speech>>
<blockquote>You can't even imagine.</blockquote>
<<speech "mizu" "Ms. Water">>Thank you, $name...<</speech>>
<blockquote>You slowly nodded.</blockquote>
<<speech "mizu" "Ms. Water">>Maybe now this house won't be so lonely anymore...<</speech>>
<blockquote>Those word contains a subtle invitation. One that you accepted as [[you drifted to sleep.|MizuLove5-18]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizukitchen">
<div class="overlay"></div><<img "images/bg/mizukitchen.webp" "300px">><</img>>
<blockquote>...........................................................</blockquote>
<blockquote>.............................</blockquote>
<blockquote>...</blockquote>
<blockquote>You have reached the current end of Mizuhara's love route. Her explorable house and her subsequent content will follow in future updates.</blockquote>
<blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote>
<blockquote><<button "Time to go home">>
<<goto "DormRoom">>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi9.webm">>
<<speech "dwayne" "Dwayne">>Yesss~ like that~<</speech>>
<blockquote>The saliva's sound became even more intense.</blockquote>
<<speech "dwayne" "Dwayne">>This your hidden talent, prof?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>N-No~<</speech>>
<<speech "dwayne" "Dwayne">>Uhuh, whatever you say. Now suck it again, I'll give you something thousand times [[better than my finger.|MizuNTR3-6]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi10.webm">>
<<speech "dwayne" "Dwayne">>That's the spirit!<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>*cough cough cough*<</speech>>
<blockquote>A choking sound and a cough follows, your heart blows up on your chest.</blockquote>
<<speech "dwayne" "Dwayne">>Now bend over.<</speech>>
<blockquote>You can hear rustling of clothes behind the door.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">><small>Y-Yes...</small><</speech>>
<blockquote>And a small whisper.</blockquote>
<<speech "phone" "Phone">>*bzzzzzzzzzzzzt bzzzzzzzzzzzt bzzzzzzzzzzt*<</speech>>
<blockquote>Before your phone suddenly [[made a loud racket.|MizuNTR3-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-emptyoffice">
<div class="overlay"></div><<img "images/npc/phone.webp" "500px">><</img>>
<blockquote>Then from behind the door, you can hear hurried footsteps and rustling clothes once again as you look at the message.</blockquote>
<<speech "iris" "Mrs. Iris">>"On second thought, just bring me the 2008 alumni list, it's in the C-12 cabinet. Thank you."<</speech>>
<blockquote>The message from Mrs. Iris goes. The load of the folder might decreased but the one in your chest seems infinite.</blockquote>
<blockquote>With an even heavier steps, you took the folder and [[complete your task.|DormExt]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi12.webm">>
<<speech "mizu" "Mrs. Mizuhara">>Nghhhhaaaaaa~!!!<</speech>>
<blockquote>Her moans rang throughout the dark and silent corridor.</blockquote>
<<speech "dwayne" "Dwayne">>Cumming, huh?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>[[Y-Yessss~!!!|MizuNTR4-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi13.webm">>
<blockquote>From behind the door, your eyes is locked at them.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>FUCK~!!!<</speech>>
<blockquote>As Mizuhara swore and shouted profanity in daze.</blockquote>
<<speech "dwayne" "Dwayne">>Let's do something fun, slut.<</speech>>
<blockquote>[[He flips her to the sofa.|MizuNTR4-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<speech "dwayne" "Dwayne">>Get your ass up.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>M-My ass? N-No no no- y-you'll break me.<</speech>>
<blockquote>Dwayne prepared his cock regardless, teasing her hole with his warm cock.</blockquote>
<<speech "dwayne" "Dwayne">>Break you with pleasure more like.<</speech>>
<blockquote>Dwayne hugs her from behind, riding her.</blockquote>
<<speech "dwayne" "Dwayne">>You said no to fucking for the longest time. We only had a three hour session and you came more time than you did your entire life.<</speech>>
<blockquote>He whispered.</blockquote>
<<speech "dwayne" "Dwayne">>Don't you want to try?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>M-Mmm...<</speech>>
<blockquote>It take her a long time to come up with an answer. But in the end, she did, only a little nod.</blockquote>
<<speech "dwayne" "Dwayne">>Good choice.<</speech>>
<<vid "images/prof/mizu/Mi14.webm">>
<<speech "mizu" "Mrs. Mizuhara">>[[FUCK!!!|MizuNTR4-9]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi15.webm">>
<<speech "mizu" "Mrs. Mizuhara">>Uuuhhhhh~<</speech>>
<blockquote>Her eyes is in daze.</blockquote>
<<speech "dwayne" "Dwayne">>How does it feel?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>A-Ahnn~ h-hahaan~<</speech>>
<blockquote>She can only muster some [[silly laugh.|MizuNTR4-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi16.webm">><<set $mizuntr to 5>>
<<speech "mizu" "Mrs. Mizuhara">>Y-Yessss~ ahahaaaa~<</speech>>
<<speech "dwayne" "Dwayne">>Think I broke her fucking mind.<</speech>>
<blockquote>Dwayne went on and on, looking like he's about to cum.</blockquote>
<<speech "dwayne" "Dwayne">>Take this, [[you slut!|MizuNTR4-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-collcamp">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi17.webm">>
<<speech "mizu" "Mrs. Mizuhara">>AHNNNNNN~!!!<</speech>>
<blockquote>She shouted as his hot cum filled her stomach.</blockquote>
<<speech "dwayne" "Dwayne">>Fuck, that was tight.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Haa... nghh...<</speech>>
<blockquote>She's lying on the sofa, catatonic.</blockquote>
<<speech "dwayne" "Dwayne">>By the way, come in, $name. Why even sit there?<</speech>>
<blockquote>You stumbled backward and hit the wall, making a racket as he confronted you.</blockquote>
<<speech "dwayne" "Dwayne">>Shit, you really are there! I was just fucking around.<</speech>>
<blockquote>He got you. Then as his footsteps is getting closer to the door, you ran as fast as you can back to the dorm.</blockquote>
<blockquote>You have no idea how to face the two of them [[on the later date.|DormRoom]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi19.webm">>
<<speech "dwayne" "Dwayne">>What do you think? Sexy ain't she?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>F-Fuckkk~! Ahhhnnn~<</speech>>
<blockquote>You can't help but to touch yourself to the sight of her acting like a mindless slut.</blockquote>
<<speech "dwayne" "Dwayne">>Come on, man. Join me, jerk off, whatever, consider it the reward for [[delivering those papers.|MizuNTR5-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi20.webm">>
<<speech "mizu" "Mrs. Mizuhara">>N-Ngh~! $name~?<</speech>>
<blockquote>Now in that position, her addled mind can finally see you.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>I-I'm sorry f-for acting lik- NGHHHHHH~!!!<</speech>>
<blockquote>She shuddered [[before even finishing her sentence.|MizuNTR5-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi21.webm">>
<<speech "mizu" "Mrs. Mizuhara">>I-I can't...<</speech>>
<blockquote>The sight of her near fainting nearly sent you over the edge.</blockquote>
<<speech "dwayne" "Dwayne">>Oh, come on. I haven't even cum yet.<</speech>>
<blockquote>With the last of her energy, she rolled to the bed as he get on his feet.</blockquote>
<<speech "dwayne" "Dwayne">>Time for [[the last stretch.|MizuNTR5-13]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi22.webm">>
<<speech "mizu" "Mrs. Mizuhara">>F-Fuck~! AHnnnnn~!!<</speech>>
<blockquote>Despite her exhaustion, she can't help but to scream for more.</blockquote>
<<speech "dwayne" "Dwayne">>Scream louder, bitch.<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>YESSSSS~!!! ANNNNNHHHHHH!!! FUCK!!!<</speech>>
<blockquote>Your hand [[cannot stop stroking.|MizuNTR5-14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi23.webm">>
<<speech "dwayne" "Dwayne">>I'm cumming!<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>Y-Yes~!!!<</speech>>
<<speech "dwayne" "Dwayne">>Where do you want it?<</speech>>
<<speech "mizu" "Mrs. Mizuhara">>[[Inside!!!|MizuNTR5-15]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<vid "images/prof/mizu/Mi24.webm">>
<<speech "mizu" "Mrs. Mizuhara">>YESSSHHHHHH~!!!<</speech>>
<blockquote>She screamed in bliss as his cock pulsates inside her womb.</blockquote>
<<vid "images/girls/cums2.webm">>
<blockquote>In response, you also came all over yourself.</blockquote>
<<speech "dwayne" "Dwayne">>Fucking shit...<</speech>>
<blockquote>Dwayne takes his cock out, letting it [[drip on her bed.|MizuNTR5-16]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<img "images/bg/mizuroom.webp" "300px">><</img>>
<<speech "dwayne" "Dwayne">>Phew... always great to give a lady a creampie.<</speech>>
<blockquote>Mizuhara lies lifeless on the bed, exhausted after everything, you never saw anyone acts that way after sex.</blockquote>
<<speech "dwayne" "Dwayne">>Surprised? Don't be. She hasn't had any sex in fifteen years, and the first guy she did it with is, well, me.<</speech>>
<blockquote>With what you saw earlier, the transition from no sex at all to that must be shocking.</blockquote>
<<speech "dwayne" "Dwayne">>Anyway, wanna grab a bite? I know a good place round the corner.<</speech>>
<blockquote>Then nonchalantly, he wore his clothes and went to the door, leaving the heaving Mizuhara behind.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Haa... haa... haa...<</speech>>
<blockquote>Worried, you approach your professor and touched her shoulder, only for her to roll face up to you, then giving you a gentle smile.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Haa... haa... sorry for the shameful display, a-and sorry for telling you to bring those papers here.<</speech>>
<blockquote>You nodded silently, she returns it with her usual gentle smile.</blockquote>
<<speech "mizu" "Mrs. Mizuhara">>Thank you, but please, call me Ms. Water.<</speech>>
<blockquote>You returned her smile.</blockquote>
<<speech "mizu" "Ms. Water">>And please, come over if you have the time... when I'm more decent... can't be much worse after all this.<</speech>>
<blockquote>She chuckled to herself. Then you can hear Dwayne calling you from downstairs.</blockquote>
<<speech "mizu" "Ms. Water">>I'll see you later, $name. Goodbye.<</speech>>
<blockquote>You nodded and walk away, you can only hope there is a trace of her usual self still within her.</blockquote>
<<speech "mizu" "Ms. Water">>Ngh...<</speech>>
<blockquote>But as the door is closing, you caught a glimpse of her touching her own pussy.</blockquote>
<blockquote>[[Your hope grows dim.|MizuNTR5-17]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-mizuroom">
<div class="overlay"></div>
<<img "images/bg/mizuroom.webp" "300px">><</img>>
<blockquote>...........................................................</blockquote>
<blockquote>.............................</blockquote>
<blockquote>...</blockquote>
<blockquote>You have reached the current end of Mizuhara's NTR route. Her explorable house and her subsequent content will follow in future updates.</blockquote>
<blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote>
<blockquote><<button "Time to go home">>
<<goto "DormRoom">>
<<set $time to "Night">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C38.webm">>
<<speech "clarissa" "Clarissa">>Y-Yessss~<</speech>>
<blockquote>You went on and on.</blockquote>
<<speech "clarissa" "Clarissa">>Ehh~<</speech>>
<blockquote>Though maybe too quick as it accidentally slipped out of her.</blockquote>
<<speech "clarissa" "Clarissa">>My turn.<</speech>>
<blockquote>In response, she twisted you [[right to the bed.|ClarissaLove6-11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C39.webm">>
<<speech "clarissa" "Clarissa">>Keep up, $name~<</speech>>
<blockquote>She's on top and she controls the pace.</blockquote>
<<speech "clarissa" "Clarissa">>Nghhh~<</speech>>
<blockquote>And she gives it [[harder than you ever did.|ClarissaLove6-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C40.webm">>
<<speech "clarissa" "Clarissa">>F-Fuck~<</speech>>
<blockquote>Not wanting to be completely dominated, you took control from below, charging harder than ever.</blockquote>
<<speech "clarissa" "Clarissa">>I-I wanted this since I knocked on that door!<</speech>>
<blockquote>Just judging from how she's been acting, [[you can see that.|ClarissaLove6-13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C41.webm">>
<blockquote>Twisting again, she used her position to drive you crazy.</blockquote>
<<speech "clarissa" "Clarissa">>S-So hard~!!!<</speech>>
<blockquote>You tried to keep your mind off cumming but her relentlessness prevailed.</blockquote>
<<speech "clarissa" "Clarissa">>S-Shit! Y-You're cumming!<</speech>>
<blockquote>You tell her to get off so you can cum outside but she kept on pushing.</blockquote>
<<speech "clarissa" "Clarissa">>[[Let it out inside!!!|ClarissaLove6-14]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C42.webm">>
<blockquote>And you did as she's told you.</blockquote>
<<speech "clarissa" "Clarissa">>Haa... haa...<</speech>>
<blockquote>She dug her finger into her pussy, letting the cum drip from it.</blockquote>
<<speech "clarissa" "Clarissa">>So warm...<</speech>>
<blockquote>With labored breath she sits down [[beside you.|ClarissaLove6-15]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/c26.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>So...<</speech>>
<blockquote>She started.</blockquote>
<<speech "clarissa" "Clarissa">>Are we going out?<</speech>>
<blockquote>Looking blankly at the wall for a moment, you let the thought plays around.</blockquote>
<<speech "clarissa" "Clarissa">>Well?<</speech>>
<blockquote>Then only a few seconds later, you turns towards her and nodded.</blockquote>
<<speech "clarissa" "Clarissa">>Sweet.<</speech>>
<blockquote>That begins a new chapter of your campus life.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clalovelvl to 7>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C45.webm">>
<<speech "clarissa" "Clarissa">>F-For posterity! S-So you don't need to watch porn anymore~<</speech>>
<blockquote>She shouted among the moans.</blockquote>
<<speech "clarissa" "Clarissa">>Come on~! Come on~!!!<</speech>>
<blockquote>Thinking it might spice things up more, you paused the action to put your phone on the table, but the moment you did so, she once again pulled you and took control.</blockquote>
<<speech "clarissa" "Clarissa">>[[Gotcha.|ClarissaLove9-11]]<</speech>>
</div>
</div>
<<advanceTime>><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C46.webm">>
<<speech "clarissa" "Clarissa">>N-Ngh~ H-Hey guys~<</speech>>
<blockquote>She said to the camera.</blockquote>
<<speech "clarissa" "Clarissa">>C-Clarissa here~ w-with $name~ so if he cheated on me I'll send the video to his parents~!!!<</speech>>
<blockquote>You certainly never agreed to that.</blockquote>
<<speech "clarissa" "Clarissa">>[[N-Ngh!|ClarissaLove9-12]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C47.webm">>
<blockquote>In response to her dark machination, you fuck her ever harder.</blockquote>
<<speech "clarissa" "Clarissa">>A-Ahnnnn~ K-Kidding~ I-I'm kidding~!!!<</speech>>
<blockquote>Yet despite her saying that, you instead continue to go harder.</blockquote>
<<speech "clarissa" "Clarissa">>M-Mercy~!!!<</speech>>
<blockquote>She said as she lost her energy and crashed to the bed, you leapt [[on her almost immediately.|ClarissaLove9-13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C48.webm">>
<<speech "clarissa" "Clarissa">>T-Take me~!!! F-Fuck~!!! Nghhh~ Hnaaaaa~<</speech>>
<blockquote>At this point she became completely incoherent.</blockquote>
<<speech "clarissa" "Clarissa">>Haa- F-Fuckkkk~!!!<</speech>>
<blockquote>Which coincidentally enough, is right at the moment you feel like ready to cum.</blockquote>
<<speech "clarissa" "Clarissa">>[[N-Nghhh~!!!|ClarissaLove9-14]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-hotelroom">
<div class="overlay"></div>
<<vid "images/girls/C49.webm">>
<blockquote>Then like before, you busted deep inside her.</blockquote>
<<speech "clarissa" "Clarissa">>Haa... haa... haa...<</speech>>
<blockquote>You're already out of breath.</blockquote>
<<speech "clarissa" "Clarissa">>That was fucking amazing, $name...<</speech>>
<blockquote>She said, looking as tired as you are.</blockquote>
<<speech "clarissa" "Clarissa">>But the night is still young, you know...<</speech>>
<blockquote>You didn't even realized that the sun already went away.</blockquote>
<<speech "clarissa" "Clarissa">>I hope you, no, we survive the night...<</speech>>
<blockquote>She said before then jumping on you.</blockquote>
<blockquote>That night, nobody went to sleep. And in the morning, you returned to the dorm drawing curious look as you seems to have aged ten years in a single night.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clalovelvl to 10>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C50.webm">>
<<speech "clarissa" "Clarissa">>By the way, have you used the video?<</speech>>
<blockquote>She said as she began to suck your dick. "Use" the video, she said.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm... well?<</speech>>
<blockquote>Hard to admit, [[but yes.|ClarissaLove10-5]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C51.webm">>
<<speech "clarissa" "Clarissa">>Is that so? How is it then?<</speech>>
<blockquote>She said as she paused.</blockquote>
<<speech "clarissa" "Clarissa">>Is it better than the real thing?<</speech>>
<blockquote>At that, you shake your head.</blockquote>
<<speech "clarissa" "Clarissa">>Great~ now [[let's do the real thing.|ClarissaLove10-6]]<</speech>>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C52.webm">>
<<speech "clarissa" "Clarissa">>M-Mmhhnn...<</speech>>
<blockquote>The real thing is already far better than the video, just from the moment it was put in.</blockquote>
<<speech "clarissa" "Clarissa">>Y-You know, I-I sent myself that video too~<</speech>>
<blockquote>She said through the moan, revealing something that you [[never actually know.|ClarissaLove10-7]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C53.webm">>
<<speech "clarissa" "Clarissa">>A-And this far far far faaaahhnnn~ better than t-the video~<</speech>>
<blockquote>She said as she slammed her body on yours.</blockquote>
<<speech "clarissa" "Clarissa">>I-It can't compare~<</speech>>
<blockquote>She said before turning around, truly showing you what "can't compare" [[really means.|ClarissaLove10-8]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C54.webm">>
<<speech "clarissa" "Clarissa">>H-Hahaa~<</speech>>
<blockquote>She chuckled as she saw you grimaced in this new position.</blockquote>
<<speech "clarissa" "Clarissa">>T-Take responsibility, $name~ t-the old me would never dream of doing this~<</speech>>
<blockquote>She said before then [[doing it even harder.|ClarissaLove10-9]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C55.webm">>
<<speech "clarissa" "Clarissa">>Y-You made me like this~<</speech>>
<blockquote>She luridly moves, driving you crazy.</blockquote>
<<speech "clarissa" "Clarissa">>Apologize~ apologize~<</speech>>
<blockquote>The words keeps repeating as she slammed harder and harder on your cock, [[but then...|ClarissaLove10-10]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C56.webm">>
<<speech "clarissa" "Clarissa">>W-What-? NGH~ HANH~ F-FUCK~!!<</speech>>
<blockquote>Not wanting to be outdone, you marched on the offense from below.</blockquote>
<<speech "clarissa" "Clarissa">>I-I can't~ No~<</speech>>
<blockquote>And like a glass cannon, [[she shattered.|ClarissaLove10-11]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C57.webm">>
<<speech "clarissa" "Clarissa">>I-I'M CUMMING~!!!<</speech>>
<blockquote>You are in control, and as she writhe in pleasure, you went even harder.</blockquote>
<<speech "clarissa" "Clarissa">>F-FUCKK~!!!<</speech>>
<blockquote>And in your terms, you're [[ready to cum.|ClarissaLove10-12]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C58.webm">>
<<speech "clarissa" "Clarissa">>Y-You're insane...<</speech>>
<blockquote>She mumbled, drenched with your cum.</blockquote>
<<speech "clarissa" "Clarissa">>I-I can't believe you did that to me...<</speech>>
<blockquote>You're not really sure what she meant but she soon elaborate.</blockquote>
<<speech "clarissa" "Clarissa">>I-I can't believe you didn't cum inside me...<</speech>>
<blockquote>So that's the problem.</blockquote>
<<speech "clarissa" "Clarissa">>But there'll be next time, right?<</speech>>
<blockquote>She said before jumping [[into your bed.|ClarissaLove10-13]]</blockquote>
</div>
</div>
<div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<speech "clarissa" "Clarissa">>Haa...<</speech>>
<blockquote>As the atmosphere cools down, you shared a nice long breath with her.</blockquote>
<<speech "clarissa" "Clarissa">>You know... back then, I was ready to quit.<</speech>>
<blockquote>She started, surprising you with her words.</blockquote>
<<speech "clarissa" "Clarissa">>This campus is actually my last choice, it's not even my preferred major. So when that mishap happened on the first day, I was just ready to go home.<</speech>>
<blockquote>Slowly, she hugs your arms, bringing it closer.</blockquote>
<<speech "clarissa" "Clarissa">>But you were there when it mattered the most.<</speech>>
<blockquote>She snuggled even closer.</blockquote>
<<speech "clarissa" "Clarissa">>You made me stay, $name. And it might as well be the best decision I've ever made in my entire life.<</speech>>
<blockquote>And smiled.</blockquote>
<<img "images/girls/c33.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>So thank you... for everything.<</speech>>
<blockquote>The smile never left as you drifted into sleep. And when the next morning comes, she's still there, sleeping soundly right in your arms.</blockquote>
<blockquote><<button "You feel closer to Clarissa">>
<<goto "ClarissaEndMark">>
<<advanceTime>>
<<set $clalovelvl to 11>>
<<set $clalove += 2>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/bg/dormroom.webp" "400px">><</img>>
<blockquote>...........................................................</blockquote>
<blockquote>.............................</blockquote>
<blockquote>...</blockquote>
<<if $clalovelvl is 11>>
<blockquote>You have reached the current end of Clarissa's love route. Her ending route and extra routes will follow in future updates.</blockquote>
<blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote>
<<elseif $clarivallvl is 11>>
<blockquote>You have reached the current end of Clarissa's corruption route. Her ending route and extra routes will follow in future updates.</blockquote>
<blockquote>Please consider supporting the game on my <a href="https://www.patreon.com/AnonDux1/">Patreon</a> if you like it! Thank you.</blockquote>
<</if>>
<blockquote><<button "A short time later">>
<<goto "DormRoom">>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C61.webm">>
<<speech "xander" "Xander">>A double team, though? Fucking wild~<</speech>>
<blockquote>It confirms your imagination of what's happening behind the door.</blockquote>
<<speech "van" "Van">>Pussy changes a man, cock changes a woman.<</speech>>
<<speech "xander" "Xander">>[[Wise fucking words, ngh!|ClarissaRival6-6]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C62.webm">>
<<speech "clarissa" "Clarissa">>H-Holy s-shit~<</speech>>
<blockquote>You hear more of the same from within, as the intercourse go, you feel something stirring behind your pants.</blockquote>
<<speech "van" "Van">>F-Fuck, this tight pussy is nice~<</speech>>
<<speech "xander" "Xander">>Won't be as tight [[when we're done.|ClarissaRival6-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div><<img "images/girls/k1.webp" "300px">><</img>>
<<speech "kelly" "Kelly">>What are you doing?<</speech>>
<blockquote>A voice suddenly came behind you. A very familiar voice by now, Clarissa's roommate.</blockquote>
<<speech "kelly" "Kelly">>Mmm?<</speech>>
<blockquote>Slowly, she stalked towards the door, putting her ears on the door before a smirk dawn on her face.</blockquote>
<<speech "kelly" "Kelly">>Ahhh~ we got ourselves a peeping tom, eh?<</speech>>
<blockquote>Then in a stunning move, she opened the door and [[pushed you in.|ClarissaRival6-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C63.webm">>
<blockquote>You stumbled inside the room, as the three are in the middle of a heated encounter.</blockquote>
<<speech "kelly" "Kelly">>Look who I found lurking around.<</speech>>
<<speech "clarissa" "Clarissa">>$name!?<</speech>>
<blockquote>From under Xander's balls she said.</blockquote>
<<speech "kelly" "Kelly">>Yeah! Your boyfriend.<</speech>>
<<speech "clarissa" "Clarissa">>He's not my, ugh, whatever.<</speech>>
<blockquote>She muttered before the sight of your pants caught her attention.</blockquote>
<<speech "van" "Van">>Should've just say it if you wanted a show, dude.<</speech>>
<blockquote>Van is the first to point it out. And the moment he said it, [[he speeds up.|ClarissaRival6-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C64.webm">>
<<speech "clarissa" "Clarissa">>O-OH~!!! F-Fuck~!!!<</speech>>
<blockquote>Van looks unstoppable.</blockquote>
<<speech "clarissa" "Clarissa">>I-Inside~!!!<</speech>>
<<speech "van" "Van">>Fuuuuuuuuuuuuuuuuuuucccccccckkkkkkkk~!!!<</speech>>
<blockquote>From the corner of your eyes you can see Kelly smirking [[ear to ear.|ClarissaRival6-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C65.webm">>
<<speech "clarissa" "Clarissa">>FUCK~!!!<</speech>>
<blockquote>And Van came inside her.</blockquote>
<<speech "kelly" "Kelly">>Damn, bold move.<</speech>>
<<speech "xander" "Xander">>Bolder when she take my load too.<</speech>>
<blockquote>Xander immediately went to position as Clarissa spread her pussy.</blockquote>
<<speech "kelly" "Kelly">>[[Look closely,|ClarissaRival6-11]] $name.<</speech>>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C66.webm">>
<<speech "xander" "Xander">>SHIT~!!!<</speech>>
<blockquote>And like Van, Xander planted his cock deep in her pussy.</blockquote>
<<speech "clarissa" "Clarissa">>Haa... I-I'm so full...<</speech>>
<blockquote>Clarissa then turns to you, with a passive face which slowly turns into a mischievous smile.</blockquote>
<<speech "clarissa" "Clarissa">>Well? Do you want t-<</speech>>
<<vid "images/girls/cums2.webm">>
<<speech "clarissa" "Clarissa">>...Guess not, pft-<</speech>>
<blockquote>That smile turns into a full blown smile before settling into a smirk.</blockquote>
<<speech "clarissa" "Clarissa">>Haa...<</speech>>
<blockquote>A spine chilling smirk.</blockquote>
<blockquote><<button "Clarissa is falling deeper">>
<<goto "DormRoom">>
<<set $clarival += 3>>
<<set $clarivallvl = 7>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C70.webm">>
<<speech "clarissa" "Clarissa">>Hey, you're quite good at this.<</speech>>
<blockquote>She might say that but given the fact that she's not an incoherent mess, is an indication of something else.</blockquote>
<<speech "clarissa" "Clarissa">>Mmmmm~ wait a sec.<</speech>>
<blockquote>She said before [[turning around.|ClarissaRival7-11]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C71.webm">>
<<speech "clarissa" "Clarissa">>M-Much much better~<</speech>>
<blockquote>You follow her words, to the point of desperation as if not wanting to not disappoint her.</blockquote>
<<speech "clarissa" "Clarissa">>[[Mmm...|ClarissaRival7-12]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C72.webm">>
<<speech "clarissa" "Clarissa">>Speed up, if you please.<</speech>>
<blockquote>Not only is she not an incoherent mess, she's also ordering you around.</blockquote>
<<speech "clarissa" "Clarissa">>Just like that- w-wait?<</speech>>
<blockquote>Suddenly, you feel an unstoppable [[urge to cum.|ClarissaRival7-13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C73.webm">>
<blockquote>You came deep inside her.</blockquote>
<<speech "clarissa" "Clarissa">>Oh.<</speech>>
<blockquote>She said.</blockquote>
<<speech "clarissa" "Clarissa">>That was fun.<</speech>>
<blockquote>She continued.</blockquote>
<<speech "clarissa" "Clarissa">>Haa...<</speech>>
<blockquote>[[She yawned.|ClarissaRival7-14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div><<img "images/girls/c26.webp" "400px">><</img>>
<blockquote>She turned to you again, with that sickening smile.</blockquote>
<<speech "clarissa" "Clarissa">>Ngh~<</speech>>
<blockquote>She stretched before getting up and collecting her clothes. You then feel the urge to ask the most important question.</blockquote>
<<speech "clarissa" "Clarissa">>Yeah? What is it?<</speech>>
<blockquote>"Did you like it?" You asked.</blockquote>
<<speech "clarissa" "Clarissa">>Do you really want me to answer that?<</speech>>
<blockquote>She answered, with that smirk stuck on her face.</blockquote>
<<speech "clarissa" "Clarissa">>Heh.<</speech>>
<blockquote>And with a chuckle, she left the room.</blockquote>
<blockquote>That night, there was no sleep to be had.</blockquote>
<blockquote><<button "Clarissa is falling deeper">>
<<goto "DormRoom">>
<<advanceTime>>
<<set $clarival += 3>>
<<set $clarivallvl = 8>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<vid "images/girls/C75.webm">>
<<speech "clarissa" "Clarissa">>Yes~ YES~!!!<</speech>>
<blockquote>They were stranger, you literally just saw them meeting each other, and now here they on your screen, fucking the night away.</blockquote>
<<speech "clarissa" "Clarissa">>[[S-So fucking good~!!!|ClarissaRival8-7]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<vid "images/girls/C76.webm">>
<blockquote>Your eyes is locked to the screen, and in all that time the cafe seems to turn completely still.</blockquote>
<<speech "clarissa" "Clarissa">>NghhhH~ ahnnnnn~<</speech>>
<blockquote>And unlike what happened with you. She's now as incoherent as she usually did [[with the others.|ClarissaRival8-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<vid "images/girls/C77.webm">>
<blockquote>They fucked as if completely forgetting where they are. But then...</blockquote>
<<speech "owner" "???">>Here's your order, sir. Now where's my lovely employee?<</speech>>
<<img "images/npc/starowner.webp" "400px">><</img>>
<blockquote>A stunning woman put a coffee and fries on your table, that stunning woman is in fact the owner of this cafe.</blockquote>
<<speech "owner" "Owner">>You're her friend, right? [[Have you seen her?|ClarissaRival8-9]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<vid "images/girls/C78.webm">>
<blockquote>The video call keeps on playing as you talked with the owner, unbeknownst to the two parties.</blockquote>
<<speech "owner" "Owner">>She talked about you once, you know. About her first day here.<</speech>>
<blockquote>You're surprised that she did.</blockquote>
<<speech "owner" "Owner">>I have a feeling that she likes you.<</speech>>
<blockquote>Your eyes went to the phone the moment she said that.</blockquote>
<<speech "owner" "Owner">>Well, anyway, [[is she in the bathroom?|ClarissaRival8-10]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<vid "images/girls/C79.webm">>
<<speech "owner" "Owner">>Uhuh...<</speech>>
<blockquote>You didn't even tell her. Your eyes went to the screen to see the man cumming all over Clarissa.</blockquote>
<<speech "owner" "Owner">>Wait, maybe the toilet paper ran out.<</speech>>
<blockquote>You quickly try to engage her with other small talk before she could walk to the bathroom.</blockquote>
<<speech "owner" "Owner">>What? The coffee? Well-<</speech>>
<<speech "clarissa" "Clarissa">>[[H-Hey, everyone.|ClarissaRival8-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-starlight">
<div class="overlay"></div>
<<img "images/girls/c24.webp" "400px">><</img>>
<blockquote>Clarissa returned to the scene, her face all wet but otherwise spotless.</blockquote>
<<speech "owner" "Owner">>There you are, did you eat something bad?<</speech>>
<<speech "clarissa" "Clarissa">>Y-Yes, t-the cafeteria served some unique stuff.<</speech>>
<<speech "owner" "Owner">>Maybe next time don't eat those unique stuff and stick to the normal stuff, alright?<</speech>>
<<speech "clarissa" "Clarissa">>Y-Yes, ma'am.<</speech>>
<blockquote>The owner thanked you before turning back to the kitchen alongside Clarissa, but as she walked you heard her muttered something.</blockquote>
<<speech "owner" "Owner">>You're lucky you returned when you did. A few minutes more and I'll add diapers to your uniform.<</speech>>
<<speech "clarissa" "Clarissa">>D-Don't joke like that.<</speech>>
<blockquote>Suddenly, your chilling imagination of her with those men is replaced by another chilling and even more harrowing imagination. One that you don't even want to describe.</blockquote>
<blockquote><<button "Clarissa is falling deeper">>
<<goto "DormRoom">>
<<set $clarival += 3>>
<<set $clarivallvl = 9>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C82.webm">>
<<speech "clarissa" "Clarissa">>N-Nghhh~ mmm~<</speech>>
<blockquote>Amidst the frenzy, her eyes caught yours. Then with unspoken words, she asked you to join.</blockquote>
<<speech "clarissa" "Clarissa">>Y-Yesssss~<</speech>>
<blockquote>But you didn't, instead, you silently [[masturbated to the sight.|ClarissaRival9-12]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C83.webm">>
<<speech "clarissa" "Clarissa">>SHIT!!! SHIT!!! AHNNN!!! FUCK!!!<</speech>>
<blockquote>Her screams is drowned out by the others moaning, but for you, that's the only sound you can hear.</blockquote>
<<speech "clarissa" "Clarissa">>HARDER~!!! PLEASE!!!<</speech>>
<blockquote>[[You stroke yourself harder.|ClarissaRival9-13]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C84.webm">>
<<speech "clarissa" "Clarissa">>N-Nghhhh~ H-Hnnnaaaa~<</speech>>
<blockquote>As the action continues, she turns and look straight at your eyes.</blockquote>
<<speech "clarissa" "Clarissa">>A-Ahn- C-Cum~<</speech>>
<blockquote>The two gets up, ready to cum. And in that moment, you feel a sudden urge [[to do the same.|ClarissaRival9-14]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-claroom">
<div class="overlay"></div>
<<vid "images/girls/C85.webm">>
<<speech "clarissa" "Clarissa">>Ahh...<</speech>>
<blockquote>She moaned as they bathed her in cum.</blockquote>
<<speech "clarissa" "Clarissa">>Haa...<</speech>>
<blockquote>She smirks at you.</blockquote>
<<vid "images/girls/cums2.webm">>
<blockquote>As you cum.</blockquote>
<<speech "clarissa" "Clarissa">>Mmm...<</speech>>
<blockquote>Suddenly, she was pulled to the side by another men, leaving you in the center of the orgy, alone and unnoticed.</blockquote>
<blockquote><<button "Clarissa is falling deeper">>
<<goto "DormCorr">>
<<set $clarival += 3>>
<<set $clarivallvl = 10>>
<</button>>
</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C95.webm">>
<<speech "clarissa" "Clarissa">>A-Ahn! I-It's too fucking much~!!!<</speech>>
<blockquote>As you heard the sound, you know exactly what just happened.</blockquote>
<<speech "stranger" "Stranger">>Ooooh~ fucking slut~<</speech>>
<blockquote>You can't hold it any longer. Slowly, [[you turned your head towards them.|ClarissaRival10-5]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C86.webm">>
<<speech "clarissa" "Clarissa">>NGH~!!! AHNNNN~!!!<</speech>>
<blockquote>There she is, in the bed where she once slept. You can't believe that the next time she'll be sleeping in that same bed, would be like this.</blockquote>
<<speech "clarissa" "Clarissa">>HARDER!!! HARDER~!!!<</speech>>
<blockquote>Even with his bed breaking pace, [[she still begs for more.|ClarissaRival10-6]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C87.webm">>
<<speech "clarissa" "Clarissa">>A-Ah-Nnghhh-<</speech>>
<blockquote>The man is relentless.</blockquote>
<<speech "clarissa" "Clarissa">>H-Holy s-shit, f-fucking- h-harder- y-you, uh-, man.<</speech>>
<blockquote>It seems like she doesn't even know [[who that man even is.|ClarissaRival10-7]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C88.webm">>
<blockquote>After a while, she finally noticed you peeping.</blockquote>
<<speech "clarissa" "Clarissa">>H-Haha~ j-jerk it, $name. D-Don't let me have fun alone.<</speech>>
<blockquote>She laughed with that warm smile, which made you remember the first day.</blockquote>
<<speech "clarissa" "Clarissa">>Fuck! YESSSS~!!!<</speech>>
<blockquote>Then like she ordered, you started to [[openly masturbate.|ClarissaRival10-8]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C89.webm">>
<<speech "clarissa" "Clarissa">>Y-Yes~!!! Jerk it, $name!<</speech>>
<blockquote>You went even harder as the man never seems to relent.</blockquote>
<<speech "clarissa" "Clarissa">>H-HNnnnnnnnn~<</speech>>
<blockquote>She closed her eyes because of [[the onslaught.|ClarissaRival10-9]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C90.webm">>
<<speech "clarissa" "Clarissa">>H-Hey, t-thanks for letting me stay that night, $name.<</speech>>
<blockquote>She spit out amidst the moan.</blockquote>
<<speech "clarissa" "Clarissa">>W-Without you, I-I will never feel something like this~ n-never~<</speech>>>
<blockquote>Your heart is pounding but your [[dick is burning.|ClarissaRival10-10]]</blockquote>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C91.webm">>
<<speech "clarissa" "Clarissa">>S-So thank you, $name~<</speech>>
<blockquote>She looks addled as she said thanks.</blockquote>
<<speech "clarissa" "Clarissa">>T-Thank you so fucki- Ahnnn~<</speech>>
<blockquote>Her words suddenly came to a halt as the man speeds up.</blockquote>
<<speech "clarissa" "Clarissa">>I-Inside! PLEASE!!! [[B-Breed me!!!|ClarissaRival10-11]]<</speech>>
</div>
</div><div id="main-screen">
<div class="location-dormroom">
<div class="overlay"></div>
<<vid "images/girls/C92.webm">>
<<speech "clarissa" "Clarissa">>F-FUCKK~!!!!<</speech>>
<blockquote>His cum filled her pussy to the brim. Some even leaked to the bed.</blockquote>
<<speech "clarissa" "Clarissa">>H-Haa... haa...<</speech>>
<blockquote>Then suddenly, she turns to you.</blockquote>
<<img "images/girls/c33.webp" "400px">><</img>>
<<speech "clarissa" "Clarissa">>Thanks.<</speech>>
<blockquote>And it drove you to the edge.</blockquote>
<<vid "images/girls/cums2.webm">>
<<speech "clarissa" "Clarissa">>Heh...<</speech>>
<blockquote>Then, the stranger went back to position as their second round continue.</blockquote>
<<speech "clarissa" "Clarissa">>N-Ngh~ g-good night, $name.<</speech>>
<blockquote>But for you, it was good night.</blockquote>
<blockquote><<button "Clarissa has fallen">>
<<goto "ClarissaEndMark">>
<<advanceTime>>
<<set $clarival += 3>>
<<set $clarivallvl = 11>>
<</button>>
</blockquote>
</div>
</div>